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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    2
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are just rinse and repeats of "go here, kill some dudes, come back for some crappy-ass reward of 100 caps"
    3) There is ZERO RPG quality to this. As with Skyrim (which was massively overrated IMHO) it doesn't matter what line of dialogue you choose, it is all going to end up going largely, if not entirely, the same way.
    4) The base-building stuff? Todd Howard made such a big deal about it, but it serves no function and is pretty boring. Do they test this stuff on real gamers or on girls who want to play house? Jeez
    5) It feels this game was made for a mass market that appeals to people who like mindless Quake-style FSP, rather than using their brains.

    I don't know if another Elder Scrolls is in production, but if it is then they need to raise their game MASSIVELY. Also, I think the FO franchise is over. I think they need to think of a new setting/story and make new RPGs in the way they USED to make them.
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  2. Nov 18, 2015
    6
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad: a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad:
    a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's to voice their lines to you. This can work in a game with a very strong narrative and a somewhat linear story arc, but not *at all* in the Fallout universe
    b) Lack of nuance in the dialogue means it simply can't offer any real consequence what you say, or potential to play a real character. The story, npc's and world in general don't support it, and you don't feel like a person existing in that world. It becomes very hard to care about yourself, the npc's, or the story itself.

    The good:
    They did weapons, power-armor, settlements and perks really well. It's however, not what makes a great game. It just makes it possible to experience what could have been a great game, but isn't. Oh... and the dog is absolutely brilliant, though I wish I could name him.

    The mediocre:
    The world design is a bit "I can take it or leave it". "Everything looks the same" wherever you go, but there are good parts as well. Most followers are decent enough and worth the effort, but not memorable on a scale that includes Bioware games.
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  3. Nov 13, 2015
    4
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside that? Not much to do.

    And don't even get me started on Sims mechanics. You are supposed to build beds for people now and set up trade roites between your towns. Why? What for? Probably to cover the fact that there is not much of a story in this game.

    I might return to adjust my score later on. The sad part is, if this was some generic game it might have been ok. It just won't do to take Fallout brand and make game without proper RPG element or story.

    Did I mention that UI is a consolized garbage? Sometimes you have to press enter to close window, sometimes ESC and sometimes TAB.
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  4. Nov 12, 2015
    5
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out,
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out, dumbed down, or completely removed. In exchange we now have a moderately interesting but mostly frustrating to use village simulator. That's right, you can now construct mini towns for completely lifeless and uninteresting AI! It seems as though the development time spent on this particular feature was sorely needed elsewhere. Gun customization is a nice touch but generally boils down to adding a few different preset mods to a limited number of base weapons and armor.

    One of the other new features is the conversation system. I think there are implementations of it that could work but generally it just feels wrong in the context of Fallout. Additionally, as other users have reported many choices seem to lead to the same outcome. Being a jerk, sometimes even outright refusing options will have the same result as choices like “Let’s do it!”. Furthering the feeling of choices not making a difference, there are other well discussed issues such as invincible NPCs and commonly being denied the ability to do things that you could in past games.

    Combat feels slightly improved compared to past Bethesda entries in the Fallout series but overall doesn’t do any one thing particularly well. There’s no concept of cover and gun play generally involves pointing and clicking while you strafe. That wouldn’t be the worst thing ever if shooting felt as tight as something like Counter-Strike. Unfortunately, the default settings like mouse acceleration, smoothing, and other issues like extreme frame dips make your standard point and click with a mouse much less satisfying. Sneaking is present but extremely basic. It certainly won’t make you feel like Venom in MGSV. VATS is unique but essentially only exists as a brief moment of auto-aim that provides relief for the otherwise sub-par shooting experience.

    Another disappointing area but not totally unexpected is Fallout 4’s graphics. I don’t believe they’re quite as terrible as some of the 0/10s would have you believe but they definitely aren’t what you would expect out of a “AAA” title. I would suggest making judgement on this area yourself through YouTube videos, screenshots, etc.

    I won’t touch too much on the story because it can largely be affect by things like exploration, side questions, and other factors. For the most part, if you’re expecting something along the lines of The Witcher you will likely be disappointed.

    Finally, In typical Bethesda fashion the game suffers from a range of issues including crashing to desktop, models randomly disappearing, getting stuck after using terminals, and only being able to hear NPCs talk when you are facing 180 degrees away from them. Browsing online it’s clear I’m not the only experiencing these issues. Rather I seem to among the more fortunate who haven’t run into anything game breaking yet. Some people don’t think these bugs should be factored into the score because they will be fixed eventually. However, these bugs did affect my overall enjoyment of the game in more than a marginal way.

    Overall Fallout 4 was a mostly mediocre experience that probably would have been great as a $40 game not associated with the Fallout franchise. However, being that it was a $60 dollar game and it was a part of the Fallout franchise I simply can’t recommend anyone buy this game for anything more than $40. It may not be a terrible game, but in the context of “Fallout” games it’s well below average.
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  5. Nov 14, 2015
    0
    Impossible to use if your dependant on left mouse and arrow key movement. i am and i can play until i have to build something. took me an hour to find the cause why i can't move at all. if you rebind movement-keys to the arrow keys, you can never move again in building mode.
  6. Nov 15, 2015
    2
    Disgusting **** Fallout? Were is the Fallout? Take away the rights to Fallout from Bethesda. By the way, how the skill affects the damage of a firearm? He that increases the caliber? **** go to such games. Excuse us, Black Isle, we all screwed up
  7. Nov 13, 2015
    0
    Do not buy! You know Fallout 3? Well its like that but with some copy and paste from Skyrim and ALL the things you hated in Fallout 3 but even worse. The game feels like they left in unfinished with the plan that the modders will do all the work for them. At most its worth 20$ but over that you will find better games. If you want a good game that you feel the love and time they had putDo not buy! You know Fallout 3? Well its like that but with some copy and paste from Skyrim and ALL the things you hated in Fallout 3 but even worse. The game feels like they left in unfinished with the plan that the modders will do all the work for them. At most its worth 20$ but over that you will find better games. If you want a good game that you feel the love and time they had put into it buy Witcher 3, at least you will get what you pay for.

    This will be the last Fallout game I buy, this IP is dead. They killed it and I will never forgive them for it.
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  8. Nov 18, 2015
    4
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in characters, and throw an incredibly short and boring mainstory. You people seriously disgust me.
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  9. Nov 16, 2015
    2
    Horrible port of a horrible game, that's about all. Empty story with nothing worth remembering for longer than 10 minutes inside.
    - Hilarious game progress (getting powerarmor after about 12-ish minutes of playing)
    - No motivation (getting into BoS in about 25 minutes) - Horrible voice acts, i mean seriously HORRIBLE - Absence of anything even remotely close to possible RPG element -
    Horrible port of a horrible game, that's about all. Empty story with nothing worth remembering for longer than 10 minutes inside.
    - Hilarious game progress (getting powerarmor after about 12-ish minutes of playing)
    - No motivation (getting into BoS in about 25 minutes)
    - Horrible voice acts, i mean seriously HORRIBLE
    - Absence of anything even remotely close to possible RPG element
    - As for story, well i don't know how to express it, lets say even F3 story was somewhat better
    - Missing the postapo feel.
    - Many more

    + 2 points for the effort put into advertisements (apparently better than the game itself)

    Summary: Wasted resources adn opportunity, badly ported shooter, everything from Fallout world is taken away, you can finish this game even if you are braindead.
    * If you love singleplayer shooters, this is game you may like.
    * If you are RPG and/or Fallout fan do not touch this game even with 50 meters stick
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  10. Nov 13, 2015
    4
    Somehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto oneSomehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto one screen and 'stream lined', I even enjoy Skyrim leveling up more than this. I dislike being unable to max a skill due to not having the level requirement which means until I hit that level, I am stuffed. The weather effects are cool and atmospheric. The Role Playing does not exist anymore, I cannot refuse/be an utter **** to NPCs such as those bloody NPCs hogging my base space. I enjoy building bases but I'd rather be a loner. Overall, I don't understand how Bethesda has got it SO wrong when F1 to F3 NV has all the ingredients required, they effectly set a bowl of cornflakes on fire.

    Love Fallout 1,2,3, NV and enjoy complexity/role playing? This is not the game for you.
    Enjoy action, not thinking and just blasting foes away? This is for you.

    4/10
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  11. Nov 20, 2015
    1
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it literally wrecks this game for me! i can't watch the damn conversations.
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  12. Nov 13, 2015
    1
    I'll get straight to the point.

    Fallout 4 is terrible. -1 Removal of Armor-&-Weapons durability -1 Addition of the dialogue wheel -1 :Addition of level scaling again +1 Improved A.I. +1 Improved combat +1 Improved crafting +1 Improved settlement building +1 Mods The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons
    I'll get straight to the point.

    Fallout 4 is terrible.

    -1 Removal of Armor-&-Weapons durability
    -1 Addition of the dialogue wheel
    -1 :Addition of level scaling again

    +1 Improved A.I.
    +1 Improved combat
    +1 Improved crafting
    +1 Improved settlement building
    +1 Mods

    The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons durability. Beth you failed with Fallout 4. MASSIVELY.
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  13. Nov 15, 2015
    4
    hmmm... Game is realy bad. If this game would be released on 2008 it would be good game. But now its not worth buying . Just lame shooter . Run and shoot. Thats all. Its shooter not RPG. BG bethesda.
  14. Nov 15, 2015
    2
    Far from any game which can be called Fallout. Expected Fallout 3/NV with improved crafting and housing, got a game with gun crafting and housing, but without Fallout
  15. Nov 16, 2015
    2
    There is no opinions (except the factions part ) in this review, i will simply tell you what is missing or was "dumbed down" aka streamlined since Fallout 3 or NV.

    Let me preface this by saying that this game was and is the most expensive game ever sold on the Brazilian section of Steam, so if i seem to be angry it is because indeed i am. What do you expect from a Fallout game?
    There is no opinions (except the factions part ) in this review, i will simply tell you what is missing or was "dumbed down" aka streamlined since Fallout 3 or NV.

    Let me preface this by saying that this game was and is the most expensive game ever sold on the Brazilian section of Steam, so if i seem to be angry it is because indeed i am.

    What do you expect from a Fallout game?
    -Challenge
    -Freedom
    -Risk/reward type deals
    -backstabbing,stealing,killing annoying npcs
    -multiple endings
    -interesting factions

    Is any of that in the game? Well, even on very hard the enemies are easy, the AI is a throwback to 1998 and will do the absolute worst shooting you ever saw in a game, paradoxally will grenade your candy bottom from 2 miles away with pinpoint precision. There is no alternative way to complete any quest, what you are ordered to do you do and that's that, so forget about speech, sneak, science or any other such way you are able to employ in previous Fallout games, those simply do not exist anymore.

    Freedom comes in the form of free roaming but the wasteland, that remains, but any feeling of accomplishment is taken away by the fact that minutes into the game, if you go where the game wants you too you will be given power armor by people who do not know you, who just watched you kill raiders because reasons and apparently have no use for power armor themselves, if you go off the rails prepare to be carrying 50 pipeguns which are the ugliest guns ever in any Fallout game, and one or two other guns, maybe a few melee which by the way, now require you to press another button to perform a power attack. Since i estabilished that there is no freedom on side-quests, "what about the main quest?" you may wonder, well, there is no freedom at all, you do what you are told and you do it in this specific way and that's it.

    With the removal of speech options and skills altogether it becomes apparent that there is no risk reward anymore, any "build" will max everything and the only hindrance you're going to find are locks with higher levels in the early game, you lose nothing by choosing a particular play style, but win nothing, after 200 hundred years frozen, not knowing jack about **** i was about to be a master engineer, operate high tech weaponry, understand the concept of bottle caps as money, granted these are all reocurring tropes in the Fallout universe, but i expected more from this, they could've easily made it so one of the vault technicians wandered outside and came back, so he/she/it tells you what's up or leaves personal logs on any of the many useless terminals you're bound to find inside the vault.

    Most NPCS in towns and settlements are unkilable just like children, most of them have no personality and no depth, they serve no purpose other than spew expository lines at random to each other, a lot of them feel like that guy from Whiterun "do you get to the cloud district very often?" except in this one you cannot kill them, and if you do there's no consequences to it. Remember there is no Karma system. You cannot backstab you cannot double cross you cannot keep nothing to yourself, you either do the quest like a good boy or skip it, there is no other way.

    There's no multiple ending in the scope or depth that New Vegas had[FACT], you do this evil thing or this good thing and that's that[FACT]. See for yourself it's abolutely anti-climatic.{OPINION]

    The factions are bland, black and white good guy/bad guy mush, no depth no passion, you meet them for 5 minutes and they wanna make you their leaders, the **** from the brotherhood who despised the common rabble are few and far between and the good old days where the brotherhood did not claim to be good or evil, just in the business of acquiring tech are long gone. We saviours now.
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  16. Nov 17, 2015
    1
    Game is not good at all, lacks RPG elements. Beth totally messed up on Fallout 4. It should of had CND, it would of been great if there was no level scaling, and the dialogue wheel is just terrible. I hope Beth removes the dialogue wheel in a update. Then I will actually enjoy playing Fallout 4. So for all of these Fallout 4 gets a 1 from me.
  17. May 20, 2020
    5
    I am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), andI am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), and settlement management is a chore. The new settlement system seems as if it was shoehorned in to appease the emerging demographic of gamers raised on Minecraft.

    Bethesda has stripped down the game elements their core fans want, those being dynamic, player-driven stories, awesome quests, beautiful game worlds, and character development/progression. All of these systems were put on the back burner for things like crafting and settlement management. If Bethesda intends to release another game in the same vein as Fallout 4, I won't be buying it.
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  18. Nov 16, 2015
    7
    Some thoughts:

    - The game engine shows its age, it does not look great, and it runs bad compared to other games - Combat encounters are dull, involving shooting each other from short distances - Overall AI is pretty terrible - Map should be bigger, or at least stuffed with more things to do - Some people you cannot kill - Weapon crafting/modifying is too grindy - Base building has
    Some thoughts:

    - The game engine shows its age, it does not look great, and it runs bad compared to other games
    - Combat encounters are dull, involving shooting each other from short distances
    - Overall AI is pretty terrible
    - Map should be bigger, or at least stuffed with more things to do
    - Some people you cannot kill
    - Weapon crafting/modifying is too grindy
    - Base building has some issues, for example you can place things in the air if there is hillside in the way
    - No hardcore mode
    - Better gunplay mechanics than before
    - There are colour which look good, but that is just time that they changed from a washed out palette
    - The introduction is ok
    - People are still ugly
    - Pip-boy interface is a chore to use (still)

    I am disappointed. New Vegas had some many great things added to the core FO3 experience, that I thought they would keep them and improve on them. There are iron sights, but most of the things are gone, and as Obsidian works on their own projects right now we will not have another great improvement on the basic Bethesda game. Modders might do it, but that is only half solution. I better get back to my NV, add a few mods, and forget this one.
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  19. Dec 31, 2016
    0
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the wasteland. Not that the people in the wasteland were any better but they've been exposed to high levels of radiation so their brain damage is understandable. Oh and I had to download a mod in order to kill almost anything not a raider or a ghoul in this damn game.

    Despite the gross dumbification that has occurred in the Elder Scrolls series, this game actually made me appreciate Skyrim for the factions and guilds that you can join. Believe it or not in that game you can actually *drumroll* roleplay a **** character!

    This game is comprised of two things - shoot and loot.

    Don't get me wrong I quite like running around in the GITS suit shooting stuff with an M14 or sneaking around stabbing raiders but you quickly realise that it's all for nothing. Just a big sandbox full of things to shoot but nothing to actually invest you in the world. Bethesda appears more interested in creating gimmicky theme parks than they do a realistic living breathing world.

    The BoS are you're stereotypical good guys now, unlike New Vegas where they were struggling with the growing realization of themselves becoming totally redundant, overshadowed by the NCR. In this game they have access to a massive airship, untold numbers of vertibirds, power armour suits and soldiers - I thought these guys were supposed to be a close knit group of secretive cultists who lived in bunkers?

    Even with mods that show you what your character is going to say the dialogue is still atrocious. Upon meeting the BoS and completing the mandatory "go there kill everything" mission (get used to them!) I was asked if I wanted to join them. The guy said he expected me to follow their tenants - I asked them what they were and it was "honesty and respect" - really... is that it!?

    It's an average looting/shooting game but hands down the worst Fallout game ever made and probably the worst RPG ever made.
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  20. Nov 18, 2015
    6
    Everything about this game is boring. Would be good yes, by 2010 standarts maybe...
    The only thing not boring in this game is the donkey kong part....
  21. Nov 19, 2015
    4
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center.
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center. And out of nowhere Fallout showed its other, technically broken face. In those areas the game performance is drastically worsening. Obviously, those areas contain a high amount of object and detail, but a drecrease of FPS like 50% and worse with additional stuttering, no matter what I tweak via driver or ini files, is just not acceptable at all. And I have to mention that even when playing in the outskirts of the map now, the performance keeps behaving nervous with stutterings in between. To be fair: it helps to reduce shadow distance to the lowest setting, but this heavily affects the graphical fidelity.
    VERDICT: gameplay wise a ton of quality entertainment, unfortunately packed with severe technical issues. From my point of view Fallout 4 needs quick repairs.
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  22. Nov 20, 2015
    7
    Mediocre at best. Nothing new even with the bugfest we usually get from Bethesda + dumbing down RPG elements. This is typical mcdonald's of gaming. But why should Bethesda improve when people accept their unfinished and lackluster products...
  23. Dec 11, 2015
    3
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout. The settlements are broken, you can build bases but sometimes they won't ever
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout.

    The settlements are broken, you can build bases but sometimes they won't ever get attacked, and that's lackluster. Still couldn't manage to get npcs to come to my settlement to sell things, so it looks like they shipped half a game feature.

    There's tons of bugs, some of them showstoppers -- one of which made me have to restart the game after 20 hours in.. I had to restart 4 times to get the "ideal" special stat build so I wouldn't get locked out of stuff and story/plot.

    The companions will piss you off and get in your way.

    the dialogue is boring, previous bethesda games did it better.

    The characters are bland and forced, you don't really feel an emotional connection to them

    The artillery, flare, etc, systems are kinda broken, you have to invest a lot of dumb time farming certain crafting materials to get it set up to be useful, and by the time you do that, you've already cleared out the city

    map is tiny compared to previous fallouts and elder scrolls maps

    game humor went from quirky and funny to weird backwood inbred circus humor
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  24. Nov 16, 2015
    6
    Tl;dr A solid 6/10 for losing too many RPG elements in favor of simplified and streamlined gameplay, a haphazard story, and lots of bugs.

    Unfortunately, even Skyrim has more depth than FO4 when it comes to it's RPG elements. No more weapon/armor repairs, no more ammo crafting, no more individual skills, no more of anything that you'd think think would be in a post-apocalyptic RPG. It's
    Tl;dr A solid 6/10 for losing too many RPG elements in favor of simplified and streamlined gameplay, a haphazard story, and lots of bugs.

    Unfortunately, even Skyrim has more depth than FO4 when it comes to it's RPG elements. No more weapon/armor repairs, no more ammo crafting, no more individual skills, no more of anything that you'd think think would be in a post-apocalyptic RPG. It's so apparently obvious this game was built around attracting the non-Fallout player. The dialogue wheel was one of the most pointless additions to make, 3/4 choices lead to the same conversation point every single time anyways. So much for immersing yourself whenever your character has forced voice acting.

    The word "forced" also explains the story. While I've only finished the game once with a certain faction so far, I've felt forced through every main quest the whole time. You are forced (literally, by the voice acting) to sound incredibly distraught and desperate about your missing son. Sorry, but using the angle of "your son" to suddenly thrust the player into caring about a character they'd known for all of 5 minutes is just poor story-telling in my opinion.

    Lastly, the game crashes once every two hours for me, at the minimum. I've had crashes from: opening Pip-boy immediately after fast traveling. Immediately crashing when loading the external world. Two loading screens that never finished. I've had bugs where I couldn't look vertically after using VATS, a couple getting stuck in terrain, and a couple involving NPCs initiating dialogue from far away. Thankfully I quicksave every couple minutes now.

    Overall, the only reason I'm really continuing the game is because it is still fun IF you pretend that it isn't a Fallout 3 / NV sequel. Unfortunately, the mods can't come soon enough, which still doesn't excuse Bethesda's poor attempt this time around.
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  25. Jul 21, 2018
    4
    Map is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elementsMap is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elements are gone and although i am having some fun with the game i think it is the worse game bethesda game studios have ever made,It feels like they did not put almost any effort in making of this game.I am not meeting anyone while i am exploring this world,all in all they took a lot of steps back with this game Expand
  26. Nov 12, 2015
    5
    The last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice isThe last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice is nonexistent as there are NPC's in the game who are not only essential but shooting them causes no reaction from anyone at all so don't bother with an evil character. The voiced protagonist is boring(only played the male) and his dialogue choices are limited to 4 meaningless choices. I tried to play a stealth character with a few of the companions which was pointless since the AI has them run in guns blazing only to be downed and my position now given away. I left the starting area and just wandered for a while, the map is small and very unpopulated, it's like they simply threw a sandbox out there for modders to fill up. I'm giving this game 5 only because I have not experienced any bugs on the PC, but I did get a refund for my season pass. This game feels like an end to fallout for me and I'm sad about that since it seems the classic RPG in general is a dying genre. I hope Bethesda learns from this with the next TES game but I doubt it. Expand
  27. Nov 13, 2015
    4
    Went on a killing spree in vault 81 when they caught me stealing. I'd kill 'em all and close it for good with none being the wiser. The Overseer along with some other named npc's cant be killed... A true gamebreaker when it comes to Fallout. Its not a bad game its just not fallout...
  28. Nov 20, 2015
    1
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout series, this one it's a big disappointment.
    If this is the result of 7 years of development then something it's wrong.
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  29. Nov 28, 2015
    2
    I didn't expect much of this game, as I know Bethesda and their lack of commitment in quality. Let's be honest they are reusing the same engine that they used in Morrowind (2002) and it has not been improved much since Skyrim. But I bought it anyway because I like to experiment with mods.

    Well the game is exactly what I expected, pretty lame story-wise, the gun-play is better and
    I didn't expect much of this game, as I know Bethesda and their lack of commitment in quality. Let's be honest they are reusing the same engine that they used in Morrowind (2002) and it has not been improved much since Skyrim. But I bought it anyway because I like to experiment with mods.

    Well the game is exactly what I expected, pretty lame story-wise, the gun-play is better and checking out the skills can get you entertained for a few days. But graphically is a game that should have been released in 2007, just looking at the animation and character models makes you want to shut the game down. I expect this to change eventually with the help of mods.

    I would have rated it better but I think Bethesda is making money at the backs of the modding community.
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  30. Jan 5, 2016
    3
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad. This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad.

    This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make the game easier for console gamers.

    This game is WORSE than 3 and NV. Please, buy NV. It is a much better game in every aspect.
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  31. Nov 17, 2015
    2
    after 20 hours of play I can say that this is not a Fallout game. the only way so far to solve problems is to kill stuff. there is no more skill checks. this is just a call of duty wonna be game with quests.. and lots of leading screens... all i did was go there kill raiders and fetch some item.. oh and play that facebook game they called settlements where you have to collect all the trashafter 20 hours of play I can say that this is not a Fallout game. the only way so far to solve problems is to kill stuff. there is no more skill checks. this is just a call of duty wonna be game with quests.. and lots of leading screens... all i did was go there kill raiders and fetch some item.. oh and play that facebook game they called settlements where you have to collect all the trash in the world and make a use out of it. it really gets boring after some time.

    one could expect that Bethesda will look at the success of FO:NV and FO3 take the positive and make eve better game next... somehow they failed.. on both ends. this game is a strong contender for biggest disappointment of 2015.
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  32. Nov 20, 2015
    2
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel. The worst bethesda game I played and one of the worst experiences in an rpg game I had. The good : The gun/armor customization is very well done. The power armor. The shooting mechanics are mediocre but I expected worse. The bad : No dialogue choices. The story , need I say more ? Ghouls and
    A mediocre action game.
    A terrible rpg game.
    A disaster as a fallout sequel.

    The worst bethesda game I played and one of the worst experiences in an rpg game I had.

    The good :
    The gun/armor customization is very well done.
    The power armor.
    The shooting mechanics are mediocre but I expected worse.

    The bad :
    No dialogue choices.
    The story , need I say more ?
    Ghouls and supermutants are RARE, supermutants are practically extinct as a species.
    It's been 200 plus since the bombs fell , humanity is in the process of starting to prosper again,
    bethesda clearly has no idea of the fallout universe.
    Bugs the game is full of them. Two gamebreaking bugs that happened to me :
    1st - Deathclaw uncounter early in the game bugged had to restart lost 1-2 hours of game.
    2nd - Could not join the brotherhood, had to restart lost 10 hours of game.
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  33. Dec 17, 2015
    0
    Very poorly optimized, locked to 60fps, boring story, how can I even attempt to enjoy a game if my frame rate drops to 30 or bellow. It's very hard to recommend this game to anyone but a fallout fanboy.
  34. Nov 16, 2015
    2
    This review contains spoilers, click expand to view. Bad graphics to much bugs,glitches, few crashes and The unplayeble 3person makes this game rather strangely bad, even worse than bad, unplayable! The story isn't intriguing! The voice acting is off rather poor, the NPC get in your way and give more trouble than they are worth the dogs is the most buggy! He is useless, but sill in the game, the monsters in the game seem slightly off, the power armor makes this game a bit easy, and the shooting just feels like a game from 2001, the game doesn't have the impact that it should can't even burn a house down or blow something up! My rating is 2 cuz i don't believe the game can cost so much for sow bad content! The graphics look like from 2007 and you ask us 60bucks? while Witcher 3 or skyrim offer a lot more for the same price? Expand
  35. Nov 20, 2015
    1
    Playable, but barely. Very disappointing. Sick and tired of developers treating gamers like idiots. I can read and reallly want to. The text system burns me up, the perk system is oversimplified, other things... basically if you can't take a step forward with a new product don't release. Putting lipstick on a pig (crafting/base building system) doesn't make it right.
  36. Nov 17, 2015
    1
    Skyrim was basically the last Bethesda game I played and haven't played in 2 years or more but most recent open world was Far Cry 4 so these are my basis of my review. I have only played this game about 6 hours but already I'm not even interested in continuing it that much. By comparision I played Skyrim hundreds of hours and then played it again. Far Cry 3 was also hundreds and Far Cry 4Skyrim was basically the last Bethesda game I played and haven't played in 2 years or more but most recent open world was Far Cry 4 so these are my basis of my review. I have only played this game about 6 hours but already I'm not even interested in continuing it that much. By comparision I played Skyrim hundreds of hours and then played it again. Far Cry 3 was also hundreds and Far Cry 4 ditto.

    Fallout 4? 6 Hours and it's not doing it for me.

    First of all, given the story, the world doesn't feel or look right or really make sense in my mind.

    It's feels tiny, you travel from one "location" or town(?) to the next by basically taking about 100 steps in any direction and boom! You're in a new location.

    Open World? Pretty loose use of the term in my opinion.

    By comparison Skyrim "felt" immense. Far Cry 3 and 4 felt huge. There were caves and waterfalls and hidden paths and nooks and cranies scattered all over the place, but each one felt quite a ways from the other. Miles it felt like. In Fallout 4 it seems like everything is crammed together. There's no sense of vast nuclear devastation, long straight roads into the distance with no one around.

    Granted, I haven't seen much or played much but then, I almost don't really want to.

    2nd, the World doesn't feel right given the story of this being 200 years after the blast. You're telling me 200 years in, not a single tree has grown back?

    Bugs have mutated to dog size in just 200 years? Really? Even mutant ones?

    And yet, buildings and stuff is still standing 200 years in?

    Sorry, it's all feeling wrong. It all looks wrong.

    Graphics wise, as others have said, it basically feels like a repurposed Skyrim, not that this is bad, but hey, it's like 4 or 5 years later now and granted it's a different environment (one has trees and the other should but doesn't), but FarCry 4 makes this game look really bad by comparison.

    I'm sorry I spent $60 on this game.
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  37. Nov 13, 2015
    2
    For those whose 'Fallout' experience began with Bethesda's resumption of the franchise (III), expectations of what it is to earn the 'Fallout' title will differ grandly from those of us old folk who first cut their teeth on the brilliant and charming wit of the originals. For us, Fallout III was a rather lackluster mimic of its titular predecessors, lacking the charisma and depth thatFor those whose 'Fallout' experience began with Bethesda's resumption of the franchise (III), expectations of what it is to earn the 'Fallout' title will differ grandly from those of us old folk who first cut their teeth on the brilliant and charming wit of the originals. For us, Fallout III was a rather lackluster mimic of its titular predecessors, lacking the charisma and depth that defined the previous games. Viewed in a vacuum, however--other than the absurd and baffling end scene--it was still a remarkably entertaining game. Yet by adopting the Fallout moniker, Bethesda took on the burden of comparison, and cannot fairly be excused from it. As such, I will begin by saying that Fallout IV is unique in its ability to bring both fans of the original and the new version together in decrying its deviations from what made the franchise so beloved.

    Many critics have maligned the title as no longer being housed within the 'RPG' genre. While this isn't in itself strictly true, it is accurate to say that it is now a 'predetermined' RPG, which is to say, you do play a role, but it is one that is decided for you. In a vacuum, this is not necessarily a bad feature. Countless games have had profound success telling linear stories. However, it is simply not what 'Fallout' has ever been at its heart. Do you want to be a hardened scavenger, killing for caps? A silver-tongued rogue manipulating others to their own gain? A stoic hero of 'civilized' society mercilessly ridding the wasteland of mutant scum? Or maybe you've been itching to play a concerned (and occasionally snarky) parent? I hope it's the latter, because that's your only option in Fallout IV.

    In conjunction with this, Bethesda chose to strip down the character customization process. While it may be somewhat a matter of preference, I think overall it was a step back. In its previous incarnations, your SPECIAL stats really defined you as a character, and perks were always interesting and unique. The new system feels watered down and generic in comparison.

    While some may have been uneasy or antagonistic about the inclusion of the entirely new 'settlement construction' aspect, I personally was full ready to embrace it. While it may be new territory for the game, I'm not averse to innovation if it supplements and adds to the rest of the game. That said, the implementation of this feature was clunky, to be as polite as possible. I do have hope however that these infant stumblings will reap a fuller reward in future expansions.

    Graphically, Fallout IV is utilizing the same damn engine that's now near a decade old, while somehow not managing to escape any of the sins of those who've come before it. Even more baffling, despite leaning on older tech, its system demands are not even close to reasonable. If we can't get next-gen graphics, couldn't we at least have gotten better clipping and frame rate?

    As I mentioned before, viewed through the lens of expectation, Fallout III was a disappointment. However, removed from those expectations, it was still an exceptional game that stood on its own merits. So does Fallout IV do the same?

    As it shifts from an RPG focus to more of an Action-FPS, it does so with at least some grace in that its combat system is fluid and tense. The change to VATS is more aligned with the type of game Bethesda has produced. Oh, and there's sprinting! Finally!

    The addition of an in-depth crafting system may seem rather ho-hum given its ubiquity in the current gaming environment, however it really does add to the gritty environment of a scavenged wasteland. With that in mind, its own system is somewhat undermined by the ease of access to high-caliber weaponry and armor from the get-go. Rather than painfully scrounging the desert wasteland for materials to patch together a unique and haphazard arsenal, you'll be stumbling upon miniguns and powersuits so fast that the pipe-pistol and leather duster you found are just more junk to be scrapped and sold, rather than a meaningful and exciting progression.

    While the voice-acting is solid (as is the sound quality in general), the story line--highlighted by clumsy dialogue radial 'options'--is lackluster at best. What's even more damning about this design decision is that it severely impairs the ability of modders to 'save' the game from its own awful and uninspired writing. Quests are soulless and forgettable. The world map is beautiful, but too small to not have greater interactivity (why so few encounters, and so many boarded up filler buildings?).

    All said, even ignoring the long shadow cast by its progenitors, this is not a game that offers enough to justify its price tag. While even Bethesda couldn't ruin its cash-cow to the point of unplayability (when is roaming the wasteland blasting holes in raider skulls not fun?), Fallout: New Vegas with a slew of community mods is still a far better game. So if you're feeling the itch, pull out an old save file from that instead.
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  38. Nov 14, 2015
    2
    The game is very deceiving. The dialogue are not interesting at all and become very boring fat making the story unappealing. The navigation trough pip boy is becoming really annoying fast. The AI is buggy and stupid. Not a recommended buy
  39. Nov 25, 2015
    4
    With all deep RPG elements finally eliminated from the game, it feels fairly bland. The main problem are the conversation choices: 4 possibilities, not one more. The side quests are, repeat over and over again of the same stuff. So apart from the neat appearance and music, this is a disappointment of great magnitude. The crafting however, kind of make sense, but with the rest of the gameWith all deep RPG elements finally eliminated from the game, it feels fairly bland. The main problem are the conversation choices: 4 possibilities, not one more. The side quests are, repeat over and over again of the same stuff. So apart from the neat appearance and music, this is a disappointment of great magnitude. The crafting however, kind of make sense, but with the rest of the game it does not so much. And why obtaining a power armor so early in the game ? Expand
  40. Nov 12, 2015
    6
    So much hype and so much disappointment. Now I will say that I do not agree with the reviews giving this game a flat out bad rating, it is still a decent game. That said I really really expected more than just a slightly upgraded version of Fallout 3. New Vegas came out only 2 years after Fallout 3 and brought WAY more to the table than Fallout 4.

    Positives: The new power armor
    So much hype and so much disappointment. Now I will say that I do not agree with the reviews giving this game a flat out bad rating, it is still a decent game. That said I really really expected more than just a slightly upgraded version of Fallout 3. New Vegas came out only 2 years after Fallout 3 and brought WAY more to the table than Fallout 4.

    Positives: The new power armor mechanics are fantastic. Sound is great. Graphics, in particular the atmosphere. Lots of customization in the crafting system

    Negatives: Plot is a HUGE letdown. The UI is awful. AI, while improved, is still bad. Side quests are not interesting at all. Performance issues & bugs.

    It feels like Bethesda knew this game was going to sell well so they just took the money and ran with it.
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  41. Nov 25, 2015
    1
    One thing that would be very interesting to know about :
    How many of the critics reviews are bought ...

    I was certainly going to buy this, Fallout has always been a big thing for me, gamewise ... but reading the reviews from the "not sponsored" gamers ... have made me change my mind.
    The "dumbing down" is an epidemic in the gaming industry!
  42. Nov 11, 2015
    5
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives: ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS ~Frame
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives:

    ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS

    ~Frame rate is all over the place, very choppy

    ~Terrible graphics and textures, I know I know, but but...graphics don't beat game play. Cry me a river.

    ~Built in mouse acceleration (LOL, really, like wtf why?!)

    ~No FOV slider (this is 2015 Bethesda, get your **** **** together)

    ~ Perk system is retarded, just plain old retarded, dumbed down version for all the mindless FPS players out there

    Pros:

    ~Okay story
    ~exploring is fun and exiting
    ~A lot of guns
    ~good customizeation
    ~keeps you busy for hours and hours

    TLDR:

    Please, for the love of god, do NOT buy....yet. Maybe in a year if they fix all the issues it would be worth it. To many bugs and common things that are missing in the game. Dumbed down version of Fallout for a more FPS shooter. This is no RPG, and it's full of bugs.
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  43. Nov 14, 2015
    4
    Война...война никогда не меняется, но игры меняются. То, что раньше было одной из лучших РПГ в истории "эволюционировало" в обычный шутер. Это больше не суровый постапокалипсис с интересными и мрачными историями, где каждый твой выбор влиял на дальнейшее его развитие и последствия. Это больше нет. Как нет и системы диалогов, которая превратилась в "Да", "Нет (но может да)", "Уточнить",Война...война никогда не меняется, но игры меняются. То, что раньше было одной из лучших РПГ в истории "эволюционировало" в обычный шутер. Это больше не суровый постапокалипсис с интересными и мрачными историями, где каждый твой выбор влиял на дальнейшее его развитие и последствия. Это больше нет. Как нет и системы диалогов, которая превратилась в "Да", "Нет (но может да)", "Уточнить", "Сарказм". Изредка появляются строчки связанные с красноречием, но они являются аналогом "Уточнить", только приносят опыт и требуют навык. Интересных заданий практически нет, ибо обычно всё сводиться к миссии тип "Зачисти лагерь рейдеров", "Зачисти лагерь супермутантов", "Убей гулей" и т.п. Т.е. то, за что игру любили: за какие-то микроистории, интересных персонажей, хорошо работающую систему прокачки, теперь этого просто нет... Зато есть красивые пейзажи, тонна ржавого и некрасивого огнестрельного оружия, миллионы врагов и на десерт - "Построй свою деревню"... Возможны фанаты этого и хотели: строить дома, фармить ресурсы, убивать бесконечных мобов, но раз так, то купили бы Minecraft, а не покупали бы это, чтобы назвать потом шедевром и молиться на игру, как на что-то сверхвыдающееся .___. Expand
  44. Nov 20, 2015
    2
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard. Bad: No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you
    Good:
    The first few minutes of the game are really nice. The atmosphere created in the house is what the entire game should have been like.
    At least when you first encounter Piper she has some good lip sync talking to the gate guard.

    Bad:
    No RPG mechanics. They removed Karma, they removed faction popularity (replaced with "This action will make you a permanent enemy to XXXXX. Do you wish to continue?" and removed skill checks. Now everything is charisma based which is a huge step back.

    Gun modding could have been MUCH better. The skill progression requiring you to level up is only there to piss you off I guess, but there are already mods getting rid of it.

    Character talks. At first I liked this, until I realised how RAILROAD-ed this game was.The plot is really weak. MUH Shaun... MUH he's still alive. MUH revenge. Awful plot. Oh no we have to free the synths! They are people! Oh no, villagers need help, let's go! Build a beacon for settlers! On New Vegas you can just and kill Benny, but here you cannot skip to the "late game" because you need the Courser **** and build some crap.

    So few guns! Did anyone else notice how it's all Pipe gun/rifle, Plasma pistol/rifle, one sniper rifle, submachine gun, 10mm gun and then the bigs like Fatman? I know you can customize them, but they are still the same thing and only a few NPCs use something other than pipe/plasma (i.e. only those at the quest in which you rescue Valentine use the submachine guns). I have only found one or two melee weapons (if you count a baseball bat...) and absolutely NO unarmed weapons like the mechanic punch-thingie. What?!?
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  45. Nov 22, 2015
    1
    What a horribly soulless game :( I'd really been looking forward to another fallout and really thought with vast improvements NV made over 3 that I'd get to play something special, or at least an enjoyably distraction. However, this a big step back from fallout 3 even; there's just so little to it. The only thing this bares in relation to the name Fallout is the setting; the game itself isWhat a horribly soulless game :( I'd really been looking forward to another fallout and really thought with vast improvements NV made over 3 that I'd get to play something special, or at least an enjoyably distraction. However, this a big step back from fallout 3 even; there's just so little to it. The only thing this bares in relation to the name Fallout is the setting; the game itself is less an RPG then Mario Galaxy.

    I'm playing some bland father with a stolen baby that obviously is going to turn out to be older than me, or some other nonsense, I seem to understand wasteland survival better than any pf the tiny amount of NPCs I've met, who look to me to lead them in their unimagined lives.
    See somewhere to explore; could there be a fun quest? Nope it's a group of raiders in a closed space. I'll just mash them with my machete, yep they're all dead now, onwards to the next pointless 'room'. 7 hours and not one quest with any deviation from the go kill that formula yet; no skills checks bar a retarded charisma based one (same text, coloured slightly); no intelligent alternative routes or alternative counter quests. Just nothing :(
    The whole thing feels like an exercise in mundanety, they've taken Day-Z, made it infinitely easier and put on some terribly generic quests over the top of it.The world design in of itself also seems a step back from 3, it's just lots of closed houses with the odd raider 'arena' thrown in.
    Maybe it opens up a bit and improves but after 7 hours the most interesting thing is a threadbare base design section, the actual game itself is terrible.
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  46. Dec 11, 2015
    4
    Played over 100 hours, might be all I do for a while though. This review contains nothing related to bugs. Every game has bugs, and considering how huge this game is, i'm amazed at how few bugs there are. And my game has never crashed.

    I'm so sad that this is the game i've been so hyped up about. I've loved every bethesda game ever made until now. Fallout 4 doesn't come close to
    Played over 100 hours, might be all I do for a while though. This review contains nothing related to bugs. Every game has bugs, and considering how huge this game is, i'm amazed at how few bugs there are. And my game has never crashed.

    I'm so sad that this is the game i've been so hyped up about. I've loved every bethesda game ever made until now. Fallout 4 doesn't come close to anything previous.
    What I like:
    -Graphics aren't that bad, not 2015, but not bad. Better than all previous bethesda games.
    -The potential. I think mods can do a lot to save this game. I'm just glad they didn't change their view on modding.
    -Exploration is pretty good. The world is huge, lots going on. Very well done ruined city, tons of buildings to explore. Can't imagine how much time was put into creating this world.
    -Crafting is good. I don't like how every single item can be used. A pack of cigarettes gives the same amount of cloth as an area rug... but hey, it doesn't have to be perfect. Crafting is powerful, and fun.
    -Power armor is cool. I really enjoy it, even if i feel a bit OP. Ok way OP. But cranking the difficulty changes that.

    What I don't like, too many thing to list, here are the top ones:
    -Removal of old features like weapon repairs and skill system.
    -Level progress is totally consistent throughout gameplay. It takes the same amount of effort to go from level 1 to level 2 as it takes to go from level 44 to level 45. WTF, thats not normal for rpgs.
    -Settlements are annoying, they break immersion, and make fast travel required. The feature feels unfinished, and unrewarding. It could be so much more than it is. I plan to make a mod to improve this.
    -The wasteland doesn't feel desperate. People seems to be doing just fine, like nukes never destroyed the earth. The environment says otherwise, but it fails to maintain the feeling in some areas as well.
    -Dialogue is a total joke, might as well not give the player a choice in conversation at all.
    -Not very immersive. But i think mods can fix this. All bethesda games need mods for total immersion, but fallout 4 is far worse than usual.
    -Enemies can take a lot of bullets, have way too much health. I'm sure this will be addressed by mods eventually.

    Why did bethesda think changing all this stuff was going to be a good thing? They have such a huge following now, they can release anything and make tons of money from the preorders alone, and they did. They clearly had a working formula for good games, beloved games. But instead of keeping the traditional elements alive, they ruined the game with stupid ideas. I will NEVER pre-order a bethesda game again. I wish i could get my money back, as i feel they don't deserve it. My only hope is that mods will fix this game.
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  47. Dec 11, 2015
    6
    I'm a Fallout 2 fan and played it for years, in "iron man" mode, as dumb character, using the "ultimate guide" etc. What made Fallout great is: 1) turn-based tactical combat; 2) complex dialog systems with multitudes of branching options and outcomes; 3) a skill system where you could go for a standard "diplo-sniper" but also for other custom builds which made all the fun.

    Fallout 4 is
    I'm a Fallout 2 fan and played it for years, in "iron man" mode, as dumb character, using the "ultimate guide" etc. What made Fallout great is: 1) turn-based tactical combat; 2) complex dialog systems with multitudes of branching options and outcomes; 3) a skill system where you could go for a standard "diplo-sniper" but also for other custom builds which made all the fun.

    Fallout 4 is nothing like that (as was Fallout 3 or even New Vegas). It's such a different game that I wonder why at all they persist calling it Fallout and make all that decorative stuff like pip-boy trying to appeal to the fans of the original. No, they can't win those fans. This game is made for a new audience, and for that audience it's a pretty good game, so I give it a 6/10.

    Also, it's for consoles, so the GUI on PC is horrible, and there are always exactly 4 dialog options. It's a first person shooter. It has an elaborate crafting system which will appeal to Minecraft fans. You can upgrade all your stats to 10 easily. There is no tactical feeling in combat. Everything is linear. And the first person you talk to will point you right to where the Power Armor and the Minigun is.

    If you are a fan of Fallout 1 & 2 like myself, buy Wasteland 2 instead. But if you liked Fallout 3 or New Vegas, you will probably like Fallout 4 because it's something between the two.
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  48. Nov 13, 2015
    5
    The game is an unoptimized mess, which isn't anything new for a Bethesda game. They generally get a pass because of the worlds that they create and the stories that they create. They also get a pass because they allow the modding community a lot of freedom. But the thing that Bethesda cannot be forgiven for in a post Witcher 3 world is essentially repackaging Fallout 3 with slightlyThe game is an unoptimized mess, which isn't anything new for a Bethesda game. They generally get a pass because of the worlds that they create and the stories that they create. They also get a pass because they allow the modding community a lot of freedom. But the thing that Bethesda cannot be forgiven for in a post Witcher 3 world is essentially repackaging Fallout 3 with slightly upgraded graphics. The game you see is not representative of a modern game. Besides the bugs, glitches, jaggies, fov...I am sick and tired of having to mess around with ini files. This game will probably be fixed down the road and the modding community is already doing wonderful things, but for the time being the game is not worth buying. We deserve better. Expand
  49. Jan 7, 2016
    5
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky + Settlement system shows promise - Settlements are just for show - you cannot recreate the commonwealth - Settlement bugs are common - the spreadsheet will show no water, for example - Settlements can't defend themselves unless you are there - despite everyone
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky
    + Settlement system shows promise

    - Settlements are just for show - you cannot recreate the commonwealth
    - Settlement bugs are common - the spreadsheet will show no water, for example
    - Settlements can't defend themselves unless you are there - despite everyone wearing power armor and carrying miniguns. They automatically fail, because Bethseda wants to force you to drop everything all the time and babysit them
    - the characters choices don't really matter. You are a pawn, never a General, despite what they tell you.
    - it's not an rpg - it's a shooter. It's not a PC game - it's a console game that PC players can sort of play.
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  50. Apr 8, 2016
    5
    This is a mediocre shooter with a semi interesting story, not a smart and exciting RPG like previous Fallout games. I was really excited for Fallout 4, but after 27 hours I quit because it started to feel too bland and boring. There is no real way to influence the story in any significant way, the world is open but feels "set on rails" and there's not really a lot you can change in it.This is a mediocre shooter with a semi interesting story, not a smart and exciting RPG like previous Fallout games. I was really excited for Fallout 4, but after 27 hours I quit because it started to feel too bland and boring. There is no real way to influence the story in any significant way, the world is open but feels "set on rails" and there's not really a lot you can change in it. Choice & consequence are inexistent. There are no more skills and your S.P.E.C.I.A.L. stats don't have any noticeable influence on how you play the game. As a result, character building and development are pointless. Dialogue system is completely changed (and dumbed down). There are little or no ways to talk yourself out of conflicts without violence. This in stark contrast to previous fallout games where it was possible to finish the game without killing anyone (if you run from raiders). In FO4 it always comes down to the same thing: eplore a place, kill everything in there, get a reward.

    On top of that there is a settlement building aspect included in the game, use of which is required to finish the main quest. This system has a terrible interface (on PC). It is literally a nightmare to control. The hearthfire DLC for Skyrim did this aspect way better, there at least you could "drag and drop" items.

    One defendable aspect is the implementation of the power armor. Combat is OK but becomes repetitive due to lack of peaceful/diplomatic options.

    The only hope for the Fallout series is Obsidian creating an actual New Vegas Style RPG in this engine.
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  51. Jan 7, 2016
    5
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Horribly optimized, little
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Horribly optimized, little replay value.

    From a huge FO3 and FNV fan, this hurts a little.
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  52. Nov 16, 2015
    5
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they did.

    The world in F4 is small (much much smaller than in Witcher3, hey even smaller than in F: NV) and ridiculous (soo many locations packed on small map and the effect is that your are leaving one area and in the same time entering another), graphics are bad (like created in 2010, no sense even to compare Witcher or Dragon Age Inq), story is so so, but the most important thing is that... this series evolve in wrong way. Instead of nextgen RPG (look at Witcher3) we are receiving this...

    Don't buy it. It's not worth 60$.
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  53. Nov 17, 2015
    6
    This is a good game, but it's kind of a let down. Bethesda could have and should have done so much more considering this is a fallout game, and they definitely had the time, money, and teams to get it right. I feel that this game is definitely a step backward from Fallout 3 and Fallout: New Vegas in a lot of ways. As a Fallout game it's like a 6/10 but as a game itself it's like an 7/10.This is a good game, but it's kind of a let down. Bethesda could have and should have done so much more considering this is a fallout game, and they definitely had the time, money, and teams to get it right. I feel that this game is definitely a step backward from Fallout 3 and Fallout: New Vegas in a lot of ways. As a Fallout game it's like a 6/10 but as a game itself it's like an 7/10. It's fun to play, but it's not a deep experience while playing. I much prefer Fallout: New Vegas.

    There are a lot of flaws, a lot of issues that make this game... uncomfortable to play. There are things that I've gotten used to that were great features.. gone. Here are those issues that dissapoint and upset me.

    A voiced protagonist was interesting, but it limits the gameplay too much. In the dialogue, you are restricted to 4 options at all times; Question / Yes / Sarcastic (Yes) or just Yes / No (which is yes most of the time). No more skills to affect dialogue, only Charisma from SPECIAL and maybe 1-2 other perks. What a shame. While doing main quests and the main storyline, there is much left to be desired. I wish there were options to really take charge as a leader, make great alliances etc.

    Skills are completely gone. Perks take too long to gain. There are too many, and the leveling is too slow. I reached level 40 and maybe have 20-25% of all of the perks. The perks have great bonuses, but what's the point if you are too limited while playing. It leaves a lot to be desired while playing the game.

    No karma system! No moral system. Goes for reputation and dialogue. It ruins both. The only kind of 'karma' in the game is whether you get your companion to 'like or dislike' a certain action. This is pretty meaningless.

    There's just not enough variation. Legendary items are garbage mainly, you get very crappy bonuses most of the time. And that's all it is. Just simple little bonuses rather than huge upgrades. There are maybe 10 different 'unique guns' and the rest are all just variations of them. Same goes for armor, you have 5 armor sets. Leather, raider, metal, combat, synth. Definitely not enough rare gear in the game. Modding takes too long for some guns (meaning close to endgame to unlock) but it is a great concept.

    The map is pretty small. The content is pretty limited. The game doesn't feel large. Most of the cities are just copies of each other. In most of the cities, there is nothing to explore. You go around fighting 3 different groups. That's it. Raiders/Gunners, Super mutants, Ghouls. And some wild animals away from the cities. It gets extremely boring and repetitive. If you liked exploring and looting in the old fallout games, Fallout 4 ruined this aspect.

    There aren't enough groups in the game. You have 4 major groups to play with and to side for. They are all very bland and only really tie in with the main story (other than one group which has a long storyline to it). These groups have no 'deeper' meaning. They just feel empty and like lost potential.

    The game's scale is way too small. I only experienced one actual battle, and then one endgame battle. These were pathetic and did not have nearly enough groups/npc's involved.

    The graphics could be better, although I am not one to care for graphics. Colors are great and perky. However facial animations are horrendous at times and feel extremely dated. Many times, the motion does not match the power of the dialogue.

    Power armor is great, but it's just too big and ruins the FOV in first and third person. I barley played with it for this reason. Also I feel that the gap between power armor and regular armor is way too huge. You should be able to play the game without power armor (you can but some points in the game it would be extremely difficult).

    Game is also not that stable with many reports of issues in game. I experienced this myself where my game constantly crashes to desktop at Sanctuary whenever I try to scrap, activate, or fight enemies. No idea why, but this is a major issue. You'd think that this issues should be taken care of in testing.

    Settlements are fun, but also not as deep as they could be.. hence why you are proposed to build many (quantity > quality). They aren't as beneficial as they could be. They are just little time wasters to get your creative aspect going. Something I feel Bethesda added last minute just to bandwagon.

    All in all, the game is decent. It's fun to play and can be addicting. But it just feels rushed. There isn't enough content that I expected. The content that's there i's too shallow in a lot of aspects. The dialogue changes are straight up horrible. The game is disappointing. The main story is the only thing that this game has going for it. It's appealing and interesting. But again, there are times where there is much left to be desired, and times where you wish there were more options and control.
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  54. Dec 7, 2015
    7
    It has been said before that "fallout 4 is a good game just not a good fallout game", i completely agree with this.
    The game has a great setting and design, good gameplay and shooting mechanics and a pretty solid story, but it's just not quite "Fallout" enough, for me anyway. To me fallout was never really about the shooting or gameplay but more about the conversations and the choices i
    It has been said before that "fallout 4 is a good game just not a good fallout game", i completely agree with this.
    The game has a great setting and design, good gameplay and shooting mechanics and a pretty solid story, but it's just not quite "Fallout" enough, for me anyway. To me fallout was never really about the shooting or gameplay but more about the conversations and the choices i made, It had interesting side missions that were cool and memorable, but Fallout 4 doesnt really have any of this.

    First off the conversations are dumbed down, a lot, and i dont mean the vague choice you have i mean the outcome, in fallout 3 your conversations could go a number of ways, you could end them with shooting the persons head off, or bribing them, or using your science skills to gain more info, there was so much more depth to them which is why im very disappointed in fallout 4's system, usually you always end up with the same result no matter what you pick, that or you either end up in a firefight or you end up not in a fire fight.

    One of the faults for this the fact you dont have a science skill anymore, or explosive, or anything like that, now all you have are perks which all have different effect but none on the conversation, there's no situation where you use your skills to disarm a bomb, now you can just do it. This really limits the "RPG" aspect of the game seeing as you can pretty much do anything no matter how you play your character, if i want to be a smooth talking charisma based character i still have to be able to fight my way through a horde of enemies, there's no more talking my way out of a situation now it's shoot first ask questions later which really bummed me out seeing as that's usually how i like playing these games.

    Apart from all that another flaw i found, and maybe this is just me, but i didn't think there were many memorable locations, sure the main story takes you to cool locations but besides that none really come to mind, it also doesnt help that the vaults in the game you can visit are pretty lackluster, again none as memorable as "Gary" or the vault from 3 where you hallucinate, which again is a massive disappointment.
    maybe their saving the best for DLC but if that's the case it's even more depressing.

    Also after putting over 100 hours into the game i kinda feel like ive done everything i want to, the rest are just boring side missions that say "hey go here and kill these guys and ill give you some caps", which gets pretty repetitive.

    A great feature that i do keep going back to is the settlement builder, it's very fun and engrossing to build up a settlement from the ground up and make your own cool and unique locations in the map, but it's very limited if you don't use mods, which takes me to my next point.

    Mods, possible the best feature in any Bethesda game, the modding community already has a ton of mods available that are great, i spend a lot of my time just browsing the nexus forum and picking out mods that i think are cool, this game will have a much longer timespan thanks to mods, just looks at Skyrim still going strong because of mods.

    All in all Fallout was my most anticipated game of the year and though it has satisfied me as a game, it has also become one the most disappointing games for me, sure i can't blame bethesda for not making the perfect game that i imagined it would be but to me fallout just seems like it saw other game and tried to copy them and in doing so it lost the heart of a fallout game.

    That's what i'll leave this with, Fallout 4 is a good game but it's lacking the heart of a fallout game which could have made it great
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  55. Dec 18, 2015
    2
    Everything is smaller in scale, no more sense of wonder for exploerers.
    In games like skyrim, fallout, huge open environment where you can wander around and explore is half the fun. In fallout 4, everything got smaller, cramp packed in one small city. No more joys of exploring vast underground subway stations filled with ghouls, no more exploring interesting, sometimes downright
    Everything is smaller in scale, no more sense of wonder for exploerers.
    In games like skyrim, fallout, huge open environment where you can wander around and explore is half the fun. In fallout 4, everything got smaller, cramp packed in one small city. No more joys of exploring vast underground subway stations filled with ghouls, no more exploring interesting, sometimes downright sinister vaults ; FO4 has several vaults but they all are smaller and uninteresting compared to FO3.
    Some shills from bethesda will always claim that when indoors and outdoors are combined, FO4 is bigger than FO3. But hey, most of the indoor area is smaller, too, no more sense of wonder, no more vast world out there for you to explore, everything is smaller and packed in a small area.

    You basically goes from street to street where endlessly respawning same 'ol radiers, gunners, mutants in a very familiar area since you've been there more than 40 times!

    Forced, overexaggerated presence of settlement
    This time around building settlement takes a rather big part of fallout gameplay. They say it's completely optional but I can't help but feeling that good chunks of explorable area got reduced or omitted to give ways to this settlement management.

    Really bad optimization
    FO4 apparently focuses heavily on first person shooting this time around. Shooting foes became much more smooth, and feels and handles a lot like any other modern shooters on the market.
    One thing bestheda forgot to realize in the game is that you need a smooth framerate for smooth first person shooting experience. In this regard, FO4 pc version surely dropped the ball. Introduction of nvidia only features like godrays, which btw is the main cause of stuttering and FPS drops even on very beefy machines. Shadow bugs in the city area that can knock out FPS like nobody's business. Pay a visit to corvega assembly plant, and you'll know what it is like to play a FPS with 13~20 FPS.

    One thing you should know is that bestheda along with microsoft, intel HD, nvidia optimus seems to cut off their support for full screen mode on windows 8.1. Basically if you're using a laptop with windwos 8.1 + intel HD graphic card + nvidia optimus card especially GT800M and GT900M series, you can never run the game in full screen and forced to play only on borderless window mode, which introduces another 10 to 15 FPS drop. There is no way to really tell which companies are really responsible or which combination of them are resopnsible, but if there is one thing clear, MS is refusing to update windows 8.1 denying basic functionality like able to play the game in full screen mode for the aforementioned setup. Intel driver department has admitted that this is an issue with the driver, yet couldn't, maybe don't want to come up with the solution for about 2 years now, since dragon age inquisition has the same problem reported by countless users on EA forum, intel forum, nvidia forum alike.
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  56. Jul 12, 2018
    1
    So still no interactive dynamic world, no live active cities, no interesting NPCs, no good faction system, no innovative not kill-fetch quests, no decent main story, no choice and consequence system, no vehicles, graphics are still not good, animations feel so much artificial and not natural, factions are just there to either be friendly or - like raiders and super mutants - to attack onSo still no interactive dynamic world, no live active cities, no interesting NPCs, no good faction system, no innovative not kill-fetch quests, no decent main story, no choice and consequence system, no vehicles, graphics are still not good, animations feel so much artificial and not natural, factions are just there to either be friendly or - like raiders and super mutants - to attack on sight for no reason and then get killed - even gun for hire gunners mercenaries somehow still attack on sight though I could pretty much be a possible client -, animals and wild life do not act like wild life and are just there to attack on sight for no purpose, forced to be the good guy all the time, followers and companions are not interesting and all the same in combat, AI is non at all existent neither for friends or foes. It's so sad it took them 7 years to come up with.....that. They even removed a very good elements like the karma system. The only improvement was in the combat system so I gave it only 1 and I feel I was too generous Expand
  57. Feb 2, 2017
    0
    This is not a Fallout. This is not a RPG (probably, the worst Bethesda's rpg). This is a mediocre fps; you cant shoot through objects, **** aim, etc. And this "game" is even **** Sims. can you imagine? You may ask me: what the God is good in that **** To be honest - nothing. This bramin's **** is not even a game. -10/10.
  58. Jul 4, 2017
    0
    What Metacritic fails to tell you about this game (mainly due to receiving incentives from gaming companies) is that this game has MAJOR FLAWS on the pc version! If you have a high end system, don't even think about buying this. First of all, the game will not even launch on ANY resolution above 1080. Secondly if you have a FPS above a certain threshold, EVERYTHING in the game will beWhat Metacritic fails to tell you about this game (mainly due to receiving incentives from gaming companies) is that this game has MAJOR FLAWS on the pc version! If you have a high end system, don't even think about buying this. First of all, the game will not even launch on ANY resolution above 1080. Secondly if you have a FPS above a certain threshold, EVERYTHING in the game will be massively sped up. All the conversation will be trashed, movement will be like the roadrunner on pcp. This is the first pc title I've played that penalizes you for being able to run at a high end capacity. Another note, even if you tweak your system to be able to run the game, it will spontaneously crash on you, with no cause or error codes or anything. This game has been out for almost TWO YEARS now, and if you read forums else where you will see that these issues have been continuous since nearly since it's release with nearly NO support from bethesda!

    If you want a good FPS or RPG shop elsewhere, giving this greedy company money for shipping out a knowingly flawed product is far becoming an industry standard, and only by boycotting their company can we send a message to them in the only way they'll notice...in their revenue.
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  59. Apr 17, 2018
    5
    This is Fallout for Dummies. Still a fairly solid game, but its continuous play-ability is minimal at best. Skyrim still feels like a bigger game because of the variety of characters, quests, interactions, and dungeons. Fallout 4 is just miles and miles of dead trees.

    The Good -Graphics -Stability of gameplay -Voice Acting -Animations The Bad -Character Development -Diversity
    This is Fallout for Dummies. Still a fairly solid game, but its continuous play-ability is minimal at best. Skyrim still feels like a bigger game because of the variety of characters, quests, interactions, and dungeons. Fallout 4 is just miles and miles of dead trees.

    The Good
    -Graphics
    -Stability of gameplay
    -Voice Acting
    -Animations

    The Bad
    -Character Development
    -Diversity of quests
    -Minimal effect from choices overall
    -There is clearly a "good guy" faction in this, with a couple morally ambiguous and one or two bad choices

    The Ugly
    -All game play feels redundant
    -The main quest is the most developed plot line, yet least satisfying
    -A multitude of perks are completely useless and don't really effect gameplay at all
    -Overall, 60% of this game feels complete, while 40% feels empty and under-utilized
    -The map prioritization of Boston was completely underwhelming. I would have rather seen Bethesda make a map as close to the real city than this summarized/miniature version they came up with.
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  60. Nov 19, 2015
    7
    Not a bad game overall, but texture looks terrible even at ultra settings, like someone puked on my armor :|
    Having to run around to gather every single piece of junk to build your settlement is tedious. Worth playing but not worth 60 euros
  61. Dec 23, 2015
    5
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There is even a perk that makes you stronger if you stand still and fight!

    When fighting enemies that are far above my level and can one shot me, I find myself having to "cheese" them in order to win, but getting objects between me and them and playing "ring around the rosie" for 10 minutes while shooting them in the face. This isn't fun combat. You may say, "Well level up then and fight them toe to toe", but that is the point I am trying to make! I don't want to have to be a certain level to go toe to toe with it. Let me dodge, block, parry, etc. it with extreme precision to beat it. Not run backwards and shoot over and over and over again.

    I never feel like this game is ever challenging... and I am playing on the hardest difficulty you can. ALSO, the hardest difficulty doesn't even make combat harder! It just makes healing worse, slowing combat EVEN MORE!

    Here's the skinny of it... If you loved Skyrim, you will probably love this game. I blame Dark Souls for ruining my love of FPS and these types of RPG.
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  62. Oct 1, 2017
    0
    Paid mods : Bethesda changed and became a greedy company by putting crappy paid mods in the game, mods that you have to download even if you don't want them... do like me, don't bother with their games anymore and boycott them !
  63. May 4, 2017
    1
    i just want to stab whoever made this piece of filth
    you call that a fallout game?
    well then i call you an idiot, mate
    do yourself a favor and just buy New Vegas...
  64. Dec 6, 2015
    5
    too much flaws to be a worthy follower of fallout 3

    - crappy end
    - no decisions/differences by playing good or bad
    - annoying sidequests - sim city ....

    my top 3 -_-
  65. Apr 10, 2016
    4
    More fallout 3 - nice ... they dont add good stuff from nv.... Lore ? Power armor fusion core is connected to ur spine there is no texture there. RPG side is dying. I would like to see more synergy in perks with vats and non-vats side settelments was probobly added just before E3. There is around 30 weapons types still u get only 1 type for 44 ammo. Pipe weapons wierd... Weapon modding isMore fallout 3 - nice ... they dont add good stuff from nv.... Lore ? Power armor fusion core is connected to ur spine there is no texture there. RPG side is dying. I would like to see more synergy in perks with vats and non-vats side settelments was probobly added just before E3. There is around 30 weapons types still u get only 1 type for 44 ammo. Pipe weapons wierd... Weapon modding is something fresh but still we cant see ap cost of shot of mod. Beth just add modding weapons and forget about SMG, HMG. Still most ppl uses pipe weapons instead of crossbows/bows. Laser muscet sounds fun and fresh but ... they make it look like laser beam is gathred inside glass tube ? Still hope modders will mod sheet out of fallout 4 and make that game great again ;) Expand
  66. Jun 1, 2016
    6
    The game is unbalanced. 90% of time is fighting.. is it a rpg game? lol. And the map. Boston looks beautiful but exploration involves cleaning the another locations.. It's hard to find a side quest outside the factions. Weak dialogue system .
  67. May 11, 2017
    3
    Este análisis está creado por una persona critica amante de los juegos de rol, y por ende de rolear.

    Fallout 4 es sin duda uno de los mayores desastres en cuanto a rol se refiere por un motivo que se nota en menos de media hora de juego, querer llegar a todos los públicos. El juego está simplificado a su mínima expresión en prácticamente todos los aspectos. Uno de los principales
    Este análisis está creado por una persona critica amante de los juegos de rol, y por ende de rolear.

    Fallout 4 es sin duda uno de los mayores desastres en cuanto a rol se refiere por un motivo que se nota en menos de media hora de juego, querer llegar a todos los públicos.

    El juego está simplificado a su mínima expresión en prácticamente todos los aspectos.
    Uno de los principales fallos está en la opción de diálogo, y es que las respuestas posibles están simplificadas hasta tal punto que resultan absurdas, siendo posibles respuestas tan superficiales como "Sarcasmo", "Si", "No"... por no hablar de que la rama carismática no sirve prácticamente para nada. En muy pocas ocasiones ha cambiado realmente el rumbo de una conversación tener a nivel máximo esta característica.

    La facilidad para conseguir balas, para disparar, la cantidad de enemigos que habitan supuestamente un yermo muerto, han convertido a un juego de supervivencia en un juego más de disparos.

    Los asentamientos no me parece una mala idea del todo, pero no está bien pensada, ya que nuevamente rompe el sentido de supervivencia. La exploración en busca de cosas interesante pasa a ser una recolección de basura de todo lo que encuentres para poder hacer una nueva casa, defensa, generador…

    La servoarmadura es sin duda otro caso de buena idea mal llevada a cabo. Técnicamente es una de las herramientas más potentes del yermo, supuestamente escasa y difícil de mantener. En menos de una hora de partida encuentras dos, y de la cantidad de núcleos (necesarios para su funcionamiento) que encuentras a lo largo del camino, podrías mantener, no una, si no dos servoarmaduras operativas al mismo tiempo.

    No valoraré la historia como tal, ya que esto entra a juicio de cada uno, pero quiero destacar que el lore (la historia más allá de la principal) sigue estando presente como algo interesante.

    Doblaje al Español, el único punto positivo real que tiene el juego. Y es que, no se puede desmerecer el trabajo que lleva detrás un doblaje completo y no solo una traducción.

    Los bugs... eterno compañero de Bethesda del que nunca se separa. Aun siendo un juego con su recorrido ya terminado (han finalizado todos los DLCs y con ello dudo que actualicen más el juego) sigue teniendo una cantidad de errores descomunal, algunos tan enormes que llegan a romper la ambientación en cuestión de medio segundo. Uno de los mayores errores de los juegos de esta compañía es el sistema de colisión, siendo que puedes derrotar a los más fieros enemigos con un simple tronco o subiendo a una roca. Por no hablar de caídas brutales de FPS o craseos.

    Una decepción en cuanto a rol se refiere lo mires por donde lo mires. Un juego que no vale como individual, y menos aún como continuación de una saga con tanto renombre.

    Solo puedo recomendar este juego a un tipo de personas, los que quieran un juego de disparos con un montón de dianas móviles.
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  68. Apr 8, 2017
    4
    Fail out.
    Probably the worst thing I've ever played, the stupid plot, the dull gameplay, [sarcasm] and other flawed dialogues and quests, well, no, never had interesting quests from Bethesda, but there the game pushed both to wagering and studying the world ... So here it is not, just a **** shooter.
  69. Apr 8, 2017
    3
    Унылый градостроительный симулятор с чего то назвавшийся великим именем, это не Фаллаут и не РПГ вообще - хотя допиленный строительными модами становиться вполне себе годным - строить затягивает.
  70. Mar 29, 2018
    10
    Bugs aside (which are a lot until now, March 2018), this is one of the best games I played in my life. If you are missing this, you are missing one of the best, most immersive games ever made. Strongly recommend it.
  71. Jul 8, 2017
    6
    This game takes multiple steps backwards and multiple steps forward for the Fallout series. On the one hand the game has fun enough combat and the settlement system is fun enough. The writing is also a little bit better than Fallout 3, but to be honest that's like saying that McDonald's is better than Taco Bell. However it seems like Bethesda still doesn't know how to make a decent storyThis game takes multiple steps backwards and multiple steps forward for the Fallout series. On the one hand the game has fun enough combat and the settlement system is fun enough. The writing is also a little bit better than Fallout 3, but to be honest that's like saying that McDonald's is better than Taco Bell. However it seems like Bethesda still doesn't know how to make a decent story without having about as many holes as Swiss cheese. The story is awful, worse than Fallout 3. And while the world of Fallout 4 is dense and diverse, there are very few locations that I would call "stellar", so as far as the world goes, it's just another Fallout game. Lastly I would like to say that while I'm aware that most Bethesda games are very buggy, this game at release was buggier than usual, and anyone who tells you differently is a liar. But overall, this game is a prime example of slightly above average, its fun enough for new players, but is again a tough one to play for lovers of the original two games, (and New Vegas). Expand
  72. Jul 24, 2017
    3
    I really really wanted to like Fallout 4, and i expected that Bethesda would have created one after 5 years of full development, but they did not. They created a half-arsed money grabber with much less effort than was put into New Vegas with only a year in development. Fallout 4 is a shooter with RPG elements, not something a Fallout game should be and it probably the biggestI really really wanted to like Fallout 4, and i expected that Bethesda would have created one after 5 years of full development, but they did not. They created a half-arsed money grabber with much less effort than was put into New Vegas with only a year in development. Fallout 4 is a shooter with RPG elements, not something a Fallout game should be and it probably the biggest disappointment i have ever experienced in gaming after waiting a painful 5 years for a new Fallout, only to put the game down after about a month once i got bored. In short i would not say Fallout 4 is a bad game, only that it is an extreme disappointment considering the amount of time Bethesda had to develop it and with the evidently low amount of effort and passion being put into the project as show by, for example, the half arsed ending screens and low number of quests. To finish, Obsidian made a far better Fallout game in one year than Bethesda made in five, and that is what is a disappointment. Expand
  73. Jul 29, 2017
    3
    Fallout 4. I have never played a fallout game in my life before this one and went into the game with zero expectations. I have to say that Fallout 4 is a terrible game. It is not the worst game ever, but that does not say much. The game has awful graphics. Terrible engine. Insultingly long loading screens. Hands down one of the most terrible main stories in a video game to date. Brain-deadFallout 4. I have never played a fallout game in my life before this one and went into the game with zero expectations. I have to say that Fallout 4 is a terrible game. It is not the worst game ever, but that does not say much. The game has awful graphics. Terrible engine. Insultingly long loading screens. Hands down one of the most terrible main stories in a video game to date. Brain-dead AI. Also the newest addition into the game "village building" is extremely clunky, limited and pointless. Talent system is one of the worst I have ever seen and the game is painfully boring. The game is just a technical and gameplaywise mess. The only redeeming value I can think of is exploration and not completely bad shooting. If this game wasn't published by Bethesda and didn't have Fallout 4 name slapped on it, then nobody would give a better score than 4/10. Fallout 4 is one of the worst games I have ever touched and fans of the series should sit down and think if this is what they want in the future, since anyone who doesn't give this game at least 8/10 gets attacked by fans with mindless accusations. Expand
  74. Aug 2, 2017
    4
    This review contains spoilers, click expand to view. Bethesda's Fallouts is the worst fallouts.
    And this because why:
    Bad story.
    Bad characters.
    Bad main character.
    Bad Fractions.
    World is not realy bad, but not pefect.
    Locations repeats.
    Guns are good, even modifications are useful and interesting.
    Sounds are good, but not perfect.

    Fallout is **** sometimes (90%), and good in some things (5%), and realy not bad in guns, modifications and sounds (5%).
    Kappa 4/10;
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  75. Oct 21, 2018
    0
    It's not Fallout anymore... Let's be fair, Fallout series ended on Fallout 2. Bethesda is just making money on its name, nothing more. "New Vegas" was so-so approximation. But next games are just shooters. It would be fine game if they rename it to something else. But if they call it "Fallout", then the rating is 0/10, because it's too bad by Fallout 1/2 standards.
  76. Nov 11, 2015
    4
    I call it Fallout 3.5, New Vegas was better.
    Basically:
    - Sub standard graphics
    - Same old gameplay
    - **** dialog
    - Crap AI
    - Boring quests
    - Crafting system is kinda cool

    4/10, spend $20 on it tops
  77. Jan 5, 2016
    0
    Im sorry but I just don't understand the hype behind these games. The graphics look like late 90's games at best. I know its a RPG but I have definitely seen better than this especially in the PC market.
  78. Jun 28, 2016
    0
    Greedy people ruin my favorit game...R.I.P. Fallout 4
    ......................................................................................................................................................................................................................................................
  79. Nov 11, 2015
    5
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10 I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..." I
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10

    I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..."
    I played about two hours at a friend's house and we both were like "This is a joke, right?" "I'm playing any other postapocalipse FPS nonsensical base-building simulator with the AI of ArmA 3 but definitely not a RPG and obviously not a brand new 'Fallout' game".

    Well, fanboys let's discuss something:

    -I don't care about graphics when I talk about optimization, I just want a game supposed to be played with a PC to be playable (Do I, seriously, have to explain this point?) UI, keybindigs, controls, input, graphics settings OUT of exe -coming from AAA product it is just annoying- just everything related to playability is just a mess.
    -I don't care about map size (Which, by the way, it is the tyniest of all Fallout saga), and beautiful landscapes if there is not something interesting attached to that places (Quests, smart enemies, good loot, SOMETHING)
    -And i definitely don't care about the improved shooty things and the protagonist voice if everything that made this game an awesome RPG turn into something dumb, simple, stupid, overrated and overpriced which can't be called RPG anymore (SPECIAL/perks/skills are just a blasphemy, dialogue are just boring and useless and cutscenes looks like GTA V ones with the ragdoll mod).

    Buy it if you want to play a "sometimes funny FPS with RPG (not much) elements" when it's price go below 20€ (25$ or so)
    Do not buy it NEVER if you loved Fallout 1, Fallout 2 and Fallout 3 New Vegas and, also, enjoyed Fallout 3.

    For god sake, even the lore is a mess. *sigh. 5/10 to be fair. Sad but true. Sorry about my english, btw.
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  80. Nov 15, 2015
    5
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is non-existent. You'll most like use one weapon for the most of the game 'cause that what you invested mods to.
    -artificially prelonging the game's length by level requirements needed to get certain perks. This wouldn't be bad if the perks weren't accentual to certain builds - for example, to be at all competitive at stealth with meleei equipment you need a perk to muffle your foots steps so you avoid detection, but that perk takes extremely long to acquire and 'till then you better enjoy slow-walking through coridors
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  81. Nov 14, 2015
    4
    I'm not gonna bother spending an hour writing a review because almost everything wrong with the game you can find on all the other deserved LOW scores. But basically Bethesda **** over true fans of the series to invite over casuals.

    They rid the game of the Karma System, Reputations, and Stat leveling. The Dialogue is so **** bad it's funny. And never have I seen a fallout game where
    I'm not gonna bother spending an hour writing a review because almost everything wrong with the game you can find on all the other deserved LOW scores. But basically Bethesda **** over true fans of the series to invite over casuals.

    They rid the game of the Karma System, Reputations, and Stat leveling. The Dialogue is so **** bad it's funny. And never have I seen a fallout game where dialogue has absolutely no impact. The story flat out sucks. And Bethesda chose your character for you. This isn't an RPG, it's COD open world with some pathetic excuses for RPG elements.

    Don't 'but' this game if you loved previous installments. Don't 'but' this game anyway, Bethesda can **** off if it wants to screw over it's fans for more money. This is ridiculous. This doesn't even reach the amount of WOW Bethesda usually create with their games, it feels like they ripped the code straight from Fallout 3 but made it HD, and also stripped the game to a skeleton. It is Bad.
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  82. Nov 28, 2015
    4
    I'm not a veteran of the Fallout franchise like most reviewers here. I really enjoyed Skyrim and was hoping for an even better experience. What a disappointment. I just finished my first play through of Witcher 3 before starting Fallout 4. Fallout 4 suffers mightily by comparison. If I had to describe Fallout 4 in a few words, they would include "boring" and "ugly". My regard forI'm not a veteran of the Fallout franchise like most reviewers here. I really enjoyed Skyrim and was hoping for an even better experience. What a disappointment. I just finished my first play through of Witcher 3 before starting Fallout 4. Fallout 4 suffers mightily by comparison. If I had to describe Fallout 4 in a few words, they would include "boring" and "ugly". My regard for Bethesda has taken a major hit. Expand
  83. Nov 22, 2015
    1
    It has been 12 days since release. But I do not see any movement to rectify the game. It did not work at all of the patch. Thousands of bugs. Every time playing I think I have to start all over again. AutoSave is done badly and overwrite themselves. I again unplayable bug, and all 5 autosave made in the interval of 1 minute.
    And normal save made 6 hours ago.
  84. Nov 29, 2015
    3
    Deinstalled the game after playing 10+ hours. Storyline is boring and difficulty is just random. The character animations would be great for 2005. Loved Fallout 3, but this is just a joke.
  85. Nov 22, 2015
    2
    I first I liked it. As time went on, however I started to see a lot of flaws that show the franchise is moving in a bad direction. Artistically and mechanically there are a lot of improvements, but immersion and writing are uninspired and frankly amateurish in places. I played the heck out of it and I think I got my money's worth. But I don't want the next Fallout to continue on this path.I first I liked it. As time went on, however I started to see a lot of flaws that show the franchise is moving in a bad direction. Artistically and mechanically there are a lot of improvements, but immersion and writing are uninspired and frankly amateurish in places. I played the heck out of it and I think I got my money's worth. But I don't want the next Fallout to continue on this path. They seem to be trading graphics, good voice acting, marketing and wide audiences for a well written story and an immersive and coherent game world. Please don't go that way Bethesda. Expand
  86. Nov 24, 2015
    2
    With the truckloads of money generated by this game in its opening weeks Bethesda needs to do some serious quality control that was absent on release. In great contrast to the other games I've played this year Fallout 4, in the 12 hours I've played it, has been riddled with game breaking bugs ranging from appalling graphical glitches to frustrating key control issues. Add to this theWith the truckloads of money generated by this game in its opening weeks Bethesda needs to do some serious quality control that was absent on release. In great contrast to the other games I've played this year Fallout 4, in the 12 hours I've played it, has been riddled with game breaking bugs ranging from appalling graphical glitches to frustrating key control issues. Add to this the lacklustre and antiquated graphics (those textures!), bland story and braindead gameplay means I'm giving this a miss and going back to complete Witcher 3, a vastly better RPG, which is head and shoulders above it in terms of quality, innovation and playability. Expand
  87. Nov 30, 2015
    4
    TL;DR: Disappointing. Decent-to-bad Far Cry-like open-world shooter, horrible wRPG.

    The good: +The FPS mechanics have been greatly improved. It's not nearly as good as a true shooter like Counter-Strike, but it's passable - much better than the horrible FO3 mechanics. +Modding guns and armor is fun. +Graphics are good enough. Not the best ones around, but enough with decent textures,
    TL;DR: Disappointing. Decent-to-bad Far Cry-like open-world shooter, horrible wRPG.

    The good:
    +The FPS mechanics have been greatly improved. It's not nearly as good as a true shooter like Counter-Strike, but it's passable - much better than the horrible FO3 mechanics.
    +Modding guns and armor is fun.
    +Graphics are good enough. Not the best ones around, but enough with decent textures, good lightning and some beautiful locations.
    +Animations have been greatly improved. They're still bad for today's standards, but better than the last ones and, again, enough to convince.
    +Less bugs than the standard Bethesda release.

    The bad:
    -Tiered perks. Those that give you +X every time you level them up. That's extremely lazy character building.
    -Gun variety is low. Yes, you can mod guns for hundreds of combinations, but ultimately there are very few "base guns".
    -Scavenging for rarer components is annoying and feels like grinding.
    -Enemy and companion AI is still terrible.
    -The game is easy even at the hardest setting.
    -Settlement building interface is horrible. You have to walk around to place stuff. You have to manually assign settlers. You can't check if a settler is already assigned unless you mark them somehow (usually giving assigned settlers specific clothing). Functionally there's almost nothing, it's shallower than Fallout Shelter.
    -The world is smaller than the last ones, which is made up by well-done locations, which is destroyed by every location being the same linear Raider/Super-mutant/Ghoul-invested area that you clean to get **** loot.
    -An absurd number of the quests involve going somewhere, killing everything in your way and either killing a specific enemy or taking something. They were added just to mark a location in your map and give you a reason to go there - to the same linear Raider/Super-mutant/Ghoul-invested area that you clean to get **** loot.
    -The wRPG elements are gone. Your options are almost none. Almost every dialog option is limited to Yes/No/Tell me more/Sarcastic Yes, with No being in almost every case "I'll take this quest later". I thought Bethesda would learn from FO: New Vegas on how to create a 3D wRPG, but instead they decided that the players are too stupid to have options and create their own path and restrained them to what they wanted. The result is a game that has nothing to do with the previous Fallout except for the setting, being closer to Far Cry 3 and 4 - while not being nearly as good.
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  88. Nov 12, 2015
    5
    One step forward, two steps backward.

    Being able to play a limited version of Minecraft a plus. Looks better than most of the previous Fallout games. Voice acting is fine even if the words rarely match the mouse. Still encompasses some of the classic Fallout flavor. I didn't have any of the hardware issues other folks had even though I had to manually tweak three files to change FOV
    One step forward, two steps backward.

    Being able to play a limited version of Minecraft a plus. Looks better than most of the previous Fallout games. Voice acting is fine even if the words rarely match the mouse. Still encompasses some of the classic Fallout flavor. I didn't have any of the hardware issues other folks had even though I had to manually tweak three files to change FOV settings.

    On the other hand there's no Skills, no Reputation, lousy conversation and the story is sad. Mostly a retread of other Fallout games that did it better. And it definitely has the console feel which is never a plus for PC players. Just so disappointed in a game that I was hoping for so much more in.
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  89. Nov 20, 2015
    2
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good: The character creation system was really good. However I
    Where to begin?
    I was expecting a great game to say the least. I rode the hype train pretty heavily. However this game was an absolute disaster on so many levels. Just trying to come with it all will be a huge challenge so I am not even going to try. I am just going to list the good and the bad in the game and that's it.
    The good:
    The character creation system was really good. However I must say that it was pointless creating the look of the other character as that character will not matter at all in the game.
    Crafting system was generally good, at least for the weapons and armor.
    Combat was improved but it is not nearly as good as other titles which focuses more on combat.
    VATS was improved although I think that time goes too fast in VATS and it kind of destroys its purpose. Previous VATS was better, however still a nice feature.
    The bad:
    Leveling up. It was just plain horrible, there is no point leveling up anymore since all you get are these perk points. You can't increase your SPECIAL points when you level up!
    Perks. What the hell, mainstreamed like crazy. Most of these perks are pointless. None of the perks are essential for the game!
    Combat. Especially the stealth combat does not work. There is absolutely no reason to put on a suppressor on a gun as the enemy will still find you even if you shoot from 200 meters away and have all the necessary perks and everything. Also the hip firing is just horrendous, the targeting grid is so huge that it becomes overly changeling to even get a single hit on the other character. In fact I would suggest everyone to just use melee weapons, they are m,much better. Just run up to the enemy and slash their throats.
    Dialogue. Lacking very much, I do enjoy the voice acting and everything but dialogue is such a mess that it is pointless to talk to people. Many characters say the exact same **** often it does not matter what the hell you are saying and sarcasm can go either way.
    Story and quests. Also very lacking, the story was not all that intriguing and felt quite shallow to be honest. But that was still the best part of this section as the quests were absolutely horrendous. What you did was all the same thing, as minuteman you just helped some settlement and as a brotherhood of steel you just went and picked up artifacts and killed every enemy in a location. It was repeated forever, nowhere did it say that, hey stupid progress with the main quest and then the brotherhood of steel quest will also progress. In short quests were awful! Also to note that the story progressed very quickly! Also the ending was basically the same for every faction. The only difference was who was left alive and who roams the commonwealth afterwards as NPCs(boring as hell!).
    Settlements and crafting for those settlements. The worst feature ever! I tried to make my settlement a safe haven for the settlers. I barricaded them with huge fences just like in some kind of concentration camp, I built them a nice place to live with many beds fitted closely together. I put turrets left and right to shoot any and all attackers. I made a single entrance in the form of a gate and put huge defenses both in front of it and behind it. It was secure as hell and I provided them with all their needs, water, food, security, power, beds. They were happy but they were stupid. When there was an attack these people opened the gate and ran outside so that they could fight when they could just have stayed inside and let the turrets take care of the raiders. So they got killed en mass.
    Stupid AI, both the NPCs and especially your companions.
    Graphics. Horrendous graphics and it barely looks better than fallout 3.
    Loading time. What the hell so many loading times(especially in game!). I have a great PC and it still loads forever even through I have specifically put this game on my Intel SSD drive. Also I have the latest i7 6700K CPU and gtx 980 ti in sli config and 32 Gigs of DDR4 RAM. It shows one thing, old and bad engine!!!!
    Radio. The same songs playing over and over again. I just got a headache when listening to it. Bad choice!
    Bugs everywhere! Some bugs were game breaking. I encountered a bug where I did not take with me danse to the supermutant location and he just appeared there. But he appeared as a hostile despite me not firing a single shot at him. That made the whole brotherhood of steel hostiles for no god damn reason.
    This game sucks rotten horse testicles and it was not worth my buy.
    Rating of 2/10 seems to be a rating which is fitting for the current state of the game.
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  90. Nov 18, 2015
    1
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado. There is no FOV slider in the options menu either. Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado.

    There is no FOV slider in the options menu either.

    Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks I wish it to be removed in a patch, add at least 100 more quest Bethesda please, the removal of armor and weapons breaking is a HUGE let down too, Immortal companions? What is this? Be a god and never die and have your allies never die and win battles for you?

    Never buying games from Bethesda ever again for as long as I live they make horrible games now. It most definitely started with Skyrim.
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  91. Nov 19, 2015
    1
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an implementation beyond my expectations. Bethesda clearly listened to customer feedback with regard to the dreary green tint in Fallout 3, and noted the improvement in color palette offered by Obsidian in New Vegas. Secondly, while not perfectly implemented, the base building aspect of Fallout 4 is a welcome feature.

    These two points earn this game two points, but compromising the fundamentals of what made Fallout Fallout subtract the other eight.

    The majority of my complaints center around the indisputable fact that Fallout 4 can hardly be described as an RPG. RPGs require more than just a perk every level. Removing the skills system which had been in place in some form since 1999 was the first undeniable mistake Bethesda made with Fallout 4. While Bethesda likes to present their games as a bastion of player choice, it makes no sense to do so when they diminish the player's ability to customize his or her character to anything beyond a shallow extent.

    And following the lack of player choice, we find immediately upon starting the game that the "role" of our character is barely determined by our choices. No longer can we create our own back story, determine our own personality, decide whether we want to be family people or murderous villains, because Bethesda has chosen our role for us. Not only do they do this by deciding upon the aforementioned characteristics and forcing us into a very specific story, but they have done so by voicing our characters with a voice that represents *their* vision, not ours.

    Fallout 4 is a world of clear black and white, good and evil. No longer is there a moral grey area in the wasteland. No longer are there multiple perspectives of right and wrong. Instead, Bethesda has intellectually compressed itself into a simple, clear world with little depth and which can appeal only to the shallow.

    This is, in essence, the Bioware model. Without Bethesda to compete with this model, the time of the RPG has died. Bethesda was the only AAA developer on the market that seemed to be a resistance against the homogenization of games; beyond the shallow offerings that rake in millions of dollars. Bethesda did something special, and occupied a special, unique place in the gaming landscape, and they eschewed this for...profit perhaps? But this answer doesn't satisfy me, because ultimately Fallout 4 would have gone on to make millions regardless of what kind of game they made. So no, I don't think profit explains the hollow shell of Fallout that Bethesda has offered us. I find the only reasonable explanation left over to be that Bethesda has simply lost sight of their goal and failed to understand what made their product great in the first place.

    This lost sight culminates ultimately in a pretty product with no depth. A game with little replay value. A solid disappointment.

    This game was not made for Fallout fans, this game was made for Call of Duty and Rage fans. Players who don't want to deal with complexity, reading, moral questions, or choices. Players who want their choices lain out for them. There is nothing inherently wrong with this mode of gaming. There is something inherently wrong with this mode of gaming when you call it Fallout.
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  92. Dec 19, 2015
    4
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons. Pros: -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons.

    Pros:
    -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the game)
    -Minecrafting (can be abit of fun once you play around with it.)
    -Upgrading/ customizing weapons
    -Vats is also pretty good (Again, haven't played a fallout previous to this)
    -Soundtrack (Menu ost is amazing)

    Cons:
    -The Story
    It's bad, there is no real thing to explain here. Without including any spoilers, its quite possibly the most cliche script i've ever seen. (Apart from multiple factions, which is the only decent portion of it. Even then it still fails because some faction's storylines just F***ing suck compared to the rest. I'm looking at you whoever made the Minutemen Questline....) Endings are also pretty similar.

    -Gameplay
    Again, its the first fallout i've played so far. I've looked at videos of the previous fallout entries, and while fallout 4 has much better gameplay (from the videos that is) than the previous titles, its still extremely slow paced for my taste.

    Difficulty
    AI doesn't become smarter, they become giant bullet sponges while dealing more damage to you. Challenge is pretty much just off-set by better gear.

    Weapons
    While weapon customization is good, most options (And a good majority of weapons) are completely useless. After a while your down to extremely generic weapons that pretty much take up your entire inventory.

    (Some gun models don't even have triggers on them, though i won't really include that in the cons)

    Graphics
    It's bad. Really bad. This game is quite possibly the worst looking game i've played within the last 7 years.
    (Wtf is that foggy white light indoors?)

    Optimization
    My specs:
    Gtx 960 (2g)
    FX 6300
    8G ram

    Lowest AVG FPS :29 (Outside, Inside 35)
    Highest AVG FPS : 49 (Outside, Inside 57)
    Settings (High, Godrays off, Shadows are all at high, view distance maxed as well)
    I understand that i could tinker with my settings for more FPS, and i understand that i don't have a beast gaming PC, and i understand that I'm not using an intel processor (in the mist of upgrading in a week)
    But for a game that came out LATE 2015, and even if its rendering at a decent distance, this game runs and looks like horse S***. There is no reason why this game is optimized as it is. None. You can't defend this game at any level when it comes to optimization or graphical quality (Other than a few lighting effects of course). I get it, graphics aren't everything, but i shouldn't be playing a game that looks like it came out in 2007 in 2015.

    Voice Acting

    Some Voice actors sound much better than others, however alot of the voices sound as if there coming from B rated actors (Hell even C rated sometimes). Enemy voice acting is pretty decent however.

    Side Quests
    90% of them are generic fetch quests. (However some random encounters are much better than others).

    Mixed opinions on subjects are as followed:
    Exploration: While the world is decently sized, alot of it just feels empty. Locations are mostly closed off, and most locations are pretty much just for taking screanshots and have no real purpose. Which again, is pretty weird considering how hyped-up this game was. Teammates/Companions While some of the features of the AI are great (ie, dialog, background, customization). The biggest problem is that its pretty much pointless to have one. The story doesn't change, the AI depending on the situation just likes or hates you for your choice. Along with the fact that they don't die completely, takes the little realism that this game has, out the window. Perks: While the concept is pretty good, it's pretty much the same as any RPG. Put X stat in X skill and get X bonus. No real skill tree's or gameplay changes. Random encounters: While some do add abit of style to it (The fridge man lol) most are again pretty pointless, aside from getting legendary weapons. They don't add anything to the story the majority of the time, and the ones that do are just really small details. I don't know if i missed anything but, at this point im just going to call it a night. All in all, while the game is not a 1, its certainly not worthy of anything over a 5. This is one of the games that you play when your bored, and like to have mindless fun. I personally don't know what game the other reviewers (The ones getting 8-10s especially) are playing, but i guess i might be playing a completely different version. My final score is a 4.5/10.
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  93. Jan 12, 2016
    4
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main impression I have of the game is the tedious nature of the missions. From constantly being harassed by your settlers as they somehow manage to let themselves be captured again. The annoyance of try to figure out how the game mechanics and how missions work as explanations are incredibly vague at times.
    But the worse crime is the blatant standing on the shoulder of giants. You can see influences of Mass Effect with its character romances and dial spinning dialog options. Minecraft and is building of settlements and structures. As well as other new improvements that have been fully borrowed and half implemented.
    It’s a shame as there are some small glimmers over shadowed by major game coding flaws and underutilised concepts. Like for example you get to build your own bases with scrap found from the wasteland, nice concept… liking it. Yet there are some blindly obvious things Fallout missed, making this ultimately a huge fail.
    First and foremost is no mass way to arm settlers, you literally have to talk to everyone and trade with them independently. Also why not have a base test, throw some raider at the walls, and let me see my settlement defences working out?
    A huge mistake was to allow you to own more than one settlement to be built in the wasteland. It means three quarters of the game is wasted just picking up junk and transporting it back to feed your settlements. Ironically you do this in the hopes that your one of many settlements will leave you alone, defend themselves for a change, but it doesn’t happen. It’s a vicious circle that gobbles up your time and will eventually leave you with a bitter taste in your mouth.
    The story really highlights how bad it has become. I methodically play the game destroying evil and rise to become the leader of the faction I choose. But at some point, really close to the end, you lose all choice. You are pointed down a few roads, none you feel particularly happy about, but you have to take without deviation. Why... because fallout endings have always sucked just a little just like war and war never changes.
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  94. Jan 19, 2016
    5
    Nice looking game, plenty to do, but Bethesda cut its balls off. Play FO3 or NV instead. The same cut and paste quests that Bioware gave us in Dragon Age Inquisition, only these quests are dressed up nicely just so you dont immediately realise you are doing the same thing over and over again.
  95. Dec 3, 2015
    5
    I knew this game was off to a bit of a bad start when in the first hour of game play I was clonking around in power armour wielding a mini-gun shooting at a deathclaw.

    Bethesda Definitely pandering to the action fps console brigade and its an over used phrase but they have "dumbed down" fallout. Its enjoyable as a fps as such, but nothing near what I was expecting after 7 years. hmm
    I knew this game was off to a bit of a bad start when in the first hour of game play I was clonking around in power armour wielding a mini-gun shooting at a deathclaw.

    Bethesda Definitely pandering to the action fps console brigade and its an over used phrase but they have "dumbed down" fallout. Its enjoyable as a fps as such, but nothing near what I was expecting after 7 years. hmm shame Bethesda.

    oh and if you are going to add settlement building to the game please make it work properly and not make it half assed. Asmodius got it spot on in his review (Kudos on the Brahmin caravan) . I would add that constantly respawning junk in locations like the 3 fuses and 2 light bulbs in the hardware shop in Concord is just bad,,, put a bloody perk in so we can salvage scrap cars, power cables etc from outside the settlement areas. Oh and please make the settlements self defending If I set up guard posts and turrets and blumming walls, I should not have to trek from 1 side of the map to the other every verse end while I am in the middle of something else to "help defend" it

    and yes the UI really does suck, but hopefully when the modding community really get going these issues may be resolved

    So if you are expecting a fallout game in the true fallout fashion you will be a tad disappointed with FO4.
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  96. Mar 23, 2016
    6
    Fallout 4 is a pretty lame fallout game, but a great game on its own. In comparison to its predecessors, there is a lack of content. however there are some very odd, and in most cases changes that shouldn't of even left the dev conference room. For example: they changed power armor so that its customizable and you can build it from scratch, which is good, but now you need fusion cores toFallout 4 is a pretty lame fallout game, but a great game on its own. In comparison to its predecessors, there is a lack of content. however there are some very odd, and in most cases changes that shouldn't of even left the dev conference room. For example: they changed power armor so that its customizable and you can build it from scratch, which is good, but now you need fusion cores to power it which is absolutely absurd. of course it was implemented for balancing purposes, however fallout has never worried about balancing. walking around the capital wasteland in winterized T51-B with a gatling laser is overpowered, but it was fun.
    Now lets get to the more important, and stupid changes.
    #1. voiced protagonist ruins any and all immersion
    #2. very minor gripe: explorable vault doors are already open when you find them, removing the "whats inside?" tension.
    #3. Very short, boring and easy main questline story.
    #4. Side missions consist of the same missions.
    #5. uninteresting and bland game map.
    In short, before i put over 100 reasons on why this game isn't that great of a fallout game, its almost like they took all the progress they made with new vegas and 3, sucked it all out and "casualized" it for the mainstream average player, which in turn ruined the experience for all players including the audience they were targeting to bring into the franchise.
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  97. Nov 15, 2015
    5
    I give this game a "0" or a "10" - cuz I haven't actually played it, but I wanted to act like some of you dingbats that apparently pre-order incredibly expensive titles and then either say it's damn-near perfect or the worst piece of trash EVAH! For those that rate everything "10": you do a real disservice to those of us looking for non-skewed reviews. For those who rate titles "0": youI give this game a "0" or a "10" - cuz I haven't actually played it, but I wanted to act like some of you dingbats that apparently pre-order incredibly expensive titles and then either say it's damn-near perfect or the worst piece of trash EVAH! For those that rate everything "10": you do a real disservice to those of us looking for non-skewed reviews. For those who rate titles "0": you make yourselves look dimwitted and mega-immature for blowing your money and wasting hours upon hours of your life on something that apparently shouldn't qualify as a video game. I especially love the "zeros who give zeros" to games they played to the end, and LOL at those of you who play something TWICE to bad-mouth it on different settings. Anyone who admits to pre-ordering, coughing up $60, and then blowing hours of your life on a "0" game when there's, like, fifty-gajillion decent games out there should keep their embarrassment to themselves and maybe read a book or take a walk. Expand
  98. Nov 20, 2015
    6
    Reviewing after 125 hours played.

    What Fallout 4 does well: 1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color). 2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a
    Reviewing after 125 hours played.

    What Fallout 4 does well:
    1. The color infusion has really helped to make the world beautiful in all its wasteland devastation. This without sacrificing the core feeling of the series (Fallout 2, still the best Fallout game, was not a game without color).
    2. One of the major issues with Fallout 3 has been addressed in that the game no longer has a hard ending; you can keep exploring and leveling infinitely.
    3. The main story line is really good and the voice actors do a great job.

    What Fallout 4 does less well and fails miserably at.
    1. The same bugs as always in Bethesda games are ever present. Its amazing that they put this much time into developing a game without properly addressing these issues. A role playing game is all about suspension of disbelief. This can never be accomplished in a game where NPC's keep walking into walls all the time, where Brahmin spawn on top of roofs and where the dialogue is either repetitive (an arrow to the knee) or doesn't make sense. NPC's will still say stuff like "I hope you know how much you did for us... you ain't here looking for trouble are you?". They will be familiar with you one second and forget you exist the very next.
    2. Combat is still horrible, just as horrible as always. Clunky, unnatural and nowhere near the improvements that were promised pre release. This is a huge problem as 75 % of your game time usually will consist of combat.
    3. Settlement management is just too buggy. This is really sad as this could have been the salvation of the title. I have spent 50 + hours just managing settlements and it's frustrating to see how well this could have worked and how horribly it does work in the end. Construction works fine if you want to build the basic shacks that the templates are meant to construct. However if you try to build anything more advanced it quickly gets frustrating. Building blocks wont work together in a smooth way. Also the object limit per settlement is a major drawback. After a while you begin to wonder why you bother with settlements, there are no real rewards apart from modest vendor incomes. If I ever start over with a new character I wont bother with settlements, I'll just build a garage for my own storage and workbench needs.

    All in all, Fallout 4 is not a bad game. It just isn't what the pre release hype promised and a bitter disappointment after Skyrim that took Bethesda games to a new level.
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  99. Dec 1, 2015
    3
    This review contains spoilers, click expand to view. Ok so, I don't normal do reviews and created an account just for this. This game sucks. I was one of the many people waiting for years for this game, I have played all the Elder Scrolls and previous Fallout games and when it came to this I was shocked to see how lazy Bethesda has become.

    1. The graphics are horrible. Yes most people argue graphics aren't everything and I agree, they aren't, but when the graphics are a have minor improvements to the previous game made on old gen hardware, something is seriously wrong. Many would argue that for an open world game the graphics will need to be downgraded to run but just look at the Witcher 3.

    2. Gameplay. Yes this is an improvement from the previous games however it feels like a cheap Call of Duty rip off.

    3. Story is awful. I normal don't look for amazing stories in RPG's (this isn't an RPG) however they are always a plus. The story in Fallout 4 is awful. It feels fine and well past after the first 4 missions then it speeds up to an unoriginal mess of a story with characters no one cares about. It tries to play on old players nostalga bring back characters such as Doctor Li, Liberty Prime and Arthur Maxson. This annoyed me greatly as instead of making new and interesting characters they bring a robot, an up tight **** and a spoil child who thinks he's a man. There is no real choices in this game. Let the Institute live or blow a big hole in the ground. WOW! Also part of the final battle has you holding hands with a giant robot as it is incapable to walk on its own, sound familiar?

    4. UI and dialogue. Dialogue is bad. Real bad. Here are you options. The friendly option, the sarcastic option, the **** option, a question option and sometimes an awful persuasion attempt to get and extra 25 caps to go fetch some random farmer his carrots back from some Super Mutants. Stop trying to copy Mass Effect, Bethesda. UI is so poor, so bland and plain.

    5. Crafting. The crafting was a welcome feature for me when it came to this game. However there is no tutorial at all guiding you, showing you how to build this and that. Once I figured it all out and began enjoying it.... then it became repetitive and boring.

    Here are some-things I would also like to note. Bad animation, horrible performance on consoles and sometimes on PC, buggy and has not been patched since release, some horrible voice acting, honestly quite a boring location, perk chart is a horrible idea, lip sync is so annoying, Bethesda are too dependent on modders to fix their game for them, has no RPG elements to it apart from character creation and Bethesda, please don't ever have a voiced protagonist again.

    All in all this is a bad game. Without the Fallout name in front of it, it's nothing more than a poor shooter copying Call of Duty. Bethesda, you should be ashamed.
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  100. Dec 11, 2015
    4
    I was really exited when I started playing Fallout 4. Graphics looked good. Combat was great. Having a dog for a companion was a nice touch. And don't get me started on the power armor. Everything seemed lined up for a great gaming experience. Except there was no story at all. No memorable characters or interactions. It just doesn't have a soul. So when the initial excitement of shinyI was really exited when I started playing Fallout 4. Graphics looked good. Combat was great. Having a dog for a companion was a nice touch. And don't get me started on the power armor. Everything seemed lined up for a great gaming experience. Except there was no story at all. No memorable characters or interactions. It just doesn't have a soul. So when the initial excitement of shiny newness left, I was left wondering why I should even bother. So many memories from New Vegas, and none from this little gem surely born from market research instead of passion. I can only hope Elder Scrolls wont meet the same fate. Oh, and lack of native Steam controller support is really annoying. Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]