- Publisher: 505 Games
- Release Date: Aug 31, 2017
- Also On: PlayStation 4, Switch
User Score
Mixed or average reviews- based on 73 Ratings
User score distribution:
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Positive: 34 out of 73
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Mixed: 28 out of 73
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Negative: 11 out of 73
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- Most helpful
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May 29, 2018Five Word Review: Neat puzzle game about loss.
Favorite Thing: The puzzle mechanic and seeing how each outcome chained into the next was neat.
Least Favorite Thing: Mumble speech. Sometimes it works but this game goes overboard with it.
Date Completed: 2018-05-29
Playtime: ~ 3.5h
Enjoyment: 7/10
Recommendation: It's short but it's well worth your time. -
Aug 31, 2017
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Aug 12, 2019Nice concept to talk about loss.
Really liked the art style of the game.
Also the story telling was quite good, nice use of body language and sound when there are no speech or faces.
The puzzle develop in a good pace overall.
The big disadvantage for me was the waste of time on the repeated unskipable cut-scenes. I got really annoyed by it. -
Apr 22, 2019
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Jan 16, 2020
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Mar 4, 2020
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Jun 29, 2019
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May 8, 2021Good visuals that highly vibe with impressionists but this game has no gameplay. Story is so bland and predictive that I just couldn't stand it.
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Nov 19, 2018
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Mar 1, 2020A beautifully drawn, short story/mini-puzzle game, with a charming plot and gorgeous visuals, but not much else. Unskippable repetitive cutscenes were also quite annoying at times. Amazing music from Steven Wilson is a plus of course, but it can be enjoyed equally outside of the game.
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Aug 10, 2019
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Nov 18, 2018A beautiful story with an excellent soundtrack and colourful aesthetic. In spite of its short legth, this game proves that there's still developers that set them souls on their life's works. Although I'd have changed some of mechanic aspects, due to sometimes are repetitive.
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Oct 17, 2020
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Dec 19, 2020
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Jul 4, 2019
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Jul 5, 2019The plot could have been about taking responsibility, paying attention to people around you... You know, doing something good. Instead, it's just a sad story with time traveling. It also seems intentionally ambiguous, but maybe I just didn't give it enough thought. Anyway, coupled with monotonous and, at times, silly gameplay, I can't think of who I could recommend this game to.
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Jan 22, 2020Hikaye anlatımı olarak bu güne kadar hiç bir oyunun yapmadığı bir şekilde oyuncuyu karakterler ile etkileşime geçiriyor. Sanat tasarımı olarak da çok başarılı.
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Jan 12, 2021→ Touchant mais éphémère (et heureusement ?)
Compté seulement 3 à 4 heures grand maximum pour venir à bout des énigmes ultra répétitives que propose le gameplay de Last day of June. Heureusement qu’il a au moins pour lui des graphismes atypiques charmants et une histoire vraiment mignonne !
Sortie en août 2017 / Développé par Ovosonico (leurs deuxième jeux). -
Mar 12, 2020Starkly beautiful in narrative substance, plot mechanics and colorful design, though it might be more cutscenes than interactions (I don't know, it feels like it).
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Jun 22, 2023Pleasant and kind of emotional story and kind of cute atmosphere and graphics. But that's really it. The rest of the game is just either too short or too repetitive or kind of annoying at times.
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Nov 20, 2017As a game it’s fairly simple and repetitive, but if the idea of a well-crafted, emotional story gives you shivers, Last Day of June is an interactive experience you need to play.
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Nov 17, 2017Without much words or lengthy conversations, Last Day of June tells a compelling story about destinies, dreams and loss that surround its protagonist Carl. The game needs more work in some technical and visual aspects, but I gotta hand it to the developers from Ovosonico — they know how to work with emotions.
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CD-ActionNov 16, 2017The game, heavily inspired by Steve Wilson’s “Drive Home” music video, deals with feelings we all experience at some point – grief and helplessness after losing a loved one. It does a great job for most of the time but stumbles at the very end, as the last 15 or so minutes are unnecessarily bloated and unbearably metaphysical. [11/2017, p.49]