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5.7

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  1. Jan 1, 2016
    5
    Fallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that wasFallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that was very enjoyable in first and second Fallout games. Here in a manner of minutes you're forced to help a group of survivors, equipped with Power Armor of the get go. On my very first sitting with the game I was a General of Minutemen and a Knight in the Brotherhood of Steel... and as much as I enjoyed my time with the game, for the life of me, I could not see a dialog option to be just pure evil bastard! Not to mention that the dialogues have only four (sic!) outcomes where three of them are always yes, no and I don't know... The story is boring, the side quests are repetitive, gun play is fun but again - what if I don't want to shoot everything? Not an option most of the time.
    Technically the graphics are okay. Nothing fancy but not horrible. I was able to keep the game at a stable 60fps most of the time. Few glitches happened, nothing gamebreaking. But the damned loading screens! They're everywhere! SSD is a must otherwise fast travel can be as slow as running on a lower spec PCs. The facial animations are a bit... out there. Music is there. Forgettable but fitting the game. Now... FOV is vomit inducing, thankfully it can be adjusted with a simple command prompt still it only reminds me that there's no options menu! Everything is set up from the launcher that has a very limited options to choose from. Also the default controls are totally counter-intuitive! Most of the time they require you to grow a third hand - one in WASD area, one on the mouse and third one near the Enter key.
    Overall, after around 150 hours of gameplay, I wanna play Wasteland 2 again and never go back to Fallout series as long as it's in the hands of Bethesda Softworks.
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  2. Dec 11, 2017
    0
    What the **** was that? It was not an RPG game but a shooter and a bad one. I do not see Fallout in this. My heart is crying because I love the fallout series. And when I see it I am terrified. Destroyed plot of choices and possibilities. Tragic dialogues, SPECIAL destruction and a meaningless development tree.
  3. Nov 21, 2015
    6
    Побродил около 30 часов. Редкостная халтура. Впрочем как и Ведьмак 3. Засилье копипаста, бесконечное уныние, смешные враги. Что за Легендарные Собаки которые выдерживают 200 выстрелов из снайперской винтовки? Что за Легендарные комары. Чоиииит за Херня? Зачем крафтить оружие если оно для таких врагов как слону дробина? К тому же самое сильное оружие будет у вас уже через час игры. Тот жеПобродил около 30 часов. Редкостная халтура. Впрочем как и Ведьмак 3. Засилье копипаста, бесконечное уныние, смешные враги. Что за Легендарные Собаки которые выдерживают 200 выстрелов из снайперской винтовки? Что за Легендарные комары. Чоиииит за Херня? Зачем крафтить оружие если оно для таких врагов как слону дробина? К тому же самое сильное оружие будет у вас уже через час игры. Тот же Толстяк или ракетница. Однообразные задания, вплоть до того даже что текст одинаковый. Заколоченные наглухо дома. И гринд, гринд, гринд.
    Броня это посмешище какое-то. Тапки мудрости. Штаны обаяния. Стринги Счастья. Накладка на левую ногу которая увеличивает урон по роботам. ..... ЧТО ЭТО ЗА ГОВНО ТАКОЕ??
    Убить НПС кстати нельзя. Они будут исходить фонтанчиками крови но не умрут.
    Я решительно не пойму как получить от этой игры удовольствие. Играю на харде, но вся сложность заключается в нелепых легендарных врагах. Гуль какой-нибудь выдерживающий взрывчатку под ногами и десяток гранат или иная глупость.
    Вообщем отвратительное поделие.
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  4. Nov 20, 2015
    6
    A very mediocre showing by Bethesda, the game is fun, but, textures, UI, and AI are terrible; same stability issues as Skyrim (Creation Engine), limited dialogue options, and a myriad of missed opportunities to improve the series show that Bethesda didn't put in much effort. The game is still fun, but nowhere near where it should have been coming out the gate.
  5. Dec 10, 2015
    6
    After 200 years asleep a vault dweller goes on a genocidal rampage across the dubiously recreated ruins of alternative history future of Boston in search of his/her son and ends up taking over the world or something like that. The story is terrible, execution feeble and appearance rather reminiscent of four year old Skyrim.
  6. Nov 23, 2015
    5
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over. The dialog options don't have much power No charismatic characters Bethesda that did a nice job with
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over.
    The dialog options don't have much power
    No charismatic characters

    Bethesda that did a nice job with fallout 3, now delivered us a good RPG, but that is not fallout.
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  7. Nov 27, 2015
    5
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much and appeal to such a broad audience that it lost all of it's style and flavor. The game can't decide if it is an FPS or RPG or Sims Game. The story is horribly generic and lacks any staying power. Like the little kid who puts all of the sodas in his cup at burger king... the result is horrible tasting sugar water.

    Bethesda needs to understand what made the Fallout Franchise interesting in the first place. The art style, the soundtrack and overall feel of the game. There is a difference between Post Nuclear-apocalypse and Boston after a hurricane with a lot of rusty things.

    The game has improved on some aspects of Fallout 3. Slightly smoother VATS, sprinting ability, etc... but they are mostly game play related mechanics and are trumped by the watered down blandness of every other aspect in the game.

    This is the end of Fallout for me. I will not get excited about anymore Bethesda games in the future.
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  8. Dec 7, 2017
    0
    I played the Fallout series for a long time, I always liked the atmosphere that prevailed in that post-nuclear world, the World that you could believe in, because there were certain rules of the world that he did not violate, there were a lot of thoughtful stories, there I could decide the fate of the whole wasteland, earlier the elections were not divided into good and bad, they wereI played the Fallout series for a long time, I always liked the atmosphere that prevailed in that post-nuclear world, the World that you could believe in, because there were certain rules of the world that he did not violate, there were a lot of thoughtful stories, there I could decide the fate of the whole wasteland, earlier the elections were not divided into good and bad, they were divided into bad and terrible ones, this world wanted to come back again and again ... But one day everything changed.Bethesda that was famous for thoughtful worlds made with obvious love, refers to Fallout to to crap without thinking in Laura not interfacing, and basic interest side quests. They scored on interesting quests for the sake of creating a weak shooter with elements of urban development, which might be liked by gamers of a new show. I do not want to see how the series that I loved under the pressure of major studios turns into a project designed for casual players who have not gotten out of their mother's womb ... Expand
  9. Jun 12, 2018
    0
    This review contains spoilers, click expand to view. Fallout 4 is the 4th numbered title in the Fallout series developed by Bethesda Game Studios. Fallout 4 is a single player, open world RPG(role playing game) set in a post nuclear fallout America. The game was released on November 10th 2015 after its announcement at E3(electronics entertainment expo). Fallout 4 provided much of the same aesthetic found in previous titles with washed out colors and destroyed landscapes, which was the backdrop to my adventures as a drug abusing, raging alcoholic using his powerfist to beat down any enemy in his path. This essay will explore the history behind the Fallout series, the genre of the game and the aesthetic, as well as the narrative developed for this game.
    Fallout 4 was developed over 7 years, with the full focus of the 100 developers starting in mid 2013 (game was released November 2015), or about 5 years into development. The team that worked on Fallout 4 was small in relation to other dev teams developing games on a similar scale to Fallout 4. What is more, Fallout 4 beat out the previous best selling game of 2015, Activision’s Call of Duty: Black Ops 3, which generated $550 within 72 hours, while the more popular Fallout 4 sold 12 million copies and generated $750 million in sales within 24 hours.
    Similar to other its predecessor, Fallout 4 is a single player, open world, adventure RPG set in a post nuclear apocalypse landscape. Fallout 4 remains one of the few AAA single player games, providing the player a balance of action level and story level creating the sense of interactive storytelling; developing a sense of immersion which helps the player feel invested in the story. Furthermore, Fallout 4 provides an insightful look into the idea of a nuclear apocalypse, which seems to bear relation to the 1960s aesthetic and that time period being associated with the cold war and the fear of nuclear war.
    Throughout my playthrough I chose to ignore the main questline created by Bethesda Game Studios’ developers, choosing to roleplay; adding an extra element of challenge to my playthrough. Instead of playing by the game’s rules and playing the role of a concerned father looking for his son, I play the role of a man distraught by the death of his wife and kidnapping of his son so he chooses to suppress his emotions with copious amounts of drugs and alcohol. Additionally, Bethesda Game Studios provided a plethora of new content with DLC(downloadable content) such as Fallout 4 Nuka World, which adds a completely new map; which is a theme park turned city, controlled by rivalling factions. As part of the DLC you quickly become the ruler of the park, giving the player a sense of power within the world. This DLC provides the player with, on average*, 12 and a half hours of extra gameplay.
    Aesthetic, when used within the context of a video game, is used to describe how a game makes you feel. Fallout 4 provides players with a vast landscape, littered with adventures and items, giving the player a constant stream of quests and new experiences. Another aspect of the game, which is seen in many Bethesda, games is the ability to switch in between third and first person, each of which give the game a different look and feel; while first person creates a sense of immersion as you play through the eyes of the character, playing with third person allows the player to separate themselves from the character, providing players with the same narrative experience through a different perspective.
    In conclusion, Fallout 4 provided me with a true single player experience, where I was immersed in a post nuclear apocalypse world. The game provides a balanced mix of focus on the narrative and aesthetic, which provides an interesting story wrapped in a pleasing looking and feeling package.
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  10. May 13, 2016
    6
    In many regards Fallout 4 is still a fun an interesting game to explore, but it lacks the depth and choice of its predecessors. The graphics are great and the game play is smooth, but the quests and dialogue are boring. There appears to be some major balance issues in the game, such as melee doing substantially lower damage than guns, that I hope get remedied in some patches or by usersIn many regards Fallout 4 is still a fun an interesting game to explore, but it lacks the depth and choice of its predecessors. The graphics are great and the game play is smooth, but the quests and dialogue are boring. There appears to be some major balance issues in the game, such as melee doing substantially lower damage than guns, that I hope get remedied in some patches or by users when Bethesda gets around to releasing the GECK 2.0. I think the game had potential and I certainly hope Bethesda hears our complaints for future installments.

    My recommendation if you're thinking about buying this game is to try and find it on sale.
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  11. Sep 15, 2016
    7
    Fallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel forFallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel for the Vertibirds why is there no single vehicle in thr entire Commonwealth? Again this feels like a limitation of an old game engine. The graphics is really good in my opinion but it's full of glitches at least on AMD. In terms of performance the game is terrible. On a high end AMD system you need to decrease shadow draw distance and reduce tesselation to make it playable with the rest on highest settings. Still on places high up in the air the framerate drops dramatically. Clearly a lack of optimisation because there are mods that reduce shadow draw distance dynamically or mods that add distance fog. Both something the developers could have implemented. What shocked me most is the amount of game play bugs. Some quests are almost a year after release and many patches later broken. I had to re-play some quests or just wondered how quirked they were. Often simple things like the weight limit of items you carry stopped working till I reloaded thr game. Expand
  12. Oct 15, 2016
    7
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was forced to work with a couple of them just to move the main quest forward. Pretty lame.

    The crafting system was a joke, the settlement system is an utter waste of time that I was forced to use for a few questions. The perks were OK but the perk UI was horrifically designed.
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  13. Nov 25, 2015
    2
    Fallout 4 has a lot of expensive content, it kills time like noting else, it has pretty interesting house building system. But overall - it is a total mess. It feels like developers doesn't knew what they was doing.
    It is like low quality version of Saints Row 4 without humor.
  14. Dec 24, 2015
    6
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things either very slowly or many times over. The overall impression is that their definition of "settlement" are four people living in a hut.

    Fallout 4 has the most cumbersome and badly designed interface I have ever seen. It is clearly made for consoles, and I doubt it's any good with a controller either, but it has been ported to the PC without any regards for the inherent differences between the platforms. The game is controlled by a limited amount of keys, which in return all have many different functions, more often than not completely unrelated ones, with the appropriate action being determined by your current point of view, or the menu/mode you're in. There is also a difference between long and short key presses with the duration for activating the secondary function varying between keys. It's indescribably bad and turns any kind of settlement management into a major time sink. A nightmare. The opposite of an enjoyable game.

    Fallout 4 suffers from many bugs of various kinds, the majority of which are annoying but harmless. They do however make it even less immersive. Especially non-story dialog is often ridiculous to a point where it would be preferable not to have the characters voiced, especially if you have to live through those few and bad lines every time you interact with a settler.

    The story is ok. Nothing to get excited about, but generally enjoyable. Their zero to hero approach for the protagonist is not believable, which took away a lot for me. First day in the army? Go have a chat with the supreme commander! You killed a few raiders? All hail our new general! YOU KNOW WHO THAT GUY IS? HE KILLED A [spoiler] ! HE IS SO HOT! I assume there is an age at which you wank to such things. One has to try hard to block out all the following "dear leader" praises.

    And no, you have no choice. There is no choice in this game. "No" is not an acceptable answer. You shall accept this quest. You can walk away, but you cannot refuse. Though I haven't tried trashing the Prydwen yet. Maybe they'd take that as a no.

    If you focus on one quest line, the story would probably work better. There are different paths you can follow, all of which seem to be largely unaware of the others (up to the point I have played) and pretend to be demanding 100% of your attention. It's a game, so urgency often must be faked. That's cool, unless you do so excessively, until the player cannot satisfy all urgent tasks, and the situation can only be resolved deus ex. It's often the normal state of affairs, you will have conflicting schedules most of the time, most notably, there is always at least one settlement that needs saving from something.

    The game has its strong points, one of them being that even a mediocre Fallout universe is still kinda cool. Of course, the majority of players won't get to see much of it, because there are so many fast travel points, one often has to zoom in to find the correct on in the stack. But if one makes the seemingly strange decision to just go exploring, one will discover an interesting world. The Boston area depicted is pretty big, so the density of hidden tales to be found is lower than in FO3, but still decent.

    There is greatness in Fallout 4 and its mediocreness is a tragedy. Many of the issues it suffers from are easily correctable, it fits the profile of a badly tested and unpolished product. Though if engine stability permits, and that's a big "if" with Bethesda, modders will turn this into the great game it could have been from the start. In the meantime, play some Project Nevada. :-)
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  15. Dec 12, 2015
    7
    1) Weak and short main plot. If you don't interested in building of your "castle", game will take only 4-5 hours.
    2) Because of low amount of side quests feels like a common shooter.
  16. Jun 29, 2017
    7
    A decent game that could have been so much more. Overall I found Fallout 4 to be enjoyable but it's let down by numerous flaws and an overall lack of polish. There's a real clunkiness to certain systems, for example the dialog system which really is poor by default, it can be improved with mods but it's just not good enough for an RPG. The devs also made some bizarre decisions, like notA decent game that could have been so much more. Overall I found Fallout 4 to be enjoyable but it's let down by numerous flaws and an overall lack of polish. There's a real clunkiness to certain systems, for example the dialog system which really is poor by default, it can be improved with mods but it's just not good enough for an RPG. The devs also made some bizarre decisions, like not allowing us to remap most of the keys, I had to use external software to do it which is ridiculous.

    I've just finished the main story and I feel like I'm done with the game, there's still plenty more to do I just don't feel like doing it. I never really enjoyed Settlements, it just felt like busy work, I had the most fun when I was following the main story or major side quests and now that's over I see no reason to keep playing, but I definitely don't regret my time spent in the Wasteland.

    The game has a lot of issues or well things I didn't care for but most of them can be fixed or altered with mods, without mods Fallout 4 would be a far worse game that's for sure. Mods allowed me to remove a lot of the tedium, for example hacking and lockpicking, I can't imagine anyone enjoying those mini-games after the first time, but with mods you can remove the time spent fiddling with them, I tweaked the game to my liking and enjoyed it much more as a result.

    Technically the game was really bad at launch but it's in a much better state now, but far from perfect, certain areas still tank the frame rate and you'll need to turn down several settings to medium if you value smooth gameplay and don't wish to dip under 60fps. I needed to down shadows, god rays and draw distance using a GTX 970 which kept me above the threshold in most areas, but at times I still dropped down into the 30s, but for the most part it was smooth and you can really tinker with the game depending on your PC. I should also note the loading times which are atrocious, without exaggeration the worst I have ever experienced, and I'm using 16GB 2133MHz RAM and a Samsung 850 EVO SSD.

    Overall I enjoyed my time with the game and definitely do recommend it when on sale, for the £9.99 I paid I'm perfectly happy with what I got, but I am left wondering how good it could have been.
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  17. Dec 2, 2015
    7
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun. The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun.
    The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as it doesn't look too bad.
    The story, quests and characters have got a lot better from Fallout 3, a major reason why people didn't like Fallout 3 has been resolved.

    What I have an issue with is how far Bethesda have taken this towards a simple action shooter from and action RPG. With the exclusion of skill points, the game lacks build diversity. Many traits are simply boring passives.

    In all, the game is good. I really enjoy it, but I was let down. Would recommend when it comes down in price a little bit.
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  18. Apr 7, 2019
    0
    So I see the good people of metacritic decided to post a fake score of 9 for me on this game when in reality I never even scored it. For that reason I'm filling up the required text box and giving a 0. Not cool metacritic.
  19. Dec 8, 2015
    6
    before writing anything: so many bugs, many many many bugs and glitches.

    shooting is good world is big story is bad and not engaging main character is annoying speech options are silly sometimes, most of the time what you pick is not what you will get. very easy to figure out the patterns though, you will be able to figure out how to sweet talk anyone if you follow certain
    before writing anything: so many bugs, many many many bugs and glitches.

    shooting is good
    world is big
    story is bad and not engaging
    main character is annoying
    speech options are silly sometimes, most of the time what you pick is not what you will get. very easy to figure out the patterns though, you will be able to figure out how to sweet talk anyone if you follow certain patterns.
    armor is annoying, preferred playing without it
    graphics are not that great, but still good for a standalone game.
    building a house is not for everyone, if you enjoy games like minecraft, gmods, and stuff, you might like this option, for the rest, this is just a hassle
    didnt have much fun with this game
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  20. Nov 14, 2015
    7
    Whilst I like this game and I can appreciate where it was trying to go unfortunately for me nothing was executed fantastically. Fallout 4 manages to bring on board everything that was good about the franchise but cram some unneeded mechanics that just seem to draw the game out for a longer length of time. Things like repairing now have to be done at a station rather then on the fly andWhilst I like this game and I can appreciate where it was trying to go unfortunately for me nothing was executed fantastically. Fallout 4 manages to bring on board everything that was good about the franchise but cram some unneeded mechanics that just seem to draw the game out for a longer length of time. Things like repairing now have to be done at a station rather then on the fly and whilst it was a simple as combining two pieces of equipment together last time it is now much more tedious and complicated. Other mechanics such as the new crafting system seem forced and feel like they were copied and pasted from another survival game. The chat system has been modified to feel more like something Bioware would make and whilst it works I never got the feeling that I knew what I was going to say before selecting an option. Immersion has been ripped from the game with full protagonist voice acting which adds to my list of unwanted features to the game. Don't get me wrong the voice acting is good but in a franchise which has the main goal of putting you as the protagonist this just pulls us back from the experience. Colour has filled the wasteland like never before but whilst we have nicer graphics the areas are generic and forgettable at best with mere copies of Fallout 3's environment. The addition of having to run a town is annoying with its population constantly poking you to find materials in order to make their lives better. I always enjoyed the idea of picking up my things in Fallout 3 and finding a small settlement to camp in whilst I try to level up or hunt for a specific item however with the mayor like system it has you pinned down to the same town from time and time again so whenever I explored the wasteland I would always have to pop back and use my valuable resources instead of modifying my equipment I would have to waste it on beds and other useless scenic props. The companions have never felt more alive with them responding to practically anything that is happening however the game only limits you to having one. I hate this as now I have to pick between companions that could have been a great combination. In the end Fallout 4 definitely does not live up to its predecessors and feels like a step back from the franchise that was moving so well. The game is good and I would happily sink many hours into it however I would rather go back to Fallout 3 and New Vegas as I will probably sink many more into them. Expand
  21. Nov 13, 2015
    3
    This review contains spoilers, click expand to view. so disappointing in so many ways.

    the heart and soul of fallout have been cut out of nearly every aspect.

    in a real rpg i wouldn't love my spouse by default. i wouldn't automatically say "i'm so proud of him/her" when looking at their law degree or "i'll make them pay for this" when looking at their corpse. i would have the option to resent or even despise them. because guess what...i DON'T love my in game spouse. i feel no attachment to them at all. i'm not a middle class former soldier with a newborn living in the suburbs, i have no personal connection to these predefined characters. I should be the one that defines my own emotions, not the game. i should decide how i interact with the world. without choices this game lacks everything that made fallout great.

    this isn't fallout. this is just a game painted to look like fallout.

    with one can of green paint

    ok. so i have to judge this game as a non-fallout game.

    best way to sum this game up is settlements. huge part of the game. settlement construction is obtuse. settlement management is a disaster. for all the talk of "streamlining", you would think that settlement management would be...streamlined. it isn't. about 13 settlements in, i realize i want to change the way my supply lines are set up.

    so i just go to the settlement management window, where all the relevant settlement issues can be easily inspected and dealt with.

    wait....no. that doesn't exist. instead i have to go to each and every one of my settlements, track down each individual provisioner, and manually change their destination. keep in mind that provisioners travel between settlements, so in a game where it can be hard to find settlers IN the settlements, finding the provisioner between settlements is a time consuming chore. "chore" isn't a word that should come to mind when "playing a game". and be careful that you get the right provisioner. you may want to change the one travelling from a to b, but end up changing the one going from b to c instead. because they aren't labelled. they are all just "provisioner"

    just like the settlers are "settler". how is it that as the person that constructed these settlements i don't know the names of the handful of people living in the town that i built?

    hell it would be nice if their names were all just changed to their assigned task. would be a huge leap to rename the farmers "farmer" and the guards "guard". as it is there is no way to know who is assigned to what unless they are at their station. which is a real problem if you stop in to manage things at night or if you use the bell to gather everyone up.

    i always wanted to build my own vibrant community in the wastes. the settlements in fallout aren't vibrant. they are tedious. dull.

    this game is such an unbelievable mess. and i'm not even referring to the technical issues. the actual game, when working correctly, is a total mess. and not the fun "everything is blown up" sort of mess.

    i could go one about how my inventory is constantly cluttered with dozens of variants of the same worthless gun. completely disorganized because of the new mod system applying prefixes. selling all your pipe guns requires searching through every weapon, every time. because streamlined.

    but i won't do that.

    if i went through every aspect of the game interface that defied common sense, i would be writing all night. the game interface is just BAD. it is like no one on the design team actually played the game.
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  22. Nov 14, 2015
    7
    Design of Fort Hagen really bad does not look like retro futuristic military base and no spirit of old world . This is really sad after amazing Fort Constantine one of my favorite locations in F3
  23. Nov 20, 2015
    7
    Overall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control overOverall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control over your settlements and settlers is lackluster. The story is ok albeit largely predictable. Voice acting is ok with some gems shining through here and there (follow up on the various distress signals).

    I could go on but to cut this short this game is middle of the road for me, its not terrible but its not great. What makes this game a 7 for me rather than 5/6 is the ability to just ignore all the main stuff and go exploring. Tracking down distress signals, creeping through ruined buildings, discovering the little stories sprinkled throughout the landscape, thats what keeps me coming back to this game. It just a shame there isn't more of that and the less of the other stuff.

    Signed - SpaceGhostC2C
    PS. Bring on the mods!
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  24. Nov 26, 2015
    5
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good-- -Decent graphics. No big wows in terms of the view, but acceptable to
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good--
    -Decent graphics. No big wows in terms of the view, but acceptable to the scenario.
    -Combat is fun and never so easy, as that one can get completely reckless.
    -The plot is all right and some of the characters can be quite fun.
    -Crafting system works and there is finally a purpose for all those junk items.

    --The Bad--
    -The voicing of the protagonist:
    --Strongly limits dialogue options (there are at most 4 and they are very similar in every situations). Also low intelligence no longer lets you say stupid things.
    --If you don't play as Fallout's default character, the voice and body do not match at all and it at times is quite immersion breaking.
    -The absence of humour. Fallout 3 & New Vegas both had some very funny moments, but Fallout 4 has rarely made me chuckle or laugh.
    -Bethesda's usual facial animations leave much to be desired.
    -The game has extremely advanced robots/systems, but no everyone travels on foot? I have not seen any bicycles, cars or anything. My guess this is Bethesda's laziness with adding an actually interesting/useful mechanic.
    -The settlement management is just awful. First, one has to liberate a dump and then nanny all the settlers to get a trickling of resources and money over time. It is neither interesting, nor worth it.

    --The Ugly--
    -There is just not enough inventory space, especially when you want to carry more than just a few peashooters.
    -The game has too many bugs, even after being patched. Some of these have forced me to reload older saves or try really obscure things.

    In the end I just find it offending to pay money where I can tell that the game's creators really didn't try too hard in making it good/playable.
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  25. Dec 10, 2015
    7
    I enjoyed it for mainly the reason I enjoyed Skyrim, I like the atmosphere and exploration. You have to prepare for cliche, rushed storylines with post-morrowind Bethesda and this was no different, however my main concern is the severe lack of content. In a single mission with the Brotherhood, you go from a stranger to a Knight with the full trust of their hitler-esque leader Maxson. TheI enjoyed it for mainly the reason I enjoyed Skyrim, I like the atmosphere and exploration. You have to prepare for cliche, rushed storylines with post-morrowind Bethesda and this was no different, however my main concern is the severe lack of content. In a single mission with the Brotherhood, you go from a stranger to a Knight with the full trust of their hitler-esque leader Maxson. The Atom Cats Garage, a funny 50s hipster power armor garage, has only a single mission before the characters become dull vendors. The Railroad and Minutemen questlines feature blatant repetition of previous content, and the new base-building is meaningless and not related to the plot at all. Enemies spawn in the same location quite often, leading to the feeling of repetition and of accomplishing nothing. Still worth playing I think, but you might not like it depending on how critical you are. Expand
  26. Jan 22, 2016
    5
    The great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released onThe great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released on the same year of The Witcher 3.

    After 20 hours of game, you'll just wish that Fallout 4 would stop holding your hand and start treating you like a real gamer.
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  27. Apr 4, 2016
    5
    Its Fallout 3.5 really, just a little better on the graphics.....

    The gameplay did change for the better but the same dull mechanics are still there like horrible inventory, terrible customization mechanics and so on.......

    If it werent for certain moments of this game the score would be lower
  28. Apr 10, 2016
    8
    Greate game but not a great fallout game! I found myself playing this game for 100 hours and completing the story. Then there was nothing more to do. If you just want 100-200 hour of great gameplay this game is for you. If you want a great fallout game this is not for you!
  29. Oct 11, 2016
    4
    Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...
  30. Jun 11, 2019
    0
    there is no optimizaiton for pc at 2019. vsync is broken when u uncap it game will speedup as hell. and btw the game is fking joke, its not a fallout series game its call of duty new generation (do not confuse with good old cod parts) chapter.
  31. sft
    May 27, 2018
    7
    Another blast with an eye to the past

    3.75/5 • Few game franchises inspire as much bile from its fans as does the Fallout series. Many, it seems, mourn the days when it was an isometric, turn-based RPG, à la F1 and 2. Personally, I didn’t get involved until F3, so I can’t say much about this except that I’m glad the format changed because FPS/RPGs are more my kind of thing. I enjoyed F3
    Another blast with an eye to the past

    3.75/5 • Few game franchises inspire as much bile from its fans as does the Fallout series. Many, it seems, mourn the days when it was an isometric, turn-based RPG, à la F1 and 2. Personally, I didn’t get involved until F3, so I can’t say much about this except that I’m glad the format changed because FPS/RPGs are more my kind of thing. I enjoyed F3 and FNV, and I’ve also enjoyed F4. At least for the most part. Aside from a reasonable upgrade to the graphics (it still lags behind other AAA games from 2015, but there are mods that improve it further), and the addition of more nuanced crafting and upgrade mechanics, not much has changed since FNV. Combat has been improved, but it still lacks the feel or finesse of games that place more emphasis on this aspect. But that’s okay, because this is an RPG with FPS elements rather than the other way around. I don’t much care for settlement building so I did as little of this as possible, but from what I gather this feature is quite popular. The story isn’t particularly inspiring but it’s robust enough to propel the game, as is the faction element. For me, the most appealing thing about the Fallout games is the opportunity to explore a large open world environment and do cool stuff along the way. In this respect F4 delivers in much the same way as the previous two games did. However, I would’ve liked to see something new, and this is where F4 suffers: it’s not different enough. If there’s to be a Fallout 5 (and I hope there is) Bethesda need to use a better game engine and perhaps better writers (or at least push their existing creatives to be more innovative). Maybe then they’ll surprise us.
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  32. Sep 3, 2021
    7
    I am not surprised by the average users' reviews. The game lack of depth compare to Fallout 3. Bethesda has been trying to create a cash machine out of the game. Half of the add-ons are just a rip-off (should have been included in the base game).

    The game is very linear in the story, and very unbalanced. Once you get a power armor and good gun, you will finish the game very quickly.
    I am not surprised by the average users' reviews. The game lack of depth compare to Fallout 3. Bethesda has been trying to create a cash machine out of the game. Half of the add-ons are just a rip-off (should have been included in the base game).

    The game is very linear in the story, and very unbalanced. Once you get a power armor and good gun, you will finish the game very quickly.

    Shame, Fallout series have such a great potential.
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  33. Nov 30, 2015
    6
    While the gameplay has been improved and attention to physical detail is noticeably better than the past two iterations, the plot seems Hollow, and contrived with very noticeable plot holes, cliche and not well thought out plot twists and not whole lot of options to deviate from the set storylines.

    On the whole your hand is held the entire length of the game, and for being the "savior"
    While the gameplay has been improved and attention to physical detail is noticeably better than the past two iterations, the plot seems Hollow, and contrived with very noticeable plot holes, cliche and not well thought out plot twists and not whole lot of options to deviate from the set storylines.

    On the whole your hand is held the entire length of the game, and for being the "savior" or "Demon" of the commonwealth you end up as neither, as most of the endings are the virtually the same no matter who you side with. I understand realistically you can't make everybody happy in every story but ffs you're basically a god by the end of the game, YOU should have say in what happens. Not just " hey leader of faction i joined up with do whatever the hell you want."

    Its an open world game, you should be allowed to do what you want, Mind you Fallout NV (obsidian) seemed to Nail this almost perfectly.

    Honestly the best parts were the addition of the crafting and settlement management, and it has his limitations, and it was addictive enough to get me through the game.
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  34. Nov 6, 2016
    6
    I had a good experience playing Fallout 4, but this game is not what we were waiting.
    - Graphics: The level was a little bit less than we expected for a new generation game. The enviromen instead, is awesome. I really enjoyed the post apocalyptic word that Bethesda made.
    -History & content: I didn't like the main history. The way to choose your side was awfull, for me too hasty and
    I had a good experience playing Fallout 4, but this game is not what we were waiting.
    - Graphics: The level was a little bit less than we expected for a new generation game. The enviromen instead, is awesome. I really enjoyed the post apocalyptic word that Bethesda made.
    -History & content: I didn't like the main history. The way to choose your side was awfull, for me too hasty and suddenly. And the secondly misions were there because it's an open world RPG. They were mostly boring.
    The building mode is OK, I spent a lot of hours making Sactuary Hills a beauty town. The weapon set of the game is also great. I think that they are enought to say that there are variety.
    -New content: Honestly, I didn't like the expansions of Fallout 4. The main misions were boring for me. The new content of building, companions... are great for make more complete the game.
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  35. Jun 16, 2016
    7
    This could have been another capstone for Bethesda but they decided to just throw everything against the wall to see what would stick. This game has nothing on Fallout 3 and especially not Fallout New Vegas. I hope the addons add some depth to this game because there is none. It's all a hot mess with no substance and no story. I wonder did Bethesda fire all their writers or what happened.
  36. Nov 30, 2016
    6
    For the first ten hours or so Fallout 4 is pretty fun and is exactly what I'd expect from a Bethesda RPG (in terms of what I love). After a certain amount of time however its flaws really, really begin to shine through. Quests quickly become repetitive and soon the things that aren't so great stick out even more as you try to suck out all of the depth this game has to offer. Fallout 4For the first ten hours or so Fallout 4 is pretty fun and is exactly what I'd expect from a Bethesda RPG (in terms of what I love). After a certain amount of time however its flaws really, really begin to shine through. Quests quickly become repetitive and soon the things that aren't so great stick out even more as you try to suck out all of the depth this game has to offer. Fallout 4 isn't a bad game, but it ultimately falls flat on its expectations as a Bethesda game and a Fallout game. Expand
  37. Mar 27, 2017
    5
    The game is pretty soulless. It is a big open world without any depth. I'm a huge fan of Fallout, this game is just a shooting gallery with a fallout theme.
  38. Apr 25, 2017
    5
    Is not an RPG by any mean. You can't roleplay. You don't have skillpoints, you have only 70 perks (of which a LOT are just number fixers like "+10% damage with shotguns") against the over 100 DIFFERENT perks of new vegas.. The dialogue is the worst i've ever seen and the plot is quite bad. You can't even kill anyone in this game, it has the biggest essential list of every fallout game.Is not an RPG by any mean. You can't roleplay. You don't have skillpoints, you have only 70 perks (of which a LOT are just number fixers like "+10% damage with shotguns") against the over 100 DIFFERENT perks of new vegas.. The dialogue is the worst i've ever seen and the plot is quite bad. You can't even kill anyone in this game, it has the biggest essential list of every fallout game.

    It's a fun action game, if you ignore every single quest of the game, set in the fallout universe but it is not a fallout game. It lacks what made the previouse games so good. The importance of player decisions, the character skill system, the game changing perks and the re playability.
    I don't think that fallout 4 is meant to be re played with different characters, i think it's just about grinding your first one the perfect status at level 270. I don't know. Is not that bad, but is not a fallout game.
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  39. Dec 1, 2018
    2
    I enjoy playing the game despite it not being very deep and quite limited in it's scope of choice but now I have encountered a game breaking bug that Bethesda has just told me to wait for a fix for. The game is nearly 3 years old! I've encountered many glitches and problems but this one has stopped me from progressing. 100 hours down the tube. Bethesda still hasn't fixed the massive bugsI enjoy playing the game despite it not being very deep and quite limited in it's scope of choice but now I have encountered a game breaking bug that Bethesda has just told me to wait for a fix for. The game is nearly 3 years old! I've encountered many glitches and problems but this one has stopped me from progressing. 100 hours down the tube. Bethesda still hasn't fixed the massive bugs and problems with Skyrim but HAS just rereleased it on the Switch. Bugs intact. We can see where their priorities lie.
    UPDATE: 3 years in AND IT JUST KEEPS CRASHING.
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  40. Nov 16, 2018
    7
    Fallout 4 is by no means a terrible or bad game.
    It's a decent Fallout game.
    You would expect that Fallout 4 builds on New Vegas and Fallout 3, but they don't. The amazing things like the deep story from NV, the choices, mechanics etc So many things they could have built on, but they decided not to. Fallout 4's story is okay, it's not the worst, it's not the best. The dialogue
    Fallout 4 is by no means a terrible or bad game.
    It's a decent Fallout game.

    You would expect that Fallout 4 builds on New Vegas and Fallout 3, but they don't.

    The amazing things like the deep story from NV, the choices, mechanics etc
    So many things they could have built on, but they decided not to.

    Fallout 4's story is okay, it's not the worst, it's not the best.
    The dialogue system is god awful and makes the game feel dumbed down.
    They got rid of the morality system, which is a very poor choice.

    This Fallout could have been so much better, but maybe they need to give Obsidian a second chance and learn from them, because if Obsidian can make an amazing game in 2 years time, what has Bethesda been doing?
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  41. Nov 27, 2018
    5
    This game has basic FPS combat, is lacking story, graphics, and an entertaining open world. Ultimately, this game feels as if they didn't put much effort, and quite frankly just feels like a Skyrim with guns. Mediocre game.
  42. Nov 26, 2018
    2
    Such extremely **** code and engine this is completely unplayable on fairly high end system. On decade old system works fine tho.

    Buggy stuttery unplayable mess. The only reason i gave it 2 points is that it somewhat still resembles Fallout. Quite ugly game for 2015, shows the age of the engine. Constant showstopper bugs causing restarts etc. in hopes it doesn't bug this time and you
    Such extremely **** code and engine this is completely unplayable on fairly high end system. On decade old system works fine tho.

    Buggy stuttery unplayable mess. The only reason i gave it 2 points is that it somewhat still resembles Fallout.

    Quite ugly game for 2015, shows the age of the engine. Constant showstopper bugs causing restarts etc. in hopes it doesn't bug this time and you can continue on. Fights are almost impossible as the game speed fluctuates while is so stuttery it's almost impossible to aim. Unless you use a decade old system that is.

    Best "enjoyed" with a PC from around 2010 mark. Recommended if torture and anger is your idea of fun time. For extra hell recommend completely top of the line system Threadripper 2950x (2990WX for extra points!) + 2x2080 Ti or 2xVega 64, and set everything to minimum with fps clamp = 60 and freesync/gsync enabled on a 240hz monitor and enjoy the torture!
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  43. Jul 6, 2020
    0
    It's absolute garbage, what Bethesda has done over the past years is pretty known all across the board.
    How could you ever imagine a Fallout game heavy on the FPS action when the shooting was always It's weakest part. Waste of time.
  44. Nov 5, 2020
    2
    How to **** fallout franchise. Take everything that was good about Fallout 3 and new vegas and scrap it. You are then given Fallout 4. Pathetic!
  45. Aug 18, 2021
    10
    This review contains spoilers, click expand to view. Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal.

    Now we are engaged in a great civil war, testing whether that nation, or any nation so conceived and so dedicated, can long endure. We are met on a great battle-field of that war. We have come to dedicate a portion of that field, as a final resting place for those who here gave their lives that that nation might live. It is altogether fitting and proper that we should do this.

    But, in a larger sense, we can not dedicate -- we can not consecrate -- we can not hallow -- this ground. The brave men, living and dead, who struggled here, have consecrated it, far above our poor power to add or detract. The world will little note, nor long remember what we say here, but it can never forget what they did here. It is for us the living, rather, to be dedicated here to the unfinished work which they who fought here have thus far so nobly advanced. It is rather for us to be here dedicated to the great task remaining before us -- that from these honored dead we take increased devotion to that cause for which they gave the last full measure of devotion -- that we here highly resolve that these dead shall not have died in vain -- that this nation, under God, shall have a new birth of freedom -- and that government of the people, by the people, for the people, shall not perish from the earth. Fallout fans are soy
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  46. Nov 16, 2021
    1
    Hey, I'm just doing my part. Also to those saying its immoral to leave a zero that line of thinking got us 76, congrats.

    Meh, fine here's a 1.
  47. Apr 30, 2022
    0
    this product is not available in your region
    "games out of politics" right?
  48. Jan 27, 2023
    8
    Fallout 4 Fallout 4 Fallout 4 Fallout 4 Fallout 4 Fallout 4 Fallout 4
  49. Feb 26, 2023
    10
    I am sick with all these New Vegas fans that are giving this game low raitings, I give this game 9/10 but in dealing with these **** i am giving 10 on metacritics
  50. Mar 18, 2023
    10
    I'm a user who played Skyrim for 8 years. However, I had a very big complaint about the main character being mute in Skyrim, and after playing this game, all the complaints disappeared, and this is the perfect game.
  51. Nov 10, 2015
    5
    I started playing not long ago so I cannot judge story yet but graphics... is horrible... seriously what were they thinking? We need to wait for mods...
  52. Nov 16, 2015
    0
    Худшая игра серии, это очевидно. Почему критики ставят такие высокие оценки? Это подозрительно)))
    Мне не понравилась прокачка, не понравилось добавления симс. С диалогами тоже какая то фигня, не понимаешь, что от тебя хотят и что выбирать тоже не понятно.
    Fallout New Vegas мне очень понравилась. Верните Foll таким, каким был в New Vegas-е.
    Худшая игра серии, это очевидно. Почему критики ставят такие высокие оценки? Это подозрительно)))
    Мне не понравилась прокачка, не понравилось добавления симс. С диалогами тоже какая то фигня, не понимаешь, что от тебя хотят и что выбирать тоже не понятно.
    Fallout New Vegas мне очень понравилась. Верните Foll таким, каким был в New Vegas-е.
  53. May 25, 2018
    7
    Update: Changing this from a 5 to a 7 after the horrible bugs at release that made me rage were fixed.

    I want to give this game more than a five, I really do. But I can't, and the following is why. 1) Awful optimization and graphics. I have a geforce 550 gtx. Old card, but still a great one. I can run skyrim on max settings, and it looks WAY better than Fallout 4. Try to put
    Update: Changing this from a 5 to a 7 after the horrible bugs at release that made me rage were fixed.

    I want to give this game more than a five, I really do. But I can't, and the following is why.

    1) Awful optimization and graphics. I have a geforce 550 gtx. Old card, but still a great one. I can run skyrim on max settings, and it looks WAY better than Fallout 4. Try to put Fallout 4 on anything above high (or just turn on "godrays") and the game dies. Everything 10-20 feet away looks cartoony at times. I don't understand why this is happening when, as I said, the game looks worse than Skyrim.

    Right after I got the power armor I got into a fight with a deathclaw. I failed to blow up some cars near it, and I figured I was dead since it was closing in on me and my gun overheated.... nope. It just ran around in circles 10 feet in front of me. Maybe this is a "feature," though.

    3) Keyboard controls, to the point that it almost plays like a bad port. You can hit M to bring up the map, but you have to hit tab to close it. The keys for switching around screens in your pip boy are equally dumb. You have to manually edit ini files just to change mouse settings.

    4) The story and writing are meh, but this is Bethesda so I kind of expected that. A voice acted main character is stupid, and so is the mass effect dialogue. I want my lines back where I can actually see what I'm saying before I say it. There are several instances where I wanted to ask a question and ended up starting a fight.

    Pretty much everything I've listed is fixable, which makes it that much more disgusting that they released the game in this state.
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  54. Nov 12, 2015
    5
    Well, they are making money with it. People still gonna buy just because it's FALLOUT. Would I recommend it to a friend? Hell no. No reason whatsoever.
    It's not a BAD game, really. It's much better then some other games you can find out there (if you look long enough). But it is not EPIC. Not AMAZING. Not even noteworthy were it not for the title.
    Ok, so it has a dog, cool facegen,
    Well, they are making money with it. People still gonna buy just because it's FALLOUT. Would I recommend it to a friend? Hell no. No reason whatsoever.
    It's not a BAD game, really. It's much better then some other games you can find out there (if you look long enough). But it is not EPIC. Not AMAZING. Not even noteworthy were it not for the title.

    Ok, so it has a dog, cool facegen, improved battle dynamics and fully voiced dialogs.
    Does it make it immersive or, like, cinematic, at least?
    Hell no. The visuals, animation, story, voice acting is nowhere near, not even close. The intro, while not perfect, at least TRIES, it really felt good for about ten minutes. But it's all over once you're on the surface again. Empty-stupid-wasteland, and not the kind you want to explore, either, because there's hardly a few decent stories to scrap together once you start playing.
    The main storyline is supposed to get me engaged, but it totally fails. Ok, who the hell wants a story in sandbox rpg, point taken, but, but, i swear by gods, GTA 5 feels more of an RPG than THIS game, I am dead serious here.

    I believe younger audience might find this game enjoyable, might seem fun if you drink enough beer while you play, too. But I just don't think I am at lux to waste my time at this.
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  55. Nov 11, 2015
    6
    If you are left handed, or don't use the WASD keys, or have any intention of changing the default keys to ones that you prefer, DO NOT, UNDER ANY CIRCUMSTANCES, BUY THIS GAME!

    Many keys are "locked", meaning that if you have a particular preference for play (especially if you are left handed and use the number pad for movement), you'll find yourself struggling with an ergonomic
    If you are left handed, or don't use the WASD keys, or have any intention of changing the default keys to ones that you prefer, DO NOT, UNDER ANY CIRCUMSTANCES, BUY THIS GAME!

    Many keys are "locked", meaning that if you have a particular preference for play (especially if you are left handed and use the number pad for movement), you'll find yourself struggling with an ergonomic disaster. I spent several hours trying to get the whole WASD thing happening, but in the end, trying to override decades of habit was a pointless, futile exercise.

    On the positive side, I've had no crashes and am perfectly happy with the graphics running on medium. I like the brighter colours of the game world and the general look of the game.

    I also liked the new VATS, rather much to my surprise, as I expected it to be one of the things I hated. It slows the game to the point where you don't feel completely rushed to assess and decide on your enemies weak spots, but not so slow as to remove any sense of urgency. Indeed, I think they hit the sweet spot with VATS, because whereas in previous games, was a useful time to go make a cup of tea, now it contains a welcome element of danger.

    I thought that the opening sequence was well done and gave me a good sense of atmosphere. I didn't find it particularly hard to put myself in the mind of the protagonist and empathise with her experience of the end of the world and confused reawakening.

    Sadly, the game failed to run with what could have been a really engrossing and RPG filled transition 200 years into the future. Almost as soon as I was out of the vault, I fully acclimatised with morphing from a suburban housewife and lawyer into a sociopathic killer. Within 30 minutes of leaving the vault, it was quite clear that I was just another FPS cardboard cutout.

    Having abandoned a potentially awesome "girl out of time" storyline, for one written by hacks, the devs preceded to abandon the survival and life threatening danger that has made previous games great. The first mistake was giving the player powered armour and a minigun at the very start of the game. Now, if this was just a teaser for things to come, with a storyline removal of the armour and gun, that'd be kinda cool.

    But it isn't. In fact after nine hours of gameplay in which I reached about level 6 I had found a total of three suits of power armour and had three cores to power them. Now, any difficulty is a fast travel away from being eradicated (fast travel didn't seem to use any of the power either). Power Armour is the peak of armoured perfection and should not simply be handed out on a platter. When you get it, you should feel like you've achieved something, not been visited by your drunk fairy godmother.

    Forget roleplaying. Dialogue options in this game are atrocious. with only four selections and no real idea of what your character is going to say. Half the time, one of them seems to be "sarcastic", but you've no idea in advance if that means "douchebag", or "witty rejoinder". In previous games, you could actually see what your character was going to say and you weren't limited to only four options. In any case, most people aren't sarcastic, so making that the only "role playing" choice probably speaks to Devs with significant social and relationship issues. Kind, sympathetic, angry, joyful, or worried would have worked just as well.

    Mind you, given the two dimensional nature of the conversations and NPCs and the fact that all conversations seem to lead to the same outcome, it doesn't really matter what answer you give. Your path has already been pre-ordained and you are going to get on that railroad!

    With respect to NPCs, Fallout 4 lacks the humour and vibrancy of previous titles. Enemies seem generic with little to distinguish one group from the others. Don't expect to find a Moira from Megaton, Sunny Smiles, or even a Gob in this universe. The closest I saw was one character with mystic powers, but the potential was lost through poor voice acting, the crappy conversation wheel and the fact that she only seemed to exist as an accessory to the main story, rather than as a living and breathing person with a will of her own.

    The dumbing down of SPECIAL and perks from previous games is really disappointing. If you want to be able to open locks, or hack computers (and you do), you want perception and agility 4, which means you've eaten up 6 of your 21 SPECIAL starting points.

    While, a mere 3 points in Agility will enable you to take all the perks you need in order to sneak like a pro, many of the high level perks are marginal, (rooted, nerd rage, sniper, ghoulish and solar powered come to mind) or way too specific and pointless for almost any build (Idiot Savant).

    To the extent that I used the settlement building simulation I found it to be tedious, counter intuitive and difficult to navigate. Some RTFM might have helped, but by then I was beyond caring, and left them to starve, while I gave up on the game.
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  56. Dec 2, 2015
    4
    Bethesda They were always good at creating large worlds maps and interesting locations and could not done anything else interesting or innovative. Sadly they never made game with good RPG mechanic nor balanced fun game as whole. I think people are getting finally feed with that. Fallout 4 is even below tiers standard in lot of aspects. If you are small kid of average intelligence whoBethesda They were always good at creating large worlds maps and interesting locations and could not done anything else interesting or innovative. Sadly they never made game with good RPG mechanic nor balanced fun game as whole. I think people are getting finally feed with that. Fallout 4 is even below tiers standard in lot of aspects. If you are small kid of average intelligence who likes to consume shiny packaging and well marketed hype you will have fun. Everyone else who has at least some taste and standards stay away.
    Whole game quality like made by some cheap offshore team in Africa or India. Defensively not someone
    with passion and love for his work.

    +game has nice 2d art
    +its fallout

    - - -totally unbalanced. Power armor obtained nearly at start of the game and that is just tip of the iceberg
    (loot suxed with all games I think like oblivion skyrm ...)

    --inventory/loot system is dumb and basic.

    -Dog is an idiot will block you
    -dog works as grande decoy. This is really stupid but I believe lot of kids find is super cool.
    -dog can be used to cary items he, fits more than I can put in my car. (again I bet that dumb kids love that)
    -not even story is fun
    -skills and leveling element still crap but bit better than Skyrm.
    --world is not believable and far fetched. It seems like city got bombarded by few small boms.
    its like made by 15 year old boy.
    -all new features like settlement that tries to be innovative are actually not adding much fun to game.
    --- I could continue for another page of negative points :(

    what I dont understand is reviews. Its probably that they got no balls to rate such hyped AAA tile less than 8 and wanted to stay palls with gaming companies to keep getting games before release or nice xmass presents.
    Unless is total obvious screw up like batman or sim city no one got balls to rate.
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  57. Nov 13, 2015
    0
    Одна из самых ожидаемых игр для меня, ждал своеобразную "работа над ошибками", микс из нью вегаса и ф3. В итоге испытал огромнейшее разочарование, для меня это однозначно - провал года. Не оправдала ожидания больше, только УЖАСНЕЙШАЯ, ОТВРАТИТЕЛЬНЕЙШАЯ, МЕРЗКАЯ "ИНКВИЗИЦИЯ" от Биотварей. Вот уж где действительно можно дать орден 1й степени - "Слив столетия". Ф4 достоин "Слива десятилетия".Одна из самых ожидаемых игр для меня, ждал своеобразную "работа над ошибками", микс из нью вегаса и ф3. В итоге испытал огромнейшее разочарование, для меня это однозначно - провал года. Не оправдала ожидания больше, только УЖАСНЕЙШАЯ, ОТВРАТИТЕЛЬНЕЙШАЯ, МЕРЗКАЯ "ИНКВИЗИЦИЯ" от Биотварей. Вот уж где действительно можно дать орден 1й степени - "Слив столетия". Ф4 достоин "Слива десятилетия". В отрыве от серии - игра на 7-7.5.
    Теперь поподробнее о претензиях:
    -Слитый к чертям детский, наивный сюжет.
    -Полная деградация рпг системы, упрощение и сокращение всего.
    -Уничтожение диалогов, их явно писал далекий от жанра человек. Да и сама система слита. Беседка с достоинством уселась на "фарфоровый трон".
    -Нет дефицита ресурсов, который - логично, должен присутствовать в разрушенном мире. Нет. Мы на каждом углу, в каждой подворотне, находим по пачке патронов, гранате, очередным, десятым по счету за 10 мин игры - пистолете. Про силовую броню молчу, о каком чувстве развития и усиления гг, присутствующем в нормальных рпг можно говорить, если тебе через 5 мин игры выдают пулемет на 1500 патронов и броню, в которой ты неуязвим даже на харде?
    -Гринд поселений, отвлекает, раздражает. Выглядит нелепо.
    -Однообразные толпы противников, причем именно толпы. Напоминает бордерлендс.
    -Графика. Выглядит средненько, но из за плохой оптимизации очень грузит даже современные, мощные системы.
    -Анимация, лица. Игра недалеко ушла от своих предшественников, славящихся уже в те годы ужасной анимацией всего. Улучшений почти нет, смотреть на резиновые лица после ведьмака невозможно.
    Перечислять можно еще очень и очень долго, я перечислил только свои основные претензии. Подытожим. Беседка выпустила очередной шутер, с небольшим намеком на рпг. Но вот в чем беда, как мясной Action - он не выдерживает сравнений с конкурентами, объективно проигрывая почти во всех областях. Рпг же я бы эту игру не называл вообще, тут нет никаких стимулов и интереса заниматься ролплеем, да даже просто бродить по карте и исследовать - нет. Моя оценка как абстрагировавшегося любителя игр - 7 из 10. Как фаната вселенной и рпг - 0 из 10.
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  58. Nov 21, 2015
    0
    This review contains spoilers, click expand to view. [SARCASM] [SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM][SARCASM] Expand
  59. Feb 7, 2016
    6
    Im really iffy on this one. The world of Boston is one of Bethesda's finest productions, but... it just feels so empty. I know the lack of depth in Bethesda's games has always been a common complaint but boy can you feel it here. Skyrim got a lot of flack for being shallow, but at least there was stuff in it. Fallout 4 just has reasonably polished gunplay to hold the world together than aIm really iffy on this one. The world of Boston is one of Bethesda's finest productions, but... it just feels so empty. I know the lack of depth in Bethesda's games has always been a common complaint but boy can you feel it here. Skyrim got a lot of flack for being shallow, but at least there was stuff in it. Fallout 4 just has reasonably polished gunplay to hold the world together than a whole lot of nothing. After the incredibly deep narrative that New Vegas brought us Fallout 4 had huge standards to live up to and it didn't. There wont be enough here to hook you in. So dont bother Expand
  60. Nov 17, 2015
    4
    After FNV I expected Bethesda to step up their game. They didn't. It's nothing but a shooter with an open world. All we can do now is wait for Obsidian to make an actually good Fallout game. The voice acting was the worst thing ever brought into the Fallout franchise. Yes, worse than the switch to fps.
  61. Nov 13, 2015
    7
    Do you get bang for your buck? Yes absolutely, the game is filled to the brim with content.
    Is the perk system in-depth? No, progression happens through the mod system which is conveniently locked behind a level wall which is a shame. Some drops are pre-modded though so you can get them that way, but crafting is just far superior.
    Is exploring worth it? It wouldn't be a Bethesda game if
    Do you get bang for your buck? Yes absolutely, the game is filled to the brim with content.
    Is the perk system in-depth? No, progression happens through the mod system which is conveniently locked behind a level wall which is a shame. Some drops are pre-modded though so you can get them that way, but crafting is just far superior.
    Is exploring worth it? It wouldn't be a Bethesda game if it wasn't, and I find it just as satisfying as Skyrim.
    How is progression/endgame? Have not reached it yet so cant say anything about that.
    Graphics? Nothing impressive but it does the job nicely just like skyrim.

    Is this a bad game? No, it is not. It is un-optimized at launch. Since you are looking at the PC section that is exactly what I am reviewing, and it runs poorly on PC. 10 hours in however the only bug I found was a random teleport into the air, otherwise this game is pretty ok.

    I would suggest to wait a little while and don't jump on the hypet rain, it worked wonders on skyrim and it will here as well
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  62. Nov 15, 2015
    7
    Well, I give it 7 only because I like this one way more than Fallout 3 which was a total piece of crap with weak plot, elusive characters and locations. Compared to Fallout 3, F4 is a step forward (even with all that rubbish like dialogues): Boston wasteland has some really interesting people and places, fighting system is finally decent and you can't mark it as "Skyrim with guns"..

    But
    Well, I give it 7 only because I like this one way more than Fallout 3 which was a total piece of crap with weak plot, elusive characters and locations. Compared to Fallout 3, F4 is a step forward (even with all that rubbish like dialogues): Boston wasteland has some really interesting people and places, fighting system is finally decent and you can't mark it as "Skyrim with guns"..

    But compared to Fallout: New Vegas it's awful. Really. Looks like Bethesda tried to show that FNV doesn't exist. What a failure. Bethesda really has to stop and make Obsidian permanent devs for the next Fallout games. Keep publishing and let the real pros who know how to make post-nuclear american world looks gorgeous, do their job.

    P.S. Waiting for the fallout new game by Obsidian. Fallout: New Seattle or something. Please.
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  63. Nov 15, 2015
    5
    Though I agree that this is not a great game, a 0/10 is not really justified any more than a 10/10.

    It is above average overall and has some fun value to it out of box. Combat remains the crutch of Bethesda games, they all stink in that aspect and it is really getting old. They need to do something about this since it has been true since Daggerfall and it seems to be regressing since
    Though I agree that this is not a great game, a 0/10 is not really justified any more than a 10/10.

    It is above average overall and has some fun value to it out of box.

    Combat remains the crutch of Bethesda games, they all stink in that aspect and it is really getting old. They need to do something about this since it has been true since Daggerfall and it seems to be regressing since new games are less RPG and more FPS which is exactly what RPG gamers dont want. I do like the city building albeit Bethesda did a horrible job implementing it in vanilla game. It has tons of modding potential as long as they didnt lock down all the functionality. City building seems to not work right as enemies somehow bypass defenses and walls... im guessing they spawn in the center of town or something like that. Plus there really is no reason to do it. This is not the Sims...

    As a side note, all I did from levels 1 to about 15 is wander and it was an ok experience. I ran across quests on accident rather than on purpose and I did so on survival (highest) difficulty. The game is ridiculously easy which is not good and again, plays like a FPS. There is really no strategy at all in combat (or more accurately, there are only 3 strategies and that is all). I ran across a wandering super mutant as early as level 3 while wandering and even more when I got closer to Diamond City but they were all super easy in this game and I didnt even use any of my power armor. I also fought several legendary enemies but it really didnt matter, I killed them very easily to the point that I didnt even notice that some were "bosses." Like Oblivion, this game 'feels' very small and cramped compared to older games... I am not sure why or if that is even true, but it sure feels that way.

    As stated above, this game does dumb down RPG elements, make no mistake about that. It definitely plays like a FPS and your perks really dont matter. In fact, I have not put a single point into anything damage related in my game, I just put them all into opening locks, hacking, and modding stuff which to me means that this game is not an RPG at all. Your build changes nothing and you dont need a build of any kind to succeed. In fact, you dont need any perks at all. You can win with just found weapons, and assigning perk points randomly or not at all. This is not good... its supposed to be an RPG.

    Crafting is also not exactly innovative. Its basically enchanting but replace spells with found junk minus the variety but with the chance for more "enchantments" per item (especially on weapons). This is not new or innovative and it was still done much better in Morrowind before they started the dumbing down of their games.

    Still, the game is very polished. I did not run into any bugs and I only got stuck in a corner once requiring a reload. The story is boring and the character interaction is very dry. Again, story is not Bethesdas strong suit. I think it is at least slightly above average. If 5/10 is the mean, then this game is slightly better but not great. It will need heavy modding to make it fun.
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  64. Mar 22, 2016
    5
    Gameplay will be good for starting 10 hours, after that you will realise that this is not rpg rather than a first person shooter... the minimalized dialogue system has a great negative impact on the game.. The side quests are dumb as anything could get, boring at its peak..

    I don care about graphics when gameplay is great. but.. BUT .. the bugs , glitches, animations they are
    Gameplay will be good for starting 10 hours, after that you will realise that this is not rpg rather than a first person shooter... the minimalized dialogue system has a great negative impact on the game.. The side quests are dumb as anything could get, boring at its peak..

    I don care about graphics when gameplay is great. but.. BUT .. the bugs , glitches, animations they are unacceptable, js coz its a bethesda game doesnt mean they can release with wateva bugs.. hell the game even doesnt have the most basic - a brightness option in the consoles or PC !! Now bethesda is a very experienced developer, and i totally agree that this game looks gorgeous with lighting and stuff.. but being created many open world games, y cant they release bug free, without performance issues ?? with same engine as skyrim *cough* (when small devs like CDPR released a more polished product). That's what i cant accept.. hope many realizes, and i am really glad that this game has a low user rating in meta critic, and the devs learn a lesson.
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  65. Nov 12, 2015
    5
    Compared to the hype that Game got - it's pretty mediocre. I didn't played Fallout 3, but New Vegas. I somehow disliked it but only paid like 3€ for that so i don't care. Im very glad that i didn't pre-ordered nor bought Fallout 4. Awfully optimized for PC, UI definitely console-ised what makes it hard to use with mouse and keyboard. Graphics are bad if compared to other big 2015 releases.Compared to the hype that Game got - it's pretty mediocre. I didn't played Fallout 3, but New Vegas. I somehow disliked it but only paid like 3€ for that so i don't care. Im very glad that i didn't pre-ordered nor bought Fallout 4. Awfully optimized for PC, UI definitely console-ised what makes it hard to use with mouse and keyboard. Graphics are bad if compared to other big 2015 releases. I hope Modders can somehow pull the Game back on Tracks but i doubt it, to be honest. Pretty much unstatisfied with that Game at all. Please don't buy it yet or anytime soon. There aren't any good Mod's yet and it definitely needs Patches. Expand
  66. Nov 20, 2015
    8
    A small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicerA small step in the right direction for improvements such as better combat, no more god mode VATS system which adds more challenge to Fallout 4 as you're still receiving damage while you decide which part to aim at! Graphics are vastly improved and looks really good on PC, launch Fallout 3 and New Vegas then load up Fallout 4, character models look much better, there's some much nicer environmental effects and a much better draw distance, the texturing is weak in Fallout 4 which will get fixed (as they would anyway) once modding tools are released but they should have been much better for PC to begin with!

    Weak points are terrible UI and UI controls, weak dialogue system which is quite limited and doesn't change much to the gameplay, bigger map but things feel more spread out so lots of emptiness inbetween awesome looking places (pro and con here), the story is so-so and questing is nothing special.

    But once again Bethesda creates a stunning world to explore, an amazing atmosphere that pulls you in, great sense of wonder as you explore every inch of the map, tinkering with your power armour(s) has the same addictiveness as Mad Max's Magnum Opus! Crafting is much better in FO4 and building settlements is the icing on the cake. You can now play in 3rd person thanks to the much better animations. FO4 feels more like STALKER than Fallout as it's more about action and exploration with questing as a distraction and light RPG elements, but I'm a big fan of STALKER so this change to Fallout's RPG system doesn't bother me so much but would have preferred it if Bethesda stuck to Fallout's roots and they experimented with a new IP.
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  67. Jan 9, 2016
    7
    A superb 1st person action game that lacks the magic of an all time great game.

    I prefer my Fallout experience more grounded as an rpg. A great rpg I play, beat and repeat, repeat, repeat. I put hundreds of hours in the great ones. I try new builds and am constantly diving into the atmosphere to squeeze every detail out I can. I did not do this with Fallout 4. I played it quite a
    A superb 1st person action game that lacks the magic of an all time great game.

    I prefer my Fallout experience more grounded as an rpg. A great rpg I play, beat and repeat, repeat, repeat. I put hundreds of hours in the great ones. I try new builds and am constantly diving into the atmosphere to squeeze every detail out I can.

    I did not do this with Fallout 4. I played it quite a bit, over 100 hours. I would say I got my moneys worth. I will not being headed back to Boston anytime soon.
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  68. Nov 14, 2015
    6
    Same old story with Bethesda. They produce a potentially great game that's ruined by the fact that it's full of glitches and crashes every 5 minutes. Fortunately they've included a quick save feature in this game. Presumably because they expected it would crash a lot and players would need to save often.
  69. Aug 5, 2017
    7
    I'm having to change my review after realizing I've put maybe 25 hours into this game. That's a lot for me. At a blush, this game is terrible. The first few hours of the game is your character emptying entire clips into bad guys and them continuing to beat on you while you reload. The rest of the game is you staring at one of a million different inventory screens trying to decide whichI'm having to change my review after realizing I've put maybe 25 hours into this game. That's a lot for me. At a blush, this game is terrible. The first few hours of the game is your character emptying entire clips into bad guys and them continuing to beat on you while you reload. The rest of the game is you staring at one of a million different inventory screens trying to decide which random junk in the world (and OMG is there ever so much of it) is worth waiting through the constant barrage of loading screens to bring back to sell/scrap/whatever. I quit and left the game a terrible review with a clean conscience. I couldn't be paid to play that inventory management game. However, I decided to give the game another chance after finding out that there was a cheat that allowed your character to just carry everything. Between that and "favorite flagging weapons" the tedium of the game has been reduced by maybe 80% (still constant and unnecessary loading screens). This allowed me to get deep enough into the game to realize just how huge and dynamic the game is. Truly impressive that they've made a game that is this deep and that functions (if limpingly) as a FPS on both PC and console platforms. Ultimately, I'd say the game is underrated, but I absolutely do not blame the legion of players that didn't cheat, didn't give the game a 2nd chance, and just left a terrible rating. Without cheating, the game deserves the rating. A follow up recommendation for the game studio would be to have multiple difficulty sliders. One for difficulty (functioning as it currently does) and another for realism (affecting carry weight, radiation exposure consequences, healing, and all of those other things that make post-apocalyptic survival a drag). Expand
  70. Nov 13, 2015
    6
    Console UI on PC as skyrim, visual bugs, keyboard binding bugs, it's a Bethesda game allright.

    What works is better than Fallout 3 and worth it (Far from being as good as Witcher 3 but it's playable)

    As all Bethesda games it'll become better in a few month when they will have fixed the major bugs and modder will provide a decent PC UI.
  71. Nov 15, 2015
    6
    Меня зовут Михаил и я жертва маркетинга...
    Учитывая, что я не фанат серии - т.е. не особо предвзят - игра таки вышла средняя даже вне жанра РПГ.
    Наиграно 14 часов. Надеялся, раскроется игра: Боёвка не вытягивает + звуки и, в целом, чувство оружия хорошее. Как ни странно, где-то лучше последних КоД. (Винтовки – зачет, двустволка – отстой.) - дерганое прицеливание: прицел от бедра –
    Меня зовут Михаил и я жертва маркетинга...
    Учитывая, что я не фанат серии - т.е. не особо предвзят - игра таки вышла средняя даже вне жанра РПГ.
    Наиграно 14 часов. Надеялся, раскроется игра:

    Боёвка не вытягивает
    + звуки и, в целом, чувство оружия хорошее. Как ни странно, где-то лучше последних КоД. (Винтовки – зачет, двустволка – отстой.)
    - дерганое прицеливание: прицел от бедра – резкий, прицел с мушки – медленный.
    - реактивные враги, созданные для остановки времени в ВАТС, но...
    - ВАТС - лучше им не пользоваться, она раздражает, выдергивает из атмосферы игры. А потому что это не пауза, а замедление. И т.к. враги постоянно двигаются, клики мышкой не попадают туда, куда ты ее навел пол секунды назад. И ладно бы он полезен бы, давая время подумать. Девиз F4: «Меньше думай, чаще стреляй»
    - 2 силовых брони - штатный годмод - пылятся на складе, т.к. это Имба в защите, быстрые, и можно еще больше таскать барахла. Больше хлама богу хлама! Собсно, как грузовик броня только и нужна. Но с броней играть скучно. Врагов, стОящих того, чтобы носить броню почти нет.
    - ИИ – его будто нет. Алгоритм робота-пылесоса – также противники тыкаются в стены, ломятся как леминги на смерть, ходят спиной вперед. И это я про стрелков. Хотя, иногда прячутся за укрытия, бывает. Противники же ближнего боя – как по лекалам скайрима. Но это кротокрысы, гули – они должны быть неадекватные и агрессивные… В общем, как и писал ранее – это скайрим с автоматами.
    - Псина (спутник), полезна как ходячий рюкзак и приманка; иногда раздражает, не давая проходу.

    Мир подозрительный
    - За 200 лет сна все бы развалилось-сгнило: начиная от деревянных домов до бумажных плакатов(!), еды, микросхем, проржавело железо, скелеты в труху. А тут даже вентиляция, механизмы, роботы работают без техобслуживания... Максимум 5-10 лет после криосна. (Мир МэдМакса – вот в такой апокалипсис я верил - пустой, больной мир, большой.)
    - Везде радиация, радиоактивные осадки, вода, еда. Но, люди к радиации походу иммунны, не выродились.
    - Легче думать, что я в матрице, а фигле, еще один эксперимент волтека.

    Перки-навычки
    - По базовым спешл. На единице выносливости, силы, восприятия, ловкости в обычном режиме сложности игра - прогулка.
    - Режим же Выживание бредовый - чтобы убить полуметрового комара - 5 пуль надо. А комар сразу смертельный. Усложнение ради усложнения - чтобы вообще всего боятся. И ладно бы адекватные враги были.
    - Из полезных перков мне были интересны: влом замков, хак терминалов, крафт оружия, брони. Все остальное шлак, чтобы занять место в таблице перков, и их можно оставить на 50+ уровень. Я читал описания некоторых перков и думал – нафига это надо?! Их будто делали для другой игры.
    - Харизма и, в частности, диалоги. Ну, сделали бы сразу кат-сцены как в КоД, чтобы без выбора.
    - Кач на умение использования видов оружия, брони - не нужен, т.к. герой сразу умеет из всего что стреляет метко попадать. Ну и что еще мне делать в РПГ, если все пухи доступны? [Сарказм]: «Общаться с НПС?»… В общем, остается учится улучшать пушки, броньку, собирать хлам по помойкам для их улучшения, да и учится вскрывать замки.

    Сюжет
    - Найти сына, покарать убийц супруги – лан, для галочки-затравки, думал, может мясо еще побочными квестами нарастёт, мир выпуклый будет…
    - Но квесты я походу плохо искал. «Надо лучше, не сдавайся!» - все также обещали мне критики…
    - На самом деле сюжет такой - это игра о «великой стройке». «Возродить страну – не шуточки, минитмен. Тебе, генерал, нужно провести геноцид рейдеров, построить дома, кровати, турели, заселить жителями, и посадить, наконец, карТошку» – фактически, говорит мне мой подчиненный. И тут все остальные квесты уже кажутся фоном. Ну, или я плохо искал.

    Итог
    Для меня эта игра - Консольный симс с элементами шутера-РПГ, с практической необходимостью поиска барахла по углам и неудобным крафтингом.
    F4 подводит и постоянно тыкает меня носом – «собирай хлам, собирай всё». Отдохнув от игры, заметил, что у меня вылезли какие-то наклонности Плюшкина.
    Удалю ка я ее до глобальных патчей или скорее модов.
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  72. Nov 24, 2015
    2
    I played over 200 hours of Fallout 3 and NV and loved it, I even bought the Deluxe FO3 with Lunch box and Bobble-Head, my 9 year old son took the lunch box to school and blew all the teachers minds.
    (I still have the Bobble-head on my desk)
    Fallout 4, wow what a letdown, Unless you liked playing the SIMs. I swear one or more of the SIMs Developers worked on this game, but they could not
    I played over 200 hours of Fallout 3 and NV and loved it, I even bought the Deluxe FO3 with Lunch box and Bobble-Head, my 9 year old son took the lunch box to school and blew all the teachers minds.
    (I still have the Bobble-head on my desk)
    Fallout 4, wow what a letdown, Unless you liked playing the SIMs.
    I swear one or more of the SIMs Developers worked on this game, but they could not even pull that off nicely.
    Yes it’s a bit better than Fallout 3, this game engine is old even for a shelved 2010 MMOG.
    What a lazy production of a game.
    I have a high end PC with dual Vid cards and 144hz monitor and cranking up the Res just makes the feeling of disgust even worse.
    Bethesda was so lazy they were playing the SIMs when they made this game and I think played the Sims more than Fallout 4.
    Then I see PS4 and Xbox graphics on these youtube vids, what an embarrassment Bethesda, SIM quality graphics.
    This is just the Fallout 4 MMOG rumored in 2010.
    Let the MODDERs fix?? really???
    Its shows Bethesda could not do it, they could not pull it off; MODDERS make a better games.
    LAME=Wait for the MODs.
    Should we be so thankful for a new Fallout? maybe if this was 2010.
    Digital pre-sales should be banned in a legal way.
    If there were no Pre-orders, I bets my $80 FO4 sales would not be even half they were after the first week.
    My son said it best when I asked him if he wanted my FO4---Meh..
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  73. Dec 7, 2015
    2
    Upgraded visually F3 with few cool addition like expanded crafting. The main story line is weak, and boring compared to F2 or even F3. Tones of bugs in every aspect of a game. Broken dialogue system - decision making process has been dumbed down to" Yes"- "No" option.
    But still , AWESOME music , cool looking world, nice shooting mechanic , cool looking power armours.. i can explore this
    Upgraded visually F3 with few cool addition like expanded crafting. The main story line is weak, and boring compared to F2 or even F3. Tones of bugs in every aspect of a game. Broken dialogue system - decision making process has been dumbed down to" Yes"- "No" option.
    But still , AWESOME music , cool looking world, nice shooting mechanic , cool looking power armours.. i can explore this **** four hours and for that i will easly give this game 7 but ..this is not what I expected. This is not a quality jump. This is not a Upgraded F3 with the depth of f2... and this is bethesda - they can do better !!!! so 3.
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  74. Nov 18, 2015
    0
    Game is very awesome. And i mean it. You can build weapons, access new perks and even build a city. These game really deserves a 10 out of 10. However, game released with a major bugs. After 24 hours of game play my frame rate drastically decreased until it was impossible to play. So actually i cant play the game. Its not playable at all. So if there is no game there is no score. 0 out of 10.
  75. Nov 11, 2015
    6
    Fallout 4 feels like a downgrade from it's predecessors in every aspect except graphically. Where the visual aspects of character creation are a vast improvement from earlier Bethesda titles the nuances of building a character and their story is stripped away in favor of already giving you an established family and living conditions. While I can appreciate that it tries something new, itFallout 4 feels like a downgrade from it's predecessors in every aspect except graphically. Where the visual aspects of character creation are a vast improvement from earlier Bethesda titles the nuances of building a character and their story is stripped away in favor of already giving you an established family and living conditions. While I can appreciate that it tries something new, it does not accomplish what it sets out to achieve as I had a hard time getting invested in those characters.

    The gunplay is very smooth and responsive, a significant improvement from earlier fallout games. The character moves well, but I encountered graphical errors where my character was holding a weapon, but the weapon was nowhere to be seen in my hand. Some quality of life improvements like hovering over containers to see their contents was also something I enjoyed, but it did take away from some suspense. Character interaction feels gimped as your options are vague and there are instances where the playable character does not really say what I want them to say.

    I experience some frame drops when there was too much going on, and found myself having to look at my feet to move through some areas smoothly. I don't play on the best hardware so I can sort of forgive that, it's a nuisance that detracts from my experience however.

    Fallout 4 is an okay game, but does not feel like a very great Fallout game. If you've got the hardware to play it on full graphics the visuals can be a treat, but if you are in it for the Role Playing experience and enjoy building a character then it might be best to wait a year or three for the modding community to fill in the blanks. It is worth playing, but not for the $60 price point unless you're a massive enthusiast.
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  76. Nov 11, 2015
    7
    Bethesda. Bethesda never changes...
    -Bad graphic
    -Engine from the Paleolithic
    -Dialogues... They are disgusting
    -Bad otimization
    -Building as you play indie game

    +Nice palette of colors
    +Normal but still twitching animation
    +Good shooting
    + great editor of characters
  77. Nov 10, 2015
    5
    **To be clear, PC version**
    Good-enough shooter, well-made yet unoriginal exploration game, underwhelming Fallout game. It still blows any open-world by Ubi out of the water, but I'd be doing the franchise a disservice by grading optimistically. While F3 and F:NV polarized the original and new fans, I think F4 will be the point where fans will either go or stay.
    Pro's: -the visuals are
    **To be clear, PC version**
    Good-enough shooter, well-made yet unoriginal exploration game, underwhelming Fallout game. It still blows any open-world by Ubi out of the water, but I'd be doing the franchise a disservice by grading optimistically. While F3 and F:NV polarized the original and new fans, I think F4 will be the point where fans will either go or stay.
    Pro's:
    -the visuals are good enough
    -situation-appropriate atmospheric sounds and music
    -the potential relationships with your crew
    -a smaller YET denser map. there are goodies to be found between the map locations. I call those "secrets", and secrets are good.
    -landscapes and locations are gorgeously designed
    -the prologue is engaging and fresh
    -there are worse crafting systems out there
    -wide variety of weapon/armor mods
    -controls and navigation are slick and responsive
    -combat is all it needs to be
    -while removing skills was a bold move, the new perk system allows players to still achieve whichever play-style their aiming for. sure, we wen't from 18 skills to 11 skills to a ****ton of perks. Could've been worse.
    -monsters are still iconic and menacing
    -atomic rainstorms are so f***ing awesome, the whole franchise shines a little more with their addition
    -no micro-transactions
    -no level-cap
    -player can resume game after completing storyline
    Con's:
    -settlement management didn't appeal to me at all. traditionally, companions are the closest to company any Fallout protagonist had, because he/she was a "lone wanderer". instead, F4 encourages the player to dedicate time and resources to making unknown, 1-dimensional, mass-spawning characters happy. as a completionist, I'm going to feel like I've half-finished the game all because I wasn't on the Minecraft bandwagon. if i want to play arcade games, I'll play arcade games. if I want to craft, I'll play Empyrion, Terraria, or Minecraft.
    -turning the iconic Power Armor into tank-like vehicles, which require unique power cells to operate, doesn't sit well with me.
    -the first boss fight (30-60 minutes in) took some of the most iconic elements of the franchise and front-loaded them. bad call. think Skyrim for a moment: dragons are huge legendary flying badass creatures, but you kill one in the 1st act. not very engaging.
    -400+ hours of gameplay?? Is there a dark-version of the game world like Zelda: LttP or Castlevania: SotN that doubles the game's length?
    -dialogue variety continues to shrink, as does the script quality.
    -Lastly, I personally don't enjoy the story, but that never was Bethesda's strength.
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  78. Nov 10, 2015
    5
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons to picking stuff up depending on however it feels at that moment. The same button opens your inventory and DROPS ITEMS. Why wouldn't it CLOSE THE INVENTORY if you hit it again? What are you doing!?

    Really the worst criticism is that it is just very bland and boring. Gunplay is mediocre at best, enemies are the same old stupid Bethesda bad guys. Base building mechanics are horrid and are shoehorned into the game. Most of the new features just feel like half-assed mods for Fallout 3. It is like they have to hack their own engine. Guy equips a clipboard as a SHIELD. What is that? Seriously?

    Requested a refund for this bad boy. I will get a Bethesda game again when it seems like they made any effort whatsoever to move things forward. I just cannot play the same janky Bethesda engine game anymore. It is not enough to have an open world anymore. Everyone is doing that, and frankly, doing it much better.
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  79. Nov 10, 2015
    6
    The game is fun enough to make it worthwhile, but it's also lacking in many areas. Most noticeable the horrendous writing, the awful dialogue wheel, the terrible enemy AI and all the bugs. Once again it is up to the modding community to help finish a Bethesda game.
  80. Nov 10, 2015
    6
    So there's this neat little game called the Witcher 3.. Sorry Bethesda but yeah after playing that, this game just flat out feels lifeless, much like MSG5 did.
  81. Nov 16, 2015
    10
    The first step in this game is to break right out of the mold. Abandon the minutemen and Preston and put your **** kid on the backburner ASAP, they are both extremely dull and singularly dimensional. As always, Beth likes to throw the easy stuff right in your face. Sidestep it deftly and continue on towards the fun. You won't be disappointed.

    That's what I did. Started my Hard
    The first step in this game is to break right out of the mold. Abandon the minutemen and Preston and put your **** kid on the backburner ASAP, they are both extremely dull and singularly dimensional. As always, Beth likes to throw the easy stuff right in your face. Sidestep it deftly and continue on towards the fun. You won't be disappointed.

    That's what I did. Started my Hard playthrough (1 END) and got to work and... 50 hours later, I'm still getting pleasantly surprised and impressed.

    1. Bethesda's storytelling is improving. I won't spoil except to recommend Goodneighbor and railroad.

    2. Followers getting story arcs now and showing personality that is more than their previous skin-deep characterization which is a welcome change. They have unique dialog for many of the game's locations (not just major ones, either) As they interact with you you gain the ability to meaningfully change their outlook and methods in life... just one of many concepts Beth has skillfully lifted from Bioware/Obsidian storytelling.

    3. The levelbuilding of this game is staggering, 3, sometimes 4 vertical layers...

    4. A number of intuitive changes, quick-access grenades, enemies utilizing cover, the opening of containers has been streamlined so you can just grab what you want from a very efficient dropdown menu, which takes a lot of the hassle out of looting. You can tell they spent a lot of time with their hands on this game and wanted it to feel very crisp.

    5. Crafting. I cannot tell you how satisfying changing the sights on a gun can be... or deciding between hipfire and aimed accuracy on your shotguns for example. Also the feeling of working hard to collect enough fertilizer for grenades and then tossing those bad boys during a fight.

    Bethesda has given us another great canvass where we can paint our own stories and fill in our own blanks. Some of that will be done with rp, and some with mods and I look forward to both. With the current path I'm taking through the game's faction set (again I won't spoil) I am delighted... and slightly afraid that I will reach the end of the novel joys I've experienced thusfar.

    9/10... should be 10, but Beth keeps trying to force us down their herpderp casual-friendly mainquests and I'm frankly tired of it. Can't wait for a random start location mod which was a staple of my Skyrim plays.
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  82. Nov 11, 2015
    7
    Mi aspettavo molto di piu' e non dico solo graficamente. La versione PC soffre di molti problemi. Gli fps a 1440p sulla mia GTX 970 passano da 80 a 45 in alcune zone. Spesso le conversazioni si bloccano e sono costretto a ricaricare la partita. Lo sli non e' compreso, c' e' una guida esterna per attivarlo ma sulla gtx 970 porta solo piu' problemi e crash. Le animazione sono le stesse diMi aspettavo molto di piu' e non dico solo graficamente. La versione PC soffre di molti problemi. Gli fps a 1440p sulla mia GTX 970 passano da 80 a 45 in alcune zone. Spesso le conversazioni si bloccano e sono costretto a ricaricare la partita. Lo sli non e' compreso, c' e' una guida esterna per attivarlo ma sulla gtx 970 porta solo piu' problemi e crash. Le animazione sono le stesse di fallout 3, il gioco e' lo stesso di fallout 3 ma molto meno originale . I progressi fatti con New Vegas a livello di reputazione,karma e la famosa modalita' duro tutto perso. Adesso abbiamo le conversazioni simili a Mass Effect, un personaggio parlante e la modalita' costruisci. Tutte cose molto belle a dirsi, peccato che le animazioni legnose e le texture in bassa risoluzione non aiutano certo il coinvolgimento nella trama. Gli sarebbe bastato essere fallout 4 per spiccare invece di avvicinasi ad altre produzione e ai nuovi arrivati che si volevano avvicinare alla serie. Poteva anche riuscirci con un motore di gioco corretto e rivoluzionato, ma in questo si e' solo persa parte della liberta' generale che si respirava nei titoli precedenti. Ci sono anche cose che invece mi stanno piacendo come la possibilta' di modificare armi e armature, molti piu' compagni da cercare, tutti con abilita' uniche ( anche se non tutti carismatici). L' editor del personaggio permette creazioni davvero soddisfacenti. Alcune citta' sono davvero realizzate bene, cosi come le conversazioni con alcuni npc. ( il problema e che con altri npc non appare nemmeno la finestra di dialogo, stanno li tnt per) Passeggiare in giro x il mondo di gioco e' sempre molto divertente. Spaccare la testa a mostri leggendari e tnt cose da raccogliere in giro sulla mappa rimane qualcosa di molto gratificante.. Voto 8 non appena fixano i problemi di fps e aggiungono il supporto sli. Per ora non consiglio il gioco su PC.

    google translate

    I expected a lot more. The PC version suffers from many problems. Fps in 1440p on my GTX 970 rose from 80 to 45 in some areas. Often conversations get stuck and I have to reload the game. Sli not 'inclusive.. The animation are the same fallout 3, then play 'the same fallout 3 but much less original. Advances with New Vegas in terms of reputation, karma and the popular mode 'hard all lost. Now we have conversations like Mass Effect, a talking mode and the 'build city system. All very nice things to say, but too bad animations and woody textures in low resolution do not help the involvement in the plot. It had only to be fallout 4 to stand out instead of get near to other productions and newcomers who wanted to bring to the series. He could also succeed with a new game engine and revolutionized correct, but in this you only lost part of freedom' general we breathed in previous titles. There are also things that are willing instead I like the possibility 'to change weapons and armor, many more' comrades to look for, all skilfully 'unique (although not all charismatic). L 'character editor allows creations really satisfactory. Some cities' are really well made, as well as conversations with some NPC. (The problem and that with other NPC does not even appear the dialog box) Walking around the game world and 'always very funny. Their heads bashed in legendary monsters and many things to gather around on the map is something very rewarding .. Rating 8 when they fix issues fps and add support sli.
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  83. Nov 12, 2015
    5
    This review contains spoilers, click expand to view. Let me preface my review by saying, it's mediocre, hence the 5.

    Ok, so, I bought into this hype. I was on the hype train standing next to the conductor my dick hanging out the side wailing like an imbecile as we barreled down the track at full speed, not a care in the world. When all of a sudden we hit a bump, and that bump was November 10th 2015. All of a sudden the game was out and I was in it, a smile erupted across my fave as I began digging into it, like I do any good game.

    I don't usually get hyped, I mean I do, but no this hyped. I was waiting like a 10 year old waits for Christmas, I was giddy and ready for the next installment of one of my favorite game series. I have literally loved every other iteration, Fallout 1, Fallout 2, Fallout 3 and New Vegas (Didn't play the other two). Suffice to say, I was **** pumped.

    I'm now about 20ish hours in, which is a fair amount of game play, enough to get my subjective experience to the internet. So, here it goes.

    I'm the kind of RPG gamer that usually doesn't do the main story first, I root around and find all the side quests first and work my way through them. I like to get everything I can done first. So, excited for the settlement system I tumble into the first town ready to dive into some of it. First thing I notice is scraping and how unintuitive it is, not a good sign but not horrible. I start building my settlement, a few random things here and there, work on that for about 2 hours. I am kind of enjoying myself. I mod my first weapon and I am thinking. **** yeah this is great!" I saddle up and head into my first town. Immediately I notice that the combat feels A LOT better. There didn't seem to be skill checks anymore on shooting, so it felt more like an FPS than previous Fallout installments. Now I have read a lot of negative reviews saying it's an "adventure shooter" or "It's an FPS with RPG elements" I beg to differ, this is what we as a community clamored for, we wanted this. We wanted to be less reliant on VATs and to do that Bethesda made it so we could go without it completely, and we can. It's an FPS now, and FPS RPG. There's still stats, and there's still perks that still do pretty cool stuff. That being said, the game it's base is one of the few things I think holds up as a Bethesda game and as a Fallout game. The feel of Fallout is missing, the immersion is missing... It doesn't pull me in, the combat feels good and killing raiders and super mutants with my pimped out weapon rocks. But, where's my universe? Where is my atmosphere that I so desperately need and love about Fallout? They threw it out the window and instead gave us repeatable quests and lengthy ultimately pointless side quests.

    EXAMPLE (SPOILER): I went on a side quest, an actual side quest they wrote and put in the game to retrieve a can of paint. A can of green paint, A **** CAN OF GREEN PAINT. Sure, the old games used to give you quests like this. But Fallout 4 just seems to have given up on the reason it was created in the first place, it's a husk of its former glory, nothing more than a shadow of a company that's getting too much money to remain true to the art form. We've seen it over and over, Bethesda, Blizzard, EA, and UbiSoft. With each moving decimal point the game loses quality exponentially til we end up with nothing at all.

    I wanted to like this game, I really did, I even went to this very site and denied your reviews. I denied them vehemently with my friends, who agreed. We all boasted about how you didn't know what you were talking about and you just wanted to jump on the edgy I hate Bethesda train, but it's legitimately lost it's soul. The positive reviews are from people that don't much care about that, they just love the customization and combat. I really hope Elder Scrolls doesn't meet the same fate.
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  84. Nov 11, 2015
    5
    This is not ground breaking. The engine is clearly dated, character animations are extremely poor and its basically skyrim in the future. The controls are dumbed down console based controls that make you want to scream. That being said the gameplay and what makes the open world genre so fun. It still is just dang fun! It sticks to the winning formula and slightly improved on it. I wasThis is not ground breaking. The engine is clearly dated, character animations are extremely poor and its basically skyrim in the future. The controls are dumbed down console based controls that make you want to scream. That being said the gameplay and what makes the open world genre so fun. It still is just dang fun! It sticks to the winning formula and slightly improved on it. I was hoping for a bigger more interesting play area. They really need to develop a next generation engine similar to ARMA 3 so the scale is realistic and allow for some open world encounters.

    But all the negativity aside, they did stick to what they did best and so far it provides plenty of exploration, gunplay, dialog and interesting stories to engage in.

    The price in Canada was very steep for a AAA game. I'm hoping modders will take the building aspect of this game to the next level so it makes it worth the investment of almost $100 for a GAME.
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  85. Nov 11, 2015
    5
    For the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The gameFor the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The game would probably be a 6 or 7 out of 10 if there weren't so many bugs. The default config reals poorly and it shouldn't be up to the user to modify the config files to get decent at best performance. You would think playing on a high end PC would improve the game, but since you need to lock the fps o 60 so you don't get bugs you also get stuck with long loading screens you would except from a console game. Controls are also wonky with keyboard and mouse which made me switch to using a controller instead.

    Overall it is unfortunate that the game did not improve upon much from previous titles and released with a plethora of bugs which leads to a mediocre experience.
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  86. Nov 25, 2015
    2
    I will not be long.
    Bethesda make another game that have nothig similar with fallout.
    It's some sort of postapocaliptic sandbox whith awful gameplay in any aspects of the game. Uncomfortable construction mod Dumb action Totaly ruined role system Repetitive, monotonous and irritating quests. Terrible, unfinished dialogues This always happens with games, that do not have a clear
    I will not be long.
    Bethesda make another game that have nothig similar with fallout.
    It's some sort of postapocaliptic sandbox whith awful gameplay in any aspects of the game.
    Uncomfortable construction mod
    Dumb action
    Totaly ruined role system
    Repetitive, monotonous and irritating quests.
    Terrible, unfinished dialogues

    This always happens with games, that do not have a clear concept. And they wanted to cram in game as much ideas as it possible. Even without asking questions: Do we need all these things in the game? What effect will this bring?

    And yes, to be honest.
    I'm an oldschool player, and everything that happens with the series after the second part of the game ...
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  87. Dec 7, 2016
    10
    One word to describe Fallout 4? Fun.
    I put just over 1000 into this game so far. You may be surprised that there are areas on the map I still haven't set foot on.
    Let's start with the graphics. They are perfect. Not only are the textures and shaders quite good, but the actual look of the game is spot on. I have never seen a Fallout game look this "Fallout-like"(not even Fallout 1). The
    One word to describe Fallout 4? Fun.
    I put just over 1000 into this game so far. You may be surprised that there are areas on the map I still haven't set foot on.
    Let's start with the graphics. They are perfect. Not only are the textures and shaders quite good, but the actual look of the game is spot on. I have never seen a Fallout game look this "Fallout-like"(not even Fallout 1). The cars, the guns, the buildings, everything you see will only further immerse you into the retro-futuristic post-apocalyptic world of Fallout.
    The sound. People don't talk about sound in video games enough anymore. Fallout 4 has some of the best music in games to date, and certainly the best of the past few years. In addition, the in-game radio station plays some great 1950's music that fits perfectly into the setting, and the devs went out of their way to record original songs as well.
    The writing is excellent. Where Fallout 3 was too much based on a personal mission, and New Vegas focused only on factions and politics, Fallout 4 brings a great mix of the two to the table. The story is one of the best open world stories in the last decade, with actual consequences and a proper impact on the world. Side quests are quite satisfying as well, and often dosed with a healthy amount of humor.
    When it comes to the game's world, Bethesda never fails, and the team has outdone themselves once again. On the micro level, the world is rich and detailed. You can easily read the labels on cereal boxes, or enjoy some great art on the covers of magazines. On the macro level, the Commonwealth, and Boston are huge and breathtaking. Where New Vegas disappointed with a flat, boring world design, Fallout 4 intrigues, with every alley being a potentially rewarding route.
    The core gameplay is where it's all at though. And that's where Fallout 4 shines. The combat is amazing. Simply put, it parries that of FPS games, and pretty much stomps on every other guns RPG ever. Power armor gameplay is executed perfectly, and definitely makes up for the absence of vehicles. Crafting is possibly the best I have ever seen in any game, with every object in the game actually being useful as material.
    The settlement system is brilliant and limited only by your imagination, allowing players to create entire cities in the wasteland.
    The enemies are quite fun to battle with. Humanoids will use grenades to flush you out of cover while in cover themselves, mole rats will ding through the ground to attack you from the rear, Deathclaws will zig-zag to avoid your attacks while closing the distance, and so on.

    So to conclude, this is an amazing game, and if you don't already own it you're doing something wrong.
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  88. Dec 22, 2015
    7
    First the bad news:

    This game is not as good as its predecessors. If you have played and enjoyed Fallout 3 and Fallout: New Vegas, you will be disappointed at what got left out. The repair system is gone. The skill system is reduced to a shadow of itself. To improve a skill, you select the skill in the perk tree on leveling up rather than having points to spend, or having skills
    First the bad news:

    This game is not as good as its predecessors. If you have played and enjoyed Fallout 3 and Fallout: New Vegas, you will be disappointed at what got left out. The repair system is gone. The skill system is reduced to a shadow of itself. To improve a skill, you select the skill in the perk tree on leveling up rather than having points to spend, or having skills improve with use a'la Skyrim. There is no karma and no in-game consequences for being evil- except you may lose traction on any romance you may have going. The romance system is so rudimentary it falls to the level of parody. Worst of all, there is no way to craft ammunition- the single biggest improvement in F:NV. Have 2000 rounds of .38? Too bad. Sell it for 1/10 the value and buy 20 rounds of .50 from a gouging vendor. This is my single biggest complaint in the game- ammo is at a premium but 3/4 of what you find is of no use to you.

    The good:

    And yet, at the end of the day, the game delivers most- not all, but most- of what a Fallout game represents. The world space is detailed and large. There are many quests, both scripted and radiant. They take you all over the world space. Weather and other environmentals are well portrayed. The interiors are well put together. Probably the most radical new component is the settlement building system- you finally have a use for all the random junk you keep finding. Combat is good and V.A.T.S. is vastly improved into a sort of bullet time rather than the old -freeze everything, place your shots like a game of Battleship, unfreeze and watch what happens- model.

    If this had been the first Fallout using the Bethesda engine and design philosophy, it would be an exceptional game. Problem is, it isn't. And it's 2015, not 2008. F3 was a great game that I still play to this day. F:NV took the good things about F3 and gave us more and improved on the original. Fallout 4 is a step backwards. It feels flat. It almost feels like they decided to put out a baseline vanilla game knowing the mod community would improve it. It's the same disappointing taste I had with Mass Effect 3 though not as shattering.

    Still, worth playing and once the GECK comes out, mods will address the shortcomings. I'd wait for it to be on sale though.
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  89. Mar 4, 2016
    5
    First the positive things. As opposed to previous Bethesda games, this one hardly crashes. It's much more stable than Skyrim at release, that's for sure.

    It's a fun game and certainly was worth it's money, but it's seriously lacking in every aspect, if you expect more than a shooter. I've expected the game to be dumbed down when I first heard about the fully voiced protagonist, but the
    First the positive things. As opposed to previous Bethesda games, this one hardly crashes. It's much more stable than Skyrim at release, that's for sure.

    It's a fun game and certainly was worth it's money, but it's seriously lacking in every aspect, if you expect more than a shooter. I've expected the game to be dumbed down when I first heard about the fully voiced protagonist, but the dialogues are almost non present. You get the choice between three or four option and your player says something. But whatever they say, it has absolutely no influence on how your opposite reacts. You can outright insult them and they just go on with their dialogue, as if nothing happened. Same goes for quests. Refuse to do them and they end up in your journal nonetheless.

    Which brings me to quest design, if you want to call it that. It's almost always, shoot, kill, fetch, repeat. It's worst with the radiants that are handed out in kind of a driveby shooting manner. Pass a questgiver on the streets and you got another one in your journal. They take you to locations, you have visited about a million times before, to kill the same bunch of generic enemies again and again and again. Bethesda never were great storyteller, but this main quest may be the worst attempt at drama they ever made. I won't go into details here, suffice to say, it creates a false sense of urgency without drawing you in emotionally. And it is mainly, you already guessed it, shoot, kill, fetch, repeat. I would be hard pressed to point out even one memorable quest in the whole game.

    So, companions. You can romance them now, if you want to call it that. It's mainly brownie point collecting to aquire the stat they hand out, if their disposition towards you is maxed out. They like and dislike certain actions you take, which is perfectly fine, since it adds to character. What's not fine is, that you can romance almost all simultaneously. You can set up a mixed harem, regardless of gender, since all of them swing both ways without any of them being jeallous of the other. I'm fine with miixed or gay, but it should be in character. Not everyone should be available to everyone, just because. And not everyone should be available at the same time. It breaks immersion in a big way and renders romances totally meaningless. Which is a pity, since some of the characters are really interesting. In fact, their design is one of the select few reasons why I'm not rating that game on the red scale.

    Immersion is another big no no. I'm with Bethesda since Morrowind and they still haven't managed to create a reactive NPC environment. The ordinary NPC, even if you already met them about a thousand times already, treats you like the dirt under their shoes from start to finish. It has been that way with every Beth game. Regardless of your achievements, you end up as Johnny or Jane noname to be exposed to any snide comment.

    Settlement building is a nice addition and another reason why I move the game slightly to the plus side. But, as everything else it stays half assed and is a pain in the backside to manage on the PC. It's so obviously designed for console that it's extremely clunky with mouse and kkeyboard. Nothing wrong with designing for console, but please don't treat PC as an afterthought without being arsed to implement a UI and controls that are manageable without getting frustrated.

    All in all I had my fun. But now I get bored even reflecting on that game. I won't pick it up again until the modding community takes care of quest design, stories and UI. If that is ever going to happen, since I realize that voiced characters are just one of the stepping stones to make life more difficult for modders.
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  90. Jan 31, 2016
    5
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy.
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy. The game has been artificially inflated by using generated quests that are mostly fetch and kill quests. Sometimes you don't even realise you are doing a computer-generated quest. The actual written quests have a few shining moments, but unfortunately, gravitate towards the same point, and exhibit the same themes. The character building is also poorly paced, but some of the companions are very interesting.

    Critics have given this game a high score, I assume, because they never had to pay for it.
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  91. Dec 1, 2015
    7
    The problem with fallout is not that it is a terrible game, far from it; but it is also not a perfect game. It seems to be plagued with minor graphical glitches, mechanical inconsistencies, and a overall lack of basic features everywhere.

    In a game about shooting, you would think a glitch that prevents you from pulling the trigger or being able to reload would be something the QA team
    The problem with fallout is not that it is a terrible game, far from it; but it is also not a perfect game. It seems to be plagued with minor graphical glitches, mechanical inconsistencies, and a overall lack of basic features everywhere.

    In a game about shooting, you would think a glitch that prevents you from pulling the trigger or being able to reload would be something the QA team would have caught and ironed out long ago. The sad part is, Bethesda probably knew about every glitch and error, but chose to release it anyways, knowing full well that they would still make a killing from this game's release. I could probably end it like that, "Fallout 4: good enough to not hurt our sales". And that's truly what this feels like, a calculated game from upper management where the errors were left to the modding community to fix. If they could get away with not putting it into the game, they didn't. Why waste resources when you know other will do a better job and for free.

    It's very difficult to explain why, for example, a player cannot see their own weapon holstered, like they could in fallout 3, New Vegas, Oblivion, Skyrim, etc. etc. etc. Yes, the weapons are configurable and so you can literally start with a gun the size of a pistol and mod the thing into a full sized sniper rifle, which would look ridiculous if it was holstered on the leg, but you can't tell me they couldn't figure out some algorithm where the engine looks at what mods are on a given weapon to determine the size and placement when not in your hand? Modders will figure that out ASAP as soon as they are given the tools. And this isn't just a minor oversight, something where you can just configure a .ini file to show holstered weapons, it flat outs doesn't exist! Bethesda didn't even bother to make the sheathing animations for characters!

    It is ridiculous, for example, that on the character select screen there is no 'randomize' feature for the character creation! Indeed it will ALLWAYS default to white male. A few years ago, this would have been acceptable as the 'normal' for this industry, but in this day and age with this level of technology? Really? Can't do it? I can't make the girl the war vet? Ok, what about inconsistencies, such as if I step on a landmine and immediately reload my save, the trap is now gone. What about basic game settings, such as a gamma slider in the options menu so I can adjust the darkness, so that I can actually see something at night? That seems like a somewhat major oversight, the ability to change the darkness/brightness settings in the game! Maybe it's some setting in the .ini file, a number I can adjust? NOPE, DOESN'T EXIST! I had to download a retexture mod to overhaul the entire engine to make everything visible to me, because even at max brightness/contrast settings on my screen it was still too dark!

    The most glaring of problems in this game seem to be the overall LACK of features, simple fixes and small changes that should have been in this game at launch. Witcher 3 showed us that massive worlds can exist with little to no loading screens and Call of Duty plays smooth with weapon cycling and doesn't leave the player foundling air, waiting for a gun to spawn before being able to return fire. If the old engine can handle it, make a new engine! If this game had come out 4 years ago, would have been groundbreaking! As a AAA game today? It's sad.

    Fallout 4 is still a good game and you can read other reviews for all of the positive parts. I would still pay full price for it, but I this should be a warning to Bethesda. The next time, they will not be so lucky.
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  92. Jan 24, 2016
    7
    58 hours in, and quite a few of them were decent. I held off on this latest installment because of the terrible reviews. I don't regret the purchase, but I won't be playing more any time soon.

    The writing, characters and dialogue are not nearly as bad as the reviews suggest. (That said, the "upgrade" to the combat isn't nearly as impressive, either.) The game started slowly, managed
    58 hours in, and quite a few of them were decent. I held off on this latest installment because of the terrible reviews. I don't regret the purchase, but I won't be playing more any time soon.

    The writing, characters and dialogue are not nearly as bad as the reviews suggest. (That said, the "upgrade" to the combat isn't nearly as impressive, either.)

    The game started slowly, managed to draw me in...but then spit me back out again. Ultimately, the "final stage" quest decisions left me feeling empty. None of the faction endings made any sense to me. Let's just say that I was craving some alternative solutions...

    This isn't the Fallout 4 I was hoping for. It could have been excellent, but seems to fall flat. Worth playing, but keep your expectations in line.
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  93. Nov 13, 2015
    6
    Fallout 4 is not a bad game, but I'll have to say: as a game in 2015, the graphic is outdated. The story isn't so attractive for a hardcore RPG fan like me but it's acceptable. Building system and boring side quests are okay. The worst thing is the Mass-Effect alike conversation.... Overall, it's just an average game in the name of Fallout...
  94. Nov 13, 2015
    5
    This review contains spoilers, click expand to view. Great game as expected. Although, i feel it didnt improve that much from Fallout 3 which was released 7 years ago! Dialogues aren't that impressive, some bugs with walls block who make me go back like a lag spike. I think the interaction between objects should be so much improved. In the first scene when you need to drink the coffee you dont see any interaction with the cup. You just press drink and its done. Its just an example. Was expecting more. The last negative thing i need to say is the 1000 bullets needed to kill a guy on a suit. Well... cmon! We all know in the games one bullet doesnt kill someone but 1 shot in the head should kill someone without armor. I waste 3 reloads sometimes to kill a guy without armor. Apart from that is the game we all expected i guess. Expand
  95. Nov 14, 2015
    7
    I don't know why people rate this game 0/10, it isn't unplayable but i am disappointed that it wasn't how I expected the series. Apart form a few bugs encountered at the start, there was no major issue. This is an alright game. An improved game from Fallout 3/New Vegas with graphical improvement but losing its RPG feeling present in the Fallout 4. That's the main disappointment for me.
  96. Nov 23, 2015
    7
    Fallout 4 = Far Cry and Borderlands
    Its hardly an RPG but it's a decent open-world adventure game.
    ....................................................
  97. Nov 25, 2015
    5
    Loved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game withLoved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game with patches before I play again. Expand
  98. Nov 30, 2015
    7
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4,
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4, it deserves at least a solid 7. These countless negative reviews are mostly from people who never played the game, because I've read a bunch and a LOT of them are absolute bull.
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  99. Dec 24, 2015
    6
    In the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style ofIn the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style of the game was left in the ruins of The Capital Wasteland and The Mojave. The game presented had a voiced protagonist and an atrocious speech wheel, which just drained from the RPG feel of the game. After beating the game once, I went back for a second play-through. The second play-through felt the exact same as my first play-though aside from the faction choices. It felt as if the second character I made had no defining characteristics over the first. Overall, the replay value of the game feels terribly low. Bethesda strayed too far from what made previous games like Skyrim and Fallout 3 great RPGs. All in all Fallout 4 is not a terrible game but a terrible RPG. Expand
  100. Jan 16, 2016
    5
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run out of power...lazy design.
    Bugs that allow you to sell a item them multiply your money over and over, dog running ahead of you and getting itself killed, glitching through walls, stuck behind a npc forcing you to kill it, no real lighting (Lights just float in the middle of no where)

    Story that got boring fairly quickly. I loved at first that you start off is a nobody, i hated the you quickly turn into a god. I ended up cheating to get over the lazy design choices and split off to explore played around 40 hours (which is still good but mostly just exploring) then never went back.

    I did like the graphic style. Old engine but imo it works well with the post apocalyptic world. The world is super detailed. Squished down version of southern Massachusetts, not all towns made it in as actual cities you can visit which is sad but understandable. On a single 980ti i7-4790k i had no performance issues at all ran very smooth even at 1440p (4k around the normal 40 fps for a single card solution)
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]