User Score
7.0

Mixed or average reviews- based on 73 Ratings

User score distribution:
  1. Positive: 34 out of 73
  2. Negative: 11 out of 73

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  1. May 29, 2018
    7
    Five Word Review: Neat puzzle game about loss.
    Favorite Thing: The puzzle mechanic and seeing how each outcome chained into the next was neat.
    Least Favorite Thing: Mumble speech. Sometimes it works but this game goes overboard with it.

    Date Completed: 2018-05-29
    Playtime: ~ 3.5h
    Enjoyment: 7/10
    Recommendation: It's short but it's well worth your time.
  2. Aug 31, 2017
    7
    Last Day of June
    A Beautiful Story
    Last Day of June is a narrative focused adventure game where you play as multiple charcters in a town on the same day After spending the day on the lake with your wife on your way home a child who goes to retrieve his ball from the road causes you to swerve and crash This puts you in a wheelchair and your wife is now dead. So you go through
    Last Day of June
    A Beautiful Story
    Last Day of June is a narrative focused adventure game where you play as multiple charcters in a town on the same day
    After spending the day on the lake with your wife
    on your way home a child who goes to retrieve his ball from the road causes you to swerve and crash
    This puts you in a wheelchair and your wife is now dead.
    So you go through paintings to go back in time to stop this
    first playing as the boy…
    The goal of the game is to know the outcome and trigger events to stop it from happening
    so youll be running around the world trying to stop this boy from going into the road for example at first..
    But preventing this will cause another problem for you to go back and fix.. causing a bit of a butterfly effect so youll be playing as 4 characters in this town on the same day trying to make sure everyones day goes perfect, that nothing could possibly go wrong so that you can get your wife home safe…
    The game in turn is one giant puzzle, it will have you unlocking paths with characters to have to fail on purpose to only go back in time as the other characters you’ve already played as to now have a different fate so that other characters can use items that they needed
    until finally you have the perfect balance of outcomes..
    it’s a really enjoyable game of problem solving with a beautiful story of a man willing to do whatever it takes to save his wife
    The gameplay isn’t ground breaking, and frustratingly you cant skip scenes you’ve already scene…
    When you do go back to play as characters thankfully the game will start where you need to be to make a different choice and not force you to play through that characters entire day again…
    but you have to watch how their day plays out over and over even if you know youre messing things up on purpose for the time being just to free an item for someone else
    This is really my only complaint with the entire game…
    The rest of it I loved
    the story is told through mumbles,
    but will still touch your heart
    I give Last Day of June
    a 7.5/10
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  3. Aug 12, 2019
    7
    Nice concept to talk about loss.
    Really liked the art style of the game.
    Also the story telling was quite good, nice use of body language and sound when there are no speech or faces.
    The puzzle develop in a good pace overall.
    The big disadvantage for me was the waste of time on the repeated unskipable cut-scenes. I got really annoyed by it.
  4. Apr 22, 2019
    3
    I didn't encounter any bugs, but I still really hated this game. It's like Brothers: A Tale of Two Sons but worse. Beautiful art style, tedious gameplay and basic tear-jerking story.

    Pros: + Amazing visual style of the environments + Good music Cons: - It's VERY repetitive, you'll do the same chores many times and watch same unskippable cutscenes over and over. "Puzzles" require
    I didn't encounter any bugs, but I still really hated this game. It's like Brothers: A Tale of Two Sons but worse. Beautiful art style, tedious gameplay and basic tear-jerking story.

    Pros:
    + Amazing visual style of the environments
    + Good music

    Cons:
    - It's VERY repetitive, you'll do the same chores many times and watch same unskippable cutscenes over and over. "Puzzles" require nothing but trial and error method, characters move painfully slow and encounter tons of dumb artificial obstacles on their way
    - Characters have completely blank faces and speak with exaggerated annoying noises instead of words. I especially hated the Kid: it laughed like an idiot in every scene, sounding like a hybrid of stoned clown and a pig.
    - The story is as cliched as time travel plot can get
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  5. Jan 16, 2020
    8
    This game is definitely not what I expected. At first, I thought it was going to be a straightforward game, but it was a little bit more than that. To summarize it, Carl, the main character is trying to change the outcomes of various situations for one final bigger outcome. I don't want to give away ANY spoilers. However, the reason why my review isn't a 10/10 is only because there areThis game is definitely not what I expected. At first, I thought it was going to be a straightforward game, but it was a little bit more than that. To summarize it, Carl, the main character is trying to change the outcomes of various situations for one final bigger outcome. I don't want to give away ANY spoilers. However, the reason why my review isn't a 10/10 is only because there are many scenes (especially one scene in particular) that are repeated. Once you've seen it after the third time you're gonna want to be able to wish to skip it. Personally, I think that it was still worth it in the end. Just maybe have some tissues nearby. Expand
  6. Mar 4, 2020
    8
    This game seriously needs a way to skip cutscenes you've already seen.
    I get that they're important but it takes the fun out of the game when you HAVE to rewatch cutscenes you've already seen 5 times.
    And that's the only downside of the game. I really loved it. The story is deep (warning: might contain onions). Character emotions are genuine, even though they never say an actual word
    This game seriously needs a way to skip cutscenes you've already seen.
    I get that they're important but it takes the fun out of the game when you HAVE to rewatch cutscenes you've already seen 5 times.

    And that's the only downside of the game. I really loved it. The story is deep (warning: might contain onions). Character emotions are genuine, even though they never say an actual word you understand exactly what they mean. the puzzles are fun and I loved the art style.
    Expand
  7. Jun 29, 2019
    4
    Good potential, lovely and original graphics, but the gameplay is slow and the cutscenes do not benefit at all from the uninspired and annoying "The Sims" style of babble. I'm supposed to feel engaged with the story and the characters but I can't get over the stylistic choices for this game. Why babble talk, why characters have no eyes ? It's not endeering, it's creepy.... Also, taglineGood potential, lovely and original graphics, but the gameplay is slow and the cutscenes do not benefit at all from the uninspired and annoying "The Sims" style of babble. I'm supposed to feel engaged with the story and the characters but I can't get over the stylistic choices for this game. Why babble talk, why characters have no eyes ? It's not endeering, it's creepy.... Also, tagline for this story is that the creative team behind this game is an "all-star team"... And I don't really see any shining stars Expand
  8. May 8, 2021
    4
    Good visuals that highly vibe with impressionists but this game has no gameplay. Story is so bland and predictive that I just couldn't stand it.
  9. Nov 19, 2018
    3
    A game with striking visuals and an interesting theme, that ultimately boils down to a bland game.

    I'm disappointed because I was expecting a game with the depth of What Remains of Edith Finch, but it doesn't get even close. The design of the game could fit an aesthetic game (essentially, walking simulators). The problem is that the narrative is quite shallow, and the mechanics are
    A game with striking visuals and an interesting theme, that ultimately boils down to a bland game.

    I'm disappointed because I was expecting a game with the depth of What Remains of Edith Finch, but it doesn't get even close.

    The design of the game could fit an aesthetic game (essentially, walking simulators). The problem is that the narrative is quite shallow, and the mechanics are very annoying; there's lots of repetition that is supposed to feed the atmosphere, but ultimately is just annoying (and unskippable...) filler.

    By the way, it's not very clear what the "all-star team of creators" is. Besides Jess Cope, it seems that there is no other "star" in the "team".
    Expand
  10. Mar 1, 2020
    6
    A beautifully drawn, short story/mini-puzzle game, with a charming plot and gorgeous visuals, but not much else. Unskippable repetitive cutscenes were also quite annoying at times. Amazing music from Steven Wilson is a plus of course, but it can be enjoyed equally outside of the game.
  11. Aug 10, 2019
    6
    В целом игра не плохая ( под этим я скорей всего подразумеваю ее качество). В основе игры лежит клишированный сюжет о изменении прошлого, и никакого грамотного трактования я не увидел. Были заметны грубые ошибки искажения временных событий, это меня расстроило. Вообще игра задает очень грустный тон повествования, но встречаются абсурдные ходы. Например, заменить обычное ружье на ружье сВ целом игра не плохая ( под этим я скорей всего подразумеваю ее качество). В основе игры лежит клишированный сюжет о изменении прошлого, и никакого грамотного трактования я не увидел. Были заметны грубые ошибки искажения временных событий, это меня расстроило. Вообще игра задает очень грустный тон повествования, но встречаются абсурдные ходы. Например, заменить обычное ружье на ружье с конфетти...это что вообще такое?...у нас тут серьезная история. Ну и визуально вроде все хорошо за исключением впалых глаз, это выглядит крипово.
    Мой вердикт...Могло быть и лучше.
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  12. Nov 18, 2018
    8
    A beautiful story with an excellent soundtrack and colourful aesthetic. In spite of its short legth, this game proves that there's still developers that set them souls on their life's works. Although I'd have changed some of mechanic aspects, due to sometimes are repetitive.
  13. Oct 17, 2020
    8
    Repainting Memories

    The Last Day of June is a beautifully somber experience through the brushed world of Carl and June. Tragedy has struck in the form of a car accident claiming June’s life and Carl’s ability to walk, designating him to a wheelchair for the entirety of the game. One day when Carl’s is wallowing in his sorrows and reminiscing of what was he rolls his way into June’s art
    Repainting Memories

    The Last Day of June is a beautifully somber experience through the brushed world of Carl and June. Tragedy has struck in the form of a car accident claiming June’s life and Carl’s ability to walk, designating him to a wheelchair for the entirety of the game. One day when Carl’s is wallowing in his sorrows and reminiscing of what was he rolls his way into June’s art parlor where something magical happens. He finds that upon touching the once painted canvases of June’s masterpieces he can propel himself through time and repair the timeline where he and June had their devastating crash. This is where you will dwell for the entirety of this terrible and touching tale and will feel your heartstrings plucked and spirits soar on this emotional ride.

    In this third-person puzzle game you wade through Carl’s painted memories and puppeteer his neighbors in an attempt refabricate time and save June’s life. While in the neighbors’ shoes you complete various tasks that will alter the flow of time and the events that occurred within. Soaring a kite in the magenta skies instead of playing soccer with a bulldog as the young boy in the tale within will cause a new variation of the story to be revealed, but each new outcome will ultimately lead to the same result, the fatal car crash. This causes you to continuously pluck at the strands of fate, jumping among mortal shells to perpetuate the desired result, June’s survival. But with each pluck new puzzle items and routes to emerge, allowing you to explore newly fabricated areas, inching closer to the salvation of your love.

    I love this utilization of timeline hopping between characters to solve puzzles, but this also reveals the lone gripe that I have. Each time you venture between characters’ timelines you must repeat the same actions and watch the same cutscenes. Some of the resumptions of replays are abridged, but the cutscenes are un-skippable and it grows increasingly tiresome watching the same events unfold over and over. This is especially annoying when you return to a memory multiple times due to a single minor flaw, but cannot progress until you rectify that mistake, leading you to gaze exasperated at the same un-skippable cutscene, prolonging your progression by a few more minutes when it could have been avoided entirely. This somewhat removes you from immersion and I wish that they would’ve given you the option to skip cutscenes.

    But let’s not dwell on this minor hiccup and talk about the aesthetic of this game! The Last Day of June is beautifully designed! Looking as though June painted the landscape herself, you waltz through a canvas in motion, soaking up the warmth of the sun’s orange glow and allowing the water-color waves to lap at your toes, as this melancholy tale unfolds. Everything about this game oozes artistry, from the brush-style of the artistic design to the characters resembling carved, wooden mannequins, and the soundtrack is absolutely entrancing. You sway with gaiety during some tracks and feel your bowels hollow out in others. The tunes and design perfectly portray the mood in each scene, and this is especially important when you consider that this game has no voice acting or dialogue. Or, at least, not of a familiar language that you and I could perceive. The fact that this game can produce tears while the characters utter nothing but groans and yips, is a testament to the heaps of effort and affection poured into this game.

    And, oh, how it achieves this goal! Throughout my playthrough I found myself letting out grief-riddled gasps and groans because of each unfortunate circumstance that occurs after you think you have solved the puzzle that will ultimately save June’s life. The game reflects your frustration as well, because as you tamper more and more with the timeline it will begin to fracture, making it more and more difficult to achieve your goal. This bring about the whole ideology that not everything is achievable, and sometimes heartbreak is inevitable. This concept leads us to one of the most heart-warming and most disappointing endings that I have witnessed in a video game. I must leave it at that to keep from spoiling anything, but it is still a tear-jerker none-the-less.

    Although, I was slightly underwhelmed with the ending and was upset about the lack of a skip feature when it came to cutscenes, I thoroughly enjoyed this story and the characters within. The Last Day of June usurped my expectations by a wide margin and continuously ran a river of tears down my face during its few hour long run time. The moments of melancholy mingled cozily with an adorable charm and kept me trudging through the tasks to help Carl find his truest happiness and I hope that if you give this game a try, you enjoy it as much as I did!
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  14. Dec 19, 2020
    7
    A creative and moving game. Really touching, beautiful story and deep questioning behind the choice of treating bereavement. Gameplay is cool yet we sometimes lose our way and our time markers. Using the mechanics of time travelling may be truly risky and I'm sad to say that this games kind of missed it. Not totally but enough to make our brains get lost.
    The game is visually cool but
    A creative and moving game. Really touching, beautiful story and deep questioning behind the choice of treating bereavement. Gameplay is cool yet we sometimes lose our way and our time markers. Using the mechanics of time travelling may be truly risky and I'm sad to say that this games kind of missed it. Not totally but enough to make our brains get lost.
    The game is visually cool but sometimes too bright and it appears to have some bugs about shaders while playing it on my computer, making some scenes and cutscenes look all weird. The faces of characters are quite frightening thanks to their size but it clearly facilitates their expression of emotions. Despite all the visual and gameplay issues the emotional parts never fail to make us feel what they are supposed to.
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  15. Jul 4, 2019
    8
    Vorweg, ich hab das Spiel kostenlos im Epicgamesstore geholt, als es das da gab. Würde es mir aber auch nicht für die 20 Euro kaufen.
    Meiner Meinung nach aber eines der schöneren Spiele, die es bei Epicgames kostenlos gab.
    Ein kleines 3D Puzzle Spiel mit einer wunderbar aufgelegten Grafik, in meinen Augen recht klugen Rätseln, auch wenn sich vieles aus vorherigem ergibt, und einer
    Vorweg, ich hab das Spiel kostenlos im Epicgamesstore geholt, als es das da gab. Würde es mir aber auch nicht für die 20 Euro kaufen.
    Meiner Meinung nach aber eines der schöneren Spiele, die es bei Epicgames kostenlos gab.
    Ein kleines 3D Puzzle Spiel mit einer wunderbar aufgelegten Grafik, in meinen Augen recht klugen Rätseln, auch wenn sich vieles aus vorherigem ergibt, und einer emotionalen und fesselnden Geschichte.

    Ich denke kleinere Kritiken, wie dass die Stimmen irgendwann nerven konnte ich selbst nicht nachvollziehen, weil ansich ja sogar fast schon "verständlich" vor sich hin gemurmelt wurde, also so, dass man sogar Dialog hören konnte (So wie ich das gehört habe), aber Ansichtssache.
    Auch dass sich einige Cutscenes wiederholt haben, war am Anfang noch fragwürdig, dann aber recht logisch, da man sich auch häufiger seinen eigenen Überlegungen aussetzt. Man hat ja auch wiederkehrende Motive in träumen und daher in meinen Augen verkraftbar.

    Wenn ihr das jetzt noch früh genug lest, gerade gibt es das Spiel noch kostenlos bei Epicgames und ich kann es für 3-4 Stunden Geschichtenerzählstunde wärmstens empfehlen. Allerdings ist es ein Nischenspiel und sollte auch als solches betrachtet werden. Nur wenn man das auch ein bisschen nachvollziehen kann, was da passiert geht es einem ans Herz.
    Also ist sicherlich nicht für jedermann, aber für ich fand es sehr gut
    Expand
  16. Jul 5, 2019
    4
    The plot could have been about taking responsibility, paying attention to people around you... You know, doing something good. Instead, it's just a sad story with time traveling. It also seems intentionally ambiguous, but maybe I just didn't give it enough thought. Anyway, coupled with monotonous and, at times, silly gameplay, I can't think of who I could recommend this game to.
  17. Jan 22, 2020
    10
    Hikaye anlatımı olarak bu güne kadar hiç bir oyunun yapmadığı bir şekilde oyuncuyu karakterler ile etkileşime geçiriyor. Sanat tasarımı olarak da çok başarılı.
  18. Jan 12, 2021
    4
    → Touchant mais éphémère (et heureusement ?)
    Compté seulement 3 à 4 heures grand maximum pour venir à bout des énigmes ultra répétitives que propose le gameplay de Last day of June. Heureusement qu’il a au moins pour lui des graphismes atypiques charmants et une histoire vraiment mignonne !

    Sortie en août 2017 / Développé par Ovosonico (leurs deuxième jeux).
  19. Mar 12, 2020
    8
    Starkly beautiful in narrative substance, plot mechanics and colorful design, though it might be more cutscenes than interactions (I don't know, it feels like it).
  20. Jun 22, 2023
    6
    Pleasant and kind of emotional story and kind of cute atmosphere and graphics. But that's really it. The rest of the game is just either too short or too repetitive or kind of annoying at times.
Metascore
75

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 20
  2. Negative: 0 out of 20
  1. Nov 20, 2017
    80
    As a game it’s fairly simple and repetitive, but if the idea of a well-crafted, emotional story gives you shivers, Last Day of June is an interactive experience you need to play.
  2. Nov 17, 2017
    70
    Without much words or lengthy conversations, Last Day of June tells a compelling story about destinies, dreams and loss that surround its protagonist Carl. The game needs more work in some technical and visual aspects, but I gotta hand it to the developers from Ovosonico — they know how to work with emotions.
  3. CD-Action
    Nov 16, 2017
    70
    The game, heavily inspired by Steve Wilson’s “Drive Home” music video, deals with feelings we all experience at some point – grief and helplessness after losing a loved one. It does a great job for most of the time but stumbles at the very end, as the last 15 or so minutes are unnecessarily bloated and unbearably metaphysical. [11/2017, p.49]