User Score
8.1

Generally favorable reviews- based on 446 Ratings

User score distribution:
  1. Negative: 36 out of 446

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  1. Apr 6, 2016
    4
    Very polished presentation, good animation and flawless controls. Sadly, the good news end there.

    All the collectable weapons are completely useless, none of them feel like a significant improvement over the basic weapons of each character, in fact, some of them are an obvious downgrade. This is a fatal mistake in a game where collecting guns is presented as a major attraction. The
    Very polished presentation, good animation and flawless controls. Sadly, the good news end there.

    All the collectable weapons are completely useless, none of them feel like a significant improvement over the basic weapons of each character, in fact, some of them are an obvious downgrade. This is a fatal mistake in a game where collecting guns is presented as a major attraction.

    The consumable items are extremely rare, and the powerup items are dull and uninsteresting. There are no exciting synergies that alter gameplay in a fun or novel way. In the end you just carry on and lose interest on equiping your character.

    Bosses range from completely easy to nearly unkillable, in both cases with a health bar that will test your patience if nothing else. What is more, bosses are one of the worst parts of the game, when it should be the opposite. Clearing the levels is much more fun than killing the bad guys at the end. Yet, the lack of variety in regular enemies also makes this boring after a while.

    To this add 5 levels that play pretty much the same, just a hint of roguelike elements, and not many surprises in the journey. Lots of potential here, but crucial balancing errors completely destroy what could have been a remarkable experience. Don't buy this game.
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  2. Apr 7, 2016
    4
    Some people may call this the perfect blend of Nuclear Throne and The Binding Of Isacc but unfortunately, Enter The Gungeon falls drastically short of both games with some key fundamental flaws. As a passionate fan of the rouge-like genre and dungeon crawlers in general; these issues felt more prominent and were ultimately very difficult to overlook.

    The game looks great and runs very
    Some people may call this the perfect blend of Nuclear Throne and The Binding Of Isacc but unfortunately, Enter The Gungeon falls drastically short of both games with some key fundamental flaws. As a passionate fan of the rouge-like genre and dungeon crawlers in general; these issues felt more prominent and were ultimately very difficult to overlook.

    The game looks great and runs very well for starters - Nuclear Throne's major problem was running at a very stuttery 30fps which was almost headache-inducing at times due to how blatant it was. Enter The Gungeon is smooth and fluid throughout. Despite this; the core gameplay is incredibly repetitive with samey enemies and copy and paste rooms albeit being generated. The combat is mediocre with bland and uninspiring weapons and the constant manual reloading of them really kills the flow. Each room is also littered with tables, cover and other aesthetics which actually get in the way and make the action more cumbersome and annoying. Enemies persistently fire at you or around your surroundings and you are forced into working with and against the cover or simply dodge-roll wherever you can. It's very messy to say the least and you can escape situations in which you should've been hit and other times you can be unfairly hit. It doesn't balance itself out though which can be infuriating.

    The game is very challenging though but after a few hours; you'll probably feel too underwhelmed to even bother continuing. With a lack of novelty power-ups or unique enemies like The Binding of Issac contains; each run just feels more bland and tedious and you don't feel inspired or motivated to have another go. Seemingly RNG luck surrounding bosses and general layouts mean no matter how well you do early on; you could be left screwed over through no fault of your own just a few rooms later also.

    Overall; Enter The Gungeon promised so much and despite looking like a solid premise and welcome challenger to other games in the genre; it's weighed down by poor game design and bland gameplay. Having played around 15 hours so far; I have got my money's worth for sure but any prospective buyers should just stick to the other far better games already out there. This game has been highly rated on Steam, mostly from users with under 1 hour played and leaving a not funny '10/10' but the negative reviews on there speak volumes and it is those I wished I listened to. Not even worth the refund hassle just to experience it.
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  3. Sep 14, 2018
    3
    Enter the Gungeon is simply an unenjoyable soup of poorly implemented design decisions. Released almost a year after Crypt of the Necrodancer, I had high hopes for this considering how well that game merged genres. However, Gungeon (like most modern indie games) seems more focused on fitting into modern design tropes rather than transfiguring its components into something greater. GungeonEnter the Gungeon is simply an unenjoyable soup of poorly implemented design decisions. Released almost a year after Crypt of the Necrodancer, I had high hopes for this considering how well that game merged genres. However, Gungeon (like most modern indie games) seems more focused on fitting into modern design tropes rather than transfiguring its components into something greater. Gungeon is hard to recommend for anyone who isn't already a fan of masochistic, RNG-laden indie games; I don't see myself ever playing this again.

    Where others in the now-bloated Rogue-like/Rogue-lite genre have succeeded in combining genres, like FTL or Necrodancer, Gungeon fails spectacularly. There is way too much RNG with loot and rewards: some floors will have only one weapon drop or you might go for a whole floor without finding a health drop until you beat the boss. Even if you do find a weapon, it might be something that has friendly fire, making the boss fight even more miserable. Bosses are ripped straight from bullet hell games with a health pool to match. You will often spend 9/10ths of the fight spamming dodge roll while shooting off-screen and using the boss's health bar to aim. Bosses have way too much health are a battle of attrition from the first floor. Map generation is bland and generic with each floor consisting of roughly a dozen similar-looking rooms with the only real game play difference between tilesets being the type and number of hazards. The sound effects are subdued and cheesy, the music sounds like stereotypical stock video game music from a TV show, and the graphics consist of ugly, chunky, pixelated blobs.

    When analyzed independently, this game fails at either being a decent rogue-like or bullet hell. If better implemented, I think this could've been successful in more competent hands. All of the patches and updates have made small improvements but nothing strong enough to fix my core issues with this game. I don't recommend Gungeon for anyone besides fans of rogue-likes looking for more punishment and broken keyboards.
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  4. Apr 9, 2016
    4
    Tried it yesterday hoping to get a fun evening of coop with my friend.. ended up disappointed. Maybe we just didn't understand the concept, but it's not really easy.

    First of all, the second player is forced to take a certain empty character, can't select his abilities like the first player, that really suck. It start strangely, tell you to go talk to a guy about a book, but he
    Tried it yesterday hoping to get a fun evening of coop with my friend.. ended up disappointed. Maybe we just didn't understand the concept, but it's not really easy.

    First of all, the second player is forced to take a certain empty character, can't select his abilities like the first player, that really suck.

    It start strangely, tell you to go talk to a guy about a book, but he redirect you to somewhere else that I never found, and ended up saying **** the tutorial and went in the dungeon. Then you have a kind of riddle on a statue plaque and we were stuck for 5minutes trying to find out what to do until we realized we had to try to open the door simultaneously for it to open (ok, that's us being stupid, but still not very user friendly).

    Game itself was fun, fluid control and great animations and enemy design. Up until we realized we only have 3hearths (giving 6hit points), and that there's basically no health to be found anywhere. This could be okay in other game, but with the amount of bullet hell to dodge it's just too hard.

    Then you die, and you realize you don't restart at the previous room you completed, neither at the previous dungeon level, but at the complete start of the game. And unless I missed something, you don't seems to unlock anything that would make the next run easier... That's kinda what I always hated about roguelike games, and why I deleted it and said **** it.
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  5. Apr 7, 2016
    2
    Just a weak Nuclear Throne clone. The game looks great and the idea showed promise but the execution is lousy. Not a patch on the likes of TBOI:Rebirth.

    + Good visuals + Runs well - Boring gameplay - Horrible weapons - Weak upgrades/power ups - Levels are a cluttered mess - Enemies are dull and they just relentlessly fire - Poor soundtrack - Lacking in variety - No long term
    Just a weak Nuclear Throne clone. The game looks great and the idea showed promise but the execution is lousy. Not a patch on the likes of TBOI:Rebirth.

    + Good visuals
    + Runs well
    - Boring gameplay
    - Horrible weapons
    - Weak upgrades/power ups
    - Levels are a cluttered mess
    - Enemies are dull and they just relentlessly fire
    - Poor soundtrack
    - Lacking in variety
    - No long term appeal

    I wouldn't even consider this game in the sale for under five bucks. I wasn't a big fan of Nuclear Throne but this is far worse in every respect. Stick to TBOI: Rebirth for a complete experience of a game that shows how to do this genre the right way.
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  6. May 25, 2021
    0
    Great game in general but the difficulty ruins everything. I played this game for a couple of weeks and couldn't even get past the first boss. **** game
  7. Sep 1, 2018
    2
    How a bullet-hell based game can be slow and boring? That's how.
    Как игра основанная на механике Буллетхелла может быть медленной и скучной? Вот как.
  8. Nov 22, 2020
    4
    although the game has a really neat animation, good controls that can be used to with, and great graphics..

    this game just doesn't really hit my favor, because of how slow it is just trying to get through everything, and it's deeply repetitive with rooms just being the same with different characters trying to shoot bullets at you as the player, nothing is ever fast in the game.
Metascore
84

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 27
  2. Negative: 0 out of 27
  1. Apr 8, 2019
    90
    With an awesome action rogue like gameplay and a lot of content and secrets to discover, Enter The Gungeon is one of the most successful games published by Devolver Digital.
  2. Jul 19, 2016
    90
    Outside of the small issue of too much randomness in the drops, Enter the Gungeon is an excellent way to blow more then one afternoon.
  3. CD-Action
    Jun 29, 2016
    75
    An illegitimate child of Binding of Isaac and Nuclear Throne – a wonderfully animated twin-stick shooter with randomly generated world, vast choice of weapons and pixel graphics. It’s a shame it didn’t inherit Isaac’s atmosphere and Nuclear Throne’s pace. [06/2016, p.44]