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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  2. Nov 24, 2015
    4
    Biggest disappointment of the year.

    My worst complaints:

    -boredom
    -quests offer nothing interesting to do
    -BAD shooting mechanic
    -absolutely worst AI ever in a game
    -terrible user interface
    -game looks like crap on my 4k screen with a 980Ti, loading times are completely unjustified
    -dont buy unless youre a hardcore fallout fan
  3. Dec 5, 2015
    3
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did. Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did.

    Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every minute is predictable and as you progress further it gets more boring by the minute. The AI is terrible, the graphic is barely mediocre in 2015, the dialogues are so dumb, that even my little brother could write similar to this.

    The town building is fun at least. but as I last checked I didn't bought the latest Sims:Apocalypse expansion pack. So much disappointment, that I couldn't play with the game more than 15 hours.

    I don't know if a hardcore Fallout fan could ever justify this game, but it's just a huuuge letdown after the hype around it.
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  4. Jan 12, 2016
    0
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0. 2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше) 3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур,
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0.
    2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше)
    3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур, даже иконки в мастерской не всегда все показываются..
    4) единственное что цепляет - атмосфера. Но она к чертям летит (вместе с контролером), под громкий раскатистый мат-перемат, когда посреди пустоши находишь автомат с косой или пив завод с горящими лампочками и вывесками (ок, допустим с электричеством через 200 лет как то придумали, но где лампочек то набрали??) разоренные убежища с несгнившими трупами и не запыленным лутом, и такой фигни много, слишком много.

    Это не просто НЕ ФОЛАУТ, это вообще не игра. Никогда ничего не куплю от Bethesda.

    ВЕРНИТЕ ДЕНЬГИ!!!
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  5. Dec 6, 2015
    4
    “My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.”
    Tim Cain, creator of Fallout.

    I think that sum up everything wrong with this game.
  6. Dec 21, 2015
    3
    This review contains spoilers, click expand to view. I enjoy the graphics upgrade and brighter world. Would be nice if they put in some greenery at some point, it is 200 years after the war.
    The gunplay enhancements are also nice but still lagging behind anything considered current in FPSes. Being unable to target limbs in VATS as a melee character and the ridiculous imbalances of combat in general are sad. (Enemies are bullet sponges, you can get the best weapons minutes into the game)
    The atmosphere is gutted, the voice acting is frequently out of place and tells you how to play your character (4 variants of the same thing). The world would actually be fine, if rather small and shallow, if the game was set 30-60 years after the war but 200 makes it ridiculous. A city of 50 people is not a city, its a collection of shacks. There should be many, many more humans and much larger civilizations without intervening elements stopping them. Feral ghouls are silly zombies, legendary enemies are immersion breaking in their gameyness, super mutants are barely explained and just orcs. What really irks me is that decent writing and atmosphere shine through occasionally but there is just so much mediocrity between each nugget.
    Animations are again a step up but still lagging behind any other relevant games. Bethesda really needs to invest in some good coders and animators to either fix their broken engine or buy/make a new one. Also still no ladders and 5 minute loading screens on a decent rig? Could be handled better.
    The factions appear interesting at first glance but they are again shallow and out of place. Spoiler warnings but minute men are a bunch of squatters who claim to be rebuilding and protecting the wasteland but actually just rely on you for everything from planting crops to killing 6 ghouls. The railroad is tiny and has no other goals than saving synths, they should be a minor faction. Brotherhood of Steel are actually better represented than they were in F3 but their ending is a copy and paste from F3 as well (hope you liked Liberty Prime). The Institute is approaching decency but they again feel shallow and out of place. Their goals are all over the board, which could be seen as a fault of them just being scientists and not leaders but its not written well enough to do so. So many things are just poorly handled from synth replacers to stopping cyborg augmentation.
    If you want an RPG with decent gunplay, an immersive story about a technologically superior force interfering with the denizens of wasteland america, warring against the somewhat ineffective peace bringing civilization and the brutal but effective questionable group on the otherside with half a dozen minor factions spread out, play Fallout New Vegas. My greatest hope for this is that Bethesda let Obsidian make another game, with the engine enhancements and new power armour system it could be GOTY.
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  7. May 19, 2016
    0
    This review contains spoilers, click expand to view. Only a blind gamer can say that this is a good game. This is the worst episode of the fallout series. Nothing to add at the previous bad comment. Very sad... Expand
  8. Nov 22, 2015
    5
    To anyone who's looking for a fun RPG to play look somewhere else... Fallout has completely changed genres from the pinical of RPG's to a boring fetch quest action game.
  9. Nov 29, 2015
    6
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous. -Some of the NPCs are genuinely funny. A lot of the quests are very interesting. -Building a town can be fun. Modifying weapons is very entertaining. -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing. -Calling
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous.
    -Some of the NPCs are genuinely funny. A lot of the quests are very interesting.
    -Building a town can be fun. Modifying weapons is very entertaining.
    -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing.
    -Calling in a vertibird is sweet.

    Cons: -There's a LOT less customization when you level up. This is, hands down, my biggest complaint. Before you got to spend points on skills and you got a perk every other level. Now, you start the game with FAR less S.P.E.C.I.A.L stats and have to invest perk points into them. A large number of the good skills relies on having high SPECIAL attributes, but since you start with VERY low SPECIAL, you end up spending a massive number of levels dumping them into stat points. In Fallout 3 / 4, a lot of the sweet perks didn't have SPECIAL requirements, or they were very low. In this game, a ton of them require 9-10 points, and it's VERY hard to get that many. This ties into the next problem.
    -You level up much, much slower, even with a ton of points in intellect. I can NOT stress this enough. I regularly get 13 exp points for picking MASTER locks, compared with 50/60 from the last games. You regularly need to do 4-5 quests for a single level later in the game. When you combine this with the fact that you have to dump so many of your points into SPECIAL, it feels like a massive waste.

    -Remember the passive benefits you got from skill points in the previous games? Like being able to pick tougher locks, doing more damage with guns, and sneaking? Well, that's exclusively tied to perks now.

    -Repeatable quests ad nauseum. Some of the main quest lines (looking at you, minutemen) REQUIRE repeatable quests. This isn't an MMO, we don't need to log-in for our daily grind.

    -So we have repeatable quests, you level far slower, and when you level up you often have to dump your points into SPECIAL points, and the developers saw fit to not only massively reduce your starting SPECIAL, but also increase the SPECIAL you need for perks. In combination, this makes the game very, very tedious.

    -Some weapons scale horribly into the late game. In previous games, you could use a 10mm for the entire game if that's what you wanted to do. Now, it sucks pretty bad after the start because the mods are all low level. In comparison, a ton of the plasma weapons are flat out better than everything else.

    -Building a settlement can be a MASSIVE PAIN IN THE ASS. First, you have to pickup junk everywhere which fills your inventory. Now, you can deposit that junk at any settlement. Oops, that only gives those the materials at THAT settlement, when there are 20ish in the game. See where I'm going here? Playing "fast travel to transport junk 100x to my new settlement" isn't fun. This is somewhat fixed, although not entirely, with supply caravans. Unfortunately, you need 6 charisma and a point in a perk just to make the settlement building not completely infuriating. Why not just make caravans a given and give them shared inventory? Sure, it's not completely realistic, but it's such a huge pain in the ass gameplay wise to haul junk around between 20 different settlements.

    -Some of the NPCs are incredibly boring and stupid. Preston is so boring that I almost fall asleep when he starts talking. Paladin Danse is a massive walking stereotype. It's ironic, because the first thing I thought about him was, "Is this guy a robot?". Little did I know how true that would turn out to be. Piper is a goody-goody two shoes that would NOT survive in the wasteland, although she's more interesting than a lot of the rest of the cast. Dog shows up out of nowhere, somehow knows how to do elaborate tricks, and decides to worship you for no apparent reason. The Railroad is retarded.

    Honestly, for me the saving grace of this game was the Brotherhood of Steel and power armor. BoS is extremely awesome in this game and actually has a valid goal, however ruthless it may be.
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  10. Nov 15, 2015
    5
    my expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolatemy expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolate wasteland.. it was so much whimpering.. smh.. the base/shelter building is basic. i was expecting more. The graphics.. geeze.. it's basically 2016.... in my opinion.. shadow of mordor, alien isolation, Wolfenstein, MGSV, Mad Max,The W3.. even a heavily modded Skyrim looks better, imo.. i run in ultra, @60 on a 1440 27 inch.. They're okay.

    And, the dialogue.. smh.. it's not great.. imo, it's generic, dull and predictable.

    The power armor makes me not care how my armor/clothes look.. power armor is crucial, imo.. so why care about what cool armor you might loot throughout the game..? imo, that's sad. i really liked that about the w3.. it was after 150 hrs. it was still rewarding to find the full set of viper gear.. and, it looked cool.

    in skyrim, you could marry, have a family, buy a house.. in this you had a family.. you build a shelter basically for other settlers.. but, you don't feel like you're your own character bc you already have a lost spouse, and a child somewhere out there..

    one example of where you can tell the game isn't polished that you really can't disagree with me with, even if you don't agree with any of what i said before.. is the slow mo bullet action via VATS.. it's inconsistent, glitchy, and rarely looks smooth.. it's plain wonky. even why you try to chat.. i was told to go talk to Preston.. i go and click on chat.. he's like "what do you need?" then he proceeds to walk away to the other side of this house in the middle of nowhere and starts pumping water and i have to basically chase him to keep the conversation going... Lol.. huh?? 2 years ago if this game came out, i'd say it's a pretty good game, but the graphics on the character models are still out of date..

    The good... is that the modding community is going to work on this.

    but, in my mind.. this is not worth $60.. more like a 39.99 dollar game.. it's not epic. i think my expectations were too high.. and, these games that have basically all come out before have far superior writing/gfx.. again, imo.

    it's still a fun game. and, i'm downloading from nexus and experimenting with stuff and have put around 30 hrs. into it, and will put a lot more..

    it's just funny bc you will see this reviews and i'm like.. does everyone just want to get on Bethesda's good side?? bc, they gave them a pre-release review copy..? A lot of them are saying the same stuff that i basically said, but they're giving this game a 9/10, or a 9.5/10..
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  11. Nov 15, 2015
    5
    After over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'mAfter over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'm missing to join a faction in the Mojave and become an enemy with the opposite faction and its hold locations. I mean, it's still somehow there in Fallout 4 - but massively dumped down. Only so it's fulfilling the purpose of the FPS mechanics. And the simulated free will.

    Conclusion: Fallout 4 is a great FPS game with lots of content and great new features, but it's a poor RPG game and can't really be compared to F3 or NV.
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  12. Nov 22, 2015
    6
    Bethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what theyBethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what they loved they decided to pursue other paths. Some of these innovations added to the game, some detracted and some simply proved to be hollow gimmicks with little to no actual value in the game. Don't get me wrong, Fallout is a fun game and very enjoyable but of everything Bethesda could have done to bring the series forward they decided that a change to the genre was the best option.

    Skill system
    One of the most questionable decisions in Bethesda's new title in the removal of the traditional Fallout skill system, that is a system that allows the player to directly increase the character's abilities through a series of skills. This system has its roots back in the first Fallout and even older RPG titles and the decision to remove was an interesting one. The removal of this system coincides with the decision to transition the game from the traditional "character skills affect performance in combat" to "player skill is the only factor in combat" (with perhaps perception playing a small role). If you were to look at this system objectively it could be described as simplistic, streamlined and shallow.

    RPG Elements
    The RP aspect of RPG's have always been rich with content since the first title saw its release back in the 90's, most predominantly in the speech options, although Bethesda are not known for their good writing (quite the opposite actually) the switch from complex, amusing and powerful lines to a simple Mass Effect style dialogue wheel was a hit to what the game was always all about, no more is there diverse, verbose dialogue with many options but instead four options, one of which "good bye" and the others vague summaries for what the character will actually say, "sarcastic" "compliment" "work" etc. I personally can't say I'm in favour of the change and it practically changes the whole genre of the game, however what I can say free of bias is that this system was only implemented to increase the use ability of a controller on consoles and not to improve the game across all systems, in fact there may very well be a mod in the foreseeable future the reverts this odd system back to a more accurate and PC oriented UI for those playing this on a computer.

    Combat
    I would be lying if I didn't say the combat is a massive improvement over the two previous titles, the thing that bugs me is that they have decided to switch to more of a Far cry or S.T.A.L.K.E.R. system. The thing that differentiated Fallout from just another shooter was the skills and how specialisation was the way to survive, in this it is all about the weapon and not the skill, although some perks increase damage a high level weapon destroys low levelled enemies. New Vegas solved this problem by having a skill requirement to be effective with the weapon so that low levelled characters can't just pick up a .50 and beat the game. A combination of these two systems would have worked better, there was nothing stopping Bethesda from improving combat without culling everything else yet they still decided to over simplify the game for the mainstream market.

    We all know why all of this happened, the pressure from console controls and the idea of Bethesda being able to sell the game to everyone again led them down the road of failure as it did to Skyrim and Oblivion. So in the end we are left with a half baked simplification of previous, arguably more competent titles.
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  13. Nov 22, 2015
    6
    This review contains spoilers, click expand to view. Fallout 4 is a fun game, filled with a lot of endless quests and gun play. The problem with Fallout 4 is that it is not really a RPG like the rest of the series. For the majority of the game you will be clearing areas and finding 'bigger and better' loot, and leveling your character to your liking, but that is the game in a nut shell. The only time you have a RPG feel to the game is in the story missions, which in my opinion are short and to the point. There is a lack of universe to this game that would make it one of the best games of all time; it just feels like there should be more game. I have spent pretty much all of my waking hours not at work on my computer playing this game, and I feel like I'm already done playing it. I really hope that DLC or mods will expand this game. The only other problem I have with the game is the one sided feeling to it. For the most part, you are a good guy the whole game. In the first few minutes, you are giving power armor, kill a Death Claw, and become the leader of a faction that is in charge of saving the waste land. In short there is no real way to be a bad guy in this game. The darkest you can be in this game is being pissed off that you have to help. If these issues were fixed I would give this game a 10. Fallout 4 is already a fun game, it just needs to be a RPG now. Expand
  14. Dec 7, 2015
    5
    So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting,So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting, and the only true interesting thing, the main shining point is one character- Nick Valentine. Without that the game would be worse off in my opinion. I hope mods come to consoles to silence the voiced protagonist, and hopefully DLC may add some life into this game. Expand
  15. Jan 7, 2016
    6
    Please forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas likePlease forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas like Tranquility Lane and President Eden, we are left rampaging through an action orientated wasteland which doesn't fuel the imagination to the same extent as its predecessor.

    Pros:
    -Immersive wasteland atmosphere, especially in non-urban areas.
    -Inon Zur's soundtrack.
    -Improved combat.

    Cons:
    -An obvious console port.
    -HUD is too raw, simplistic and "in your face", which kills immersion.
    -The Perk System (and no level cap) isn't conductive to creating a truly unique character.
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  16. May 13, 2016
    3
    Started playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and iStarted playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and i needed a week to get well again. after that i tried to play the game for about 5-10 minutes for few times before i gave up. the only think that drove me to try again knowing that i will feel sick is the Hype... it's not worth it.

    after researching the problem, i found that i am not the only one and many people get sick from this game.

    I choose feeling well than playing a Game!.

    giving it a score of 3 because the game looked pretty good until it made me Sea Sick.
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  17. Oct 14, 2016
    1
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to handle the game in its full glory; I loved the last 2 fallout titles so much that I didn't need to play the game to know it was incredible and full of gameplay.

    But I was wrong.

    At first, I was amazed by all of the new mechanics. I didn't particularly care for how they changed VATs, power armor, level up system, or how the every-playthrough-worthy companion Dogmeat was reduced to a dumb ass german shepard whose sole purpose is to get in the way of your walking path and line of fire, or the "Legendary Items" system. What they focused on were the aesthetics of the game- a giant, seemingly full map full of variety, and remodeling the creatures and weapons, and they left out crucial components that made Fallout 3, New Vegas, and even Skyrim amazingly fun, high-replay value games.

    After 2 weeks of playing it and accumulating around a hundred hours of gameplay, I stopped my wishful thinking that the game would get better and realized that they RUINED fallout. There were always missions and items that I had fun doing and obtaining solely from the knowledge and experience of my last playthrough, which added life to the game. For instance, in New Vegas, I always got Chance's Knife, Love and Hate, and the YCS gauss rifle as soon as I started the game- they were my favorite weapons in every playthrough, and were as powerful as the skill points I assigned to them were- much like The Terrible Shotgun in Fallout 3, or how I walked to get dogmeat immediately after entering the wasteland. There were plenty of unique items and interactions that I thoroughly enjoy and remember from both of those games- I could go on for hours and hours. The point being, the variety of experiences kept my interest peaked for long periods of time, and with so much to do in one save, it was never dull to see or do those things again, maybe differently in the next playthrough.

    Fallout 4 demolished that value. I played fallout 3 all the way through countless times, totaling about 1200 hours of gameplay. I played New Vegas almost 40 times- totaling abut 1600 hours. I played skyrim until I just simply couldn't have a new experience- for over 2500 hours.

    I.

    F***ing.

    Love.

    Bethesda.

    But fallout 4 is soooooo monotonous. They made a map that was way too big to fill and they bit off more than they could chew filling it with unique things to do. The glowing sea for instance takes up about 1/8th of the total map and literally the only thing there is a high chance to spawn monsters. There are no unique items to tiptoe through hordes of deathclaws to, nor are there even any items to pick up for that matter. Its a walkthrough gallery of CGI garbage- literally. There is a giant city, FULL of locations to discover and massive buildings, but most of them have nothing more than low-level enemies and scrap in them.

    When it comes down to it, the most substantial amount of your time with fallout 4 is collecting BS so that you can build a crappy settlement that serves no real purpose but to house your mounds upon mounds of worthless loot and trading for ammo which always seems to be in short supply- no matter how powerful your weapon- another bothersome aspect. I can't simply walk to Evergreen Mills and get myself a legendary weapon that is universally good against enemies, I have to make due with the OKAY weapons that you need a ton of parts and leveling to improve.

    The story of this game is trash. "Like, dude, what if in fallout 4, instead of a son wanting to venture out of the safety of the vault to find his dad, we had a dad in a vault he didn't want to be in venture out to find his son?" On that note, I think enough is said. The idea of the institute and androids being connected- is just forced. It would be like finding out your dad was the leader of the enclave in fallout 3. It's just stupidly unoriginal.

    And to top off the rest of the disappointments, the season pass was about as worthless to improving the game as possible. It just forced a bunch of impractical devices and patch-worthy new items into the crafting menu, and included 2 very small, clearly rushed expansion packs known as Far Harbor and Nuka World. The rest of the DLCs were low-interest settlement upgrades that people would have just modded into the damn game if they really wanted them.

    THAT is why I think it deserves a 1/10. One point for keeping my stupid, gullible ass occupied for about 250 hours. Had they released the DLC all at once, I would have stopped after realizing there was nothing more to come. Here is 5000 characters worth of what I think of Fallout 4, summarized:

    OVERHYPED MEDIOCRITY
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  18. Oct 18, 2016
    4
    it sucks a load its the worst ever and Bethesda can go suck a dick, graphics suck, gameplay sucks, building 5/10, story sucks, character are the worst and glitches everywhere. Fallout 4: Glitch party.
  19. Jun 21, 2017
    3
    Not by any means a bad game, but is definitely a bad RPG which is, in turn, a terrible fallout game. It allows no roleplaying (and if it does then it's very limited)
  20. Apr 22, 2017
    0
    DO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just emptyDO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just empty words until the next game comes out. I cut EA Games off, and I'm doing the same with Bethesda.

    Considering Witcher 3 and other major titles run PERFECTLY with superior graphics, performance and gameplay, it makes it clear Bethesda has no excuse - zero - for the state of this game. Dishonored 2 suffers the same exact fate. The common denominator is Bethesda. With so many people lodging complaints and nothing getting fixed, we should all learn a very simple lesson here: STOP SUPPORTING THIS COMPANY. They should be embarrassed and ashamed to be charging money for their ineptitude.
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  21. Sep 3, 2017
    0
    Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.

    Creation Club 0/10

    The setting is grim, Boston ffs, boring, droll, it would be comical if it wasn't for the fact I wasted £40 on this PoS. Fallout 4 takes you back 10 years in game development, avoid it, or wait for it to drop in price to the bargain basement, even the awesome mod community are gonna stuggle making this PoS into something worthwhile playing. 4/10

    update: Creation Club 0/10
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  22. Nov 12, 2015
    6
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree. The shooter
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree.

    The shooter mechanics feels decent enough for a RPG game, but sub-par for a shooter game and seeing as this game isn't really a RPG, it falls short.

    I do like the crafting, but one aspect alone cannot fix this.

    And for once in a Bethesda game, I even wonder if the modders can fix the game or if they'll just give up.

    Bad Bethesda - you could do so much more, and you give us this?
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  23. Dec 6, 2015
    4
    it is not good game, it is not fallout, it is not rpg. this game don't have good sotry, good quests or anything interesting. I don't want to explore this word like Morrowin. I can't to love any characters, places, sotries. I can't love this game, sorry. 4/10
  24. Apr 23, 2016
    2
    This review contains spoilers, click expand to view. I have enjoyed many Bethesda and Fallout games and was rather interested yet critical about this game going in. I expected a fun world with a fun new combat system. What I got was a game that fails even at what was advertised (the combat) and what was to be expected from a Bethesda game (fun world). First off the story has an extreme problem handling emotions. What do I mean? Well at the start of the game your wife gets killed (or husband depending on what sex you choose at the start of the game) and you only have had one conversation prior to death about going to a park. You have no connection to the death and are supposed to care deeply for your son who was kidnapped. Later in the game you meat Kellogg which throws another "emotion" problem. What is the problem? Well the problem is your character cares so deeply for your kid he screams and curses at Kellogg no matter what dialogue you choose. As a character to little to no personality in other quest now all of sudden takes this set protagonist part is crazy. You have a massive player and character disconnect beyond belief. Also no matter what Kellogg will kill you or you him, but Bethesda tries to make you feel for this guy who did nothing good in a memory (thing?). Which would have been great if they established that he was "troubled" and gave you a sort of a benny amount of choices to kill or not kill him. Imagine if you were given the chance and Kellogg showed some emotions before hand--it would have been great, but Bethesda failed to that. The combat is a selling point for this game yet it is nothing of note. It is an objective upgrade handling and mechanically yet the enemy variety, weapons, and overall intrigue in the combat just isn't present. The world is another selling point, but sadly Bethesda forgot what made locations fun to discover and play around with. In this game everything is randomly generated besides a few unique weapons & FCs, so you have no real motive to go into these locations. However if they had fun and unique stories to tell it would have been different right? Well yep, but only 2 times I recall in which has that been the case. Most of the stories are about random uninteresting pre war stories. The staples of the Fallout series side quest, role playing, and lore are all ruined in this game also. Lore inconsistences are everyplace. Vertibirds being prewar, cats being alive, jet being prewar, and another FEV return. The quest are almost always besides 2 quest (gliding grasshopper & covenant) go to the place and kill that/get me that. The dialogue a pillar of role playing is not only glitchy it is broken to its core. It often gives you 4 options and 3 of them mean the exact same thing. No, yes, sarcastic, and ask a question. Sarcastic which is something that describes something should have been "sarcastic yes". Other times the dialogue fails is when sarcastic turns into rage against someone (like valentine in memory d). The only real choices in the dialogue system are the obvious "which faction are you going to choose" and sadly that is it. I could go on forever and will when I do my YouTube review on my YouTube channel (That Marty Fella). Today though I will just leave it at I think this a terrible game and disserves all the hate it is getting. Expand
  25. Dec 27, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    Just found out: FALLOUT 4 USES MANY OF THE SAME TEXTURES AS FALLOUT 3. I mean *COME ON* BGS! Are you SERIOUS?!

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  26. Nov 12, 2015
    6
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I think Fallout 3 is still a better game than this becasue:
    Graphics: Just a bit better on F4
    History: I've not finished it yet but for the moment I prefer F3 history.
    Gameplay: Better fro me F3 experience too.
    Inmersion: Better F3 version.
    There's a diference of about 7-8 years in both games, don't waste your money on this new Fallout. Download instad of paying for it and if you really like it then buy.
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  27. Jan 5, 2016
    1
    Wow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling theWow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling the quest matters.NV was great when it comes to sidequests.

    Your skills are now useless in conversations.You need X amount of charisma, thats it.NV was so much better when you feel the build of your character matters in some way.

    The UI is a desaster!!!Its not only clunky as hell, its hard to navigate without a gamepad.In fights that sucks!THe VATS is a problem too because the time flows when you are in VATS and most of the time its hard to target certain bodyparts with the mouse.

    Tactical gameplay is not in this game.When you fight enemys above you level youll simply die.I tried just for fun to lure some tough raiders into a minefield with lots and lots of mines.They took nearly no damage.The scaling of the enemys is terrible.You will find it either too hard or too easy.Pop a dozen of ghouls, no prob, minutes later one raider might run you over.You cant roleplay that way i think and its no fun when a game scales so poorly i think.

    I saw some comment the shooting is so much better.Yes, compared to F3 and maybe NV yes but those where no great games.What the hell is your standard?This is clearly no RPG and when i want to play a GREAT FPS i play a great one, not an abomination like Fallout 4.I play Wolfenstein for example with great visuals, great sound and so on!The gunplay is not even ok because everything is so clunky and ugly.So many bad textures that i cant the enemys when they stand next to a **** wall.And the weaponhandling is weird too.I can talk about the framerate too.A great FPS runs with a constant framerate where i can shoot things with precision.Fallout 4 runs NOT smooth.If you think Fallout 4 is an ok shooter go and play Wolfenstein or Shadow Warrior!!!!

    Bugs!!!Bugs!!!Bugs!!!I had some issues with bugs.Power armor is bugged as hell.The HUD is not displaying anything for example!According to my HUD in the armor i have no ammo, no health, no fusion core.This is **** bugs are there, companions fell through the terrain and died(they came back after i fasttraveld) and so on.

    The crafting seems nice, at first.Until you realize that you can just wait when enemys drop better stuff.This way i had a perfect 10mm after hours without wasting resources.I had to build the basic addon, on another weapon of the same model, trade the pieces, done.I have done that with most of my equipment and i had upgrades that needed the last ranks of weaponsmith for example when i was on a low level.That is just bad design because Bethesda makes it so some res are artificially rare and expensive.With my way you dont need that ressources.Should never be that way cause the crafting is a way for YOU to determine the way you want to play.Thats the plan from bethesda i think and they screwed this up.

    Visuals are pretty bad.Who gives this piece of ugly garbage a 95??Of course, IGN.Cause they had no bugs and a brilliant looking game i guess.The engine is outdated and they say its new.Lie!!!

    Conclusion:Boring as **** with bugs, clunky UI, no story, no immersion in the world and they dumbed down EVERYTHING.The 4 way dialogue-wheel is the nail in the coffin.Without the bugs the game might be a 2.With the bugs its 1, barely, because you can start it.I was never that bored when i played a game.Bethesda, you suck.You suck at writing, at programming and at building world where RPG players can immerse themselfes.All the people that think this is a great game:You suck, i dont care if you allowed to have an own oppinion.You are a person without taste!!!
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  28. Nov 18, 2015
    5
    This review contains spoilers, click expand to view. I've waited for the game for quite a while. I can't say I hated it, but I heavily disliked it.

    1. New character progression. Perk tree is OK and nice, absence of skills bugged me a lot. This leads to point 2 -
    2. Skill checks. What happened to good old RPG communication? What's up with all those 4 tiny-weeny choices? I made a mistake replaying New Vegas before release, and that set me off even more. Yes | No (Yes) | Maybe (Yes later) | Sarcastic
    3. Weapons. I kinda like not having a need to repair a weapon, though it is just my preference and it was a nice touch, being in a world after atomic annihilation. New combat system makes it too un-fallouty. I used VATS only a few times to get rid of pesky fast bugs and damage some rare challenging enemies. Other times I would feel simple shooting would suffice.
    4. Missions. God dammit, what's all those "help the settlement", "find tech", "sweep someplace", "place some sensors" missions? I can't remember being that annoyed, there have to be other ways of exploring places and progressing a character other than those...
    5. Main point. Story.

    When I just started looking for Shaun, I immediately thought "Gosh, it would be such a cliche if Shaun turned out to be and old man, working for institute. Haha, no way this is so simple. Well **** I waited patiently to see some interesting development after I met Father. Nope. Nothing.
    The fraction opposition is also horrid. I was on good terms with them until the very end. I then had to abandon being a Paladin to secure the catalyst. Ok, I lived with that, it would be hard to get the young Elder working with me as the Institute head. Hey, I can still help Railroad to get out the synths, and then lead Institute to glory, me being an Institute head? Nope. No compromises. Go massacre your Railroad friends, or blow up the place with great technological advancements to help the humanity. WHY?

    Still, it has good old Fallout vibe, and I will be returning to the game to explore new locations outside this horrid main story. The game is not a masterpiece, but is still worth playing.
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  29. Dec 16, 2015
    1
    As a fan of both Fallout and Elder Scrolls series I was very disappointed and sad to see what Fallout has come to.

    I don't get this, frankly. What is this game? A city building game? A first person shooter? I'm not quite sure, but my feeling is I wasted my time waiting for this thing.
  30. Nov 13, 2015
    4
    I have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWNI have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWN in physical form, in MY HOUSE, and instead i got MOST of it in digital form. This time Bethesda went too far in my opinion.

    I would encourage people NOT to buy it, because no matter how good the game looks, this is a con scheme by definition. It should be noted on the package Explicitly, that the $60-70 one would pay to buy this game, they actually are for buying a DVD in a case, that only includes the executable for the game, and the rest of it, they would have to download from steam.

    Thanks for reading.
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  31. Nov 18, 2015
    4
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The SPECIAL system has been rendered inconsequential because you can put points into your SPECIAL stats by simply levelling up and there is no level cap. If you dump points into Intelligence at the start you can be 10/10'd in every stat within the first few hours. The skill system has been taken out and merged with perks, which means you'll never really have to consider your build and can just choose perks in whatever weapon type you fancy using that day. Since most decent weapons can be collected off "legendary" mobs or found in crates and you'll very rarely be troubled by locks or computers compared to previous games, levelling combat perks is all you need to do for success.

    Consequences and morals have also either been removed or dumbed down massively. Instead of the karma system which tracked your general moral standing and a complex factional reputation system, your standing within the gameworld is now only tracked by an utterly broken companion relationship system. Simply put, there just isn't gravity for your actions. Preston- a man dedicated to protecting his settlers and restoring peace to the Commonwealth- was standing with me when I butchered a whole settlement of his followers and stole their stuff. He didn't blink twice and helped me kill them. Later he was offended when I pickpocketed a hostile NPC but makes quips the whole time when you rob the dead. I then got his relationship back to max with me by taking the supressor on and off a gun ten times in a row. Charisma checks are also a waste of time now. They either give you a small increase in the money you get from quests or a small amount more background information into what you're doing. You'll never see any real benefits. The few times it's used to avoid combat have no consequences in the future. The NPCs stop being relevent the second their place in your character's quest are done with.

    Killing people is generally your only option and there is very little in the way of branching paths. You either agree to do a quest or don't and it'll be added into your quest log anyway. Compare and contrast to New Vegas which gives you a massively different tone and experience and style of quest depending on the decisions you make. This year we've seen The Witcher 3 and Undertale, two games which have handled consequences for your actions and interaction with the player character infinitely better than Fallout 4 has.

    Though I was skeptical at the "more personal" story that is offered up by Bethesda this time round, I was willing to give it a chance, but all it has done is restrict the backstory and roleplay potential you have. Unlike New Vegas, which gives you a personal motive of revenge and then opens you up to a grand, region changing plot, Fallout 4 gives you a personal motive that hardly evolves beyond that.

    Graphically, the game is pretty bad. The textures are slightly worse than Skyrim and the clothing is especially awful. Faces can be good or bad depending on the character and it all looks a little jarring. Terrains look very blurred even on ultra graphics, and NPCs can blend into the landscape due to the lack of any real sharpening. Other minor points include the lack of weapon holstering and terrible lip synching.

    Outside of the dummied out stat and level progression system, there is little in the way of improvement. Combat feels a little meatier but melee builds are rendered worthless because NPCs can stunlock you by bashing you with their guns and shooting you down. Stealth is as uninspiring as it was in previous games. The AI is still wonky as well.

    One of the few significant changes is the settlement system which feels more like a poorly implemented Nexus mod rather than an actually important part of the game. One of the few improvements I appreciated was the new modding system.

    Performance is terrible at the moment. Loading times are an embarassment and framerates are very unstable despite the poor graphics.

    Maybe the game will be good in a year or so, but for now there is very little good I can say about the game . The only reason I am not giving this 1/10 is the sound direction is pretty good.
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  32. Dec 7, 2015
    4
    A lot of expectations and disappointments ... The plot is banal, the world is empty, horrible ending, the character development is greatly simplified, zero replayability.
  33. Dec 13, 2015
    4
    I can say it's good.. but it's not a good Fallout game! People are right on the money with the user reviews. It doesn't matter what dialog options you choose the outcome is the same.. Fallout 3 had the same problem, you have to be the hero. Fallout: New Vegas by Obsidian you could kill everyone and take over if you wanted to. You cannot be evil in fallout 4 just a sarcastic good guy. NoI can say it's good.. but it's not a good Fallout game! People are right on the money with the user reviews. It doesn't matter what dialog options you choose the outcome is the same.. Fallout 3 had the same problem, you have to be the hero. Fallout: New Vegas by Obsidian you could kill everyone and take over if you wanted to. You cannot be evil in fallout 4 just a sarcastic good guy. No karma system, no immersion due to a talking protagonist, no special/skill dialogue, hell you cannot even use grenades in VATS! WTF Bethesda! Perhaps Obsidian will get the green light to make another Fallout game and make one right. Easily put over 1000 hours into New Vegas and countless playthroughs. I can't get myself to try to make a new character in Fallout 4 because every character inevitably turns out the same.. Overall it's Skyrim with guns.. Expand
  34. Dec 18, 2015
    1
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours." It is a
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours."
    It is a role playing game, but you are railroaded into one role. There is no reply value and core franchise elements were removed.
    I felt that I can do whatever Bethesda wants me to do, which isn't very much. And I am forced to do many of their choice. I like fictional games. I don't like when the description of the game is also fiction. Mods can not save this game.
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  35. Jun 4, 2017
    2
    The overall increase in technical performance goes paradoxically accompanied by a decline of the imagination and intelligence of the people. Stanislaw Lem
  36. Mar 13, 2016
    2
    This is the worse Fallout release ever (after Brotherhood of Steel). The Bethesda unhappy for destroying TES series with Skyrim now he destroy Fallout series with elements of Skyrim and simplifying the Fallout elements.

    - Leveling die. Now you don't have level cap and you now your character can be the most overpowered thing in the game (what break the need of have companion on party)
    This is the worse Fallout release ever (after Brotherhood of Steel). The Bethesda unhappy for destroying TES series with Skyrim now he destroy Fallout series with elements of Skyrim and simplifying the Fallout elements.

    - Leveling die. Now you don't have level cap and you now your character can be the most overpowered thing in the game (what break the need of have companion on party)

    -VATS dead, is better you aim for your own than using vats because the game lost the "skills" and now you don't need high points for hits the bullets on enemy.

    -Gear dead. On classics Fallout I always needed find better weapons and better gear for your character do damage and take less damage. Now you take the weapon you more like for grind enemies and use the armor who you like to use (have exception, but is rarely happen).

    -Pointless base build who have nothing cool, just make you more slave of game like Skyrim.

    -Boring quest

    -Story is a copie from Fallout 3 and more boring, they try to putting some companion on main stories, but without sucess.

    -Copie Borderlands elements without the same quality of Borderlands

    -Companions are imortal and don't need equipaments and unlimited ammo.

    -2008 graphics, bad animation, bad modelling, etc.
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  37. Jun 10, 2016
    0
    I honestly do NOT believe for one second that the positive and negative reviews even out or represent players real feelings about FO4. I don't think it's a mistake to dislike this game because it is the worst in the Fallout series. Some people are saying, "well, it's a bad Fallout game, but it's a great game otherwise!" Baloney. If I wanted to purchase and play "it's a great gameI honestly do NOT believe for one second that the positive and negative reviews even out or represent players real feelings about FO4. I don't think it's a mistake to dislike this game because it is the worst in the Fallout series. Some people are saying, "well, it's a bad Fallout game, but it's a great game otherwise!" Baloney. If I wanted to purchase and play "it's a great game otherwise," I would purchase and play "it's a great game otherwise."

    It's not just a bad Fallout game, it's a bad, and broken game. But not broken in the charming New Vegas kind of way. It's broken in the gameplay mechanics, the new combat system is bad, the character has a VOICE! That is total crap. Takes me right out of the RPG feeling. I'm not at all interested in the "story" as I was with the Lone Wanderer or the Courier, or Chosen One or Vault Dweller for that matter.

    Everything's already been said. It is truly an awful game, a chore all the way around, dumbed down to some ridiculous level for what reason I do not know why. Skip it and buy a case of good beer instead.
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  38. Sep 21, 2017
    0
    How dare they remove the RP out of Fallout game, and left with only G.
    All quest can be summaried into... "go to A, shoot stuff, quest end".
    There's no option on how to complete quest or alternative solution to the quest.

    Betheda, if you just want to make open-world shooter, do it. But don't slap Fallout name on it.
  39. Jun 21, 2017
    3
    What an awful game! full of bugs, terrible dialogue, boring boring boring. What a waste of time and money that was! A badly made game, wouldn't recommend to anyone
  40. Nov 5, 2016
    4
    Settlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other thanSettlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other than wasting your time from playing the actual game (which was why they made it in the first place) to make it seem like there's "hours" of content. Bethesda could've added more dynamic features in the settlement system but didn't and expect the modding community to build from it's barebones they've given us.
    Exploration/Towns: Everywhere you go, everything you do is the same rinse and repeat. You find a location, kill enemies and loot (which is the core mechanic in the game yet it's the most boring thing to do?). It's an open world but there's nothing interesting to do other than walking around, killing **** and leveling up (I'm gonna talk more about this abomination of a system). None of the areas you visit aren't memorable (Even the towns) and more likely will never go back except for resources you need to build **** (and I'll talk about this as well). Fallout 3, Fallout New Vegas and Skyrim had many locations that were memorable and had interesting backstories of how it came to be, hell even girdershade from fallout 3 was more interesting than most of the areas of Fallout 4. Bethesda concentrated of making the world of Fallout 4 as big as it could be and ignoring details that came with it. I would rather have a detail world than a large one (That's what she said).
    Leveling/perks: You can play a certain play style for a bit of time before you start to gain enough experience to "level" up and allocate the point into areas you're weak in. Over time, you'll become proficient (god tier) in every perk and the play style will now become a freedom of choice instead of dealing your characters' weaknesses in areas they don't excel greatly and try to overcome their cons with their pros. The perks are a joke and are stretched out to increase the level cap to satisfy peoples' level fetishes and again to make it seem like there's "hours" of content when you don't have all the perks filled up. Bethesda did this to appeal to wider range of audiences who don't like to be limited and have the ability to change to a new different playstyle at will, because making the game as a casual as it could be will make more money for us! **** YOU BETHESDA.
    Weapon Crafting: In my honest opinion, I feel that the damage modifications on the weapons don't even count towards the 50 base weapons with over 700 modified versions of the weapons, those are necessary when facing higher level enemies. Fallout 3 and Fallout New Vegas had skills which increased the damage output as well as the accuaracy of a weapon when you put points into the combat skills such as "Small Guns" F3 or "Guns" FNV. There wasn't much variety of options to change how the gun behave (other than mods that let you put any weapon modification) in Fallout 4 other than basic ones such as increased clip sizes instead of shooting modes or weapon degradation (F3 and FNV). They had the base but didn't add the other extra features which was replaced by the borderland inspired legendary weapons, Woohoo...

    Quests(****ing Radiant)/Voice Dialogue: If they just didn't concentrated on the voice acting of the male and female protagonist we could've had a better well written story line instead of the flip roles from Fallout 3 (They really thought out the main quest line through with that >.>). The story was bland and predictable but not as worse as those radiant quests which serve no purpose other than (say it with me) wasting your time to make it seem like there's "hours" and "endless" content. They had an interesting concept of machines acting and thinking like humans and could've use that as twist for the main character being one of them the whole time but that's Bethesda for you.

    There is one thing that has bother so much ever since I started playing Fallout 4 and no it's not the radiant quests or the birth of the Preston Garvey meme, it's this mother****ing old ass creation engine they "updated" to use for Fallout 4 even though they CLEARLY had enough money (triple A company)in the budget to afford a brand new game engine but instead, wanted to beat a ****ing 7 year old rotten dead horse locked away inside Bethesdas' prison (fetish) dungeon. A ****ing GTX 1080 COLLECTORS EDITION VIDEO CARD couldn't run 60 FPS 1080p resolution in a ****ing city and I had to install performance mods and reduce shadow distance to make the game playable. THIS ISN'T FALLOUT 3, IT'S FALLOUT 4. WHO WAS RESPONSIBLE FOR THIS MESS OF A GAME, WHAT HAPPENED TO THE INNOVATION, WHEN DID YOU STARTED TO LOST THE CHARM OF FALLOUT, WHERE ARE THE ****ING IMPROVEMENTS, WHY WE THE FANS DIDN'T RECEIVE THE PRODUCT WE DESERVE. P.S. F.U
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  41. Dec 18, 2015
    5
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically "shoot those guys and bring back that item", the characters and companions are either unengaging or obnoxious (with possible exception of the dog). The main storyline is simply not engaging (maybe because it's been told a million times in other games already), and all the endings feel lackluster.

    The dialogue system has been dulled down significantly, with your dialogue choices having little to no effect, you might as well just spam the left arrow to sound sarcastic all the time. And you've never have a complete understanding of what you're going to say, because each choice is represented by a single word and there is no ability to see the phrase your character is going for (unlike DXHR, for example).

    The absence of the level cap is nice, but perk system is a double-edged sword: while you can get just the perks you want, their higher-level versions are locked behind a level wall, forcing you to spread your skillpoints over a myriade of skills which you don't need or want.

    The settlements mechanic is completely useless, unless you are the person who would rather have AI play their game for them. And while putting extra shops/power armor stands/other stuff certainly seems like a good idea, I feel like building your own structures is best left to something like Rust or Minecraft.

    To sum up: too many gimmicks, old plot, smaller map, better graphics and UI. Not impressed.
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  42. Nov 22, 2015
    4
    Es increíble como arruinaron una saga : En el E3 de este año el director de Fallout dijo que lo más importante eran los fans, y viendo como reaccionaron los fans se nota que se pasaron eso por sus partes intimas. Simplificaron al extremo el sistema de conversación dando solo 4 respuestas planas donde una eres el tipo malo, en la otra el bueno, en otra eres neutral y la ultima es deEs increíble como arruinaron una saga : En el E3 de este año el director de Fallout dijo que lo más importante eran los fans, y viendo como reaccionaron los fans se nota que se pasaron eso por sus partes intimas. Simplificaron al extremo el sistema de conversación dando solo 4 respuestas planas donde una eres el tipo malo, en la otra el bueno, en otra eres neutral y la ultima es de pregunta. Sacaron el sistema de Karma. La inteligencia artificial parece creada por un niño de 10 años. La curva de dificultad es patética, prácticamente si llevas Servoarmadura eres invencible estés en la dificultad que estés, aunque aveces te salen de la nada enemigos con un lanza misiles o un Fat man y te rompen el alma de un solo golpe, no se lleva un 1 porque el mundo esta bien cuidado y la acción fue muy mejorada. Aparte por el implemento de el modo creador y el alto nivel de modificadores en armas y en el personaje Expand
  43. Dec 18, 2015
    6
    So I sank nearly 200 hours into this and I feel like I finished everything that was worth doing around the 80-100 hour mark. F4 certainly has not changed my opinion of Bethesda games; They're like junk food. They taste good and sometimes you get a craving for them, but they ultimately leave you feeling empty and unsatisfied.

    I don't particularly want to rant about every detail I didn't
    So I sank nearly 200 hours into this and I feel like I finished everything that was worth doing around the 80-100 hour mark. F4 certainly has not changed my opinion of Bethesda games; They're like junk food. They taste good and sometimes you get a craving for them, but they ultimately leave you feeling empty and unsatisfied.

    I don't particularly want to rant about every detail I didn't like in this game, but there are some things I feel I need to talk about. The game has no challenge worth mentioning, unless you consider chipping away at bullet-sponges to be a rewarding experience. Similar to the Super Mutants of Fallout 3, Deathclaws have been downgraded from how they used to be and are now the new "Generic roaming tough-guy enemy" (Even though they shouldn't be roaming in the first place). Just like Skyrim, NPC's dump meaningless and unwanted quests in your journal if you even so much as hear them whispering in the distance. You're expected to do everything for everybody and it gets tiresome quickly. Example: One of the most common side quests is to clear out a spot that would make a good new settlement. Generally the person giving you the quest will say something like "I've got some friends who want to move in there". So you clear out the place, report back, and 2 settlers will move in to their new home. However, they do nothing when they arrive. They won't set up a farm, beds, defences or even attempt to clean the place up. Despite being told that these settlers wanted to move in once this piece of land was cleared out, they are perfectly happy to just sit there and starve to death until you come back and build up the place for them. What exactly was their plan for the place they asked you to clear out for them? I really can't stand how incompetent everybody is in Bethesda games. Also these kinds of quests are pretty much unlimited, so even if you do take the time to build up settlements for people, there is no sense of progression because you're immediately bogged down with 3 or 4 more of the same quest (Literally, as many of the quest-givers have a nasty habit of giving you 3 or 4 more quests before they allow you to turn in the ones you've already finished). At the time of writing this review, the GECK is not available so mod support is limited and as of December 7th 2015, an update was added which removed what little mod support the game already had (So long, Pre-war house). On that note, I don't understand why rebuilding pre-war stuff is not an option. When it was revealed that you were a pre-war survivor and military veteran, I figured that you having pre-war knowledge would become a big deal in the game. In FNV I remember someone saying that mining machines are tricky to use because nobody alive has the knowledge to repair them, or rebuild them if they ever completely break down. Not to mention HELIOS 1. But no, your characters status as a pre-war survivor is meaningless. He/she rarely even mentions it, he/she can't even sweep the piles of leaves and rubble out of his/her home. But hey, that's my fault for expecting more depth from a Bethesda game, I don't know why I keep trying.

    Please excuse the wall of text, but I assure you, that was the short-list.

    If you already got Fallout 4 on release, chances are you've finished it and moved on, so I'm really just writing this review for anybody who's still undecided about getting F4. This is certainly not Fallout New Vegas. It doesn't even have a Hardcore mode (Despite carrying over Skyrim's cooking system). I've been told that F4 started out as a mod for Skyrim and it sure feels like it. You really won't miss much by waiting for this game to go on sale, maybe in the form of the GOTY edition, when full modding support is available.
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  44. Jan 7, 2016
    6
    I'm really sorry but this game didn't catch me...it doesn't feel like fallout 3 or new vegas...it feels like a game made for the masses, average.
    The graphic is outdated, some textures are simply unwatchable.
    The world feels dead, boring and repetitive. Story is too linear and sub quests are all the same. Go there, kill everyone. Dialogues are embarassing. Choices unexistent.
    I'm really sorry but this game didn't catch me...it doesn't feel like fallout 3 or new vegas...it feels like a game made for the masses, average.
    The graphic is outdated, some textures are simply unwatchable.
    The world feels dead, boring and repetitive.
    Story is too linear and sub quests are all the same. Go there, kill everyone.
    Dialogues are embarassing.
    Choices unexistent.
    Companions are irrelevant and sometimes are even in the way.
    Settlements have no point, they are just a nuisance.
    Bulding a house is near impossible.
    This is not the seems. I don't care about planting carrots and potatoes.
    I wasn't expecting this...i was expecting a mature and realistic experience in a post apocalyptic environment.
    This seems a playground.
    It remains playable title..boring but playable.
    I had appreciate the Power Armor aspect and the crafting system.

    You missed the shot Bethesda...a really great one.
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  45. Mar 9, 2016
    5
    Fallout 4 is the showcase of what happens when developers spend more for merchandising than actual game development.

    Graphics and physics are the same since Fallout 3 but what did you expect, right? If you can get through the gory paste and gummy bodies and, yes, some fresh post processing, worry not, this game has many more aces in the hole to disappoint you! Let's start with the
    Fallout 4 is the showcase of what happens when developers spend more for merchandising than actual game development.

    Graphics and physics are the same since Fallout 3 but what did you expect, right? If you can get through the gory paste and gummy bodies and, yes, some fresh post processing, worry not, this game has many more aces in the hole to disappoint you!

    Let's start with the few good things about Fallout 4: Boston and its outskirt are big and it takes quite some time to explore the whole map, there is variety and i personally liked the glowing sea as it feels like the apotheosis of atomic annihilation. From the FPS perspective this game got far from his previous chapters as it now features more control over envirorment while shooting (peeking from cover for instance). Character customization, aesthetically speaking, have been improved. This said, roll up your sleeves, we are going deeper.

    From the RPG perspective the game feels hollow: personally the voice acting of the main character wasn't necessary as it rips away whatever you wanted to imagine it was the voice of your character, although the acting is not that bad. The dialog circle is terrifying: the option swings from "good answer" to "bad answer" to the ominous "sarcasting answer", never in all the 3 cases you have an idea of what your character is going to say, you can vaguely imagine but you can't be sure. Thankfully modders fixed this. Hardcore mode, introduced in NV, disappeared, making this title look more like a walk in a theme park than a survivalish RPG in a ravaged wasteland. The choices you make sometime matters but in the big picture you have 4 endings and they all look the same, you just swap Preston with whoever is the leader of the faction you chose. Speaking of Preston there is a settlement that require your aid, General... Preston is just one of the many npcs who offer a series of repetitive quest which require you to go to "X" slay "Y enemies" go back, rinse and repeat. There are some engaging quest lines indeed but there are so few compared to the 3-line-of-dialog-repeated-x-times quests.

    Technically as stated graphics and physics are docked safely at Fallout 3, there are very few moments of awe while walking the wasteland; the tree, grass, waters and whatever debris of the old world remain still as if the bombs deprived the world of atmosfere, leaving it windless. Entering every building has a loading screen and while this not being a big problem it still feel silly being this game released the same year as The Witcher 3 (or MGSV:TPP if you will) which doesn't have any loading time and is still a huge world much more vibrant and detailed than Fallout 4. Game difficulty is nothing to meddle with since it will not make the game a real challenge but will, instead, transform enemies in walking brickmen who need several clips before you down them or, if you are too sluggish to unload hell on some random raiders , get shotted by any silenced weapon with a couple of perks.

    To conclude, Fallout 4 is , in my opinion, an under developed game who sold out more because of it's name than his qualitative gameplay. It's an "ok" game but absolutely not worth 60€
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  46. Apr 17, 2016
    6
    Fallout 4 fell off the rails. I find it an OK mindless blaster. But by far the most piss pour Fallout ever. Its almost been 2 decade since I picked up Fallout. Oh it was wonderful. The reboot Fallout 3 made me forget I was stuck in Iraq. Played it on my way to expensive gaming laptop between missions and managed to forget where I was. Then New Vegas happened. OMG, its rememberingFallout 4 fell off the rails. I find it an OK mindless blaster. But by far the most piss pour Fallout ever. Its almost been 2 decade since I picked up Fallout. Oh it was wonderful. The reboot Fallout 3 made me forget I was stuck in Iraq. Played it on my way to expensive gaming laptop between missions and managed to forget where I was. Then New Vegas happened. OMG, its remembering its roots. Great! Not perfect, but nice. Then....F A L L O U TTT 4..... UGh. What happened? Expand
  47. May 3, 2016
    2
    Improved gameplay over Fallout 3 and New Vegas does little to diminish the simple fact that this so called Role Playing Game has very little actual role playing in it. I would consider the voiced protagonist to be a minor issue if it weren't for the fact that the voice actors for both the male and the female are the least committed bad guys ever. You cannot be evil in Fallout 4, at theImproved gameplay over Fallout 3 and New Vegas does little to diminish the simple fact that this so called Role Playing Game has very little actual role playing in it. I would consider the voiced protagonist to be a minor issue if it weren't for the fact that the voice actors for both the male and the female are the least committed bad guys ever. You cannot be evil in Fallout 4, at the very worst you are kind of a douche.

    Add this to the fact that Bethesda took out skills and you start to see issues. At level 1 a character with 10 perception and 10 agility is as good at aiming with a rifle as a level 20 character with lots of perks put into small guns. As an avid RPG player I am needless to say quite livid about this.

    Ok so no skills, what else is awful about the game? Well, the quests are awful, it's painful terrible writing. The factions are generally awful, several of them start out strong but quickly deteriorate into stupidity and contradictions, and the endings to the game are the most stupid illogical things I have ever seen. In every other Fallout, except maybe 3 to fair, you would have been able to roleplay into a logical ending but in Fallout 4 this is not allowed.

    I don't even know if mods can fix this one, at the very least it will maybe make the game more enjoyable to mess around and do nothing in.

    Oh and one last gripe, the gun models are absolutely massive. Several of the guns are so huge that they take up at minimal 50% of the right side of your screen. Thanks Bethesda.
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  48. Oct 8, 2016
    2
    I've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig canI've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig can run DOOM on ultra settings without breaking a sweat. It's simply poor programming and optimisation on their behalf.

    This was the only game I've ever pre-ordered, and what a fool they've made out of me. Save your money and don't buy this game. I can't give it any higher than a two because the damn game won't even work anymore so it's practically dead. I've tried every fix in the book and nothing. Sorry Bethesda, but you lost a loyal customer.
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  49. Nov 11, 2015
    4
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game is nowhere near worth it. This is not a AAA quality title by any means. We're trying to get a refund, because honestly this game is not worth more than $20 in my personal opinion.
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  50. Nov 13, 2015
    4
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift. I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift.

    I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling quickly turned sour as I played through the first hour of the game however. No Hardcore Mode was the first blow, but I saw "Survival" mode and thought that seemed awesome. Nope. Survival mode does what it says on the tin, makes enemies survive; absolutely anything. The mode turns everything on the map into a sponge made for bullets, had to mod my game 5 mins in to fix this.

    The palette was also too bright but I shrugged it off as 'just a way to please players who are new to the game" which is fine, everyone needs to start somewhere. So I modded the palette to a darker scheme and moved on.

    The annoying xp gain sound effects were back, no problem I thought, just a reference. So I remove the sound with mods and moved on.

    I noticed then that the dialogue when communicating is basically limited to "Say good thing" "Say bad thing" and "Two other misc choices". With no proper description of what any of the choices will say. This was the first MAJOR blow for me, as I can't mod away all the dialogue. I mentally gritted my teeth and told myself it was another modernization to appease the modern gamer and that I shouldn't be too bothered by it, Bethesda is a company after all, they need to make money.

    Once into the game I actually started enjoying the early game stuff, ammo seemed scarce, too many meds though. To add to this the emotion on the NPCs faces are a massive step up for Bethesda so kudos there.

    Again though, I ran into pet peeve after pet peeve. Damage Threshold has been reverted to Damage Resistance, which is an abomination. There are no diverse ammo types and no weapon condition, making the whole game feel like a lazy shooter by Activision instead of a deep and engaging Bethesda RPG. It's like the literally tore everything good out of Fallout 3 and New Vegas and left the bare bones with a few figurative shreds of meat left on the skeleton. These being the fact that Vaults exist and the obscure references to older games that were beginning to seem like a desperate post development effort to appease fanboys that love complaining such as myself.

    I'm all for new features, I don't like the settlement building or the silly power armor that feels like I am inside a massive tin can with a death ray attached to my arm; in a Fallout game. But I understand that some players do, and I can just ignore those aspects for the most part. But stripping back everything about the franchise that made old fans love the Fallout universe is just unacceptable.

    Despite all this. I would like to mention a few really great aspects of the game that are actually keeping me playing. The weapon modifications are brilliant; so is the fact that I can gather materials through scrapping old weapons and armor. I even like the idea of farming quite a bit as it gives a chance to feel accepted in the unforgiving wasteland. In older games I always felt like a wandering raider, so it's nice to have that option. The gunplay is also much better than previous titles. Giving me a dog at the start hit my weak spot too, I mean that thing is deadly cute. To add to this, I love the return of alternate ways to accomplish tasks. I had a bit of a molerat problem in a scrapyard I was looting and instead of killing the buggers, I summoned a giant sentry bot, using the power of intellect, to clean up for me. I then proceeded to salvage it's parts with my Pipe Rifle.

    All in all, Fallout 4 is a decent game in it's own right. If you've never played Fallout before I think you will love it, especially if you like titles such as Borderlands and Mad Max (Side note: I love Borderlands more than life). However, if you're a fan of previous Fallout titles, you like S.T.A.L.K.E.R, and feel like older games you've played are sacred and should be preserved in the sequel. I suggest waiting for the mod tools next year and letting some whiny nerd like myself nitpick all the crap out and make Fallout great again.

    The best way to explain why I do not enjoy Fallout 4 is to say that. If Bethesda removed all the references to older games and left just the mechanics and basic playstyle. Then changed the name to "Uncle-Openworld's World of Open Guntimes", I would not have said "Hm, this plays a lot like Fallout".

    I'm proud of anyone who got through that whole review, collect your Endurance Bobblehead on your way out.

    Ending note: If you have never played Fallout before, change this review score to at least a 7.

    - Caim
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  51. Nov 14, 2015
    4
    Fallout 4 and MGS 5 have been disappointing releases. The Witcher 3 is head and shoulders above all the other games this year, and is unequivocally GOTY imo.
  52. Nov 14, 2015
    4
    Fallout. Fallout never changes.

    I honestly regret buying this game. The graphics for the most part don't look dramatically different than Fallout 3 which there is absolutely no excuse for. Dialog syncing and facial animations are terrible and look no better than the latter. It also runs terrible. I could run Witcher 3 at 4k with pretty much max settings. This game struggles with it
    Fallout. Fallout never changes.

    I honestly regret buying this game. The graphics for the most part don't look dramatically different than Fallout 3 which there is absolutely no excuse for. Dialog syncing and facial animations are terrible and look no better than the latter.

    It also runs terrible. I could run Witcher 3 at 4k with pretty much max settings. This game struggles with it and again, with graphics and gameplay the way it looks has no excuse to run this way.

    and last...it's story is generic and boring and that saddens me most of all.
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  53. Nov 16, 2015
    4
    I don't like Fallout 4. It's boring. The quests are boring. The dialogue system makes all character conversations boring.. The dialogues and interesting quests always were the best part of Fallout, even in Fallout 3. But not here. Bethesda needs to think out a way to do a better game, like they did with New Vegas, wich is perfect.

    P.S. The critics never write bad reviews. And I'm
    I don't like Fallout 4. It's boring. The quests are boring. The dialogue system makes all character conversations boring.. The dialogues and interesting quests always were the best part of Fallout, even in Fallout 3. But not here. Bethesda needs to think out a way to do a better game, like they did with New Vegas, wich is perfect.

    P.S.
    The critics never write bad reviews. And I'm afraid, that they usually are not being objective enought and can be bought buy powerfull companies like Bethesda. What a shame that their opinion is still being considered.
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  54. Dec 11, 2015
    0
    Terrible Game. Bugs at every turn, terrible character models, empty large landscapes, ugly and gross textures, horrible character animations, really bad shooting mechanics. Bethesda does it again, another failure Open world rpg that magically controls peoples minds into thinking its worth 64$

    For a real Openworld RPG experience, look toward Xenoblade Chronicles X.
  55. Jan 9, 2016
    0
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is considered an RPG then I guess call of duty is too, since that game has perks in it. No skills, no important dialogue choices, no karma system. The only thing this game actually improves upon from it's predecessors is gunplay. Shooting feels great, but that's all that feels great in this game. Like this game was built around it. Stealth has gone out this window, why be sneaky when you can go in with power armor and a minigun(that u get 5 minutes into the game), and rape face? The aforementioned perk chart means this game has NO replayability. After the first playthrough I was bored, the game lacked so much depth and content that I felt like I had already done everything. The only thing different I did in my second playthrough was the difficulty setting. Even on Very Hard/survival, All I need to do is save up enough caps and raise the charisma perks enough where i can just buy a bunch of fusion cores and play the whole game in power armor, which makes everything a breeze. Fps is capped at 30/60, and forget about uncapping it. going over 80/90fps severely breaks the game. Overall the game just looks and runs like **** compared to skyrim modded(my framerate sometimes drops to low 20's when in the city, and I have a gtx 970 and a fx-8370, running 1080p without godrays), jetpack breaks the game, followers are useless, AI sucks, bugs galore, gimmicky settlement building, 8 seconds to quick switch weapons, horrible voice acting, bland predictable and uninteresting story, lots of hype around the "10,000 different names are said in the game" thing but the only thing that says names is that cocksworth robot, In an apocolyptic wasteland Loot(especially ammo) is everywhere, follower disposition is annoying and limiting, power armor runs on fusion cores even though the lore is that power armor fusion cores last like 10,000 years, T-60 is nowhere in the lore, overpowered legendary weapons/armor, instantly accepted into the brotherhood as a knight after paladin danse gives you his most prized possession shortly after meeting you, small map(no, the buildings(which by the way every single one has at the most 3 floors total since you can take an elevator all the way to the top/bottom)do not make up for it), The list just goes on and on and on and on... and on... and on...

    Point is game sucks compared to the previous fallout games. We'll see what updates/DLC is like but I'm not getting my hopes up.

    "It just works."
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  56. Jan 15, 2016
    0
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same category or genre as the rest of the franchise, as it is not an RPG. If I had wanted some sort of skill based open world FPS, this would have delighted me endlessly. It is one of the best open world FPS's of all time. But unfortunately, the reason fallout is a cultural phenomenon has nothing to do with graphics or shooting, or any of that other stuff that we get from every other console and pc game in the world.

    We care about fallout because of the endlessly satisfying, deeply funny, complex, often enlightening and utterly human CONTENT and story that the world of fallout offered. It was one of the oldest stories ever told, and told with such cleverness and wit! It is IMMERSION we are striving for. Realism, mythology and fantasy colliding in morally complex, ambiguous and thoughtful ways.

    Deep down, this is what matters. This is why Fallout is what it is today, and also why those in charge of making Fallout 4 were able to trick an insanely real, and awesome, core fan base out of their series by generalizing every aspect of complexity that the other games in the series had to offer (by the boatload). Not being an extreme gamer, I now have to research other RPG's to death and hopefully find another company with a better understanding of their own video games. I loved Morrowind, Fallout 3, and everything in between. But I always assumed they would fix the little issues while making the foundation of the game's platform as an RPG stronger. Unfortunately, it is becoming far too obvious that each subsequent release (besides a few, I loved NV) becomes less interesting, immersive, unique, and complex than the previous installation. Instead of building their worlds thicker, they stripped them down. I wonder, do they even see their games the way that we do? Do they love their games like we love them? The only logical conclusion is: no, of course they don't. Sure some of the smaller fish that actually do the work must have known what a train wreck the game had become. But the company clearly has grown too large, and no longer has an interest in the series, but rather now simply has an interest in creating wealth just like any other faceless corporation.

    Welcome to the era of billion dollar video gaming. Just like blockbuster films - you cannot expect integrity or quality from these monolithic companies anymore. They are merely working to build an engine that suits everyones needs. They created an easy, soft, and nonaggressive video game experience. Yet, it is honestly not worth even getting frustrated over. We have all been watching this happen for a while now. Everything that rises must converge, eh? So, crying out, we quiet down. There is nothing to critique with the interest in saving future series installations in mind. Because, hey, they won! The loads of money that they have already made is nearly historic. So we are left with our memories and that is fine. We just have to wait for the next young company to come along. Ambitious and alive, ready to create the new era of character based immersion gaming.

    Goodbye Fallout. You were truly amazing.
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  57. Dec 28, 2015
    3
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights.. + I think graphics are decent enough but game should run better with such a graphics. + Nice character creation. + So far, i only encountered minor bugs. - Beginning is a good concept executed poorly. Why even bother to start game before the war if there
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights..
    + I think graphics are decent enough but game should run better with such a graphics.
    + Nice character creation.
    + So far, i only encountered minor bugs.

    - Beginning is a good concept executed poorly. Why even bother to start game before the war if there is nothing to do there? They could have added tutorial or couple of quests that would create emotional connection between our character and wife/husband.
    - Couple hours into the game, you will already have one of the best weapons, power armor and you will defeat deathclaw...
    - High difficulty levels are like this: you are getting weaker while enemies are getting stronger, resulting in enemies being bullet sponges while you can be killed by a rat biting you couple of times.. Also, my beloved hardcore mode is gone...
    - Dialogue is one of the biggest mistakes made by bethesda, there are only 4 options, and even then they are "more info/yes/sarcasm/no".. Why did they change it, it's not like previous dialogue system was bad, i feel like it was changed so it could fit controller layout (4 buttons).
    - Wasteland is very detailed but there is nothing interesting in there, its just buildings full of loot and raiders..
    - Diamond city is extremely small, doesn't even feel like "The Great Green Jewel", its more like "Small settlement".
    - Most of the quests are either fetch quests or "go clear that building from mutants".
    - No side storylines like in skyrim.
    - Quests involving settlements are very boring.

    I feel like a lot of bad decisions were made while creating this game. This game feels more like first person shooter rather than role play game, which is disappointing because rpg aspect is what made me love this franchise.
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  58. Dec 14, 2015
    1
    TL;DR for the ADHD:
    Paid reviews = average of 80, User score = average of 5.5 - Fallout 3 and Fallout New Vegas's scores are around 80-something and User scores of around 8.0 or so average. Should tell you all you really need to know about how numbers are being "manipulated" and by whom. (I've also no doubt that Xbox and PS4 users come into the PC rating section to try and "boost" them
    TL;DR for the ADHD:
    Paid reviews = average of 80, User score = average of 5.5 - Fallout 3 and Fallout New Vegas's scores are around 80-something and User scores of around 8.0 or so average. Should tell you all you really need to know about how numbers are being "manipulated" and by whom. (I've also no doubt that Xbox and PS4 users come into the PC rating section to try and "boost" them because they love their consoles, but that's another story)

    The LONG version (for those who aren't ADHD and can read)

    I've played Fallout since the very first one, and I remember grabbing it off the shelf and being excited for a new type of RPG. Ever since the first, I've welcomed each one on it's own merit- because I enjoy the story, the RPG elements such as being able to customize your skills and story as you go. The Skilldex system was innovative, especially being able to develop not only strengths but flaws and weaknesses along the way, making each character unique. Combine this with an evolving, unfolding story and you have an awesome experience, even if your character suffers a tragic death as a result of a mistake you made. You feel invested in the game, the NPC's you meet all have some sort of story as well, and most oftentimes a need of some sort. You can choose to align or be maligned, you can choose to do whatever you please along the way. Fallout 3 came along with a new FPS style interface, which at first was revolutionary combined with RPG elements, but it worked. I learned to like it, as I've played FPS games as well, and loved the combination of Fallout's RPG system being integrated. The ability for modders to create content and introduce it was also welcomed- which then continued with Fallout New Vegas with it's different story but very similar design of interface.

    Then comes Fallout 4.... a dumbed-down, consolized interface, lack of choice in almost any respect except for which weapon you choose and where you go. Perk system is a joke. Gone are the days of making choices that matter, gone are the days of feeling invested in the story in any respect. Now it's basically Call of Duty with a Fallout skin applied to it. It feels generic, dialogue system is horrid, and it randomly crashes to desktop without any hint or clue as to why. I play Fallout New Vegas on the same machine, with 120+ mods loaded and it (almost) NEVER crashes. (When it does, it's obvious as to why) Even those with high end equipment have issues with this game running stable at a decent speed. There's really no excuse whatsoever for a AAA developer to release a game in such a state. (but I'm sure fanbois will continue to defend this, too.)

    Two words for anyone considering purchasing this game for PC - "Caveat Emptor" (Buyer Beware). Don't say you weren't warned. Wait until the modders have released decent content and Bethesda (whenever they get around to it) releases a few patches to make the game stable. This release has also seriously made me question whether I'll invest in any of Bethesda's releases in the future- even TES which is another series I've always loved. I've no problem with choice- if you want to play on your console, play on your console- but developing crappy ports to PC and expecting PC users to put up with it will warrant poor consumer scores.

    Finally to those who question the "validity" of such reviews ask yourself a question-

    What does any customer who has bought this game and rates it poorly have to gain? IMO, absolutely nothing. They sure as hell aren't knocking down my door offering a refund.

    So what does any customer who has bought this game and rates it high have to lose?
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  59. Nov 19, 2015
    4
    Overrated as hell. Very bad crafted, it makes me feel like they really don't took their time finishing the game. Total disappointment. Need a major dlc to take the real advantage of the game.
  60. Dec 1, 2015
    2
    This game is an overhyped joke.

    The gameplay is mediocre, the loading times are eternal, the graphics are SO BAD and yet the game demands you to have a NASA computer.
    I don't have much to say about the story because I just played 7 or 8 hours. This game is dissapointing.
  61. Dec 15, 2015
    4
    Fallout 4 just feels kind of soulless compared to Fallout 3 and even New Vegas. It's not a role playing game anymore, it's an open world shooter as many other people have said. I can't be the drunk Russian guy that only uses Molotov cocktails and a mini-gun. I'm pigeonholed into a stereotypical white picket fence Mr. Jones character, and that's honestly lame as **** and something that iFallout 4 just feels kind of soulless compared to Fallout 3 and even New Vegas. It's not a role playing game anymore, it's an open world shooter as many other people have said. I can't be the drunk Russian guy that only uses Molotov cocktails and a mini-gun. I'm pigeonholed into a stereotypical white picket fence Mr. Jones character, and that's honestly lame as **** and something that i never would have picked on my own.

    I remember Todd Howard saying that the dialogue options wouldn't be limited despite the fact that they went for a voiced protagonist , so either he was lying or is just delusional. Everything in the game i come across feels forced and bland and i honestly can't play the game anymore. It feels like the project started with soul and passion because there are some traces of it still in the game, such as the Dunwitch area. However in the end they did the same thing to the fallout series that they did to Skyrim, except to an even greater extent. That being; ripping all of the soul and passion from the world in favor of lazy randomization and the legendary system, which is just an excuse for them to not design custom weapons or put any backstory into most locations of the game.

    A small upside is that the base engine and overall game has a lot of potential for improvement with mods. The shooting and actual combat is far improved from the other titles. The fact that they are also making consoles mod compatible leads me to believe that they knew this game wasn't going to live up to the fans' expectations, and were content to let unpaid modmakers place all of the heart into the game.

    Ultimately, I was really disappointed with this game, and it sucks after waiting for it for seven years. And at this point i don't really have any hope with future titles from Bethesda because they've ****ed my two favorite series with their latest installments, looking to appeal to the broadest audience possible, and make the most money possible. Rather than you know, making genuine pieces of art as they did with the others.
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  62. Dec 21, 2015
    1
    Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell,Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell, even the stats got mucked into being boring as heck. What a disappointment. Not worth the price, especially considering this is one of the first bethesda games with ZERO (0) replayability, definitely not a game worth sullying the good name of fallout on.

    I will be glad to forget this game ever existed, I only hope bethesda actually learns from these mistakes and doesn't try to repeat them in their next open world "rpg" title.
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  63. Jul 20, 2016
    0
    What a disappointing game, so disappointing I registered for metacritic just to leave this review. After playing and thoroughly enjoying Fallout 2,3 and New Vegas, I was eagerly awaiting this game. But boring, so boring it has turned out to be. Best of luck getting me to buy another one of your games Bethesda.
  64. Nov 15, 2015
    4
    This review contains spoilers, click expand to view. Worst Fallout Ever, even Fallout 3 was better. Story is weak, as usual for Bethesda. Hud and interface for PC are one giant misunderstanding. Getting a Power Armor after 15 minutes just kills the fun of finding it. I think that this is one giant failure, thought myabe they've learned something from Fallout 3 and Obsidian who did a nice job in FNV. Only feature I found nice was weapon/armor mods. Expand
  65. Dec 18, 2015
    0
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible FPS drops from time to time; some locations like infamous corvega factory, simply kills the system.

    While game is much stable than previous Bethesda games, number of quest are bugged astonishing: quest givers attack you for wearing PA or using particular helmet upgrade, not doing some quests in certain order breaks other quests and even in extreme cases game prevents you from requiting a companion that's not related to him at all.

    Big downer of the game is of all Bethesda and Fallout games it's with the least freedom. All of the games have always provided with a blank state, for example in Fallout and Fallout 3 our character was a Vault resident yet his job, character and sexuality was never told before player started to choose skills.

    In older games except for Fallout 3(partly) player freedom was top priority, you could be someguy with high charisma and luck as some car salesmanlike guy who wins every game at the gasino and solves his problem with his tongue(literaly sometimes) and when he fails to do so simply lucks out somehow. Or you could be someone with high INT and PER, as some post-apocalyptic version of Nikola Tesla helping or abusing others with your high intelligence keen mind. Or someone with high STR and END, a guy with scares anyone who dares to stand in his way, a terrifying monster like man who uses chems as if they're juice. A wasteland doctor who helps communities or works with drug dealers, some badass wasteland Ranger who shots a mutant in the eye, saves the town then sleeps spends his earnings with some h**kers

    Sadly in Fallout 4 none of it possible: a voiced acted character with very restrictive background kills all possibilites. New dialog system simply ignores your skills and for that you simply can't RP your character during dialogs.

    Companions are much better this time however due to their A.I they simply take away the fun and ambiance from exploration, which is the best offering of Fallout 4.

    Number of decent side quests are very few, radiant quests are everywhere and they're forced on you most of the time.

    Anytime you return to your settlement some pointless radiant quest is given and they sometimes sends you to other side of the map for no apperant reason: when player randomly finds a new locations during exploration it feels rewarding however when they become quest markers for simple "kill everyone" mission suddenly they don't lose that: because you know the name of the this place and there you'll
    kill raiders or ghouls. Radiant quests and companion A.I simply hurts the exploration.

    This game lacks anything original or innovative.What Fallout 4 offers mostly repetative things like settlement building or radiant quests but does not offers many well written, well designed quests that series are known for. It's a good game however it offers less of what previous games did and their places gives uses hollow things like a mediocre building mechanic, a horrible repetive radiant quests.

    FPS is better, Power Armors fun, enemies and combat are varied yes however most sad thing is F4 simply lacks the criticising approach to the nationalistic and consumer centric culture of the old world that older games had: in Fallout there was always this the stark contradiction between the actual wasteland and posters that show the old world as world of family values and freedom. In truth before the reckoning humanity had fallen as low is it could, people were greedy, ignorant and vile. In contrast F4 is idealizing the old world during the prologue, wee see the old world as it is shown in the posters.

    If Fallout 4 lacks the role-playing and lacks the intelligent writing and lacks the theme, then why it's called Fallout?
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  66. Nov 16, 2015
    4
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay Settlement building Large open world Cool and diverse crafting system Cons: Terrible and outdated graphics Bad performance even on high end rigs. Uninteresting and bland locations, simply designed to provide
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay
    Settlement building
    Large open world
    Cool and diverse crafting system

    Cons:
    Terrible and outdated graphics
    Bad performance even on high end rigs.
    Uninteresting and bland locations, simply designed to provide loot and targets
    Quests are uninspired Fetch quests
    Boring characters
    No role play or replayability- no skills, voiced protagonist.
    Game forces you to be the "good guy" in most situations.
    All in all 10 steps backward from obsidians excellent fnv, and 20 steps back from the original games. If you're here for an rpg skip this, you won't find any role playing here.
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  67. Nov 14, 2015
    4
    contra:
    -poor optimization
    -weak graphics
    -crap story
    -bad dialog system
    -no lipsync, weak character models
    -heavy bugs
    -mediocre skillsystem
    -stupid AI
    -quests are awfully boring
    -weak synchro
    -inconvenient console UI

    Pro:
    -good Loot-System
    -craftsystem
  68. Nov 22, 2015
    1
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would be an amazing series. Instead they just say **** it and know the fanboys and console gamers/pc gamers who have never played a real RPG will love it just the same.

    **** you Bethesda. Obsidian did better, a hell of a lot better.
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  69. Dec 2, 2015
    4
    After over 100 hours of gameplay, I finally decided to give this game a 4, which basically means below expectations. This is how I feel right now. I feel tricked.

    Game has these fallout vibes. World, even though less interesting, is still doing the job. You can feel all that stuff that previous fallout games gave you. But It makes this game only playable, not a game which you want to
    After over 100 hours of gameplay, I finally decided to give this game a 4, which basically means below expectations. This is how I feel right now. I feel tricked.

    Game has these fallout vibes. World, even though less interesting, is still doing the job. You can feel all that stuff that previous fallout games gave you.
    But It makes this game only playable, not a game which you want to play another time after you finish. I tried, it's just too boring, even for me, a guy who only plays few games beside fallouts. All things has been already said, but to make sure:
    -poor dialogues
    -poor story
    -Illusion of choice. You just dont have a real choice. Your only choice iif you want to kill that guy, or u want to talk with that guy, and even that is in most times unavailable, because random guys usually shoot you.

    I bought this game for RPG reason, and what i got is a fu*king shooter. I'll just wait for some big mod that will change this sh*t
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  70. Dec 4, 2015
    3
    Having finished the game:

    It's honestly the least moving, most formulaic ending I've seen in years. Despite the attempt at pathos, there's ... none. There's nothing. 'I'M READY. BECAUSE WAR... WAR NEVER CHANGES.' It sums up the game, but not in a good way. It's unintentionally a great way of driving home that you in fact have no agency as a player when it comes to the story, at
    Having finished the game:

    It's honestly the least moving, most formulaic ending I've seen in years. Despite the attempt at pathos, there's ... none. There's nothing. 'I'M READY. BECAUSE WAR... WAR NEVER CHANGES.'

    It sums up the game, but not in a good way. It's unintentionally a great way of driving home that you in fact have no agency as a player when it comes to the story, at least. Is this not how "your" character would react? Well, you don't actually have a character. You customize your appearance, but in no meaningful way are you actually making a character. You're Joe Soldier or Jane Lawyer. The people defending this - I don't know. Part of it's blind fanboyism, some of it's this weird drive to maintain the letters 'RPG' because the original Fallout games have them, and I strongly suspect some of it's ignorance from never having played an actual CRPG - just iterations of The Bethesda Game and maybe some JRPGs.

    A lot of people defend it on the basis that the combat is better. But "better" in no way means "good". Despite positioning itself as a shooter, Fallout 4 fails as thoroughly as an FPS as it does as an RPG. The combat is simplistic, the weapon balance is a joke, the much-touted mod system is largely just upgrades to damage and scope range and is used to justify a tiny number of base weapons, and one of the only pair of RPG mechanics Fallout 4 retains makes it all the more annoying - enemies are bullet sponges, soaking up dozens of .308 or .50 bullets to go down if they spot you and remove the stealthed damage bonus.

    It's the summer blockbuster of games. It's formulaic, it's flashy, and it's enormously dumb. If you turn your brain off, it can be fun - until the threads start to unravel, until the endless inconsistencies of the world become impossible to ignore, until the tedium of combat mounts, etc, etc, etc.

    It's a game that's going to be utterly forgotten. Almost 20 years later, people still talk about Fallout.

    Nobody's going to talk about Fallout 4.

    Not in a positive way, and not even in a negative way. It's going to leave absolutely no impact whatsoever.
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  71. Dec 4, 2015
    3
    I have never written an online review until now. This game sucks! It is so boring its not even funny. Its not an RPG, its not an FPS, its some awful mix between the two and does both extremely poorly. After 17 hrs I cant bare to play it anymore. What an over-hyped lump of crud. All there is to do in this game is shoot things with guns in broken buildings. There is no difference from 1 hrI have never written an online review until now. This game sucks! It is so boring its not even funny. Its not an RPG, its not an FPS, its some awful mix between the two and does both extremely poorly. After 17 hrs I cant bare to play it anymore. What an over-hyped lump of crud. All there is to do in this game is shoot things with guns in broken buildings. There is no difference from 1 hr gameplay to 17hrs gameplay. Very disappointed. Expand
  72. Jan 31, 2016
    3
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put their "casual game marketing" in everything they see. Nobody's ♥♥♥♥ is that long. Not even Long ♥♥♥♥ Johnson, and he had a ♥♥♥♥ing long ♥♥♥♥. Thus the name. So "Bethesda" tries to hold on to everything. They can't, because it's too big for them to get their arms around. ... Look, don't get me wrong. I wouldn't want "Black Isle" or the "Obsidian" families running the "Franchise", all of them are a different kind of ♥♥♥♥-up. So what's the alternative? "Bethesda" just has some shaping up to do. Maybe "the fans" kicking them in the nuts is a nice wake-up call, is all I'm saying."
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  73. Dec 17, 2015
    3
    It's a Fallout game that threw out every aspect of Fallout for mediocre shooting mechanics.
    No RPG elements, panders to the ''play for 15 hours and not play it again'' crowd, no point in making builds since you can eventually get all the perks and SPECIALs and become god of the wasteland, no RPG elements, no point in replaying the game since it will always be the same **** runs like ****
    It's a Fallout game that threw out every aspect of Fallout for mediocre shooting mechanics.
    No RPG elements, panders to the ''play for 15 hours and not play it again'' crowd, no point in making builds since you can eventually get all the perks and SPECIALs and become god of the wasteland, no RPG elements, no point in replaying the game since it will always be the same **** runs like **** in urban areas, lack of weapons, useless time-sink settlement system. Bethesda, once again, puts half the effort into their game and expects their modders to finish the rest for them.
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  74. Jun 18, 2016
    0
    Zero. Yes, absolute zero. It's not fallout. If this game would be RAGE 2 or something like that, I would give 6-7/10. Yes, middlecore shooter in post-apoc without any interesting RPG features.
    Killed SPECIAL system, killed dialogs (but to be hones, the main problem is not about 4 answers. It's about Bethesda's inability to write good dialogs), junk quests and game fillers like "another
    Zero. Yes, absolute zero. It's not fallout. If this game would be RAGE 2 or something like that, I would give 6-7/10. Yes, middlecore shooter in post-apoc without any interesting RPG features.
    Killed SPECIAL system, killed dialogs (but to be hones, the main problem is not about 4 answers. It's about Bethesda's inability to write good dialogs), junk quests and game fillers like "another settlement needs our help" and build-your-own-village. No, idea of building your shelter is a quite good thing, but this bad implementation and bad overall quality of other aspects of game doesn't make sense. If it would have been a good game then building could be a plus. But there it doesn't make any sense.
    And DLC's. Stupid as hell, especially last Far Harbor and it's MATRIX STYLE mission. Really, who da fk invented this mission. Is it you, Todd?
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  75. Nov 14, 2015
    3
    Sadly, the series has devolved, with all the worst problems with earlier games coming back with a vengeance. I won't go into detail on issues that others have mentioned, but one thing always stands out for me as a lost opportunity with all the Fallout games - the scriptwriting and the voice acting. Bethesda made a great decision going with a 1950s inspired future world, but the dialogueSadly, the series has devolved, with all the worst problems with earlier games coming back with a vengeance. I won't go into detail on issues that others have mentioned, but one thing always stands out for me as a lost opportunity with all the Fallout games - the scriptwriting and the voice acting. Bethesda made a great decision going with a 1950s inspired future world, but the dialogue and voice acting never seems to reflect this. It's a great pity that they just won't hire the talented writers or actors necessary to really get the player immersed in the wonderful graphical world they create, and for me, it's become a critical flaw. I really want to like Fallout, but Bethesda never seems willing to help me to like their games. There are too many great games out there for me to be satisfied with mediocrity, and Bethesda is no longer on the cutting edge. These days they just aren't trying hard enough. Expand
  76. May 22, 2016
    0
    It's a disaster. The story has many loopholes and the game pretty much is devoid of any RPG elements. Your role is determined from the get go, the quests lack choices, and they completely removed the skill system. The graphics in the world are nice but the character models look terrible with bad lip syncing. There are very few random quests with a good story, and most are just MMOish goIt's a disaster. The story has many loopholes and the game pretty much is devoid of any RPG elements. Your role is determined from the get go, the quests lack choices, and they completely removed the skill system. The graphics in the world are nice but the character models look terrible with bad lip syncing. There are very few random quests with a good story, and most are just MMOish go here and kill this quests. It's just a joke. I hope Bethesda takes their work seriously with ES 6, but they won't be getting my 60 bucks either way in the future. I will hold back and wait for the complete edition on their next game. Expand
  77. Nov 17, 2015
    6
    All these GLOWING reviews even 100% and after 7-8 YEARS to make the game with MILLIONS in budget, and we get

    NO ABILITY TO FULLY BIND A KEYBOARD? NO NVIDIA SLI SUPPORT NO WIDESCREEN support NO HIGH RES above 1920x1080 CLUNKY combat POOR hit detection POOR collsion POOR AI as in your companions make all stealth IMPOSSIBLE Your enemies can crouch behind objects for cover...you
    All these GLOWING reviews even 100% and after 7-8 YEARS to make the game with MILLIONS in budget, and we get

    NO ABILITY TO FULLY BIND A KEYBOARD?
    NO NVIDIA SLI SUPPORT
    NO WIDESCREEN support
    NO HIGH RES above 1920x1080
    CLUNKY combat
    POOR hit detection
    POOR collsion
    POOR AI as in your companions make all stealth IMPOSSIBLE
    Your enemies can crouch behind objects for cover...you CANT

    This is JUST scratching the surface, its totally unbelievable how all this is just glossed over by the "PRO review site" SO how much did they get paid off to blow that hype train whistle and keep it going to this day!!!
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  78. Jan 5, 2016
    5
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your first suit of power armor; ultimately, finish quests with the best possible outcome. Whether your character is good, evil, or neutral- your choices effect what kind of ending you get.

    My first impressions of Fallout 4 were pretty good. Graphics were improved, the main story was interesting, side quests reaped good rewards, gameplay was smooth (aside from a few bugs). I thought the settlements provided a nice break from questing and exploring. There was only 2 things that really bothered me. (1)The new perk/stat/skill allocation system being one of them. I felt like I had way less control over the development of my character. (2)Dialog options. With only having 4 dialog options, it severely limited the role playing aspect of the game. Obviously, this change was implemented for console gamers and/or casual players with a short attention spans.

    As with all my first playthroughs- no guides, no forums, no spoilers. Since I did not read or discuss Fallout 4, I remained blissfully ignorant throughout most of the game. I started getting a little nervous after doing 20+ quests for each of the factions. I found myself asking, "Um, when is this quest-line going to end?... this is getting repetitive". Shortly after, I realized these must be repeatable quests and I'm just wasting my time.

    I decided to continue the main quest and explore more. The progression of the main quest was a bit anti-climatic and predictable. Suddenly, every location seemed generic and heavily repeated. I had 20+ settlements and they constantly asked for help. Building became boring the second I learned how limited and inconsequential it was. After a while, I dreaded finding new settlements.

    It kept getting easier and easier. I periodically upped the difficult level until I was maxed out on survival by level 50. The amount of HP and armor enemies had made my weapon and armor selection extremely limited. Combat remained easy, but it became a chore. Around this time, I didn't need anything. Caps, stimpaks, ammo, armor, weapons, ect. were all a "non-issue." I was carting junk for my pointless settlements, that's about it.

    The final push was painful. After finding as many locations and completing as many quests that I could, it was time to finally beat the game. Around level 80, I saved before I became enemies with anyone significant so I could reload in order to explore other "possibilities." There was a cut-scene. Then there was confusion. I couldn't understand. I literally had to Google to make sure what I saw was the actual ending. Then I reloaded and beat it 2 other ways. I sat in awe as I realized how inconsequential every decision I made was. All those speech checks, settlements, and side-quests. I could have ignored 95% of the content and would have gotten the same vague, asinine ending.

    I picked up the few achievements I missed; closed the game and said good-bye for good. I've played every Fallout (besides Fallout Tactics) and this is the first one to have zero point zero replayability. I agree with the common consensus that it's not bad game, but it's not a great game either. As many have stated, it's less immersive and lacks the "RP" in "RPG". That's why I give it a 5/10 for it's complete mediocrity.

    For fans of Fallout 1 & 2, I recommend you check out Wasteland 2; if you haven't already. I enjoyed Wasteland 2 more than Fallout 4, which might sound crazy to some. Honestly, I wish Bethesda would bring Brian Fargo back to the Fallout Series. Pipe dream, really. Let's just hope this isn't Bethesda's "Jump the Shark" moment.
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  79. Nov 19, 2015
    4
    Verstümmeltes Dialogsystem, Skillsystem runtergedummt, gestrichene Karmapunkte, Inventar aus Oblivion, veraltete Grafik, Gesichtsanimationen, Lippensynchronität usw.
    Trauerspiel !
    Meine Entäuschung des Jahres.
  80. Nov 16, 2015
    6
    The first time I played Oblivion, I was in awe. I had never seen anything like it, and I loved it. Fast forward to 2015, and Bethesda hasn't really learned any new tricks. This really is Skyrim with guns, and it doesnt come together as well as that classic. Yes, there's a huge world to explore, and lots of things to collect and people to talk to. But aside from the fact that it all feelsThe first time I played Oblivion, I was in awe. I had never seen anything like it, and I loved it. Fast forward to 2015, and Bethesda hasn't really learned any new tricks. This really is Skyrim with guns, and it doesnt come together as well as that classic. Yes, there's a huge world to explore, and lots of things to collect and people to talk to. But aside from the fact that it all feels so familiar and played out, the combat is pretty bad. One of the weaknesses of this style of game are the anklebiters. You know, the small creatures you fight who are difficult to track because of their small size and quickness. In Skyrim, those creatures were weak, and never presented much of a threat. In Fallout 4, there seem to be lots of these things, and some of them are very tough. In general, it feels like enemies are tougher to take down than they should be with guns. If I shoot a gangster in the head four or five times, I feel like I should be done with them. Not in this game. And with combat system that isnt really well done, and the scarcity of ammo, it just feels tedious.
    If you really like open world rpgs, you can spend a long time exploring this world. If you want to play a polished action game, this isnt it.
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  81. Nov 23, 2015
    4
    Positives:
    +char creator
    +shooting is less clumsy +good realisation of power armor Negatives: -casual gameplay [ where is my hardcore-mode from New Vegas? Survival difficulty, srsly? ] -sandbox gameplay [ empty locations, millions of enemies ] -it's not rpg, it's a shooter, very bad shooter -plot [ another family-story - srsly, Todd? ] -dialog wheel -graphics/animation -AI
    Positives:
    +char creator
    +shooting is less clumsy
    +good realisation of power armor

    Negatives:
    -casual gameplay [ where is my hardcore-mode from New Vegas? Survival difficulty, srsly? ]
    -sandbox gameplay [ empty locations, millions of enemies ]
    -it's not rpg, it's a shooter, very bad shooter
    -plot [ another family-story - srsly, Todd? ]
    -dialog wheel
    -graphics/animation
    -AI
    -atmosphere

    4/10
    Total degradation. Empty, bad-made shooter, not even action-rpg.
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  82. Jan 30, 2016
    6
    Fallout 4 is a step back from Fallout 3 and New Vegas, and really shows that Bethesda has failed to innovate much in terms of their game engine, graphics, or gameplay. What they do is pretty cool, but it is becoming stale. And in the wake of The Witcher 3, the bad story and lack of any meaningful choices is made that much more glaring. That said, I had fun, but this could have been so muchFallout 4 is a step back from Fallout 3 and New Vegas, and really shows that Bethesda has failed to innovate much in terms of their game engine, graphics, or gameplay. What they do is pretty cool, but it is becoming stale. And in the wake of The Witcher 3, the bad story and lack of any meaningful choices is made that much more glaring. That said, I had fun, but this could have been so much more, and I genuinely hope that Bethesda will learn from their mistakes - instead of just swimming in their cash - and deliver the next Elder Scrolls game with upgrades and improvements across the board. Expand
  83. Apr 8, 2017
    4
    Fallout 4 has great mod support and thanks to the modders this game can be alot of fun. On its own the game performed pretty bad and there was the weird Nvidia workshop shenanigans which crippled all amd gpu's until amd mad patch specifically for this game.

    The dialog and variety is what made past fallout games great because you could basically play the game again as a different
    Fallout 4 has great mod support and thanks to the modders this game can be alot of fun. On its own the game performed pretty bad and there was the weird Nvidia workshop shenanigans which crippled all amd gpu's until amd mad patch specifically for this game.

    The dialog and variety is what made past fallout games great because you could basically play the game again as a different character and have completely different experience. After beating the game i've had little motivation to play again.....
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  84. Apr 13, 2016
    6
    Have you ever watched a movie, and just *wanted* to be interested in it? But couldn't? Yeah, there's a video game like that now. The graphics are decent in one areas of the game, but really ugly and mushy in others, which can make things an eyesore.

    The quests are boring and the choices you make in the game don't seem to matter. For example, if I choose to spare a person's life, it
    Have you ever watched a movie, and just *wanted* to be interested in it? But couldn't? Yeah, there's a video game like that now. The graphics are decent in one areas of the game, but really ugly and mushy in others, which can make things an eyesore.

    The quests are boring and the choices you make in the game don't seem to matter. For example, if I choose to spare a person's life, it doesn't make much sense to just have someone else kill them instead. The story is so painfully bland and many game mechanics have been pointlessly removed or oversimplified.

    It's one of those "it's fun for a while" games.
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  85. Dec 6, 2015
    5
    I was hoping for a combination of New Vegas (which exemplifies the old goodness of fallout, with factions, story and dialogue ) and Fallout 3 (the open world and game play). instead it was just an evolution of fallout 3, and meh on the whole, it has its great moments and terrible. Story and dialogue have reached an all time low (voice acting was fine, but the lack of options and lack ofI was hoping for a combination of New Vegas (which exemplifies the old goodness of fallout, with factions, story and dialogue ) and Fallout 3 (the open world and game play). instead it was just an evolution of fallout 3, and meh on the whole, it has its great moments and terrible. Story and dialogue have reached an all time low (voice acting was fine, but the lack of options and lack of an evil karma options were sorely missed.) Game play is great, and the world on a whole is great, it's what Bethesda is good at. But they are bad at story and making you feel like you ultimately accomplished something, can't put my finger on it, but New Vegas did do that aspect much better.

    I don't think Bethesda will be getting game of the year sadly, which ruins their streak, but still for all it's flaws the game is DEFINITELY worth the price of admission. I had just really hoped for more of an evolution in the storytelling and dialogue, and not a streamlining.

    Hopefully they can turn it around for their next game, and we can get more "RPG" to match their strides in "Action" but I doubt it.

    Here's to you fallout 1 and 2.
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  86. Dec 10, 2015
    5
    And what the hell is with the instant gratification in this game!? It makes no **** sense.

    15 minutes after the start of the game you are just handed a suit of power armor and a minigun. These things were only available during the end of the game, certainly past mid game, and were something the player would look forward to acquiring. In F4, **** it, just take it! You also get
    And what the hell is with the instant gratification in this game!? It makes no **** sense.

    15 minutes after the start of the game you are just handed a suit of power armor and a minigun. These things were only available during the end of the game, certainly past mid game, and were something the player would look forward to acquiring. In F4, **** it, just take it!

    You also get promoted to various ranks moments after **** meeting the bastards. The Minutemen rank of General is ok, the Minutemen are almost annihilated so ok, whatever can happen. But the others...man.

    Brotherhood of Steel. This paladin Danse guy just gives you his most prized possession simply for watching his back in an abandoned building. You, a guy he met minutes before. But wait! There is more! Very soon after that you have your first real encounter with the actual Brotherhood of Steel and what do they do? Oh, we just met you but Danse vouches for you so here's access to a BOS power armor, our most hidden secrets and the BOS quartermaster. Also you are free to walk around and read everyone's diaries and loot their **** and they won't mind.

    Railroad. Oh, some guy stumbled in our super secret base, let's test his loyalty by telling him to go kill some gen 1 synths (walking trashcans). That will prove his loyalty, I mean there is no way our enemies could allow some extremely disposable robots to be trashed by some potential undercover agent we just **** MET! Oh and while we're at it, here's our most prized possession as well.

    Then I met some vault guys that asked me to rescue a cat and then find a cure for some dying kid. After I did so, those ingrate bastards didn't even make me their overseer or anything, just gave me a room in their vault.

    What the **** is this?! Where is the RPG where you start as a nobody and have to actual prove yourself before you get any real goodies?! You're just handed everything on a silver platter and all you have to do is actually find the guy that does.

    Played this game for 180 hours, it's worth the money at least, but I never finished it and I don't consider it to be a great game. It has a certain addictive element but around level 25 the boredom finally catches up with you as that's when you realize the game is pretty repetitive and boring once you saw everything.

    Oh and this game IS NOT an RPG, this is basically post-apocalyptic Farcry with a dialogue wheel.
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  87. Apr 10, 2016
    4
    The game starts with an intro thats comparable to fallout 3 and fallout New Vegas, I played both of these games. U start in a normal house husband and wife when the nukes start falling and u have to run to the vault shelter. The first 30 minutes are the best the game has to offer, the rest is a huge let down.

    After u wake up and leave the vault, the game feels shallow and I feel no
    The game starts with an intro thats comparable to fallout 3 and fallout New Vegas, I played both of these games. U start in a normal house husband and wife when the nukes start falling and u have to run to the vault shelter. The first 30 minutes are the best the game has to offer, the rest is a huge let down.

    After u wake up and leave the vault, the game feels shallow and I feel no connection to the story like I did in the previous games. I simply didnt finish the game by the lack of interest.

    If u really wanna try this game, I suggest u wait untill the prices drop below 30 euros.
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  88. Jun 26, 2017
    3
    Game engine is okay, gameplay mechanics are decent, base-building is fun... but OMG, the storyline has to be one of the worst.

    You wake up after seeing your son kidnapped and your wife murdered (not really spoilers, it's the opening to the game FYI)... you then prance all around the wasteland doing everything else except finding your son... however, when you do finally find your son,
    Game engine is okay, gameplay mechanics are decent, base-building is fun... but OMG, the storyline has to be one of the worst.

    You wake up after seeing your son kidnapped and your wife murdered (not really spoilers, it's the opening to the game FYI)... you then prance all around the wasteland doing everything else except finding your son... however, when you do finally find your son, the story and explanation behind it are just God awful rubbish! >_
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  89. Jun 11, 2017
    4
    I wont compare it to FO3 because I only played that game few hours and did not like it. The same goes for this one though. The mechanics are boring, the graphics are very outdated and the shooting still sucks very bad. The story are boring as hell and the characters sucks. Its not even a true RPG neither its a good action game like a FarCry game for example. This game is nothing but aI wont compare it to FO3 because I only played that game few hours and did not like it. The same goes for this one though. The mechanics are boring, the graphics are very outdated and the shooting still sucks very bad. The story are boring as hell and the characters sucks. Its not even a true RPG neither its a good action game like a FarCry game for example. This game is nothing but a waste of time and burning money.

    One of the things I learn about Bethesda through out the years. They are the worst developers when it comes to making good combat. Their combat is pure **** in both The Elder Scrolls and the Fallout games.
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  90. Nov 14, 2015
    5
    Disappointing in many ways. Poor AI and optimization, many bugs, non interesting NPCs and story. This cons cover open world that gave few moments of joy.
  91. Jan 11, 2017
    1
    They've done it again. They have taken a very promising franchise and sent it to hell.
    If Bethesda continues dumbing down their games like they have done with Fallout 4, they're gonna end up releasing a JRPG!
  92. Nov 22, 2015
    5
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to choose between two options going forward but those are few and mostly reduced to "yes" or "no".

    I like the improvements made to gameplay, interface and graphics but without the feeling of a dynamic world which reacts to your actions theres something important missing in a fallout game. Settlements you visit feel like islands with no connection to each other what so ever
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  93. Dec 19, 2015
    5
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't bother me with having to baby a bunch of strangers everywhere I go.
    2. The new dialogue system is really awful. There's usually one choice. If you pick something else the options re-appear until you pick the 'right' choice to make the game progress the way it was going to anyway.
    3. The leveling system is a huge step backward, and is designed in such a way as to make breaking the game much easier. For example I used to have to wait until I was very far into the game to take 'Ninja' in previous Fallout games. Now I can take it on level 1. Talking of which...
    4. Giving the player access to power armour on level 1 and setting up a confrontation with a deathclaw almost immediately in a game like Fallout is such a blunder from a pacing and progression point of view that it boggles my mind.
    5. The crafting system seems tacked on and feels very awkward. It seems that they've used arbitrary crafting and level checks to balance an otherwise broken game.
    6. The game becomes more and more tedious and samey as you progress. You're often sent back to the same locations two or three times to do different quests, and while some of the quests are interesting, the vast majority are 'go there and kill everything that moves'.
    7. There is no hardcore mode. Survival mode just means you have to pump more bullets into each enemy and it takes longer for you to heal, but as the leveling system is broken it won't take long before you're flush with ammo and not worrying about healing much anyway.

    In short Fallout 4 is a decent but not great game with a lot of issues. It's really not progressed much at all in the 4 or so years since New Vegas (which I'd argue is the far superior game in almost every respect). It's much more of an FPS and less of an RPG than the previous games, which will please some (mostly players new to the franchise) and annoy others (a lot of people who love the previous Fallout games).

    My advice is this: If you love the previous Fallout games then wait until Fallout 4 is discounted on Steam. It's worth $30 or so imo.

    I'm sure there will be more Fallout games in the future, but this latest has set a few precedents that don't bode well for upcoming Fallout games, so I think it'd be great if they handed the next one to Obsidian, who in my opinion did most things right with New Vegas. That's unlikely to happen though, so I'm not really looking forward to Fallout 5.
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  94. Nov 22, 2015
    5
    Graphics from fallout 3 but optimization like in batman arkham knight....Pip Boy is still terrible to use... but anyway it is still a good post apocalyptic fallout
  95. Nov 24, 2015
    5
    On it's own it's a competent albeit quite bland open world shooter with some fun moments and a pretty good atmosphere, in a similar vein to the Far Cry series.
    But as a Fallout game it utterly fails to deliver on any of the things that made the series great, which is to say the story, the characters, the dialogue and the quests.
    One might have though that Bethesda would have actually
    On it's own it's a competent albeit quite bland open world shooter with some fun moments and a pretty good atmosphere, in a similar vein to the Far Cry series.
    But as a Fallout game it utterly fails to deliver on any of the things that made the series great, which is to say the story, the characters, the dialogue and the quests.
    One might have though that Bethesda would have actually learned from New Vegas and started taking the series back in it's proper direction but instead they manged to take all the elements of Fallout 3 that made it a bad Fallout game and condense it into Fallout 4.
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  96. Dec 8, 2015
    6
    Okay, I'm going to make this relatively short and sweet and (hopefully) include all the necessary details you would be concerned about when considering buying this game.

    First of all, I have played every Bethesda game since Oblivion including New Vegas and many a time I've loved the Fallout franchise more than Elder Scrolls! So this is also coming from a fanboy. I would like to begin
    Okay, I'm going to make this relatively short and sweet and (hopefully) include all the necessary details you would be concerned about when considering buying this game.

    First of all, I have played every Bethesda game since Oblivion including New Vegas and many a time I've loved the Fallout franchise more than Elder Scrolls! So this is also coming from a fanboy.

    I would like to begin by establishing a seemingly contradictory point and then elaborate slightly on it;
    Fallout 4 feels too different, and too familiar, and I mean those in a negative light.

    Let put some useful information in point form for easy reading:

    -The dialogue system may be more dynamic in the sense that you can view it in 3rd or 1st person, or walk away when you please(which is finicky in and of itself) but the depth is completely stripped away. New dialogue options based on skills like Medicine or Science? Nope. Player choice? I don't think so. Even if you say no you can always return and say yes. There's no lasting impact in the dialogue and it doesn't feel right.

    -The world is smaller, yes. I don't much mind small worlds as long as sufficient detail has been placed in them and they're dense with activities to do. Unfortunately it just isn't the case. One of the first towns you're in, Concord, has almost all its doors barred. Why? No idea. Many times it feels like it's packed with a lot but with some insight and careful inspection it isn't. Bethesda have slightly abused quest generation to make the game go on "indefinitely". Maybe it would work if you didn't have to go to the same building 5 times and clear out the same raiders 5 times to retrieve an item in a chest for a particular quest which was the same chest that held all other 4 items. Wow.

    -Skills? Nope. They're gone. Remember Bartering and Sneak and Lockpicking and Science and Repair? Gone. Everything is now a perk. You level up, you get a perk and that is it. The perks fall under the categories of S.P.E.C.I.A.L attributes. So you want a perk that would allow you to carry more? That would be under Strength. If you don't have enough points assigned to Strength, the perk will be locked until you assign some points. It's not terribly, but I miss the Fallout 3 and New Vegas systems. This feels like it was made for a dumber crowd.

    -Something that has bugged me almost more than everything else is the feeling of being in the post apocalyptic wasteland. It's supposed to feel like a survival game. Scavenging, looting and getting by, hoping to not get jumped by a passing group of raiders or super mutants. This doesn't feel like that. I have way too many Stimpaks (they heal you) and Radaways (they remove radiation poisoning). And grenades and ammo are supplied one metric ton at a time. Raiders seem to have infinite molotovs or grenades as they constantly spam them until you're nothing but an ash pile. -The radio. You remember those songs from Fallout 3? HERE THEY ARE AGAIN. Maybe 2 or 3 new songs added to the collection. Hope you're not sick of them from, you know, playing hundreds of hours of Fallout 3 or anything. Radio DJ is funny at first, then obnoxious... until you just put the radio off.

    ALRIGHT

    I've had my negative rant but let me point out some positive points.

    +Power Armor is what it always should've been. It's like you're in a badass mech.

    +Modifying weapons is excellent.

    +Modifying armour is also great, but no where as good as weapon modification. Limited.

    +Settlement construction is nice. That's it. Finicky; feels tacked on. Feels like it was put in for people to spend most of their time doing it instead of questing but it's honestly just ok.

    +Gunplay is great. Feels natural and visceral at its greatest.

    All in all. Fallout 4 is a good game. But not a good Fallout by any standard.

    Welcome to FarCry: Wasteland Edition
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  97. Apr 15, 2017
    1
    If you are looking for a Skyrim with guns this is your game. If you really want a RPG play another Fallout that isn't Fallout 3 or an Elder Scrolls that isn't Skyrim, or Baldurs Gate. But not this nonsensical version of Call of Duty which is a disgrace to one of the best RPG series ever made.
  98. Jun 30, 2017
    3
    This review contains spoilers, click expand to view. Is the game good? No. Is it as bad as everyone is saying? No. Sure, the story makes no sense, there isn't too much variety of enemies or guns, has a terrible dialogue system and, I'm not sarcastic or exaggerating here, it's literally just Skyrim with guns, but saying that the game has no redeeming qualities is just wrong. Bethesda tried to emulate the things which made Fallout: New Vegas good, and where they failed they failed miserably, but the things they did right they did right. The companions are well made and have very colourful personalities, and even an option to romance some of them was added, even if it's as laughably bad as in most games. There are a lot of collectibles all throughout the Commonwealth, which are very nice mini-rewards after clearing dungeons. The crafting system is one of the best I've seen in an RPG, even if it gets tedious after a while. When it comes to combat, it's without a doubt the most fun game in the series, even if I don't like the fact that V.A.T.S. now slows time instead of stopping it.
    Now for the bad stuff. The "4 options, no more, no less" dialogue system is pointless and shouldn't have been added at all, since it only gives more work to the writers and is terrible for the players. The story makes absolutely no sense and effectively limits your roleplaying abilities. (spoiler) The four factions you can choose are there solely because Bethesda noticed the popularity of the 4-faction system in NV and they are executed terribly. (/spoiler) Voiced protagonist, while seen as devil incarnate by many, I personally didn't mind. There were a few moments when the tone of the actor's voice wasn't like what I thought it would be, but not too many. Almost all quests are "Speak with X/Collect Y/Kill Z" with some twist (e.g. "Find a robot BUT the robot makes beer) that the writers thought would make the quest good on its own. Some would say "Well, if the story, dialogues and quests are the only problems, while all the fun action stuff is good, then what's so wrong?". That is precisely what's wrong. This game is still Fallout - a series where the story, factions and quests are a core of the game. Yet it seems Bethesda thought the game they're making is an Elder Scrolls game in a different setting. If the game was from a series other than Fallout, it could easily have a higher rating. But since it is a Fallout game, there are some expectations about the quality of the game's story, narrative, lore and dialogues - none of which were fulfilled by Fallout 4.
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  99. May 28, 2018
    0
    Long story short: "I used to love Fallout, but then Bethesda took the RP out of the G"

    Short story long: What the hell has bethesda done to the franchise? Fallout 1, 2, and NV have spectacular RPG elements. For example, in NV you can kill Benny in a million different ways or you can join him in reigning New Vegas. In fallout 4, all you do is help settlements and perform side-quests
    Long story short: "I used to love Fallout, but then Bethesda took the RP out of the G"

    Short story long: What the hell has bethesda done to the franchise? Fallout 1, 2, and NV have spectacular RPG elements. For example, in NV you can kill Benny in a million different ways or you can join him in reigning New Vegas. In fallout 4, all you do is help settlements and perform side-quests where it asks you to shoot people. I wish Obsidian would make another spin-off
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  100. Nov 26, 2015
    4
    If I wanted to play a post apocalyptic shooter then I would have played something in the Borderlands franchise..
    If I wanted to play an RPG with shooter styled combat I would have played something in the Mass Effect franchise..
    If I wanted to play a game with resource gathering and base building I would have played a Minecraft mod.. I wanted to play Fallout, I should have gone back to
    If I wanted to play a post apocalyptic shooter then I would have played something in the Borderlands franchise..
    If I wanted to play an RPG with shooter styled combat I would have played something in the Mass Effect franchise..
    If I wanted to play a game with resource gathering and base building I would have played a Minecraft mod..
    I wanted to play Fallout, I should have gone back to replay Fallout 1 or 2..
    I understand why Bethesda fan boys like this game, but in my opinion they ruined a good RPG franchise by making a buggy modding platform with hours of bare minimal gameplay at a premium price...
    Only reason I gave this a 4 and not a 0 is that it is playable and some people will get enjoyment out of this.. I'm not one of those people....
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]