- Publisher: Versus Evil
- Release Date: Jul 14, 2015
- Also On: iPhone/iPad, Switch
User Score
Mixed or average reviews- based on 61 Ratings
User score distribution:
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Positive: 20 out of 61
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Mixed: 18 out of 61
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Negative: 23 out of 61
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Nov 20, 2021
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Jul 17, 2015
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Nov 5, 2015
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Nov 7, 2015
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Jul 18, 2015There is zero progression in this game, it is not a dungeon crawler.
This is an rng card game that turns into the the biggest grinder since ddo, the only way to get ahead is to grind gold, which gives some upgrade guild options, but youll hate that all your characters start as weaponlesss weaklings every dungeon. -
Aug 5, 2015
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Dec 20, 2015
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Dec 10, 2021
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Oct 20, 2015The biggest issue with Guild of Dungeoneering is that the gameplay never really evolves. Your deck of cards does grow and you'll get new and better cards, but the overall experience in hour two really is not all that different from hour ten.
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CD-ActionOct 17, 2015For every “this game is stupid, I’m not playing it ever again” there was “OK, just one more time”. [10/2015, p.62]
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Oct 11, 2015I do wish there was a better deck-building mechanism and it could certainly use more character-progression—anything to lessen the random-numbers game (RNG) and increase player agency. Anything, also, to give it more longevity. Even a multiplayer mode would help give this game more substance. But as a simple pick-up game? It works.