- Publisher: Hasbro Interactive
- Release Date: Aug 24, 2000
- Summary: Created by Geoff Crammond, the genius behind the best sellers "F1 Grand Prix" and "Grand Prix 2." [Hasbro Interactive]
- Developer: Hasbro Interactive, Atari, MicroProse Software, Geoff Crammond
- Genre(s): Driving, Racing, Simulation, Formula One, Formula One, Automobile
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 11 out of 12
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Mixed: 1 out of 12
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Negative: 0 out of 12
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So utterly complete that comparing it to consumer racing titles like "F1 2000" from EA is pointless. This is on another level entirely; another plane if you will.
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If you intend to play it properly, you'll discover that it's enormously complicated. Frighteningly so. And that's what makes it so good.
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Spank!I very much intend to retire from the human race and hibernate with this game.
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Solid gameplay based on legitimate physics code and a very credible AI component, which should come as no surprise, its in the bloodline.
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The huge number of options creates great diversity and replay value, although the options can be a bit difficult to deal with for the novice.
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PC GamerNot the most advanced F1 sim on the market, but it's the most immersive and enjoyable. [Nov 2000, p.143]
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While the gameplay, artificial intelligence, customization capabilities, and weather replication are all outstanding, in other respects this release appears more than a bit rusty.
Score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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AlI.Jul 23, 2002Yess yess! BURN THAT RUBBER :)
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FredB.Jun 15, 2002Fantastic, and very realistic. If you play it the way it was meant, its extremely enjoyable and difficult.
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