Hammerfight Image
Metascore
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5.1

Mixed or average reviews- based on 53 Ratings

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  • Summary: Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.
    A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings
    Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.
    A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
    This creates an unequaled feel of the real strike, a feel of the mass of the weapon in your hands. Simulated physics and direct mouse control creates a huge variety of possible battle techniques and an unlimited field for perfecting one's fighting skill.
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Score distribution:
  1. Positive: 7 out of 26
  2. Negative: 12 out of 26
  1. Sep 9, 2013
    10
    One of the best indie games i ever seen.
    Important: before checking metascore make sure u get that THIS IS NOT CASUAL GAME. Its all about
    One of the best indie games i ever seen.
    Important: before checking metascore make sure u get that THIS IS NOT CASUAL GAME. Its all about TRYHARDS with strange contols and so on. Its great, but not for retard cauals. Deal with it.
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  2. Feb 28, 2013
    9
    Once you get used to the controls, it gives incomparable experience; difficulty becomes not as insane as seemed on the first sight.
    It's a
    Once you get used to the controls, it gives incomparable experience; difficulty becomes not as insane as seemed on the first sight.
    It's a unique game, even with it's own flaws. There's nothing else that will give you same experience, that will make you keep moving the mouse in circular motion even after you exit the game.
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  3. Aug 3, 2011
    8
    The game has its flaws, that's sure. It can be frustratingly difficult, use cheap tricks to enrage the player and has a fistful of bugs. StillThe game has its flaws, that's sure. It can be frustratingly difficult, use cheap tricks to enrage the player and has a fistful of bugs. Still the gameplay is quite new and original, the controls aren't stiff and are quite genuine and the story, even it is hard to figure it in first, is deep and huge, big enough to hold many sequels. Game is quite big and long (mainly due to the insane difficulty). The game itself is extremely fun and original, well worth the 10$ value. Expand
  4. Sep 15, 2017
    5
    It's refreshing to see a team create a new core mechanic for a game, and this one (physics-based gameplay involving swinging a weight on aIt's refreshing to see a team create a new core mechanic for a game, and this one (physics-based gameplay involving swinging a weight on a chain around a central point in order to smash that weight into enemies) is engaging enough. Unfortunately the mechanic is never given a chance to shine as the rest of the game is bogged down with annoyances.

    The limited space on the screen (there is no menu option to increase resolution) is often taken up with unnecessary distractions that obscure your view. These range from small frustrations such as flames and smoke to large sections being blocked by your health meter or characters faces talking to you. With a competently coded camera focus these could possibly be overlooked, but enemies often fly off the screen, only to come screaming back into view in the middle of attacking you. This often gives you no time to avoid attacks, which is especially egregious when they use faster weapons like guns and missiles.

    All of these flaws make the game an exercise in frustration more than fun. It hearkens back to the days of "Nintendo hard", where games were characterized by cheap deaths. It's unfortunate, because the if the game could have just gotten out of its own way and let its mechanic shine it could have been a lot of fun.
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  5. Mar 7, 2012
    3
    It's actually a very clever concept for a PC game--just poor execution. They've tried to create a game where the mouse acts like a Wiimote andIt's actually a very clever concept for a PC game--just poor execution. They've tried to create a game where the mouse acts like a Wiimote and you use it to directly control a flail attached to a flying machine. It kind of works, but a mouse is really too clumsy to be whipping around in continuous circular motions--it just feels unnatural. Expand
  6. Jul 22, 2012
    3
    I tried to like this game, I really did. I liked the story; it was fairly engaging (if a bit confused) and the game world was somewhatI tried to like this game, I really did. I liked the story; it was fairly engaging (if a bit confused) and the game world was somewhat intriguing. However, the gameplay was just overly frustrating and tedious. The mouse controls never seem to work like they should and just feel clumsy. The AI doesn't help as they frequently seem too perfect, making the game feel completely unfair. Its a shame because the concept was impressive. Expand
  7. Nov 9, 2015
    0
    A game about flailing your mouse around until a rock at the end of a chain hits something. Wonky physics air combat thing. It sucks. All of itA game about flailing your mouse around until a rock at the end of a chain hits something. Wonky physics air combat thing. It sucks. All of it sucks. You suck. I suck. This review sucks. Life sucks. I hate everything that ever was a thing or ever will be. Expand

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