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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 13, 2015
    8
    I have put 50 hours into FO:4 and these are a few things I've seen in the game.

    Graphics: Better than Skyrim, not nearly as good as they should have been, with a company as big as Bethesda they could have done a lot more with the graphics. Gameplay: A lot of fun, most of the elements that people have come to love about the fallout series are present, with the addition of settlements.
    I have put 50 hours into FO:4 and these are a few things I've seen in the game.

    Graphics: Better than Skyrim, not nearly as good as they should have been, with a company as
    big as Bethesda they could have done a lot more with the graphics.
    Gameplay: A lot of fun, most of the elements that people have come to love about the fallout
    series are present, with the addition of settlements.
    Settlements: More could have been done here, it's enjoyable but feels very constrained
    compared to the rest of the game.
    Crafting: A nice improvement over earlier games, however many parts of the armor layer system
    feels inadequate.
    Conversation: This area was obviously meant more for the console crowd, talking with NPC's
    should've been expanded upon from previous games, not condensed.
    Combat: This hasn't really changed much from previous games and is one of my few true joys
    of this game.
    Junk: A VAST IMPROVEMENT, the mass quantities of junk in the world and now have one, this
    goes towards settlements and crafting and is a nice addition.
    Enemies: An improved A.I. over earlier games, higher difficulties feel more challenging instead
    of just being more difficult.
    Bugs: There seemed to be a lot of them early on in the game, CTD's and FPS problems mostly,
    but it seems that most of this was caused by resolution disparities between monitor and
    game, once those were synced up the problems disappeared. I have heard of many other
    quest related bugs that I have not personally come across, but it still seems that the game
    was released early without necessary fixes.
    All in all it is a really good game, unfortunately far from expectations.
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  2. Jan 16, 2017
    8
    This is a hyper ambitious AAA game with huge amount of content.

    Think that while it has a large and i do mean LARGE amount of badly designed systems even flawed as hell this stands heads above most other games and i still manage to have great fun. My biggest gripe with the game is the perk system which i feel could have been done better. If i were impartial id likely rate it lower
    This is a hyper ambitious AAA game with huge amount of content.

    Think that while it has a large and i do mean LARGE amount of badly designed systems even flawed as hell this stands heads above most other games and i still manage to have great fun.

    My biggest gripe with the game is the perk system which i feel could have been done better.

    If i were impartial id likely rate it lower then 8/10 but im just a private person and im not a machine, i like this or i dont based on emotions and the whole fallout-mood managed to grip me yet again and pull me into the world.
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  3. Nov 24, 2015
    8
    First off. Fallout 4 is a great game. Don't listen to all the hateful gamers on here who pined for a sequel to Fallout 3 and when it wasn't perfect they slam it with a ridiculous low score. Look more at the professional reviewer's scores and you'll get a better idea of what this game is like. I'll guarantee that half of the gamers haven't played the game or played very little beforeFirst off. Fallout 4 is a great game. Don't listen to all the hateful gamers on here who pined for a sequel to Fallout 3 and when it wasn't perfect they slam it with a ridiculous low score. Look more at the professional reviewer's scores and you'll get a better idea of what this game is like. I'll guarantee that half of the gamers haven't played the game or played very little before reviewing the game.

    The number of locations to explore is one of the biggest Bethseda has ever created. I don't know if the map is bigger, but once you get close to the couple of towns or cities there are so many points of interest so close together it seems mind boggling. I think the level design is amazing in that each building seems like a realistic remnant of a what was once a full functional home, business, factory etc. There is something fun, cool or unique to find hidden away in each location as well so exploring never gets old. The number of weapons you can wield is amazing. 100 hours in and I'm still finding cool different weapons to punish enemies with like the a freezing gun, a gun that shoots syringes and strange ancient artifacts fused with technology to become powerful weapons. Crafting is the best I've ever seen it in any game. You can actually modify any weapon or armor at least a couple levels. Anything in the game's world can be picked up and broken down for use in modding. I find my inventory constantly maxed because I'm constantly grabbing old phones and microscopes for their copper and other useful elements. The companions are numerous and varied and spending enough time with one grants you a unique perk which gives special bonuses, so this makes me want to play with each companion long enough to get that bonus. BTW, the companion Deacon has some of the funniest lines in the game. There are at least 3 factions to play with with different side missions and bonuses to each. Settlements can be founded and rebuilt with the build tool which uses the game's crafting elements some more. This system is fun but was a little dumbed down for consoles. Hopefully patches to this will be made soon. Speaking of dumbed down, the game was obviously designed for consoles and ported to PC, which is frustrating that it doesn't have a better menu system or inventory management but didn't deter me from enjoying the main game. If this is a reason to give a game a ZERO than you need to grow up a little. haha

    At first I was frustrated with the enemies ability to instantly spot me and start attacking before I could spot them, but I just started sneaking more often and used the VATS system to spot enemies that are hidden behind steal grates, buildings and bushes so that solved that grievance.People have complained about bugs, and I've only seen 4 in 100 hours of playing. 1 crash to desktop. 2 load screen hangs wher I rebooted and a funny glitch where my companion was swimming through the commonwealth. That's it. That's about average for a PC game so I don't see the big deal.

    There are a few issues I did have with the game. I have a 4 year old gaming rig PC and the Fallout doesn't look too hot. Last year I could play Tomb Raider on near maxed out settings yet Fallout looks too similar to Fallout 3. Herein lies the problem: Bethseda keeps using the exact same system which it used for Oblivion, Fallout 3 and Skyrim. You can tell because some buildings require loading times and the NPC animations are still as stiff and bugged. Time to create a new system for your games, Bethseda, because you are starting to look dated compared to GTA V and the Witcher. Maybe the user scores will help drive Bethseda to make some major changes.

    So, if you haven't tried this game, maybe wait a good month for some patches or modders to fix a few issues, or maybe even wait until the game comes down in price. I don't regret my purchase at all and after 100 hours am looking to probably spend 100 more. There's a few dozen buildings left to loot and I'm halfway through the main story and I'm having a blast.
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  4. Dec 2, 2015
    8
    I had the urge to register just to give my impression of a fair review given all the unfortunate 0/10 scores which make absolutely no sense (to be fair, some 10/10 are overly enthusiastic). Particularly since many of those "reviews" are focused on whining about the graphics, FPS mechanics (in an ACTION RPG game) and a story that I feel these players did not understand. At the same time,I had the urge to register just to give my impression of a fair review given all the unfortunate 0/10 scores which make absolutely no sense (to be fair, some 10/10 are overly enthusiastic). Particularly since many of those "reviews" are focused on whining about the graphics, FPS mechanics (in an ACTION RPG game) and a story that I feel these players did not understand. At the same time, there is a total disregard for many innovative gameplay features like the weapon and stronghold crafting systems (which rightfully puts the DA:I crafting choices at a subpar level), a wonderful, huge map which I honestly never felt like it was boring.

    In my opinion, the positives start with the fact that it feels like a Bethesda game. Plenty of places to explore, lot of little quests and fun side trips aside from the main missions, decent enough fighting and shooting engine for an ACTION RPG. This is not Call of Duty, nor it should be, and while it is indeed a bit flawed, it is completely appropriate for the type of game. Add up that Bethesda did learn something from Obsidian and decided to create an entire crafting system that actually makes you scrounge for junk in the wasteland (something could be expected in a postapocalyptic game). It offers many options to use your weapons and armor, combined with several perks in the leveling system to tailor your "class" to your needs (I like the high INT, PER shooter build, but I see many are having a blast with the high END, STR tank builds and the high AGI sneaky dudes). It also offers the ability to create and shape new settlements, a feature that has taken me at least 20% of my time. This settlement feature granted its not for everyone, but unlike the Batmobile in Arkham Knight you can totally disregard it if you want your gameplay concentrated on other matters.

    I am totally in disagreement with those who think the story was bland. Maybe because I have played plenty of Pen & Paper RPGs, but I honestly don't need 10 minute introduction concentrated in your background to get in character. I felt that the introduction was enough to become the Sole Survivor and make the quest for his family my quest. Given that, I enjoyed the story, the plot twist and the moral choices presented to you particularly in the final act. My impression is that the story was awesome, and a good way to measure is to ask which faction did people initially decided to side. The fact that many get the moral quandaries and/or can become outraged at other people "wrong" choices should tell you Bethesda played its cards right. The game includes several silly quests that can be highly amusing ("calling the Silver Shroud!") and homages to Lovecraft, 1950s alien sci-fi, the Salem Trials, etc. The detail, IMHO is in the right places, even if in the end the graphics are not at the same level as EA's Frostbite engine.

    As for the negative, the reason why I didn't give this game a 10/10 is because I dock one point off due to the outdated graphics and the many minor bugs, particularly with the AI scripts. I feel this is not a major issue, and honestly, the last thing I want Bethesda to do is to become EA and release a SW:Battlefront game that looks amazing but has a deficient gameplay and story. At the same time, we should not pretend this issue does not exist. I hope Bethesda invests in a new, true next-gen engine for future Elder Scroll and Fallout games.

    The second point goes off due to the features that the previous Fallout got right and Bethesda removed in an attempt to copy Bioware (and for the life of me, I will never understand). I am talking about the godforsaken, awful, hateful dialog wheel for idiots (I despise it with all my heart and what it represents) and the lack of the karma wheel which really helped you choose an angel or devil path in the Wasteland (were they emulating Dragon Age???). The dialog wheel actually lowers your IQ, and as the Witcher has proved, it is not even necessary for full speech to your character. Honestly, Ultima IV had better dialog options 30 years ago with "Name", "Job" and "Bye".

    All in all, this game is totally worth it for Bethesda fans and people looking for a fun, and immersive action RPG. If Call of Duty, Destiny and or SW:Battlefront are your thing, this game will probably bore you and look like it was from 3 years ago.
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  5. Nov 10, 2015
    8
    I love the graphics, sound and gameplay. The only bug I have run into so far in several hours of play is the PIP boy menu not showing and first person view weapons not showing. These minor bugs can be remedied by a quick restart, until they patch it.
  6. Nov 11, 2015
    8
    I think Fallout 4 is very funny. Hours and hours building my own settlement. The game has several changes but... I don't understand all bad scores, it's Fallout yet.
  7. Nov 19, 2015
    8
    I was tempted to give this a 10, just to offset some of the petulant zeros that have been tossed down, but I restrained myself to what I thought the game deserved.
    I sank hours into this game. I'd say 90-99% of those were bug free. It's ridiculous to expect a studio Bethesda's size to create anything of this scope with 0 bugs (for any studio it's a long shot). Even then, I enjoyed a few
    I was tempted to give this a 10, just to offset some of the petulant zeros that have been tossed down, but I restrained myself to what I thought the game deserved.
    I sank hours into this game. I'd say 90-99% of those were bug free. It's ridiculous to expect a studio Bethesda's size to create anything of this scope with 0 bugs (for any studio it's a long shot). Even then, I enjoyed a few of the bugs and none of them actually stopped me from playing. Most were cured by a quicksave and quickload. Even when I fell through a building (damn you jet pack) I was able to fast travel outside of it and resume. GTA V had much worse bugs. Nearly the whole time I was playing I was having fun, it was Fallout. A little different, sure, but still Fallout and fun is primarily what I look for when I play a game.
    The graphics were solid, a little dated looking maybe, but they are smooth and do their job. A big improvement on previous Fallouts and Elder Scrolls games (unless you include mods). Whatever, I was never spending time brooding over them anyway, I was off shooting irradiated creatures and collecting bottle caps.
    The companions. Man, the interaction with them is good, I like that they can disapprove of things you do and throw a strop and leave you, but I feel making them solid was a mistake from a gameplay perspective. I had more fun just wandering the wastes without them because they had a habit of getting in the way, or blowing me up in place of their intended target. A pity, but not a huge issue with the game, I always preferred being a lone wolf and one of the perks specifically boosts your stats when you are companionless.
    The crafting system was awesome. I had a lot of fun playing with the various upgrades on the different guns, I was a little disappointed the sniper rifles weren't more powerful (my .44 did more damage than a .50 cal) but other than that it was a really nice system. As was the armour upgrades and Power armour upgrades (I really wanted more than one of them on each piece!)
    The settlement system is a neat idea, horribly implemented. Honestly, this is my biggest gripe with this game, and why it's an 8 and not a 9. It's cool being able to build a settlement, and manage its needs, see it attacked, defend it, populate it, make custom houses, etc. The problem is there's no tutorial for it. There's a tutorial for the combat (which we've seen before) and a short one for the Pipboy, but for the workshop the game just kinda occasionally throws up cryptic pop ups and hopes you figure it out. Once you learn how it all works, how to wire things up (spacebar) and how to wire lights (a powered pylon nearby), you quickly realise that it's incredibly limited and shallow. 6 stories max, no you can't have a balcony, no you can't create a solid wall if there's not precisely enough space for the wall between 2 points, no you can't have anything besides 4 generators and 3 types of pretty much everything else. The worst part of the settlements however is that everything has to be done in person. Want to allocate someone to the defensive tower you built? Well off you go searching through your town to find them then. Want to set up a trade route with another town? Find someone to do it and hope they weren't your farmer or your food production will go down. There's no way to access information on who's doing what and it can take an indefensible amount of time to find who you need to accomplish a task. It's such a faff, I don't think I'll bother with it when I decide to play through the game again. Which is a real pity.
    The real guts of this game lie in the gameplay. The Bioware-style 4 response system has been criticised, and I can see why people don't like it, but it doesn't really interfere as much as you'd think and I've yet to be surprised by something my character has said. The gunplay is fast-paced and fun, the slowdown for VATS over the old pause mode is a good change, it makes the combat feel more fluid though I think the targeting ui needs a bit of work as it's a pain with a mouse when the targets are near one another. The exploration is truly rewarding with a metric ****-ton of stuff to see and do. The factions are interesting with brilliantly fleshed out backstories and you'll launch the game to "just do one quest" and shut it down to find yourself in the small hours of the morning dreading your alarm clock's inevitable squeal in a few short hours.

    If someone were to ask me if I recommend buying this game, I'd give them a resounding yes. If they asked me was it a perfect game, it'd be a resounding no. But really, what game is perfect? In the end all that matters is if you can eke out enough fun to justify the money spent on a game, and in Fallout 4s case you don't even need to eke, it supplies it in spades.
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  8. Dec 16, 2015
    8
    This review contains spoilers, click expand to view. A great game. Fun and entertaining. However there's two types of Fallout players...

    1. You like Fallout 1-3: Choice driven to a degree but still relatively linear with it's story approach. Karma played a role somewhat but ultimately didn't affect the players decision too much. Your character had a set goal, that was in a sense 'noble' and ultimately in most player's cases ended nobly. The game rewards more for positive karma so naturally most people chose the high ground. Exploration is very fun, as with any Fallout game but it kind of held your hand a little in terms of game play.

    2. You like Fallout NV: Very very choice driven, heavily story focused, decisions held weight right through til the finale. The world felt very much somber, at war and quite depressing. You had no set goal rather than revenge, simple. This method allowed people to take either side of the karma aspect which provided more an experience in story telling. It just felt more open.

    This being said. I love all of the aforementioned deeply but how does this reflect on Fallout 4?

    Fallout 4 has gone back to the 1-2 approach of giving you something noble (SPOILER: finding your child and avenging your dead partner). This isn't necessarily bad at all. The overall experience of Fallout 4 is fun. Which after all is what I'm all about; having fun! But I just felt it spread itself a little too thin in terms of story development and really motivating me to follow the main quest when there's so much else Id rather do. Sorry but I'd rather build settlements than find my stolen child. Hopefully DLC will flesh out the world a little more so I can feel more invested in this installment. If you want fun this is for you but if you're looking for more feeling and emotion then go play New Vegas.

    I can recommend if you have a PC get it on that as the modding community creates a lot more playable value and depth to the world.
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  9. Nov 14, 2015
    8
    It's amazing how much bad press this game has gotten, especially when you look at the actual complaints.
    Fallout 4 is pretty similar fallout 3, just with some changes, most good, some a little disappointing.
    I'm Gonna try and get the negatives out of the way first. -Some environments are too big, causing the frame rate to drop. It's not constant, and only happens in certain areas, and
    It's amazing how much bad press this game has gotten, especially when you look at the actual complaints.
    Fallout 4 is pretty similar fallout 3, just with some changes, most good, some a little disappointing.
    I'm Gonna try and get the negatives out of the way first.

    -Some environments are too big, causing the frame rate to drop. It's not constant, and only happens in certain areas, and it doesn't drop too far either, just enough to be annoying.

    -During conversations with NPC's, you only have four options to pick from at a time.
    Each option usually gives you four more to choose from so you can continue the conversation, But fallout three had much more options than this.

    -this game has less survival elements. Stimpacks can't be administered to specific limbs, and weapons cant break.

    -And now, the con that irks me the most,
    The skills have been assimilated into perks. Unlike in previous installments, Instead of gradually upgrading your skills as the game goes along, all the skills are now perks as well, meaning you cant customize your character quite as much as would be desired.

    And now for the pro's,
    -The games appearance is very enthralling. Their is a lot of detail put into practically everything.
    I have heard a lot of criticism branching from people claiming the graphics are terrible, which is contrary to the truth.
    The game has a very bright color scheme,
    (Yes, this is an apocalypse game witch acknowledges the existence of color's other than brown and grey.)
    This can highlight some of the poorer parts of the game (such as a few noticeable decals on objects instead of details on the 3D model,)
    Overall, the bright colors makes the games graphics look... different?
    Whatever the word you wanna go with, it doesn't look bad, just unusual.
    And the game makes up for this with many beautifully constructed environments.

    -Weapon modification gives a wide variety of possibilities for different status and affects, making your load out more personal.

    -The town building feature is a nice way to spend time and immerse yourself in the games universe.
    You don't need to constantly check on the town, just occasional, so if you don't care for it, you only need to have an adequate town made.

    -The combat is much more advanced than in previous installments.
    V.A.T.S is now in slow motion instead of stopping time entirely,
    This sounds like it would make it more difficult to use, but time still moves very slowly in this version, so its really doesn't make much difference.
    Melee attacks are actually fun to use now as most blows from a melee attacks will either push an enemy back or even knock them over,( you can also whack enemy's with your gun) compared to how in fallout 3, in which they basically just did damage, and occasionally made an enemy stumble, which kind of killed immersion.
    Similarly, the way your dog act's in combat is more realistic.
    Instead of working exactly like a melee weapon with wheels, your dog usually will either restrain enemy's by biting their hands or feet, or tackle them to the ground and bite them.
    Basically, your dog attacks enemy's the way a real dog would.
    Finally, you're power armor (which is now customizeable) works less like an equippable item, and more like a vehicle, each specific part has it's own health and can brake, you can't carry it around with you, you find a place to keep it, and when you use it, it has basically the same affects as previous games (enhanced strength protection etc,)

    Overall, I really enjoy fallout 4, and really don't understand why people are acting like it's the worst game ever made.
    I am disappointed in a few regards, but not enough to make me hate it, It is still a very fun game, And definitely worth a buy if you're a fan of fallout or the open world genre.
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  10. Nov 10, 2015
    8
    The complaints by other users confuse me - yeah it is slightly buggy but FAR less so than equivalent games on launch. Moaning about the graphics - this IS Fallout - who plays Fallout for fancy graphics? The UI does take some getting used to - not the comfortable transition as from F3 to NV, and Perks instead of skills, well why not? Let's give it a chance, we may even prefer it. I'm only 6The complaints by other users confuse me - yeah it is slightly buggy but FAR less so than equivalent games on launch. Moaning about the graphics - this IS Fallout - who plays Fallout for fancy graphics? The UI does take some getting used to - not the comfortable transition as from F3 to NV, and Perks instead of skills, well why not? Let's give it a chance, we may even prefer it. I'm only 6 hours in and more than happy to give it time and see where it takes me. And to those complaining about price - how much did you spend in ONE evening in the pub, takeaway or cinema? Value for money is unquestioned in my book. To summarise my first impression, it is very much the same and very much different. I think I'm going to love it (the curse of having an open mind). Expand
  11. Jan 5, 2016
    8
    Just spent 7 days in the Commonwealth and it was a great experience. I've made friends, saved a bunch of folks, crafted, base built, taken on deathclaws and assaultrons, traded a ton, perked up and loaded up with junk. Days disappear when I play this one. For me this is a sign of a good value game. But Fallout 4 is not for everybody.

    PROS -weapon and armour customization -companions
    Just spent 7 days in the Commonwealth and it was a great experience. I've made friends, saved a bunch of folks, crafted, base built, taken on deathclaws and assaultrons, traded a ton, perked up and loaded up with junk. Days disappear when I play this one. For me this is a sign of a good value game. But Fallout 4 is not for everybody.

    PROS
    -weapon and armour customization
    -companions are stealthy, entertaining and useful if you give them good gear
    -base building option gives xp
    - VATS and shooting from the hip improved
    -more streamlined action
    -option to use power armour for difficult battles
    -Don't need to choose between energy weapons and small guns
    -Loot is actually useful
    -Buildings often have exits to the outside so you can fast travel without having to backtrack once you've cleared them
    -Bobbleheads are back

    CONS
    -sometimes buggy (but not even nearly as bad as fallout 3). Pip boy and gun disappear, occasionally stuck in doorways and have to console command to get out. Some missions have to be reloaded because they won't progress. I wouldn't recommend playing on console for this reason
    -Repetitive fetch quests to locations already visited rather than new ones I haven't
    -Very vague about what you are supposed to do
    -Settlers can run off with your power armour

    Notable differences
    -no more skills like small guns/big guns/energy weapons
    -skills unlock as perks in the perk tree
    -No real option of evil run
    -Most choices don't matter very much
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  12. Aug 30, 2016
    8
    Es un gran shooter, es un gran juego de mundo abierto, es un gran juego de aventuras, la ambientación y el mapa son brutales. Pero no es un Fallout, no hay rol, las decisiones que puedes tomar son estúpidas, el juego está bien, joder, pero dista mucho de ser el puto juegazo que fue el 3.
  13. Mar 4, 2016
    8
    Wow a lot of harsh criticism here, seriously people who give games a 0 need to to get out more.

    I've put about 200 hours in to Fallout 4 and it's becoming a bit boring... that's because it has entertained me for over 200 hours. This is a great game, the main story, the side quests all are fantastic however they could have made more from the settlement building, it seems a little
    Wow a lot of harsh criticism here, seriously people who give games a 0 need to to get out more.

    I've put about 200 hours in to Fallout 4 and it's becoming a bit boring... that's because it has entertained me for over 200 hours. This is a great game, the main story, the side quests all are fantastic however they could have made more from the settlement building, it seems a little pointless in it's current form. My biggest criticism of this game however is the almost unusable UI, it's dreadful! did anyone even play test this on a PC first? Fallout 4 doesn't quite know what it's supposed to be, a shooter or an RPG and gets neither of them right but both aspects are fun and I've enjoyed my time with it.
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  14. Nov 11, 2015
    8
    Esse jogo é muito bom. Eu não sei porque a Metacritic fica apagando meus comentários em Português! É muito preconceito contra o Brasil.
    O jogo vale a pena ser jogado e quem é fã da franquia vai adorar. Não é nada novo, mas o jogo é muito bom.
  15. Dec 14, 2015
    8
    nice game. nice graphics..but is that all? nop. excellent exploring but falls a bit at the quest and the story.. but still a very nice game. i felt guns armor and clothing items was nothing special. but its an another one game that honor well this title
  16. Jan 2, 2016
    8
    I'm about 30 hours into this game. I'd have to say it's a solid addition to the franchise.

    Everything about it, besides maybe the storyline/writing, was improved upon. The UI and combat feel much better compared to the previous titles. A bit smoother if you will. I'm not a huge fan of VATS, but I will use it ocassionally for a slow mode kill. The map is somewhat small as many
    I'm about 30 hours into this game. I'd have to say it's a solid addition to the franchise.

    Everything about it, besides maybe the storyline/writing, was improved upon.

    The UI and combat feel much better compared to the previous titles. A bit smoother if you will. I'm not a huge fan of VATS, but I will use it ocassionally for a slow mode kill.

    The map is somewhat small as many have pointed out. Let's think quality over quantity in this regard. The areas in this small map have a lot of character, lots of polish, and a lot of loot.

    The intro to the game was a bit lackluster, I think I was more amazed with Fallout 3's intro and emerging for the vault.

    The crafting and modding of weapons/armor are both nice additions. I've spent lots of time already building up Sanctuary, the first settlement you're given. It's the first time I've personally seen a single player RPG do something like that and it's pretty cool to be able to craft the world you're playing in.

    Anyways, it's a fun game and is really content rich, even if many of the quests are a bit shallow.

    8/10
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  17. Nov 18, 2015
    8
    Old fallout player here and I've been enjoying Fallout 4 a lot but it's not without it's caveats. People who are putting a 1-4 obviously have some kind of axe to grind unless they're just furious users who can't get the game to run for one reason or another.

    I'm rating it an 8 at this point because it has a ton of emergent and just downright random goodness that happens as you go
    Old fallout player here and I've been enjoying Fallout 4 a lot but it's not without it's caveats. People who are putting a 1-4 obviously have some kind of axe to grind unless they're just furious users who can't get the game to run for one reason or another.

    I'm rating it an 8 at this point because it has a ton of emergent and just downright random goodness that happens as you go about. It's fun, but it's also buggy as all get-out as we all know. It's not perfect but it's not terrible either. If you want some good random fun give it a try, and take all the salty reviews with a grain of salt (go figure).
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  18. Nov 11, 2015
    8
    First impressions after 10 hours of gameplay - this game awesome. It's even better then I imagined, no doubt the best game I have played for years, and I'm not even a Fallout fanboy, I'm just a regular fan of the Fallout franchise. Like, this game is the **** there is a reason why 400k people played it day1 on Steam (which is a new record and even bet GTA5). Now let's start with the goodFirst impressions after 10 hours of gameplay - this game awesome. It's even better then I imagined, no doubt the best game I have played for years, and I'm not even a Fallout fanboy, I'm just a regular fan of the Fallout franchise. Like, this game is the **** there is a reason why 400k people played it day1 on Steam (which is a new record and even bet GTA5). Now let's start with the good stuff, shall we?

    -very polished, only 2 locations with minor framerate drops, otherwise 60fps 24/7 and I encountert only one single glitch, where a raider refused to stop bleeding
    -big and dense map to explore
    -story had a good entertaining start
    -shooting mechanics have improved significantly (without neglecting other aspects of the game)
    - the violence is delicious
    -difficultys are well balanced, I'm playing on hard right now, and got oneshoted a couple of times by mines and grenades
    -powerarmour, holy cow this thing is fun. Not only is the armour very fun to use, it is also very strong, yet you can't abuse it for it's running on some fusion cores that are very rare. Also it's destroyable and even has a damage modell.for it's different parts
    -modding is crazy, you're just picking up all the junk you find in the world and craft some cool chems or mods from it, like MacGyver, lol
    -voiced protagonist, new dialogue system and new (Bioshock like) lootsystem are improving the flow of the game, without dumbing it down. I hardly can remember a dialogue where I wasn't able to convince, persuade or force a person to give me more onformations and/or rewards. Charisma is viable now.
    -animations have improved as well, no longer will npcs just stand infront of you while you're talking to them, they are always doing something, always moving
    -little things like the waterdrops on your Powerarmor-HUD, animations when you drink from a river or when your character hacks sucksessfully a terminal he's always respondig to it, and to other actions.
    -weathersystem is great as well, you have rain, fog and even radiated storms

    The bad stuff
    -dialogues and characters could have done better, it's still an improvement over Skyrim
    -it appears that the map is a bit smaller then Skyrim, can't imagine I'll need actually 400 hours to finish everything
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  19. Nov 21, 2015
    8
    I'm doing this review cause i can't accept and believe Fallout 4 is getting a 5.3 score from users. I can totally understand that some people don't like the game and from the negatives reviews i have read some of them makes total sense and are completely understandable. But others, just plain ****
    First off, the graphics. No, Fallout 4 is not a bad looking game but it is not a very good
    I'm doing this review cause i can't accept and believe Fallout 4 is getting a 5.3 score from users. I can totally understand that some people don't like the game and from the negatives reviews i have read some of them makes total sense and are completely understandable. But others, just plain ****
    First off, the graphics. No, Fallout 4 is not a bad looking game but it is not a very good looking game either. It is a visually decent looking game with some nice effects like volumetric lightning. And this is on the technical side, meanwhile, on the art direction Fallout 4 is a delight for the eyes. Where Fallout : New Vegas was a great game it was also deeply lacking what Bethesda knows best, WORLD BUILDING. The Mojave desert was just a horrible place to visit, completely dull and bad looking on almost every side. Even Vegas was a pain for the eyes by times. Here the world seems real and is interesting in it's construction. A pleasure to explore and to discover.

    The combat, usually Bethesda games are not well known for their combats. But this time, it's top notch. It has true fps mechanics, the feedback is really good and the gunfeeling is excellent (special mention for the laser guns). The hand to hand & co combat is also interesting but lacks a little something. Where Skyrim combats were just okay with some very fun moments, Fallout 4 tries another approach where you can no longer just keep blocking like a retard and have to time your blocks and attacks just like a game such as Dark Souls. As i'm a big fan of Souls i get a bit of that Souls vide in Fallout with the close combat at Survival difficulty. Yeah, pain is my thing...

    Dialogue and Story wise, Dialogue might indeed seem dumbed down with four choices and sometimes actually feel like it and actually be on occasions. But the no & yes is still here, and you can be an absolute dick if you want... People saying you can only play the "good guy" are dumb, they usually also yell at the fact that there is no karma system anymore. But let me say this. THE KARMA SYSTEM WAS THE MOST IDIOTIC SYSTEM FALLOUT 3 HAD. A world such as fallout is so much more interesting being all gray, defining it with good and evil is just stupid and dumb down you character and the world around to "Oh, i'm the bad guy !" or "I'm the good guy, love me!". No, Fallout is a world where you should make choices and live with it. I hate to do something i think is the right thing for me and somebody else and have the game tell me i'm a bad boy or good guy for it.
    With that said, back to the dialogues. So no you still have options and possibilities, and you get new dialogue options IF you get your charisma higher. If you don't have the right charisma level some options will not show up.
    So for the story, since this could be pretty long and i've already typed a lot of **** i'm gonna do quick. The story is slow paced and almost **** for the first half of it. But the last part, oh boy. If you've been paying attention and didn't just rush but actually took your time to explore and meet the "right" people out there you'll see that you will get many new and different option in the main story line. There's a few different endings with different choices to make depending on your actions with the different factions of the game and i got my hart torn appart because of those choices. I had to chose to kill npcs i didn't want to kill and that made me feel bad... In a good way. A way i felt i got really into it... And wasn't the hero nor the bad guy. Just a man, who had to make choices...

    and that's just bits of the game, the settlements are a very good addtion to the recipe of Bethesda games but lack polishing at some point but is still guite fun and give lots of posibilites (and the mods that are gonna come... oh boy...), crafting is complete and nice, character creation is incredible and dogmeat rules. (with the glitches, especially with the glitches. Beth', let Dogmeat keep his glitches please...)

    Also to the "fan boys" of Fallout 1 & 2. Understand that Bethesda is giving their interpretation of Fallout (Fallout 1/2/NV = West Coast & Fallout 3/4 = East Coast).
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  20. Nov 16, 2015
    8
    I can understand the backlash this game has received and the users leaving very poor scores make valid points at the lack of choice and customisation this game has. Certainly it seems that the moral choices are very black and white and there is less of a specialised feel to the character progression. That being said, the game doesn't force you to specialise but you can still create uniqueI can understand the backlash this game has received and the users leaving very poor scores make valid points at the lack of choice and customisation this game has. Certainly it seems that the moral choices are very black and white and there is less of a specialised feel to the character progression. That being said, the game doesn't force you to specialise but you can still create unique builds if you want to. Why not be creative and impose your own restrictions? Just because you could theoretically max out special and access all the perks doesn't mean you have to.

    As a personal opinion, having also loved 3 and new Vegas, I really love playing this. I think what's been culled and unecessarily streamlined is outweighed by the improved gun play, the modding system, the base building and the wealth of tightly designed side questing. Specifically the dungeons that aren't even scripted quests. One of my favourite examples was clearing out super mutants from an office building. Whilst doing this the computer logs, audio recordings and dungeon design told an entertaining story of a dispute between the partners of the company. It seems to me that there's a story everywhere and quite often the story told outside the quests is more entertaining than those in the quests.

    If you have an open mind and actually look at where the work went in this game I think you'll find plenty of satisfying content.
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  21. Nov 11, 2015
    8
    While not the best game ever released, this is a solid game in it's own. Whoever complains that it's not the same as previous games because it's lighter on RPG elements needs to decide whether they want a call of duty or assassin's creed game or something that changes over time. The crafting system is great. My only issue with it is that I wish I could use a satellite camera when placingWhile not the best game ever released, this is a solid game in it's own. Whoever complains that it's not the same as previous games because it's lighter on RPG elements needs to decide whether they want a call of duty or assassin's creed game or something that changes over time. The crafting system is great. My only issue with it is that I wish I could use a satellite camera when placing objects on the ground. I like that monsters use the world instead of just being there (Molerats coming out of the ground or ghouls sneaking up on you in from ventilation) What holds this game back is the incredible amount of bugs it's plagued with for that reason, I would suggest waiting a few weeks before buying it but it'll definitely be worth picking up once bugs get fixed. Expand
  22. Nov 12, 2015
    8
    I'm starting to believe that most of Metacritic user reviewers are a bunch of paid haters, considering how much acid comes out of them on the very day of the release, especially from those listing what the game lacks after, probably, an hour of gameplay. So I will do the same, but quite opposite: I'll write my first GOOD impressions.

    After around 15 hours of gameplay I'm catching myself
    I'm starting to believe that most of Metacritic user reviewers are a bunch of paid haters, considering how much acid comes out of them on the very day of the release, especially from those listing what the game lacks after, probably, an hour of gameplay. So I will do the same, but quite opposite: I'll write my first GOOD impressions.

    After around 15 hours of gameplay I'm catching myself thinking how to manage my free time to spend as long as possible in this postnuclear wasteland. It's worth notifying that 15 hours is probably the total time I devoted to Fallout 3 and New Vegas alltogether, as they didn't work with me. I spent a number of (satisfying) hours with the first two Fallouts, so I'm not a complete stranger to the series.

    The graphics are medicore indeed (switching from Witcher 3 was a bit painful), and the third person perspective is predictably inferior, but I'd say these are the only drawbacks of this game. The artstyle and the atmosphere is perfect. The perk system works nice. The crafting system can draw lots of your attention. The settlement creator feels like a game in a game. The story, at least so far, is interesting enough to keep going, although it's hard to skip sidequests, which, though interesting as always, have the tendency to dilute the primary experience.

    All in all, I highly reccomend it and can hardly wait for the next Elder Scrolls.
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  23. Jun 9, 2016
    8
    this game was quite good! I don't really have any problems with it but It also does not have any lasting effects on me. Pick up the game if your slightly curious but please remember that this game might be the weakest of the recent installments.
  24. Nov 18, 2015
    8
    I'm not done with the game yet, so I may have more to say later. I really don't understand why people dislike this so much.

    I wasn't thrilled with the change to VATS when I heard about it. I'm not an FPS player, and rely on VATS probably too much. But in action it isn't bad at all, just a little different and it forces me to make quick decisions. Not a bad thing. I do love the option to
    I'm not done with the game yet, so I may have more to say later. I really don't understand why people dislike this so much.

    I wasn't thrilled with the change to VATS when I heard about it. I'm not an FPS player, and rely on VATS probably too much. But in action it isn't bad at all, just a little different and it forces me to make quick decisions. Not a bad thing. I do love the option to hold your breath when using a sniper rifle, that was a great addition that I'm really enjoying. It is so much easier to shoot someone right in the face now.

    The crafting is... weird. I suppose maybe it doesn't seem that much different or unusual for those who used the crafting options extensively previously. I didn't and it's mostly all new to me. I am enjoying the ability to mod my guns and armor as I see fit for my play style. The building and managing settlements may be a bit much. I don't dislike it exactly, I just think it may be a little overkill.

    I have a lot of mixed feelings about the changes to the power armor. I understand how it makes sense. It needs to be powered, and that power is limited. It makes even more sense since the power armor is available so early in the game. So I do understand why it is like it is. I simply preferred the slap it on and be awesome of previous games.

    So far the actual gameplay seems pretty standard. Kill raiders and mutated crap, collect piles of junk and useless crap and become a hoarder on a level to contend with those on reality shows. Make friends. Make enemies. Plenty to do on the side while focusing on a main goal. In the end, I've enjoyed Fallout since I played the first one and am enjoying it still. As long as I'm having fun, I'll keep on playing. And the one thing I think is absolutely best so far is the soundtrack. The way the music fits whatever your doing is perfect. And the first time it launches into the theme is very epic.
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  25. Nov 15, 2015
    8
    Before writing a review I want to make 2 things clear:-
    1) I am a Fallout fan. been waiting for this game since first playing Fallout 3 in 2010.
    2) This is based on initial impressions. I've only made it to Sanctuary hills out of the Vault. Will write another review once the games finished. I'll try to keep it short by just listing the pros and cons:- Cons:- 1) Weird Interface- The
    Before writing a review I want to make 2 things clear:-
    1) I am a Fallout fan. been waiting for this game since first playing Fallout 3 in 2010.
    2) This is based on initial impressions. I've only made it to Sanctuary hills out of the Vault. Will write another review once the games finished. I'll try to keep it short by just listing the pros and cons:-

    Cons:-
    1) Weird Interface- The dialogue wheel's very confusing. The option to walk away in the middle of dialogue is causing a headache. If i just move my Mouse around during dialogue come out of the dialogue screen. this does not add Immersion just gives a headache.
    2) Weird Key settings- Why in the World did they remove VATS from V and assign it to Q.
    3) unsatisfactory tutorial- It does too much in too little time (or tries to). Not all keys are explained satisfactorily.
    4) Very small prologue- Establishes almost no connection to the protagonist.
    Pros-
    1) Graphics- dunno why every one is criticising the games graphics. To me at least the environments look absolutely gorgeous and even though I have just 4 GB RAM and a GTX 650 the games running well enough (till now anyways).
    2) Dialogue- Admittedly I am just 2 hrs in, but the dialogues good. This will need more time to judge though.
    3) Radio Stations- Some of the songs seem re cycled but well it's nothing mods won't fix right?
    4) Humor- The ability to put on a red nightdress on my Male character. I believe Fallout 4 will carry over the charm and Dark humor of previous fallout games.
    5) Optimization- As I said it's running pretty well on my below par rig so far. Remains to be seen how she will do during gun fights though.
    Overall I know I haven't played enough to give the game a rating but will do so just to counteract the fools who have a habit of giving it a 0. A 0 seriously??/
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  26. Dec 30, 2015
    8
    I really don't understand some of the reviews on here. Some of the people who have given it a negative score have done so after 100+ hours of playing so it can't be that bad. Yes, the game could be better (if it was all that was promised, it would have got a 10) and, as usual with bethesda games, there are a few annoying bugs but the game is enjoyable nonetheless. If you want a game thatI really don't understand some of the reviews on here. Some of the people who have given it a negative score have done so after 100+ hours of playing so it can't be that bad. Yes, the game could be better (if it was all that was promised, it would have got a 10) and, as usual with bethesda games, there are a few annoying bugs but the game is enjoyable nonetheless. If you want a game that achieves everything that it sets out to do then fallout 4 is not for you. If you can look past a few bugs and one or two other features (the morality system for example is great in theory but poorly executed) then you will thoroughly enjoy this game. Expand
  27. Nov 23, 2015
    8
    Let me begin to say how I have not played any other Fallout game other than 4 but I have played many of Bethesda's Elder Scrolls games. I have a degree in game design and I will speak about how this game plays out. I have about currently 30 hours in playing so far so I feel I have a good grasp on everything. I will not be speaking about the story because A) I haven't played through it allLet me begin to say how I have not played any other Fallout game other than 4 but I have played many of Bethesda's Elder Scrolls games. I have a degree in game design and I will speak about how this game plays out. I have about currently 30 hours in playing so far so I feel I have a good grasp on everything. I will not be speaking about the story because A) I haven't played through it all yet B) wanted to focus more on the game play anyway

    Okay with that intro out of the way I want to say how much I enjoy this game. From the start there are so many different paths you can take and go about playing it out. Everywhere you go you can find something new. You can shape how you want to play by choosing what makes you S.P.E.C.I.A.L. and not get penalized for how you play and that's great. You can have a large pool of companions that you can choose to drag around with you and help you go about the wasteland. One thing I will emphasize about this game is the CHOICES!

    Something I see many people complain about is that that world is "Small." Sure if you look at world size it kinda is however looking at how they designed it, it is very vertical. You can go into a majority of buildings, go onto the roofs, or delve into the basements of these buildings. So the game is more built up then wide which isn't always a bad thing.

    There is a lot of lore in the game, I actually find myself a bit overwhelmed with all that you can read with every dungeon. You can hack terminals and read their logs or find different holotapes to listen to that give you interesting insights on different back stories.

    All the mechanics are relatively simple and easy to understand. The only thing that took me a bit to catch on was finding out how much radiation you have and how to trigger a critical strike when using V.A.T.S other than that it is pretty solid.

    There is a system where you can manage different settlements throughout the map and build your own towns. I have spent a lot of time on this and there are many benefits that translate into the exploration phases. So here is how it goes. You go out and explore, while you explore you gather materials that allow you to expand your settlements. You build up and go out again, coming back upgrading each settlement more and more.Then it gets to a point where you can make money off them which makes buying stuff easier. However, If you don't place defenses then your settlements get attacked and you will have to go defend it. My only gripe with this system is how annoying the building can be. Sometimes it locks where you don't want it to or just doesn't want to place even though there is nothing in the way. All in all, still a fun thing to do especially if you aren't exactly the best at shooting.

    So far, for me, bugs have been few and minor. (I'm on PC) The most 'major' bug I run into is when I tab out sometimes the HUD gets all weird and off centered and I have to restart the game to fix it. Other than that, nothing major has happened. Other bugs I have run into are bouncy water that flings you about 80 feet in the air. Me and Dogmeat were having a grand ol' time bouncing around though. All I had to do was reload my save and it fixed itself. Terminals sometimes don't show text and you have to fiddle with it a bit for it to show. That is all I have run into in terms of bugs.

    If I could praise anything about this game the most it has to be the level design. It is EXTREMELY good. I have studied level design and that crap is hard, but they nailed it here. The areas you go through seamlessly and subtly guide you through itself and gets you to where you need to go. I found it really difficult to get lost in any dungeon and that is a good sign. If you wonder off the path they have for you, you can find something cool, probably have to fight something for it but that is a good system of reward and punishment.

    People have complained about the speech wheel thing which I can understand, sometimes not fully knowing what you are gonna say is not the most helpful but I see what they were trying to get at with streamlining it. I don't mind the wheel system but the full chat screen that I have seen in previous fallout games wouldn't have hurt either.

    All in all, a great game. Certain aspects of it could have used tweaking but still all around solid. A pat on the back to you Bethesda.
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  28. Nov 15, 2015
    8
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something different (even though I don't agree with some of the choices) - if developers all made the same game over and over, we'd have nothing but CoD, Battlefield, and Madden clones, where no risks are taken and the same game gets re-released every year.

    A lot of people are complaining that 'this is not Fallout', however Fallout 3 and New Vegas were not really Fallout either. Fallout and Fallout 2 were isometric, slow paced, tactical games with a strong focus on dialogue and non-combat skills (though, to be fair, Tactics was pretty combat oriented). Everything from 3 onward represents a significantly different take on the franchise, and now this is a NEW direction for the franchise.

    Not perfect, but worth playing. 8/10, would pre-order again.
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  29. Nov 15, 2015
    8
    My score for Fallout 4 is 8/10. Yeah, it's an amazing game, yet we should never forget that this is the year of The Witcher 3: Wild Hunt. Personally, I think (and hope) that The Witcher 3 will win GOTY at VGA. CD Projekt has definitely set a mark in RPGs' creation.
  30. Nov 15, 2015
    8
    On my computer the graphics are much better than Fallout 3 or New Vegas. I think the physics glitches are funny and I need a good laugh after a big shoot out sometimes. I have played over 20 hrs so far and have had no crashes or problems. My main complaint is the talking.. there isn't the diversity that the others had nor can you command your companions as easily.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]