Metascore
84

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 27
  2. Negative: 0 out of 27
  1. Apr 5, 2016
    95
    While it doesn't totally reinvent the twin-stick shooter, it has all but perfected it and is worth every penny.
  2. Apr 8, 2019
    90
    With an awesome action rogue like gameplay and a lot of content and secrets to discover, Enter The Gungeon is one of the most successful games published by Devolver Digital.
  3. Jul 19, 2016
    90
    Outside of the small issue of too much randomness in the drops, Enter the Gungeon is an excellent way to blow more then one afternoon.
  4. Apr 30, 2016
    90
    Enter the Gungeon is a wonderful, demanding yet rewarding, roguelike twin-stick shooter where the visuals marry perfectly with the gameplay to deliver one of the most addictive experiences in recent memory. Fans of Binding of Isaac, Spelunky et al sit up and take notice, Enter the Gungeon rolls with the punches and delivers an experience worth of sitting alongside these greats.
  5. Apr 17, 2016
    90
    Devolver Digital proves once again that it knows very well which independent games are worth supporting. Enter the Gungeon is a deeply engaging proposition and the multitude of challenges will keep you occupied for hundreds of hours.
  6. Apr 8, 2016
    90
    Enter the Gungeon is a shooting bonanza that roguelike shooter aficionados will utterly love. The game will also possibly generate new followers for the genre as the theme is more likable and the gameplay more approachable than The Binding of Isaac.
  7. 90
    While the Rogue like genre may be getting a little crowded, there's certainly room for the likes of Enter the Gungeon. It ticks all the boxes, with gameplay that beckons you to come back for one more run, a great art style and presentation, and seemingly something new discover or unlock on every playthrough.
  8. Apr 6, 2016
    90
    A wonderful, demanding but rewarding, roguelike twin-stick shooter where the visuals connect with the gameplay and the music is getting you pumped to shoot more bullets at bullets. Enter the Gungeon does a good job of explaining its mechanics via tutorial and Ammonomicon, making it great first for anyone looking to get into this burgeoning genre. It doesn’t necessarily bring anything new to table, but what it does bring is extremely well done.
  9. Apr 5, 2016
    90
    Quirky, funny, demanding, and requiring an awful lot of skill: Enter the Gungeon is one of the best action-roguelites in years.
  10. Apr 5, 2016
    88
    Enter the Gungeon is one of the most entertaining pixelated rogue-like shooters I played in recent times.
  11. Apr 28, 2016
    85
    Inspired and challenging, Enter the Gungeon is a great bullet hell with some balance problems.
  12. Apr 11, 2016
    85
    Frenetic and dazzling dungeon crawler, one of the best we have played during the present year.
  13. Apr 6, 2016
    85
    A bullet hell that is as sweet to discover as it is to play. Fun and beautiful but uninventive.
  14. Apr 5, 2016
    85
    Enter the Gungeon is an essential pick for those that are fans of the roguelike twin-stick shooter genre, and a great choice for those looking for an action-filled arcade romp as well. Even with permadeath threatening to ruin your fun around every corner, the vast selection of goofy guns and eventual discoveries keep you coming back again and again without any lingering frustration.
  15. Apr 5, 2016
    85
    Enter the Gungeon's roguelike elements and vast array of crazy weapons keep it entertaining for the long haul.
  16. Apr 18, 2016
    83
    Enter the Gungeon is an incredibly addicting indie game that will keep you coming back for more. It goes to great lengths to improve on the rogue-like genre, fixing flaws and tightening balance, all with a tongue-in-cheek presentation that can’t help but make you smile… if you like shooting things, that is.
  17. Apr 14, 2016
    83
    Enter the Gungeon offers fresh and always fair pixel action and will be a thrill especially for Isaac fans.
  18. May 18, 2016
    80
    Explosive, sometimes even crazy, funny and joyful roguelike action – that is Enter the Gungeon. To combine frenzied top-down shooter with harsh difficulty and gigantic loot was a brilliant idea. Equally high is the technical part of the game.
  19. May 4, 2016
    80
    Enter the Gungeon is one of those "your mileage may vary" indie games.
  20. Apr 29, 2016
    80
    Enter the Gungeon is a wonderful mix of intricate difficulty and vast silliness (dodge)rolled into one— Any player partial to roguelikes or bullet-hell games will find a lot to do, and completists will be running around the gungeon for months to come.
  21. Apr 19, 2016
    80
    Both compelling and infuriatingly difficult, Enter the Gungeon offers hours of frantic bullet hell fun.
  22. Apr 15, 2016
    80
    Enter the Gungeon naturally won’t be for everyone, especially with its high difficulty and the pixel art graphics, regardless of how well crafted they are. It is, however, an excellent blend of roguelike and satisfying bullet hell gunplay that’s easy to dip into time and again.
  23. Apr 9, 2016
    80
    If you're looking for a roguelike twinstick shooter, Enter the Gungeon is one of the best. You'll shoot and dodge roll your way through procedurally-generated levels. Over 200 guns and secret rooms means you'll dive into the Gungeon again and again. It's not the most most innovative roguelike, but what it does, it does well.
  24. Apr 5, 2016
    80
    I’m already itching to get back into the Gungeon. Even if it’s occasionally frustrating, it’s still an addictive, rewarding experience. Polished gameplay and accessibility make way for fun, frantic and stylish firefights, whilst the classes add variety and cater to different playstyles. It’s a game that feels great to play alone, and is probably even better with a friend through local co-op. Simplistic, yet full of depth, Enter the Gungeon deserves to be in your collection.
  25. Apr 8, 2016
    78
    Enter the Gungeon is a good shooter that underdelivers on its promise. It's still fun, but there are better examples of the genre.
  26. CD-Action
    Jun 29, 2016
    75
    An illegitimate child of Binding of Isaac and Nuclear Throne – a wonderfully animated twin-stick shooter with randomly generated world, vast choice of weapons and pixel graphics. It’s a shame it didn’t inherit Isaac’s atmosphere and Nuclear Throne’s pace. [06/2016, p.44]
  27. Apr 5, 2016
    70
    Enter the Gungeon is an exhilarating experience, but the difficulty often comes from the game refusing to provide you the necessary tools, which offers its own unique challenges.
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This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. I’m not going to confess to you just how bad I am at Enter The Gungeon. But I think it’s testament to the superbly high quality of its construction that I’m not tiring of trying. This is the genre done right, although with an upbeat, uncruel approach that feels atmospherically more reminiscent of Rogue Legacy than, say, Nuclear Throne. It’s very silly in presentation, but very serious in pixel-perfect controls. Goodness knows if it’s good deeper in, but I’m having a brilliant time not finding out.
User Score
8.1

Generally favorable reviews- based on 446 Ratings

User score distribution:
  1. Negative: 36 out of 446
  1. Apr 6, 2016
    4
    Very polished presentation, good animation and flawless controls. Sadly, the good news end there.

    All the collectable weapons are
    Very polished presentation, good animation and flawless controls. Sadly, the good news end there.

    All the collectable weapons are completely useless, none of them feel like a significant improvement over the basic weapons of each character, in fact, some of them are an obvious downgrade. This is a fatal mistake in a game where collecting guns is presented as a major attraction.

    The consumable items are extremely rare, and the powerup items are dull and uninsteresting. There are no exciting synergies that alter gameplay in a fun or novel way. In the end you just carry on and lose interest on equiping your character.

    Bosses range from completely easy to nearly unkillable, in both cases with a health bar that will test your patience if nothing else. What is more, bosses are one of the worst parts of the game, when it should be the opposite. Clearing the levels is much more fun than killing the bad guys at the end. Yet, the lack of variety in regular enemies also makes this boring after a while.

    To this add 5 levels that play pretty much the same, just a hint of roguelike elements, and not many surprises in the journey. Lots of potential here, but crucial balancing errors completely destroy what could have been a remarkable experience. Don't buy this game.
    Full Review »
  2. Apr 7, 2016
    4
    Some people may call this the perfect blend of Nuclear Throne and The Binding Of Isacc but unfortunately, Enter The Gungeon falls drasticallySome people may call this the perfect blend of Nuclear Throne and The Binding Of Isacc but unfortunately, Enter The Gungeon falls drastically short of both games with some key fundamental flaws. As a passionate fan of the rouge-like genre and dungeon crawlers in general; these issues felt more prominent and were ultimately very difficult to overlook.

    The game looks great and runs very well for starters - Nuclear Throne's major problem was running at a very stuttery 30fps which was almost headache-inducing at times due to how blatant it was. Enter The Gungeon is smooth and fluid throughout. Despite this; the core gameplay is incredibly repetitive with samey enemies and copy and paste rooms albeit being generated. The combat is mediocre with bland and uninspiring weapons and the constant manual reloading of them really kills the flow. Each room is also littered with tables, cover and other aesthetics which actually get in the way and make the action more cumbersome and annoying. Enemies persistently fire at you or around your surroundings and you are forced into working with and against the cover or simply dodge-roll wherever you can. It's very messy to say the least and you can escape situations in which you should've been hit and other times you can be unfairly hit. It doesn't balance itself out though which can be infuriating.

    The game is very challenging though but after a few hours; you'll probably feel too underwhelmed to even bother continuing. With a lack of novelty power-ups or unique enemies like The Binding of Issac contains; each run just feels more bland and tedious and you don't feel inspired or motivated to have another go. Seemingly RNG luck surrounding bosses and general layouts mean no matter how well you do early on; you could be left screwed over through no fault of your own just a few rooms later also.

    Overall; Enter The Gungeon promised so much and despite looking like a solid premise and welcome challenger to other games in the genre; it's weighed down by poor game design and bland gameplay. Having played around 15 hours so far; I have got my money's worth for sure but any prospective buyers should just stick to the other far better games already out there. This game has been highly rated on Steam, mostly from users with under 1 hour played and leaving a not funny '10/10' but the negative reviews on there speak volumes and it is those I wished I listened to. Not even worth the refund hassle just to experience it.
    Full Review »
  3. Apr 7, 2016
    10
    Mostly a response to grayback's review who seem to either misinformed or terrible at the game.

    Having played 21 hours in the first 2 days
    Mostly a response to grayback's review who seem to either misinformed or terrible at the game.

    Having played 21 hours in the first 2 days of release, most of the guns are either directly more powerful than the starting weapons, or are more difficult to use. In fact, the starting weapons are one of the only things I find boring about the game. Getting new weapons is always exciting.

    Equipping your character is rarely something you get to choose, there's so many items that you're at the mercy of RNG.

    I find all the bosses to be of roughly the same difficulty level that I've encountered thus far and have been frustrated with exactly 0 of them. Everything they do is in a pattern you can predict, anticipate and dodge. If you screw up, it's on you. The game has not once felt like it cheated me. To top this off, there's an incredible variety in the enemies, it's simply spread out amongst the levels. I suspect greyback never made it past the first to 2nd level.

    This seems to be a case of someone who's bad at the game blaming the game rather than himself. I've played my share of games that feel like they screw you over, this isn't one of them. The balance is great, the variety is great, the art is great. The only thing that I would point to as being shy of excellent is the soundtrack.

    I would urge anyone reading to check steam reviews where the general consensus is "overwhelmingly positive".
    Full Review »