Metascore
72

Mixed or average reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 39
  2. Negative: 0 out of 39
  1. Sep 9, 2019
    Two of its major aspects, character progression and narrative choice-making, will take some more time to get a full read on, but I will say I’ve run into some great scenarios so far that have made me feel like the choices I’m making in both of those areas will have real consequences. If that’s the case, Greedfall could be an RPG sleeper-hit.
  2. Sep 17, 2019
    Not all video games need to be introspective and interrogative, but Greedfall wants to have it all without the work. That ambition leads to a confusing and ultimately disappointing experience.
  3. Oct 18, 2019
    The game feels like an older, slightly more scatterbrained Obsidian or BioWare title that I’m just discovering now, warts and all. The individual missions are well-designed and offer meaty moral choices, even if the scaffolding holding them up is a little wobbly. I feel like I’m back in my teens, curled up with a controller and a classic RPG, and I’m willing to forgive quite a lot of messiness in order to continue enjoying that pleasant sense of time travel.
  4. So yes, GreedFall is better than The Technomancer. But being better than The Technomancer isn’t exactly the hardest thing in the world. And despite its clear attempts to be, GreedFall isn’t better than the BioWare classics either. This is a step in the right direction for Spiders, but they still have a lot of work to do.
User Score
7.5

Generally favorable reviews- based on 578 Ratings

User score distribution:
  1. Negative: 74 out of 578
  1. Sep 9, 2019
    10
    Game of the year for me reminds me of inquisition But better story and side missions I’m 12 hours in and I haven’t even scratched the surfaceGame of the year for me reminds me of inquisition But better story and side missions I’m 12 hours in and I haven’t even scratched the surface well worth my money I’m taking my time with this one Buy it you won’t be disappointed !!! Full Review »
  2. Sep 11, 2019
    5
    Visuals: 6/10
    The game looks good all around.
    The world design is decent, but big minus for invisibile walls. Also the lip sync is
    Visuals: 6/10
    The game looks good all around.
    The world design is decent, but big minus for invisibile walls. Also the lip sync is atrocious, which is a no-go for a story driven RPG.
    The equipment and factions all look very similar, which becomes very boring, very quickly.
    The UI looks like a more adult version of Fisher-Price. Lots of unnecessary elements and handholding there.

    Sound: 8/10
    Decent in any regard, voiceover, music, sfx... Just nothing really memorable.

    Story: 2/10
    Nope.
    Just no.
    The setting sounds interesting, but the devs didn't do anything interesting with it. The story itself is pretty much counter-productive for what makes an RPG enjoyable. The factions hardly differ from each other. The player character has no personality whatsoever. All the characters in the game are extremely one-dimensional. The game doesn't even have an interesting goal and there are hardly any real choices for the player to make.
    Also the whole story is stretched out way too long for what little content there actually is to it.
    Also, again, the lipsynch is just so bad, it destroys any possible immersion in the game when looking at their mouths while watching one of the way too many cutscenes in the game.

    Gameplay: 4/10
    Nothing new here, literally. Just a bunch of things copied from other games. There is a armor mechanic, which in essence is just another layer of hitpoints, so that doesn't count either. Even if it would, it's so minor it doesn't even matter.
    In combat the player feels disconnected from the action due to the nonsensical camera handling.
    The combat system itself is extremely simple. But it's overall workable. Just not fun enough for more than one playthrough.
    Exploration? Not for you! Invisible walls everywhere, nothing to really discover, minimap and common buildings in cities being mazes are sure to ruin any possible joy out of exploring the world.
    The companions are very annoying with their constant commentary during combat.
    The Balancing is absolutely horrible. Lots of abilities that completely negate game mechanics and also lots of abilities that are utterly pointless.
    The RPG mechanics couldn't be any more simplistic and vanilla than in this game.
    Also UI is a huge mess and destroys any possible immersion in the game.

    Summary: 5/10

    Greedfall is yet another soulless RPG made by ticking little boxes on a checklist.
    It doesn't do anything better than any other RPG.
    It doesn't have a single creative idea in it.
    It is very average in most regards and horrible in some others. Regrettably, there isn't a single thing in the game that could even be considered as above average. Except for the Sound, but that isn't exactly a reason to play game.
    It raises the question why the devs even bothered making this game... though obviously it's just a cashgrab by disillusioned devs that ran out of ideas a long time ago.

    So if you love RPGs and looking for an all in all slightly below average one, this is your game.
    Though ultimately another run of Dark Souls, Nioh, Breath of the Wild, Gothic or even Witcher or Skyrim will be more enjoyable than this.
    Full Review »
  3. Sep 9, 2019
    9
    After 14 hours i can say without doubt: it is clearly Spiders most ambitious game...and its best one. The main problems it have are someAfter 14 hours i can say without doubt: it is clearly Spiders most ambitious game...and its best one. The main problems it have are some unpolished animations, as example running, and bad detection of some invisible walls. Outside that i didn't have any big bug.
    Taking a really ballsy setting, mixing Colonialism and Fantasy, with a god take on art direction, GreedFall is able to provide an exquisite experience on roleplaying terms. Based on several classic options: figth, calaborate, conversate, takedown it silently...or even sneap up and ignore it...
    Add to it a decent history and you have here a good sleeper of the year.
    Full Review »