- Publisher: Versus Evil
- Release Date: Jul 14, 2015
- Also On: iPhone/iPad, Switch
User Score
Mixed or average reviews- based on 61 Ratings
User score distribution:
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Positive: 20 out of 61
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Mixed: 18 out of 61
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Negative: 23 out of 61
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- Most helpful
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Oct 31, 2015its funny, cute, and the music is hilarious. But you start every dungeon naked, and if your character dies, there is no way to level up his replacement, which makes winning the dungeon you just died on even harder
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Aug 2, 2015
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Jul 19, 2015
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Jul 17, 2015
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Sep 5, 2015Fun at first. Then you get used to the game and mechanics and they repeat, repeat, repeat. Good Potential but no long term motivation.
+++ Card Fights
++ Neat Gfx
+ Game Idea
-- Overpriced
--- Missing long term motivation -
Jul 28, 2015(sung in the style of the game)
This is the Guild of Dungeoneering, my opinions you are hearing. This review's been quite revering. Is it worth playing? Yes. -
Aug 8, 2015
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Mar 28, 2022A lot of the times I place some blocks that have no effect on the level, which damages the strategy aspect of the game.
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Jan 30, 2022
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Oct 20, 2015The biggest issue with Guild of Dungeoneering is that the gameplay never really evolves. Your deck of cards does grow and you'll get new and better cards, but the overall experience in hour two really is not all that different from hour ten.
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CD-ActionOct 17, 2015For every “this game is stupid, I’m not playing it ever again” there was “OK, just one more time”. [10/2015, p.62]
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Oct 11, 2015I do wish there was a better deck-building mechanism and it could certainly use more character-progression—anything to lessen the random-numbers game (RNG) and increase player agency. Anything, also, to give it more longevity. Even a multiplayer mode would help give this game more substance. But as a simple pick-up game? It works.