- Publisher: Deep Silver
- Release Date: May 17, 2016
- Also On: PlayStation 4, Xbox One
Summary:
Coming to Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, PC, Mac and Linux in 2015, Homefront: The Revolution throws players into a near future dystopia. Catastrophic events have brought the United States to its knees and enabled the Korean People's Army forces to impose a brutal military occupation. Trapped in this American nightmare, Philadelphia has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with totalitarian force.
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| Rating: | M |
|---|---|
| Official Site: | http://www.homefront-game.com/ |
| Developer: | Deep Silver Dambuster Studios |
| Genre(s): | Shooter, Modern, Modern, Action, Shooter, First-Person, Arcade |
| Cast | Credit |
|---|---|
| Mark Jackson | Technical Animation Lead |
| Steve Jones | Junior Environment Artist |
| Michael Clarke | Programmer |
| Graeme Norgate | Audio Director |
| Hasit Zala | Game Director |
| Hasit Zala | Story |
| Paul Hanshaw | Principal Programmer |
| Gary Ronaldson | Lead Cinematic Animator |
| Ross Unwin | Environment Artist |
| Matt Abbott | Technical Principal Designer |
| Andrew Rayson | Core Tech Lead |
| Tony Jackson | Lead Animator |
| Richard Smith | Lead Character Artist |
| Nick Dixon | Senior Sound Designer |
| Jose Luis Garcia Camara | Animation Director |
| James Harrison | Senior Designer |
| Tim Furnish | Senior Programmer |
| Steven Lewis | Lead Technical Designer |
| Dan Evans | Technical Art Director |
| Andrew Murray | Senior Animator |
| Mark Tully | Technical Director Of Online Services |
| Matt Farrell | Senior Environtment Artist |
| Christopher Morehen | Senior Technical Artist |
| Andrew Catlender | Senior Programmer |
| Jim Bamford | Senior Programmer |
| Tom Houghton | Senior Programmer |
| Mark Frewin | Senior Programmer |
| Ben Johnson | Lead 2d & UI Programmer |
| Lee Hammerton | Core Tech Director |
| Stan Fichele | Senior Programmer |
| Andrew Khan | Core Tech Lead |
| Andrew Mitchell | Core Tech Lead |
| Rob Jessop | Senior Programmer |
| Pete Cassell | Lead Vehicle & Weapons Artist |
| Glenn Wrage | Voice Actor: Jack Parrish |
| Glenn Wrage | Voice: Jack Parrish |
| Clive Stevenson | Senior Environment Artist |
| Stuart Bee | Designer |
| Paul Mikell | Senior Programmer |
| Richard Hockey | Designer |
| Fu Keung Ip | Senior Animator |
| Robert Howes | Senior Animator |
| Tim Donks | Technical Designer |
| Gyanam O'Sullivan | Outsourcing Lead |
| Sebastian Gross | Programmer |
| Robert Matthews | Development Director |
| Gareth Taylor | Motion Capture Acting |
| Fiona Rene | Motion Capture Acting |
| Ross Wilding | Senior Designer |
| Stephen Rhodes | Narrative Designer, Writer |
| Jenny Rathbone | 2d / UI Artist |
| Jenny Rathbone | UI Artist |
| Jenny Rathbone | UI Artist |
| Tim Pinder | Senior Programmer |
| David Stenton | Game Producer |
| Rachelle Doimo | Art Director |
| Stewart Needham | Director Of Gamecode |
| Adam Duckett | Lead Designer |
| Alex Hood | Lead Narrative Designer |
| Alex Hood | Story |
| Athanasios Don Francesco Cammell | Animator |
| Kyle Moody | Animator |
| Patrick Anderson | Senior Character Artist |
| Gary Riley | Character Artist |
| Russ Maclean | Lead Environment Artist |
| Adam Sanders | Environment Artist |
| Pierre Robin | Environment Artist |
| Jamie Harris | Junior Environment Artist |
| Kit Grande | Junior Environment Artist |
| Max Mead | Junior Environment Artist |
| Vi Phuong | Junior Environment Artist |
| Faye Kime | 2d / UI Artist |
| Faye Kime | UI Artist |
| Faye Kime | UI Artist |
| Stanislav Valov | Special Effects Artist |
| Tom Noble | Outsourcing Artist |
| Laszlo Vincze | Senior Technical Sound Designer |
| Dean Hendricks | Senior Sound Designer |
| Jon Bunner | Lead Multiplayer Programmer |
| James Chilvers | Game Tech Lead |
| Pete Bottomley | Lead AI Programmer |
| Andrew Blackwell | Senior Programmer |
| Ben Parbury | Senior Programmer |
| Matt Phillips | Senior Programmer |
| Andrew Hewitson | Programmer |
| George Smith | Programmer |
| Matthew Hewitson | Programmer |
| Ruan Pearce-Authers | Server Programmer |
| Jamie Sterling | Junior Programmer |
| Oliver Fallows | Core Tech Lead |
| Steve Barnett | Senior Programmer |
| Aaron Ridge | Programmer |
| Benjamin Hill | Programmer |
| Fabian Bauer | Programmer |
| Jed Hammerton | Programmer |
| Timothy Brookes | Programmer |
| Sam Howels | Principal Designer |
| Paul Haynes | Senior Designer |
| David McClure | Designer |
| Fasahat Salim | Designer |
| Joe Binks | Designer |
| Christopher Held | Junior Designer |
| James Preson | Junior Technical Designer |
| Pardeep Aujla | Writer |
| Mark Benstead | Cinematic Designer |
| Philipp Schiefelbein | Cinematic Designer |
| Hannah Taylor Gordon | Voice Actor: Dana Moore |
| Hannah Taylor Gordon | Voice: Dana Moore |
| Clive Wood | Voice Actor: James Crawford |
| Clive Wood | Voice: James Crawford |
| Cyril Nri | Voice Actor: Sam Burnett |
| Cyril Nri | Voice: Sam Burnett |
| Augusta Woods | Motion Capture Acting |
| Matthew Springett | Motion Capture Acting |
| Neil Newborn | Motion Capture Acting |
| Oliver Hollis-Leick | Motion Capture Acting |
| John Highton | Facial Motion Capture |
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