User Score
6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Mar 5, 2015
    2
    Just read the most helpful posts, they said everything, stay away of this game. They're now developing a xbox one version, yet, the PC version is incomplete and full of bugs.
  2. Mar 5, 2015
    5
    This game is visually beautiful, but I still have a problem with it. It's nothing more than a remaster of the original. It doesn't work at the moment as it should, I will get back to it in a year and a half.
  3. Mar 4, 2015
    4
    This can be a nice game. It isn't at the moment.

    Pros: + Huge universe + Nice atmosphere + Nice music + Potential Cons: - There is no MMO component at all - Chat with friends does not work - There are many hackers who exploit a game and ruin the experience for everyone - No grouping yet, can't play with friends, can't even meet in space - Missions are boring and dull - Game
    This can be a nice game. It isn't at the moment.

    Pros:
    + Huge universe
    + Nice atmosphere
    + Nice music
    + Potential

    Cons:
    - There is no MMO component at all
    - Chat with friends does not work
    - There are many hackers who exploit a game and ruin the experience for everyone
    - No grouping yet, can't play with friends, can't even meet in space
    - Missions are boring and dull
    - Game is bugged and you will often blow up for no reason and go poor again
    - Game feels empty and it's not worth the money currently. Maybe it will change with time, but so far I've paid for promises, nothing more.
    - Servers often disconnect me in the middle of the flight.
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  4. Mar 3, 2015
    2
    It might as well be renamed Elite: Tedious!

    I wanted to like it, I really did, but I feel like it was a complete waste of money. I'm not saying that the game doesn't have it's fans, or that they're wrong for liking it, just that I have no idea why the hell they do.
  5. Mar 3, 2015
    9
    Elite: Dangerous is a vast game with a lot of potential. It's a very niche game which slips any genre definition. I would personally class it as Role Playing Galaxy Simulator or something along those lines. At the moment of writing this review the game is at a very basic level - but it's a great gaming experience by all means. You have the ultimate freedom of choice in an accurateElite: Dangerous is a vast game with a lot of potential. It's a very niche game which slips any genre definition. I would personally class it as Role Playing Galaxy Simulator or something along those lines. At the moment of writing this review the game is at a very basic level - but it's a great gaming experience by all means. You have the ultimate freedom of choice in an accurate representation of the Milky Way galaxy as we know it. Expand
  6. Feb 26, 2015
    6
    I said to myself that I would give Elite a year (after release date) before judging it, as I understood that more features were to be coming or planned. I had told myself, and heard it said many times before, that its foundations were good and solid. After playing the game for about a month or so I'm not so sure that's really true, or it depends on what you mean by foundations. So let'sI said to myself that I would give Elite a year (after release date) before judging it, as I understood that more features were to be coming or planned. I had told myself, and heard it said many times before, that its foundations were good and solid. After playing the game for about a month or so I'm not so sure that's really true, or it depends on what you mean by foundations. So let's talk foundations.

    If you mean the flight experience- the moment to moment sense of being in a spaceship, then yes, that's all pretty solid and nice.

    If you mean the environment, the backdrop of stars which are all real systems that you can set off to and explore- that's also a very solid foundation. Who can scoff at a 1:1 scale virtual galaxy as playground? Stellar Forge is a stellar achievement, and should be the envy of any space sim looking to portray the actual vastness of space.

    These two things Elite does very well. But some of the other 'foundations' are not there yet, and may never really get there...

    For example, I originally assumed that the mysterious and long awaited 'background simulation' would actually model material flows throughout the galaxy- that factories would not be able to produce stuff without a specific number of specific raw materials present, that populations would starve if not enough food was produced or procured. That Terrain Enrichment Systems would actually enrich terrains. I imagined all kinds of interesting knock on effects which players could participate in and shape to however small degree. Sadly, this doesn't seem to be the case. Right now the economic aspect of Elite feels fractured, stale and isolated from the rest of the game. Trading simply feels like moving numbers from one place to another, but without meaning or effect. You get credits for doing so, but you haven't actually saved the day for the factory owner who's pulling his hair out because he can't get a hold of enough aluminium. The result is that trading becomes a minigame (in a series of minigames, none of which are really talking to each other), and barring a bit of fluctuation in prices, nothing really changes. Right now I'd say this is the primary reason for the game's hollow feeling. Missions should be tied to the real needs of each station, though since the economy isn't an actual thing, I guess this is impossible at this stage. Dynamic and unfolding universe this is not.

    This became more visible to me with the recent introduction of community goals, with an early goal being the production of a new space station for a certain faction. Nowhere in Elite, do factions actually build or do anything on their own, the developers themselves introduce new things into the game. So, there's no AI logic which says that it makes sense for a faction to build a station in system x, or that asteroid belt y is a good place to send workers to mine for metals, or anything else as far as I can see. We simply have the illusion of AI traffic going about some kind of business, but then they're zapped out of existence when the player leaves the immediate area. I get that... you can't create lives for every single NPC in the game. But it would be nice to know that any NPCs you do meet represent a logic operating within deeper levels of the game's background simulation and economy. At the moment any kind of encounter just feels random.

    Missions, another 'foundation' of the game, are very basically implemented right now but there is word from the devs that they are being overhauled. The way in which missions tie into USS's (unidentified signal sources) is quite horrible - for instance, you can drop into a completely random part of a system and meet an NPC player who is actually looking for you! I can't fathom the actual odds of that occuring. Other times, you just doddle along without any real direction, looking for a specific item you've been assigned to find, and after a certain amount of tries, you'll stumble across it in a USS. Random chance again. You're not using your brain or skills to achieve something, you're just waiting for the right number to come up. This kind of thing is clumsy and breaks immersion, it's simply not good gameplay. I'm really looking forward to improvements in this area- I'm sure they will come in time.

    I've highlighted two things which I feel are the most lacking currently. Certainly there are aspects of the game which are truly great, such as the sound design, atmosphere, and previously mentioned flight experience & environment. For me to keep playing and interested, I need to feel the 'glue' of the galaxy; a properly modeled economy, faction behaviours and actions which aren't just the whims of developers, more content for sure... that large stations interiors feel very samey on the inside kills any sense of actually going anywhere. I want to feel surprise as I enter a new station I've never been to. More variety will surely help.

    Consider this a 'beta' review. Let's see how things are a year out.
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  7. Feb 26, 2015
    7
    since freelancer i'm waiting for a game like that and this could be it...almost.
    the best thing about this game is the atmosphere. there is no other game where you feel like a real space pilot like this. on the bad side are the quests which are for the most parts pretty boring, repetitive and sometimes just really hard to complete without getting an appropriate reward.
  8. Feb 25, 2015
    9
    Brilliant game, enjoying every minute of it, tough but worth putting in the hours, its fun ti just fly in this game and land not to mention combat which is better then any thing else out. Quite refreshing really after swishing a sword pointlessly. Come fly at the speed of light, trade, smuggle, fight make loads of credits, buy great looking ships and most all feel the danger.
  9. Feb 24, 2015
    9
    Elite is far from a bad game. Yes, FD went in a wrong direction lately, not listening to players, but the game is still decent. I just hope it will get better with time and new features and that it won't be another money grab.
  10. Feb 24, 2015
    1
    I am not happy with the way in which this game was marketed to customers.
    Elite Dangerous was to offer me an ingame multi player experience which were not implemented on release. How a company can not even have a way in which players can communicate with each other in game is beyond me. The MMO side of this game does not exist.
    That aside, ED was enjoyable for the first week until one
    I am not happy with the way in which this game was marketed to customers.
    Elite Dangerous was to offer me an ingame multi player experience which were not implemented on release. How a company can not even have a way in which players can communicate with each other in game is beyond me. The MMO side of this game does not exist.

    That aside, ED was enjoyable for the first week until one comes to realise the bugs, exploits and total lack of content available for a very expensive game just left me feeling defeated.
    Ship insurance? This is the worst idea since Everquest use to penalise players for deaths by removing hard earned exp. It is quite possible in Elit Dangerous to lose everything you have worked for in a matter of seconds, due to lag, poor NPC AI or just GTA griefers out to destroy your ship using hacks.
    Yes Elite dangerous is a new game, and the bones are very solid. Should FD waited a couple of months before releasing? Yes probably but the push for Christmas sales put it onto the shelves, so now they must contend with angry customers.
    There are some PVE group games available, but without the correct ingame chat/communication, it still feels like a lost cause.
    The current game is very tiresome and dull but does have massive potential. I just hope the Devs hurry up and fix what is already here because as far as I am concerned, it still feels like Beta testing to me.
    My biggest concern for ED and partly the reason why I was banned from the official forums was because I felt the only testers of this game were Flyboys, die hard fans of the original. So we ended up with an almost duplicate game from 1984 but with better graphics.
    You can't do this, a game needs to evolve, it needs to captivate its audience not suck their will to live ( try trade runs for 4 days straight ).
    Flyboys will tell you to experience all the game has to offer..... Right....
    If you are going to market a game as an MMO it neefds to up to the standards of what most expect an MMO to have. ED does not even have the basics of any MMO currently.

    I have high expectations for this game in the future, if you are thinking about buying this dont.
    Wait a few months, check in on reviews, there is just not enough to offer more than a couple weeks of excitement here and the patches seem to be creating more problems than they are fixing.
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  11. Feb 23, 2015
    3
    First off I'd like to say all of the fanboys giving this game a perfect 10 are delusional. Also giving it a 0 is not right either.

    My review, I'm came into this game as a new comer to ED I've always been a space sim fan. I've played many including X3, eve online, and others. Where this game wins, Graphics are impressive to say the least. The sounds and sites are really
    First off I'd like to say all of the fanboys giving this game a perfect 10 are delusional. Also giving it a 0 is not right either.

    My review,
    I'm came into this game as a new comer to ED I've always been a space sim fan. I've played many including X3, eve online, and others.

    Where this game wins,

    Graphics are impressive to say the least. The sounds and sites are really impressive. Combat is very exciting,and very well done. The flight mechanics are awawesome. You can fly as a highly maneuverable jet (not very realistic but very fun) or by turing the flight assistance off you can also have the experience of what an actual spaceship would fly like in space. So in the simple mechanics of the game. I would in fact score that as a perfect 10 of 10. Because they have absolutely nailed it. Home run.

    Where it fails,

    This is an very long list. I'll try to keep it as short as possible. As many others have gone into great detail. This game is very hard to figure out. I can almost guarantee the first few hrs of gameplay will be very frustrating. From having to figure out controls to googling simply how to actually get paid from a bounty.
    Saying that there is lots to do is almost a double edged sword. Yes you can spend countless hrs doing the same repetition that doesn't mean there's lots to do. Intact there's only 2 things to do shoot something or fly from point to point.

    Once you've figured out how the game works you will no doubt have some fun. Because there is a lot of excitement. There is some fun value here. I don't want to totally trash it. But it just doesn't have any content. Once the honeymoon phase ends. You start looking for something to do! You want to immerse yourself in the community. There really isn't one. The comms are spotty at best. There's no chat. There's no grouping (1.2 patch seems to have this is mind. But that's at least a month off still) you want to find somtionse interesting mission content. There isn't any. Missions range from kill 6 pirates, or something else. Pick up this bring it here. All of this "stuff" is supposedly going to change the influence of of the controlling factions. You're suppose to be able to actually influence economies. Cause economic booms, civil wars, etc and that would truly make for some interesting content. If it worked. You will still find posts on the forums today wondering if it even works. There's a huge group of player from launch that have had this single goal. With no luck. Their efforts have been in vain. The system is completely broken.

    There is no mission structure (or the previously a mentioned lack of influence) so you will be left grinding out trade missions/routes. Bounties and the only kill mission being. Kill anaconda. The only reason you do this isfor in game currency . So you can buy better ships and modules. Just so you can go back out and grind for more credits.

    The 400 billion systems is really a joke. Once you've travelled around a little you're going to realize. It's pretty much 4 or 5 systems over and over again. Exploration is extremely boring. Once you've seen one gas giant you've seen them all. And it's not even interesting. Point your ship at planet for 30 seconds scan complete. Take in for (very small amounts) of credits. There's nothing to do there's nothing to find. Except maybe take a screen shot for your wallpaper. Except you'll have to use a third party program for that. And it will have the ship hub in the sho. Because there isn't even an in game picture camera.

    There is no dount in my mind in 6months to a year this game will be awesome. But Frontier has a lot of work to do. There really isn't a game there. Not by today's standards.

    The price point of $60 is an insult. There isn't enough content there to justify $20 let alone $60. This game is little more than a very impressive technical demo.

    I do not recommend picking this game up at all. Check back on reviews in 6 months. Maybe it'll be on sale or have made drastic content upgrades.

    If they could at least fix the reputation/influence system that would be a great start.
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  12. Feb 23, 2015
    3
    I will not bore you with another lengthy review, as there are many. I bought into Elite in July of 2014 for $150, this will include all future updates and DLC. I'm very sorry to report this was a mistake on my part.
    I so wanted it to be a fun and exciting game but it is neither.
    I played the original Elite and probably every 4x, space combat sim since so I'm not new to the genre. The
    I will not bore you with another lengthy review, as there are many. I bought into Elite in July of 2014 for $150, this will include all future updates and DLC. I'm very sorry to report this was a mistake on my part.
    I so wanted it to be a fun and exciting game but it is neither.
    I played the original Elite and probably every 4x, space combat sim since so I'm not new to the genre. The environment is beautiful there is no denying that, however its only skin deep. Once you've seen the five or six different types of space station the awe factor fades and your left with a universe that feels dead and nothing to do but look at the scenery. Running cargo missions to obtain a bigger ship to run more missions ect does get old. The combat is about the same with no real point to it. Your stuck in the cockpit with no interaction with anything else in the game, your not ever allowed to see the outside of your ship unless you go to Elites website to see the wonderful screen shots you can not take. As far as multiplayer goes, the decision to include 400,000,000,000 stars made the odds of ever seeing a non NPC player 1 in 8,000,000. assuming 50k players on a single server. Its basically the same game from the 80's with a bit of polish. Consumer's expect far more today than they did back then, a 1985 Cadillac may have been wonderful in its day but in 2015 even with shiny new paint its still woefully outdated.
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  13. Feb 23, 2015
    5
    Pretty shallow game play, multiplayer mechanics are very lacking with little to do with other players. All the different "professions" you could choose are repetitive and get stale pretty quickly.
    It takes some sophistry to try to argue there is more to the game than making credits and upgrading your ship and its modules. Pretty disappointing for a "released" game.
  14. Feb 23, 2015
    10
    The best and greatest space game ever developed with the most amazing sound engineering I've ever heard, period.

    An absolute must buy if you have a rift DK2, since it's considered the flagship of VR immersion. As for the gameplay, quite a few features are yet to come but there's plenty to do as it is.
  15. Feb 23, 2015
    9
    The most amazing Space Sim I've ever played on the computer. Not since the days of FS 2 has there been anything remotely similar to this.
    Mining, missions, exploration, bounty hunting, piracy and trade are all ways to make your way in the full scale model of the real galaxy, Milky Way.
  16. Feb 23, 2015
    10
    It's a fenomenal game. I've been playing since the beta and its been awesome from the start and keeps getting better and better with each update.

    The graphics are amazing. The combat engaging and the sense of scale tremendous.
    I cant even think how many hours I'll give to this game!
  17. Feb 23, 2015
    9
    Elite offered a lot, and it is still working for it. it talked to its backers, repeatedly. Additionally with a decent executed system of reputation and a complex trade system coupled with a great PR response of work with us.
  18. Feb 23, 2015
    9
    You are the brand new commander of your own spaceship and you don't even know how nor why. Elite isn't exactly everything it promised to be in it's initial videos yet but it is certainly on the right course, there has never been another great game out there that has just felt so well while playing
  19. Feb 23, 2015
    9
    Even when in it was in Alpha and still far from all the potential, it still made me fully forget that I have other great games on my computer really. Haven´t used a joystick for more than a decade, but then Elite came and here I am.
  20. Feb 23, 2015
    9
    Really a solid base is in place for a great space game so if your into flying computerized spaceships this is the one to watch. You ll enjoy it as much as I am.
  21. Feb 23, 2015
    9
    I originally gave it a 2 due to initial impression of a game with almost no history that looked quite boring.

    Now I had to raise to 9 because after I discovered the sandbox nature of the game I have started making my own story with friends, bounty hunting here, trading there, or destabilizing Lugh yonderthere
  22. Feb 23, 2015
    9
    This is a real sequel to original Elite, absolutely Fantastic! Frontier have created the whole real galaxy to our playground! The graphics are amazingly beautiful, you can feel the scale of the galaxy when flying around in your ship.
  23. Feb 23, 2015
    10
    The first time in space: fascinating! The graphics of "Elite: Dangerous" are breathtaking. From the highly detailed spaceship models over the Stars with their vibrant flares up to the magnificent space stations.
    It makes really fun to fly in to the huge hangars, to obtain permission to land by radio and then lie down a spot landing on the assigned platform
  24. Feb 22, 2015
    5
    I was excited. I played the original Elite in my youth and spent an embarrassing amount of time playing it. Typical teenage basement dweller.

    The first week it was fine, new ships to fly, new flight/combat mechanics, and some very frustrating bugs. I stuck with it ... and it got more and more frustrating ... and boring. Like Eve, it feels like work. Combat with NPCs is predictable,
    I was excited. I played the original Elite in my youth and spent an embarrassing amount of time playing it. Typical teenage basement dweller.

    The first week it was fine, new ships to fly, new flight/combat mechanics, and some very frustrating bugs. I stuck with it ... and it got more and more frustrating ... and boring. Like Eve, it feels like work. Combat with NPCs is predictable, mining and trading is tedious, the odd time you get interdicted ... ugh.

    Time wasted aside, I really wish I could get a refund.
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  25. Feb 22, 2015
    6
    This is my second review of Elite: Dangerous. At the launch of the game I gave it a 10. This was based on, at the time a very smooth launch, an enjoyable beta period and to counter the 0 reviews it was unfairly getting due to the the whole offline debatable.

    It's now over 2 months since the launch of the game and I've come back to update my review and I've decided to give it a 6.
    This is my second review of Elite: Dangerous. At the launch of the game I gave it a 10. This was based on, at the time a very smooth launch, an enjoyable beta period and to counter the 0 reviews it was unfairly getting due to the the whole offline debatable.

    It's now over 2 months since the launch of the game and I've come back to update my review and I've decided to give it a 6.

    When David Braben was interviewed up to the launch of the game, he kept using the analogy of a house being built and that they were in the final stages of all the furniture being put in - as much as a month before release. This made many feel that from Gamma to launch there would be a lot of new stuff - however in the end what was released was little more than what we had seen at the end of Beta.

    What was added was shallow and quite frankly buggy. What has been confirmed is that the background simulation that Frontier told us was going to be amazing, and why offline needed to be removed, is actually nothing more than some simple (and broken) functionality - the real game has to be injected on an event-by-event basis by the development team.

    Basically Frontier are the wizard behind the curtain, and they keep telling us to try ignore it - but you can't ignore the fact they just pull leavers and knobs to make the whole thing work.

    The GalNet news items are shoddily written with little real enjoyable narrative, stories that go nowhere and very little quality or spell checking - as if someone let the dyslexic intern loose on the production CMS and isn't checking what they put out.

    Exploration is nothing like what it was touted to be - we were told it would be exciting, that there would be lots to find in the galaxy. Many of us imagined it would be like Skyrim in Space - where we would stumble on adventures. Sadly it's nothing more than Jump, Scan system with 1 button, find only the interesting worlds, point your ship at them for 30 seconds. Rinse and repeat and then sell the data.

    While the addition of "First discovered" tag on systems is a nice touch, it's not enough to hide the fact the game is very shallow.

    The latest addition of community goals seems like a rather slap-dash add on to the game to create some content but less than 5000 players took part and achieved no where near all the goals. The ones who did complained of any lack of real gameplay (granted not all players). What it did create was some conflict which saw people enjoying PvP but mostly it pushed risk-adverse players into private or solo mode.

    On the whole solo mode thing, my personal opinion is that it is what will completely ruin the game. People say they don't want another Eve-type game. Well not only will they not get that, but they also won't get a multiplayer game with any players in it.

    Overall when I was back in Beta 1, the game felt epic even though it was limited to a handful of systems. When they opened up the bubble it felt even grander. When they opened up the galaxy everything felt like it collapsed in on itself and the true game was revealed to be very little content.

    Frontier have committed themselves to new content patches and I will continue to watch this game change and grow over time but I don't feel confident that the captain at the helm of this ship sees the icebergs ahead.
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  26. Feb 21, 2015
    4
    I got this due to the fact that I loved Elite II back in the day. It is OK.

    Lots of grinding - but then we had that in other Elite games, right? True, but here hours worth of credits can be lost by a random encounter with a pirate - and there is no reload option. If you spend hours (and I mean hours) of your free time grinding in the hope of getting a bigger ship and being able to do
    I got this due to the fact that I loved Elite II back in the day. It is OK.

    Lots of grinding - but then we had that in other Elite games, right? True, but here hours worth of credits can be lost by a random encounter with a pirate - and there is no reload option.

    If you spend hours (and I mean hours) of your free time grinding in the hope of getting a bigger ship and being able to do a few more things, but then at the end of the day you are back where you started, you have to wonder if it was a good use of your precious time
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  27. Feb 19, 2015
    5
    The graphics and sound are solid enough but the unforgivable sin of this game is that it is so very dull and boring. There is little in way of actual content - this doesn't mean the galaxy isn't enormous it means there are only about half a dozen things to do in it and they all get very old very fast.
  28. Feb 19, 2015
    0
    Well I am not usually one for sci fi or other space sims but this game has me hooked. I found and still find it a steep learning curve but I don't spend hours and hours a day getting frustrated I usually play it for 2-3 hours a day. I like the fact there is no real rush to do things besides the docking which I don't really like and can be annoying when the are telling you to dock fast orWell I am not usually one for sci fi or other space sims but this game has me hooked. I found and still find it a steep learning curve but I don't spend hours and hours a day getting frustrated I usually play it for 2-3 hours a day. I like the fact there is no real rush to do things besides the docking which I don't really like and can be annoying when the are telling you to dock fast or your ship will be destroyed, besides that it's a good solid game. Expand
  29. Feb 18, 2015
    3
    Not really too happy with the game as it stands, as it isn't living up to the hype and the BS reviews.

    Multiplayer is supposed to be patched in the next release, and we'll be able to form in groups of 4. Yes, that's right. FOUR. Don't get me started on the griefers or the boredom factor with so little interesting content in the game. Rapidly losing confidence in this, and I had
    Not really too happy with the game as it stands, as it isn't living up to the hype and the BS reviews.

    Multiplayer is supposed to be patched in the next release, and we'll be able to form in groups of 4. Yes, that's right. FOUR.

    Don't get me started on the griefers or the boredom factor with so little interesting content in the game.

    Rapidly losing confidence in this, and I had such high hopes. Fingers crossed they can fix things quickly enough to stop everyone leaving, otherwise it's just wasted money again.
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  30. Feb 18, 2015
    4
    While the game looks and sounds beautiful (even more so with an Oculus Rift), it does however lack gameplay depth for long term enjoyment. There's a lot of tedious grind to get anywhere (or to get the money to get anywhere), and if you don't keep changing what you do - trading, mining, exploring, bounty hunting, the game can get boring fast.

    There's also a feeling that the game isn't
    While the game looks and sounds beautiful (even more so with an Oculus Rift), it does however lack gameplay depth for long term enjoyment. There's a lot of tedious grind to get anywhere (or to get the money to get anywhere), and if you don't keep changing what you do - trading, mining, exploring, bounty hunting, the game can get boring fast.

    There's also a feeling that the game isn't really cohesive, like there isn't an overall design that underpins everything. Your presence in the universe is meant to result in some small influence on how things unfold, but everything feels like its coming into being for the moment you are there, and then disappearing after you leave, like instances. It feels very much like a typical MMO but without any story.

    There are plenty of features in the pipeline that will expand the game - the new update promises to enhance multiplayer, but treat what exists now as early access / beta, or keep an eye on the updates before taking the plunge.
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  31. Feb 18, 2015
    4
    The truth is somewhere between the shill tens and the zeros.

    It's a pretty game, but also pretty empty of content. Your primary options are to grind as a miner, grind as a trader, grind in combat, or explore new systems - which, after the 10th or so system, gets to feel pretty ... grindy. But make NO mistake - it is beautiful. And first two week of playing was breathtaking. But as
    The truth is somewhere between the shill tens and the zeros.

    It's a pretty game, but also pretty empty of content. Your primary options are to grind as a miner, grind as a trader, grind in combat, or explore new systems - which, after the 10th or so system, gets to feel pretty ... grindy.

    But make NO mistake - it is beautiful. And first two week of playing was breathtaking. But as time went on I'd gone from trading, to exploring and out of sheer boredom bounty hunting and finally to just flat out p-king.

    After about a month I find that I just don't bother to log in anymore.

    Maybe in a year or so it might be worth the bother, but not right now.
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  32. Feb 18, 2015
    10
    Love this game! I like the way it doesn't lead you by the hand but basically dumps you in a random star system somewhere in the Milky Way and then, well, no real hints about what to do next! There's plenty to do but the game is not going to tell you what. It's your decision, your imagination is the only constraint.

    I don't really understand the complaints about lack of content. There's
    Love this game! I like the way it doesn't lead you by the hand but basically dumps you in a random star system somewhere in the Milky Way and then, well, no real hints about what to do next! There's plenty to do but the game is not going to tell you what. It's your decision, your imagination is the only constraint.

    I don't really understand the complaints about lack of content. There's literally too much going on for me to get involved in all of it. Trading, bounty hunting, combat zones, running missions, exploration, mining, community goals. If you get bored of one thing, do something else.

    It's not a game for everyone - there's a very steep learning curve but persevere and it will richly reward you. Especially so if you dive into role playing a character rather than just playing the game. I can see myself still playing 10 years from now. Probably longer.
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  33. Feb 17, 2015
    10
    Almost perfect awesome game especially if in the occulus rift. Still requires a bit of improvement, but already a great game. Not a game for those who need instant gratification and have zero patience.
  34. Feb 17, 2015
    10
    Great graphics, better sound, second to none control, lots of variety for control options, this game is awesome.

    If you like space sims this is for you.

    And this is just the beginning.
  35. Feb 17, 2015
    10
    I am not biased as I never played the original and but I backed it though early beta. Its really shaping up to be something very good. Yes there are bits incomplete and a few weird things and stuff but the FD team yield confidence in the game not only in the quality and speed of the updates but also the contact with the community that has been a daily occurrence.
  36. Feb 17, 2015
    9
    At its current state game is solid 7 if you play on a monitor. There is a lot of good stuff in the game and a lot of shortcomings.
    As a fan of X3 I can honestly say that game is good space sim (for me). Comparing it to X3(we will pretend that X-rebirth does not exist) you are not getting player owned stations or NPC's working for you, you don't get to command your own fleet and you don't
    At its current state game is solid 7 if you play on a monitor. There is a lot of good stuff in the game and a lot of shortcomings.
    As a fan of X3 I can honestly say that game is good space sim (for me). Comparing it to X3(we will pretend that X-rebirth does not exist) you are not getting player owned stations or NPC's working for you, you don't get to command your own fleet and you don't get to build your own industrial empire.
    But as someone who played X3 a lot I can say that managing stations and fleets were pain in the rear, thought the fact that you could own all that goodness was great.

    Now where E:D shines is:
    Beautiful graphics, fantastic sound,shared universe,mind-boggling vastness of the gameworld and THE BEST flight/combat mechanics in space sims, great deal of loadouts (do not try to compare it with EVE nothing will ever come close to that (unless procedurally generated)).

    Where Elite does not shine is:

    Variety of stuff you can do in game fight/haulage/exploration, multi-player there is no EASY way to play with friends (patch 1.2 should address that), P2P architecture of the game lends itself to hacking and exploitation (COH maphack style), there is no off-line mode, If you want the best ship in the game with the most expensive load out mmm... it's like you start playing EVE now and want to pilot a Titan (just joking it wont take so long, lets say Nighthawk).
    And for a new players there is not much of a hand holding and tutorials are not great (game dares to think that you know how to use google).

    I do not care about playing with friends (I don't have any :() and empire building aspect is not so important for me. I play solo, so I do not meet any hackers (though I am so far away from the popular systems that it wouldn't be an issue even If I played open).

    What I care is VR support and oh my this thing is mindblowing. You are in the spaceship you are the pilot. Once you played E:D in VR there is no coming back, every time you will play space sim on a 2d screen you will feel that it is just not the same, something is lacking it is not real any more . So +2 for that.
    I hope that SC will have VR suport of the same level (or better), but until SC is out E:D is the best space sim.
    Soon we will have more contenders Limit Theory, Eve Valkyrie, Enemy Starfighter, Star Citizen, Darkfield.

    PS: If you want to play in VR you need gtx 970 or better (if you have 270X or gtx660 don't bother).
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  37. Feb 17, 2015
    10
    Absolutely, fantastic game. If you are a fan of space sims, it is a must have.
    And it gets better with every patch more and more content.

    If you want to play with friends, wait until March, but if you want to play alone it is great right now.
  38. Feb 16, 2015
    10
    Breath taking space simulator, especially with Oculus Rift! Runs very smooth and the interface is revolutionary. Those negative reviews you see are people who are angry because they invested in Star Citizen... I just fail to see how giving bogus reviews of Elite could make them feel any better.. hmm.. people are interesting.
  39. Feb 16, 2015
    9
    Fantastic balance of sim and arcade. Can't wait to see how this game progresses with planned expansions for planetary landing and ship boarding. Recommended.
  40. Feb 16, 2015
    10
    I was an early backer so I've played E:D since the early releases. Elite was the game which defined gaming in my childhood. Amazingly this is even better.

    It's fun.

    Very much fun.

    And varied.

    Very varied.

    And polished.

    It makes me proud to say it but: Buy it. Just do it.
  41. Feb 16, 2015
    10
    The first foray into space: Awesome! The graphics of Elite: Dangerous are breathtaking. From the highly detailed planet surfaces over the Suns and ships... and the pew pew!
  42. Feb 16, 2015
    10
    Scoring this game seems to be mostly binary. I'm giving ten. Beware thouse giving 0. There are many people heavily invested in this game failing, trying to prevent sales needed to let the game evolve.
  43. Feb 16, 2015
    3
    Joined up to leave a review... Have been playing since release late last year, and have had some fun - espescially at the beginning. Well not right at the beginning, because I had no idea what was going on, and the tutorial such as they are, are terrible.

    Pros: graphics are good, and the ship designs I like for the most part. The sound was good until the latest bug fixing patch which
    Joined up to leave a review... Have been playing since release late last year, and have had some fun - espescially at the beginning. Well not right at the beginning, because I had no idea what was going on, and the tutorial such as they are, are terrible.

    Pros: graphics are good, and the ship designs I like for the most part. The sound was good until the latest bug fixing patch which seems to have broken it. Combat is a bit hit and miss, and often ends up drawn out. The scale of the thing is impressive on paper, but it's just pixels: you could triple the number of stars for no extra right?

    Cons: Let's not beat about the bush - it's a grind for the most part. Trading is quite boring fairly quickly, all commodities/cargo are just text labels. Mining is appalling. The persistent background simulation is pretty fake. There are loads of bugs, and as many are introduced with the patches as are fixed. In open play you find antisocial types ganking you for no good reason. Lastly, it is now boring. There's little incentive for me to log on.

    Conclusion: Good initially, becomes grindy and repetitive fairly rapidly. Limited long term appeal.
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  44. Feb 15, 2015
    10
    I've been waiting since Beta and bought on release. This is a game that will not appeal to all. If you need to win or be told what to do, where to go then dont come. If you get bored easily, then spend your money elsewhere. Absolutely no spoon-feeding here. This game wont treat you like an idiot.
  45. Feb 15, 2015
    10
    Well, thousands of possibilities to play or act in the game, much more than I have seen in any other games. Its hard and it will last for a long time until you see key progress but overall theres nothing comparable out there in the space sim sector at the moment.
  46. Feb 15, 2015
    10
    Having played all through the Beta and Gamma Phase and now uo 1.1 i can safely say this is an awesome game, I've already put tons of hours in and i can't see that ending any time soon now its released. For a new player this can be difficult, there is no starter zones and flying takes lots of practice but once you've got the bull by the horns flying is exceptional fun.
  47. Feb 13, 2015
    8
    While the game can be described as a mile wide and an inch deep, the graphics, sound design, and constant improvement by Frontier Developments leaves me satisfied with the game as a whole. I do desire more out of the game, but I trust FD to deliver over time.

    Granted, I agree with the notion that the game was released too early, but with the updates since release in December, Frontier
    While the game can be described as a mile wide and an inch deep, the graphics, sound design, and constant improvement by Frontier Developments leaves me satisfied with the game as a whole. I do desire more out of the game, but I trust FD to deliver over time.

    Granted, I agree with the notion that the game was released too early, but with the updates since release in December, Frontier has shown that they do intend to improve and iterate on their game.
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  48. Feb 13, 2015
    4
    If you get this game you will be WOW'd right off the bat. Combat is fun and works great with a joystick. Graphics are amazing.

    And that's about it. Most of the universe is without story or at least irrelevant to it. Only 1/2 the ships are available, and if I come across more than one or two players per hour you are in luck. Disappointed I paid $60 for this. Until the price
    If you get this game you will be WOW'd right off the bat. Combat is fun and works great with a joystick. Graphics are amazing.

    And that's about it. Most of the universe is without story or at least irrelevant to it. Only 1/2 the ships are available, and if I come across more than one or two players per hour you are in luck.

    Disappointed I paid $60 for this. Until the price drops to about $20-$30 I would wait for Star Citizen.
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  49. Feb 13, 2015
    10
    Superb game sequel to the Elite(which I never played), Frontier: Elite II, and Frontier: First Encounters games.

    Things I love about this game - the sense of speed, the vastness of space, the audio, the combat, the ships and cockpits are very well designed, its a beautiful game and with promised expansions covering planetary landings, first person action, boarding ships etc this game is
    Superb game sequel to the Elite(which I never played), Frontier: Elite II, and Frontier: First Encounters games.

    Things I love about this game - the sense of speed, the vastness of space, the audio, the combat, the ships and cockpits are very well designed, its a beautiful game and with promised expansions covering planetary landings, first person action, boarding ships etc this game is only going to get better over time.
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  50. Feb 13, 2015
    10
    Frontier Developement puts a huge ton of work in each monthly Major update, enhancing everything even if it's useless and the game still young, 23 months from the release.
    Player community is heard of in every words, and yet Frontier doesn't forget its own goals. the Lead design is marvellous.
    The game itself is just incredible for graphics and sounds. Clearly, there is not any single
    Frontier Developement puts a huge ton of work in each monthly Major update, enhancing everything even if it's useless and the game still young, 23 months from the release.
    Player community is heard of in every words, and yet Frontier doesn't forget its own goals. the Lead design is marvellous.

    The game itself is just incredible for graphics and sounds.
    Clearly, there is not any single game that can compete right now with Elite in this category of games.
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  51. Feb 13, 2015
    9
    If you played the original, this will blow you away!

    Make no mistake, this is an amazing game. Just remember the following: You are buying a game which won't require a monthly subscription You are buying a game which is constantly being developed and expanded You are required to have an internet connection while you play. Ok? Got that? Then prepare for the most delicious
    If you played the original, this will blow you away!

    Make no mistake, this is an amazing game.

    Just remember the following:

    You are buying a game which won't require a monthly subscription
    You are buying a game which is constantly being developed and expanded
    You are required to have an internet connection while you play.

    Ok? Got that? Then prepare for the most delicious space simulation game imaginable right now.

    The physics are a blend of real, imagined and reconstructed to make interstellar distances traversable in short times but with meaningful distances and mechanisms. To allow for a dogfight feel, turning sideways is a lot slower than rolling and climbing or dropping to your target.

    You can turn off 'Flight Assist' which makes the flight model far more realistic, but personally that's a truly tricky experience. Perhaps I will master it later on, but for now, the assisted manouvering is just dandy.

    Trade is fun, slightly unpredictable but again relies on a variety of economy types and combinations.

    Fighting is more fun! Dogfights in space have never been done so well. If you have a great graphics card you will not have seen prettier.

    The only thing lacking in my opinion is the instruction manual which pretty much gives you the basics and leaves you to learn the rest.

    Forearmed with the above caveats though, I think this is an excellent purchase and well worth supporting.

    A lot of negative reviews are based on very specific requirements that weren't met. To give this game less than 5 out of 10 though is lunacy...
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  52. Feb 13, 2015
    9
    I love this game, but its like marmite many dont,it is an unusual but compelling game, It offers tutorials, but never holds your hand, the learning curve is moderate, but the tricks will take a while to work out, do not expect this to be a linear plot driven or even a particularly fair game, it depends entirely on how you choose to model your spaceing career,A spectacular revamp of theI love this game, but its like marmite many dont,it is an unusual but compelling game, It offers tutorials, but never holds your hand, the learning curve is moderate, but the tricks will take a while to work out, do not expect this to be a linear plot driven or even a particularly fair game, it depends entirely on how you choose to model your spaceing career,A spectacular revamp of the original elite, with multiplayer options or solo/private groups,depending on your preference/ abilities.The game is not yet fully finished, but the developers never claimed it was, however frontier developments have shown great commitment to patching problems as they arise, have a great deal of additional content planned for the current release and additional paid dlcs later should enable you to land on planets , walk around your ship, the stations and planets you land on, Currently not all of the ships are in game, but they are promised,community goals have just been introduced and there is much anticipation about wings,(multi player groups)coming soon.If you have patience, when it is fully implemented, the elite universe should be compelling, immersive and challenging.If you are doubtfull, check out the many you tube posts from the game, I would not want to mislead anyone into inappropriately buying this game, i believe it stands up to inspection, will continue to improve and offers great game value, if it suits your preferences.If you are someone who has unrealistic expectations of ultra perfection instantly from a crowdfunded game, who is impatient for new content or cannot adapt to changes in the games mechanics as it is occasionaly refined/ rebalanced, look elsewhere.If you can relax, take in the awesome scenery and enjoy flight and combat for its own sake, or indeed like space trucking goods and trading, give it a go. Expand
  53. Feb 13, 2015
    10
    Very few games give you the sense of immersion that Elite: Dangerous does. As people have said, the game does not hold your hand. In a future with trillions of humans, in a galaxy constructed of billions of stars, among millions of star ships, in a populated space spanning thousands of stars, you are one insignificant pilot. You are expected to learn the rules to survival, prosper, gainVery few games give you the sense of immersion that Elite: Dangerous does. As people have said, the game does not hold your hand. In a future with trillions of humans, in a galaxy constructed of billions of stars, among millions of star ships, in a populated space spanning thousands of stars, you are one insignificant pilot. You are expected to learn the rules to survival, prosper, gain the coveted rank of Elite, or die trying. You can be replaced! :)

    The game is played exclusively (at the moment) from the first person view of a pilot. You manage every aspect of your ship from your command console. Communications, docking requests, systems management, cargo scoops, landing gear, navigation, and everything else that goes into piloting a star ship.

    The game is not subscription based, so after the initial investment, you have all the time you need to learn the game and find the method of play that suits you. Elite: Dangerous has multiple game play expansions planned so the game is still in constant development. It released midway through December and the first big update was released the second week of February. The small team at Frontier Development allows a very fast development cycle, so a steady stream of updates is something to look forward to.
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  54. Feb 13, 2015
    8
    Not a perfect game, but I personally love it.

    It's not for everyone; it is a game that becomes what you make of it. Commodities trading suit your fancy? Do that. Bounty hunting sound fun? You can do that. Want to slap on an eye patch and plunder other's treasures? Yeap, you can do that. Want to be a vigilante and rough up no-good scum? Sure, go ahead - you can do that. Want to
    Not a perfect game, but I personally love it.

    It's not for everyone; it is a game that becomes what you make of it.

    Commodities trading suit your fancy? Do that.
    Bounty hunting sound fun? You can do that.
    Want to slap on an eye patch and plunder other's treasures? Yeap, you can do that.
    Want to be a vigilante and rough up no-good scum? Sure, go ahead - you can do that.
    Want to explore the galaxy and see what's out there? Upgrade your ship's drive, and explore all you like! You can do that!

    But, it's not for everyone - space is big, and this game certainly lets you know it.

    It's beautiful, peaceful, frantic, and lonely at times... but it always delivers what being in space a 1000yts from now could be like.

    Fantastic game.
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  55. Feb 13, 2015
    8
    A very good beginning to the return of Elite to gaming. Even in this relatively early stage of release I have a great deal of fun, and am consistently impressed.
  56. Feb 13, 2015
    10
    Great game with great graphics and even greater possibilities. Constantly improving sandbox mmo with a solo mode to avoid pvp. Cant wait to see what features await!
  57. Feb 13, 2015
    10
    This is a truly excellent game if you approach it with the correct expectations. If you're looking for Freespace, Wing Commander, or one of those games, that is not what Elite is, nor what it was back in 1984. What you get with Elite: Dangerous is basically a modern adaptation of the 1984 Elite, with some new tweaks. From here, the development team has been expanding their reach, lookingThis is a truly excellent game if you approach it with the correct expectations. If you're looking for Freespace, Wing Commander, or one of those games, that is not what Elite is, nor what it was back in 1984. What you get with Elite: Dangerous is basically a modern adaptation of the 1984 Elite, with some new tweaks. From here, the development team has been expanding their reach, looking to push Elite beyond what the game originally was, into new things.

    As the game stands now, you are dropped into a 1-1 scale replica of the galaxy, with a ship and some credits. You can find your way however you want, bounty hunting, trading, or exploring.

    Many have complained the game has a lack of content, and in the traditional sense, this is absolutely true. This game doesn't give you a linear storyline to progress through, or something structured to experience. This is more akin to Star Wars Galaxies. You create your character, and you start off outside of a starport with a pistol, a dagger, a pair of pants, and a melon. Good luck. It is up to you to find your own way, to decide what you want to do. If you are someone that enjoys that, you will find content in this game.

    The political aspects of the game merge beautifully with the economic. So there are 3 major factions: The Alliance, the Federation, and the Empire. Each have different laws which govern aspects of space stations. Tobacco is a resource that may be illegal in the Federation, but not in the Empire. So lets say you're doing a Tobacco trade run on Empire border space. Other players can go to the Empire system, start to kill traders, police officers, and do things to build civil unrest. This helps to trigger a civil war in the system, so it ceases to be Empire, and switches to Federation post-Civil War. When this happens, now thew law states you can't sell tobacco there, so the trade route has been changed.

    This is a game about emergent gameplay. Players can impact the way that different powers grow in the colonized area of space. You are capable of flipping systems, of fighting in civil wars.

    Now, that's what the game is. What the game is not:

    Eve. You are not a corporation leader. You are not building a business. You are not a crafter of items which you then sell on the market. You are a freelancer. You have your ship, and all of the Milky Way. That's what you are. You are free to trade other people's resources, trade between what systems you want, but you are not a creator of those resources.

    Immediate satisfaction. This game is not one that gives you immediate satisfaction. You start out in a crummy ship, and the entire point is to just build yourself up over time. Do missions, earn money, buy better ship parts, do more things, get more money, and so on. Unless you are bounty hunting or fighting in combat, you will not need to pay 100% attention. This is a game that goes very well with audiobooks, netflix, podcasts, things like that. It is easy to fly through space while watching TV, listening to podcasts, or catching up on some books. Exploration and Trading as professions are just active enough to help get by some of the boredom that can set in when you're *just* watching netflix, listening to a podcast, while doing nothing else. It is one thing to sit and listen to a book, it is another to fly through space while listening to an audiobook. However, again, when bounty hunting, or fighting in wars, however, you will want to have significantly more attention paid to the game.

    Star Citizen. This game is not Star Citizen. Star Citizen is far more active, has significantly less scale, and is working on releasing with a FPS segment. Elite is a Sandbox. Star Citizen is going after something different than that. Star Citizen looks like it will be a great game, just as Elite: Dangerous is. The point is, these games are doing two very different things.

    Ultimately, watch some videos, watch people play it, and see if it looks fun to you. I have clocked over 600 hours in this game at this point, and for the price, that is incredibly good. Further, they are releasing more content for free, and with no sub, you do not need to fear leaving the game for a bit, letting some patches go through, and then returning. People have asked me how they monetize the game: Skins, in the future they will have expansion packs (similar to Eve, WoW, most other MMOs). For the time being, the game has sold better than they expected, and were able to report to their investors that they made more than expected, in the highest tier. They are set for development funds for the time being. The game is off to a great start.

    Enjoy!
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  58. Feb 13, 2015
    0
    been playing for about 6 weeks now, didn't know that it was really a roleplaying game rather than a proper simulator or mmo. Done trading, tried mining which was the worst, and bounty hunting. The fighting part just ends up as just endless turning. if you get a good ship setup, the nexxt bugfixing patch cripples it. not enough to do and thats enough for me now. going to playbeen playing for about 6 weeks now, didn't know that it was really a roleplaying game rather than a proper simulator or mmo. Done trading, tried mining which was the worst, and bounty hunting. The fighting part just ends up as just endless turning. if you get a good ship setup, the nexxt bugfixing patch cripples it. not enough to do and thats enough for me now. going to play something more FUN like tetris or checkers with the dog. Expand
  59. Feb 13, 2015
    10
    Finally a fun challenging Space Sim that's interesting, unfortunately, I'm going to have to peal myself away from it as it's horribly addictive. It has its downfalls but the Devs are working hard every day to mold it into an even better product.
  60. Feb 13, 2015
    8
    I have been playing for 2 weks now... and from going on reddit I have found out what is meant by 'player generated' experiences - some of the best encounters are betwen the other players!
    Not giving it a 10 - there are still improtant parts missing, but things ARE getting better! For example, to begin my bounty-hunting, it was common to accidentally hit a security ship in the heat of the
    I have been playing for 2 weks now... and from going on reddit I have found out what is meant by 'player generated' experiences - some of the best encounters are betwen the other players!
    Not giving it a 10 - there are still improtant parts missing, but things ARE getting better! For example, to begin my bounty-hunting, it was common to accidentally hit a security ship in the heat of the chase and become wanted with a fine of about 400 credits... the most recent patch has fixed this, so now I can stay out pew-pewing wanted scum until I need to return to base for repairs and/or reloads.
    Those tht are giving this 0, I don't believe have given it enough chance, or more likely, have jumped in and not bothered going looking anywhere online for where other people are talking about it, and so missing out on half the fun... there are 400 billion stars, and hardly near as many players, so it can be hard to find other 'real' people...
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  61. Feb 13, 2015
    0
    This game was cool for the first few hours when all the planets and stars were new and exciting, but then you realize there's really not much to do. It felt like GTA: Vice City all over again. Tons of building everywhere and no doors open. It's all about this amazing universe that's meant to feel so alive, yet all you can do is scan, trade or kill. The instanced multiplayer is a joke.This game was cool for the first few hours when all the planets and stars were new and exciting, but then you realize there's really not much to do. It felt like GTA: Vice City all over again. Tons of building everywhere and no doors open. It's all about this amazing universe that's meant to feel so alive, yet all you can do is scan, trade or kill. The instanced multiplayer is a joke. There's basically no tools for players to create their own content. You can't even group yet. This game is a good time killer until something better comes out. Expand
  62. Feb 13, 2015
    10
    Nerds, geeks and cut-throat pilots need only apply!
    This is not tumblr in space. This is an amazing game/world that will confuse the hell out of casual gamers. Some in a good way, others in bad. It is not easy. It does not hold your hand.

    People coming in here posting 0, and saying the upvotes are fake, couldn't be more wrong. :]
  63. Feb 13, 2015
    9
    Brilliant game. It is everything FD promised and more. I have played Elite 30 years ago and it's back with a vengeance! There are still some bugs here and there but FD promised it is still not finished (hence not a 10 given). Updates are pushed regularly and FD are really working on improvements while taking gamers feedback serious.
    Content will be added while we progress but the basis is
    Brilliant game. It is everything FD promised and more. I have played Elite 30 years ago and it's back with a vengeance! There are still some bugs here and there but FD promised it is still not finished (hence not a 10 given). Updates are pushed regularly and FD are really working on improvements while taking gamers feedback serious.
    Content will be added while we progress but the basis is solid and will give you hours of gaming pleasure as it is.
    Warning: you need to be connected to the internet though, since you can't play offline. A necessity since content data must be updated on a regular basis.
    If you loved the old Elite this is a must-have!
    Right on Commanders!
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  64. Feb 13, 2015
    0
    The most disappointing game I have played for ages. Empty, boring, unfinished and lots of bugs. This is an early access game being mis-sold as finished. All this talk of "It will get better" is a joke. The first big update just arrived and it is a wreck. Already Frontier have rushed out three emergency patches. They should have got this game in a working sate BEFORE claiming it wasThe most disappointing game I have played for ages. Empty, boring, unfinished and lots of bugs. This is an early access game being mis-sold as finished. All this talk of "It will get better" is a joke. The first big update just arrived and it is a wreck. Already Frontier have rushed out three emergency patches. They should have got this game in a working sate BEFORE claiming it was finished and taking people's money

    And $60 !! Don't buy, instead throw your money down the drain. That's more fun.
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  65. Feb 13, 2015
    10
    This game deserves my 10 out of 10 score. It's slick, beautiful, engrossing, huge, runs well on lower spec machines. It's a galaxy where you can do what you like, within the limitations of your current ship, of course. The best thing about this game, is its future. I'm looking forward to playing this for a long time to come. Highly recommended.
  66. Feb 12, 2015
    8
    Awesome space sim! I was waiting for something like this ever since I played Freelancer over a decade ago. I love the experience of vast space and open world, trading between systems, avoiding pirates, hunting pirates, exploring the stars... This is a "make your own adventure" game so if you expect a storyline and cutscenes you will be disapointed.

    The game is huge, and it seems that
    Awesome space sim! I was waiting for something like this ever since I played Freelancer over a decade ago. I love the experience of vast space and open world, trading between systems, avoiding pirates, hunting pirates, exploring the stars... This is a "make your own adventure" game so if you expect a storyline and cutscenes you will be disapointed.

    The game is huge, and it seems that the developer continues to push for more updates! Really good purchase.

    -1 for the lack of more advanced tutorials that would send me off to the world (how to bounty hunt, or how to smuggle)
    - 1 for travel that takes a bit too long
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  67. Feb 12, 2015
    0
    Another day, another update released.
    The release does not of course contain much in the way of sorely needed content - just another raft of attempted bug fixes, which will if past experience is anything to go by break twice as much as they mend.
    Other reviewers have already told you how shallow and broken the whole thing is, so I won't repeat their words. All I'll say is that if you're
    Another day, another update released.
    The release does not of course contain much in the way of sorely needed content - just another raft of attempted bug fixes, which will if past experience is anything to go by break twice as much as they mend.
    Other reviewers have already told you how shallow and broken the whole thing is, so I won't repeat their words.
    All I'll say is that if you're thinking of purchasing this, have a good look at the negative reviews, and have a good think about it.
    Peace.
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  68. Feb 12, 2015
    0
    Tragic to see how the grate game Elite has been tarnished by this dire knock-off. Graphics and sound are good but that counts for nothing since everything else about Elite Dangerous stinks. One just has to play it once to discover how little resemblance this has to game David Braben promised. Since the launch, David Braben has gone completely absent from the public eye. You'd think he'd atTragic to see how the grate game Elite has been tarnished by this dire knock-off. Graphics and sound are good but that counts for nothing since everything else about Elite Dangerous stinks. One just has to play it once to discover how little resemblance this has to game David Braben promised. Since the launch, David Braben has gone completely absent from the public eye. You'd think he'd at least deliver some apology like Molyneux, but no. He's got everyone's money, is fighting tooth and nail against legal action from backers entitled to refunds, and still the game is almost complete empty, except for 400 billion bugs. Expand
  69. Feb 11, 2015
    0
    Thought this was supposed to be a rich interactive and believable galaxy simulation.
    WRONG!
    The trading sim is pathetic, the missions are generic fetch quests, I can barely work up the enthusiasm to type a review here.
    Superficial and fake. Instanced, grindy, boring.
    Tedious, punishing, and boring. Absolutely hate it and have deleted it.
    Enjoyed the graphics for the first week though.
  70. Feb 10, 2015
    1
    To be honest, the most of these reviews have been written even before the game has been released. Which makes them... somehow not valid.

    Because, compared to what has been promised and what has been brought on it's release, it's a complete disaster. The game lacks completely of a story. Yes, there is only a bit of what you might understand as a story. Empire holds slaves, all others are
    To be honest, the most of these reviews have been written even before the game has been released. Which makes them... somehow not valid.

    Because, compared to what has been promised and what has been brought on it's release, it's a complete disaster. The game lacks completely of a story. Yes, there is only a bit of what you might understand as a story. Empire holds slaves, all others are basically against slaves. The Emperor is dying. The Federation are basically corporation moguls focused on capitalism - and all others? Well, Anarchists, Hardcore-Liberals or Communists. That's it.

    Bounty missions are mostly only against the currently most-highpowered ship, which - because of AI lack - can be taken out with the second smallest ship in the game. Might take up to 20 minutes, but you can take it out. Usually the cash you might get out of it is set between 150.000 CR and 250.000 CR.

    I can promise you, the amount of times you spend doing one and the single same shaped mission, over and over again, is what you can call actually a "combat interaction" - because, if you don't do bounty missions and just go on the hunt for "free-roam"-bounties, let me tell you, they aren't worth because they're just a huge waste of time.

    The game lacks completely of cooperative gameplay mechanics - even though it has one single cooperative feature at the moment: "Play with friends as private group". That doesn't means you see your friends highlighted somehow, no, but not only that, you oftenly aren't even able to follow them into an "USS", which is basically a separate instance where mobs are usually getting spawned in order to finish a mission. So, yes. Most of the times you might even face Weeding / Funeral Barges - really.

    And then, there's exploration. I mean, yes, there are 400 Million Stars. Yay. Even in 12.000 years they'll be not discovered all. But the most annoying thing is, you can explore up to 170.000 LY - and you just notice yourself, once you get back at base, that after 30 (REAL LIFE) days of exploring, that you'll have to bring up 8 hours to actually sell the exploration data, because it doesn't even offers any kind of batched selective / non-selective sales option.

    I'll not even start to talk about mining, because, I mean, we made it to the stars and are able to interdict, yet we're not able to interdict / use a tractor beam to gather small shards of minerals clustering out of the asteroid we're treating with our mining beam.

    So, what's the only job you'll really earn a lot of credits? Because, this game is totally focused on you getting credits. You'll end up as a trader. Or let's say in a better way: As a space trucker. Yes, you heard right - a space trucker. You'll truck up to 8 hours per day in order to gather up to XXX Millions. And you know what you do this for? Well, let me explain you this routine, you'll face 24/7 in this game:

    Get free ship, trade, jump, jump, jump, jump, jump ~...trade, buy new ship, trade, jump, jump, jump, jump, jump ~...trade, buy new ship, trade, jump, jump, jump, jump, jump, jump ~... trade, buy new ship, trade, jump, jump, jump, jump, jump ~... trade... rinse and repeat.

    This is what you're going to do.

    The only reason I'm giving this game a 2 out of 10, is the fact they've implemented Oculus Rift to it's excellence. But that's it.
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  71. Feb 10, 2015
    1
    For my review I wanted people to know that I played Elite in 1984 AND that i am a beta backer with lifetime DLC(125.00$) plus ive bought 2 Mercenary edition copies for friends.

    Anyone who rates this game a 10 either hasnt played it, or is a rabid fanboi who will vote a 10 on anything because they dont know any better. There are MASSIVE bugs with the game, even going so far as to
    For my review I wanted people to know that I played Elite in 1984 AND that i am a beta backer with lifetime DLC(125.00$) plus ive bought 2 Mercenary edition copies for friends.

    Anyone who rates this game a 10 either hasnt played it, or is a rabid fanboi who will vote a 10 on anything because they dont know any better.

    There are MASSIVE bugs with the game, even going so far as to instantly exploded your spaceship when youre trying to land(Anaconda landing gear bug). Bugs that have been in the game from 1 year ago, ARE STILL IN THE GAME as of Feb 2015.

    Griefers and even hackers abound in Open Play(Multiplayer), as FDev has a P2P client so the client end data is easily hacked to provide unlimited hull and ammo for them to kill you with.

    The background simulation that runs the games NPCs and Economy is ATROCIOUSLY bad....a first year programming student could do better with some guidance. Braben stopped the offline version because he wanted the game to be "Curated" for better player interaction. Let me tell you that NOTHING is curated here...there are NO Dynamic events, NO gms to be found anywhere at all. Instead all you get for losing offline play is some stupid Blurb on Galnet about some planet that may have a sale on equipment or maybe some battle to be fought, or maybe they are short on resources. In other words BORING ASS STATIC NOTHING!

    There is literally no reason to do anything in the game at all, other then to collect money to spend on bigger ships, and FDev is CONSTANTLY nerfing peoples ability to make money.

    Let me put it in perspective....from your starter ship to a BASIC(Suck) Anaconda is likely to take the average person 5 months. And thats IF you dont have a set back because of the games many many bugs, and IF you avoid Open Play....cause surely you will be griefed otherwise. But the fun doesnt stop there!! Once you have your BASIC Anaconda, i forgot to mention that it will take you another 5 months to equip it because the costs of your equipment will be more then your ship cost. And as anyone in this game knows....the basic equipment on a ship sucks soooo sooo bad.

    There is NO opacity in the game...the information that is relayed is next to non-existant... The stats of the weapons are almost all hidden from the player, same with what the other pieces of ship equipment. You have no idea how stuff performs until you actually mount it on your ship and go use it. Take Thrusters for example.....D Class thrusters which are HALF of what C class thrusters cost, are BETTER on EVERY ship in EVERY situation you can imagine. Everything in the game is poorly balanced and designed, as if the ship systems were completely thrown together and then tacked on.

    In game trade data is useless...completely useless. There is NO GUI or other way of gathering accurate trading data other then GOING TO EVERY STATION AND WRITING IT OUT BY HAND. There is no Trade Computer or Software ala X3:Albion Prelude....there is no way of even querying the station for the data....Yes...its the year 3300 and you still must land AT EVERY PORT LIKE ITS THE 1700's.

    Okay, now on to the last two points:

    FDev has no idea what to fix first...they are messing with COMPLETELY NEW SYSTEMS in there latest big patch update, before fixing even 10 PERCENT of the problems the game had on release. Its mind boggling how they are tacking on even more potentially broken systems before even fixing whats already broken. I cant stress enough how ass backwards this new 1.1 patch is. Yes, some of it is good and will improve the quality of players lives in the game but WOW.....so many things in it are just INSANE to try and tack into a broken game!

    And my last point...Support. There is NO support from FDEV with tickets...customer service is almost nil. I and many other players have had ticketsin for months now over game breaking bugs.

    That last point is completely unacceptable in a game where a significant loss can STOP you from playing the game again, ever.

    Avoid it for now, give it a year or so and then check back in.
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  72. Feb 9, 2015
    0
    Whoa!
    Not what I expected after watching the trailers and reading some of the reviews.
    Firstly you really do need a fancy joystick to play properly. Fair enough bought one. Been playing for a couple of weeks - graphics and sound are good at first. BUT, all the star stations look the same, NPCS are dumb as rocks, so they are either boring or instantly kill you. Missions are crap.
    Whoa!
    Not what I expected after watching the trailers and reading some of the reviews.
    Firstly you really do need a fancy joystick to play properly. Fair enough bought one.
    Been playing for a couple of weeks - graphics and sound are good at first.
    BUT, all the star stations look the same, NPCS are dumb as rocks, so they are either boring or instantly kill you.
    Missions are crap. Seriously guys, this isn't 1995 any more.
    Wow, just not worth $60 bucks. Not worth $20 bucks either! lol.
    Yeah, server outages, gankers, can't meet your buddies, crappy comms.
    Get the picture?
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  73. Feb 9, 2015
    2
    The first four hours were good. Getting into the game, learning the systems and exploring a bit, so far so good. Then after trying everything, mechanically speaking, that the game has to offer it becomes apparent that the game is a hollow affair with placeholder design everywhere and no depth at all to the mind-bogglingly big galaxy. Width with no depth is the very definition of this game.The first four hours were good. Getting into the game, learning the systems and exploring a bit, so far so good. Then after trying everything, mechanically speaking, that the game has to offer it becomes apparent that the game is a hollow affair with placeholder design everywhere and no depth at all to the mind-bogglingly big galaxy. Width with no depth is the very definition of this game. It has potential to grow, but I didn't buy a game for its future potential, I bought it to play a fun game - and currently Elite: Dangerous is the most anti-fun grind you can possibly imagine. Expand
  74. Feb 6, 2015
    0
    Guy in the other office was raving about this for months, so I bought it when it came out.
    Asked him today if he was still playing - he said nope "It's too boring and fake".
    He's dead right. Wish I'd waited before buying. Oh well, it's only money, right? LoL.
  75. Feb 5, 2015
    3
    No content yet. There are a few ships. The combat is dull and doing anything mildly interesting takes more money than it gives. To earn cash for the better features you have to grind, but they've just nerfed that as well.
  76. Feb 3, 2015
    0
    Really tried to like this, but after 6 weeks giving it a go, me and my friends have given up.
    So overhyped - shame on some of the reviewers. Can't believe we bought it and stumped up $60 for this empty, broken and frustrating game.
    There are lots of promises of future content, but I really don't think it's been designed very well as it stands, and promises are worth spit anyway.
    YMMV.
  77. Feb 2, 2015
    0
    What a boring, boring, snorefest. This game is the pinnacle of overhyped trash; requiring no brains and no fun. This has all the complexity of staring at a map of the galaxy. A cheaper way to enjoy what this game has to offer: project footage of the galaxy on your wall and get a sawhorse; either way you'll have to imagine your own fun.The game is pretty, but considering the almost completeWhat a boring, boring, snorefest. This game is the pinnacle of overhyped trash; requiring no brains and no fun. This has all the complexity of staring at a map of the galaxy. A cheaper way to enjoy what this game has to offer: project footage of the galaxy on your wall and get a sawhorse; either way you'll have to imagine your own fun.The game is pretty, but considering the almost complete lack of any content, that's not saying much. If you're looking for an engaging space sim then play the X series, Wing Commander series, or wait for the space sim made by the guy who did Freelancer: Star Citizen. This game is for people who like to be told what to like by ads, really it isn't a game. Expand
  78. Feb 2, 2015
    9
    It's not finished, it can be quite repetitive and it's extremely annoying when you get shot to pieces and lose all the bounties you've been meaning to cash in, but I can't stop playing it. I only get about an hour in the evening to play but when I do, I really feel like I'm sitting in my ship's cockpit surrounded by a whole galaxy of star systems to explore. I'm only doing basic bountyIt's not finished, it can be quite repetitive and it's extremely annoying when you get shot to pieces and lose all the bounties you've been meaning to cash in, but I can't stop playing it. I only get about an hour in the evening to play but when I do, I really feel like I'm sitting in my ship's cockpit surrounded by a whole galaxy of star systems to explore. I'm only doing basic bounty hunting at the moment but the combat is heart-stopping especially when you've pitted yourself against someone of similar ability, you're both down to 10% hull and they're pummelling you with everything they've got and the glass in your cockpit starts cracking! It looks and sounds gorgeous. It's not perfect and you certainly wont get instant gratification from this game, but it's the only game I want to play right now. I'm usually ready for a rest after an hour or so, but five minutes later I'm already thinking of jumping back in. Expand
  79. Feb 1, 2015
    6
    Half-baked release, with essential features missing and VERY dodgy multiplayer. Unable to play with friends.

    "Miles wide and an inch deep" seems to be a general consensus about this release. Pros: - Great sound design - Nice visuals - Great fly mechanics. - Rather on the "sim" side of things Cons: - bad core design - lackluster multiplayer - laughable amount of content -
    Half-baked release, with essential features missing and VERY dodgy multiplayer. Unable to play with friends.

    "Miles wide and an inch deep" seems to be a general consensus about this release.

    Pros:
    - Great sound design
    - Nice visuals
    - Great fly mechanics.
    - Rather on the "sim" side of things

    Cons:
    - bad core design
    - lackluster multiplayer
    - laughable amount of content
    - very little variety
    - bugs

    tl;dr Will certainly get better with time, but right now it certainly does not deserve the praise it gets.
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  80. Feb 1, 2015
    10
    It's not a game for everybody. But it's actually the game for me. It has held my interest and imagination all the way since I picked it up on release over Christmas; within 30 minutes after playing it, I know I'll still be playing it this time next year.
  81. Feb 1, 2015
    0
    I would rate the game 6/10, but since there are so many fanboys rating it 10/10, I have no choice but to counter-rate.

    The good: Combat is excellent. It's actually good enough to warrant a game of its own, or at least a game mode. Graphics are fairly good. Sound is actually excellent (yes, sound in space, deal with it). The bad: There's nothing to do in the game at the moment.
    I would rate the game 6/10, but since there are so many fanboys rating it 10/10, I have no choice but to counter-rate.

    The good:
    Combat is excellent. It's actually good enough to warrant a game of its own, or at least a game mode.
    Graphics are fairly good.
    Sound is actually excellent (yes, sound in space, deal with it).

    The bad:
    There's nothing to do in the game at the moment. Bounty hunting, trading, exploration and mining are all extremely repetitive and you get bored of that really fast. You can generally expect to get bored of the game within a month.
    Very little player interaction. No corporations, no fleets, no simultaneous FSD jumps, no co-op, no trading. Pretty much the only things you can do to other players is destroying then and sending them text messages.
    You can't actually affect the universe to a significant degree. Sure, you can run missions until dominant faction in a system changes, but it doesn't really affect you as a player.
    That may be subjective, but the amount of time you actually play the enjoyable parts of the game is less than you spend traveling around, and most of the travel (supercruise) is very simplistic and boring. Point your ship at the destination, wait until 7 seconds until destination, press a button, wait until you're there do nothing in between.
    Bugs. The game obviously doesn't get enough testing. There are a lot of bugs still left from the beta (for example, one that causes security ships to attack you even though you are clean). On January 1-2 the game suffered from huge problems with transaction server that makes cargo disappear and reappear, with some people losing their money and some exploiting it for free credits.
    Game is missing even some basic features, for example, handling of disconnections. If you kill the game during combat, you simply disappear from the game world, which allows you to escape any undesirable situation.

    The release was obviously rushed, littered with bugs and features missing, and most importantly, lacking mechanics to actually be enjoyable. I strongly encourage people to wait for at least half a year before buying the game: it's not worth its price in its current state.
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  82. Jan 31, 2015
    9
    Gorgeous, fun and very -VERY- slow paced.
    To enjoy Elite, I believe, you have to be a very patient person. You want action? You'll get action, but of course after 40 hours of grinding trade in order to get a somewhat decent ship.
    Life's hard, so deal with it, Elite is hard. Not for everyone. Gorgeous graphics, but it can get a Little... Repetitive, I suppose. Not a problem for me,
    Gorgeous, fun and very -VERY- slow paced.
    To enjoy Elite, I believe, you have to be a very patient person. You want action? You'll get action, but of course after 40 hours of grinding trade in order to get a somewhat decent ship.
    Life's hard, so deal with it, Elite is hard.
    Not for everyone. Gorgeous graphics, but it can get a Little... Repetitive, I suppose. Not a problem for me, though it may be for you.

    git gud
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  83. Jan 31, 2015
    10
    No doubt the best simulation combat combat game out there. Its really a brilliant game if you are capable of playing it :p do you dare?. This is a game like a lot of older games were not everyone has the brain power required to play it. It doesn't spoon feed anything, you learn or die indeed.
  84. Jan 31, 2015
    10
    I could never revert back to any other old space game. I used to play Star Conflict before I found out about Elite. This game is just too good, especially for those with Oculus. It can only get better from here.
  85. Jan 31, 2015
    10
    Pirate!! Kill! Hauler! Kill! Station! Oups! Trading! Cool! Silent Running and lurking! Yeah! No seriously, tis iss the real **** sandbox. Get it or you ll regret it.
  86. Jan 30, 2015
    9
    I have been waiting 20 odd years since Elite II for this and its magnificent. It will only get much better with more content, Ignore the refund whiners, read press critic reviews, watch the youtube videos and judge for yourself.
  87. Jan 30, 2015
    10
    A rally excellent restoration of a classic. There is an honesty about the manner in which this game has been done over the last two years, in fact too much honesty sometimes which is why there is much emotion around it...
  88. Jan 30, 2015
    10
    Had Elite as a present in Christmas eve. Never played the old Elite or the otehr games in the saga... Suffice to say I pulled a few all nighters and havent played other game in my PC almost since after that...!
  89. Jan 30, 2015
    10
    The Mily Way galaxy is made at scale of 1:1, approaching and flying by those stellar formations, black holes, rings, volcanic planets, ice planets, sulphuric surface planets etc etc..is just awesome.
  90. Jan 30, 2015
    10
    The game needs work and in my opinion was released a bit early, as there are a few bugs right now. It's also lacking some delayed content. Having said that, what is there is excellent.
  91. Jan 30, 2015
    10
    Deep and complex fully open sandbox space sim, bets played with a few friendsin your squadron. Elite wont hold your hand but the rewards of adapting to the true sandbox experience are enormous.
  92. Jan 30, 2015
    0
    Like others, I bought into the hype some of the reviews and totally false trailers pushed. Seriously wonder if those reviewers actually played the game for more than an hour.
    Well I have, and although I thought it was fantastic for a week, the cracks started to appear dang quick.
    You can't get away from it - the more honest reviews have nailed it. It's a shallow, hollow, soulless game
    Like others, I bought into the hype some of the reviews and totally false trailers pushed. Seriously wonder if those reviewers actually played the game for more than an hour.
    Well I have, and although I thought it was fantastic for a week, the cracks started to appear dang quick.
    You can't get away from it - the more honest reviews have nailed it. It's a shallow, hollow, soulless game with little to offer apart from initially pleasing visuals and a good sound treatment.
    And everything DOES start to look the same, as you do the four things that you're allowed to.
    Waste of $60. Avoid guys.
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  93. Jan 30, 2015
    1
    I could've been a great space sim with an incredible world, but it failed short. And not only because of extreme lack of content and broken system on launch, but as well because of the way the company treated kickstarter (who need to fulfill promises to backers, right? nobody will miss that offline mode).
  94. Jan 30, 2015
    10
    I've played a lot of space games over the years the original Elite sadly not being one of them, I started playing Elite Dangerous in the late open Beta and have played at least several hundred hours watching the game evolve into something special. So far so good.
  95. Jan 29, 2015
    1
    the only game I regret kickstarting. was expecting a modern elite, but instead I got a P2P MMO with micro transactions and expansion packs. in a year or two when the kids get tired of killing everyone on sight( and after they've chased most of the old timers off), the game will slowly die. great way to end your flagship series braben..

    gave it a 1 because: prurtty gafics.
  96. Jan 29, 2015
    10
    I just love Elite. It is indeed the best thing since sliced bread. I am (was really) a superfanboy of Star Citizen and X Rebirth but I have seen the light. X Rebirth is just a pale shadow and an abomination of the X series not worth of the name. StarCitizen is just a crappy pay-to-win monstruosity that will faile upon arrival (or probably even before). Elite in the other hand... ahhh...I just love Elite. It is indeed the best thing since sliced bread. I am (was really) a superfanboy of Star Citizen and X Rebirth but I have seen the light. X Rebirth is just a pale shadow and an abomination of the X series not worth of the name. StarCitizen is just a crappy pay-to-win monstruosity that will faile upon arrival (or probably even before). Elite in the other hand... ahhh... Elite... I can spend hours on end in this technological marvel. My vote is for Elite. Expand
  97. Jan 29, 2015
    10
    Gameplay: 10/10 The gameplay is really good especially in combat, flight model feels great and ship is adjustable depending on the needs and the style we want to play. Over time we will experience better control of the ship and flight strategies (fly Assist Assist On or Off) is also available.
  98. Jan 29, 2015
    10
    This game won't be to everyone's taste. It's a huge, beautiful and hard game world that Frontier have put together, and it's also a sandbox onto which we draw our own actions, rather than having very specific hero story lines. For me? It rocks.
  99. Jan 28, 2015
    10
    Best graphics, better sound, 4K ready and probably the best game out there to use Oculus Rift DK2. Full 1:1 scale galaxy with actual milky way known planets etc in. Combat is very engaging and the balance between ships, weapons and flight model is the best out there. Immersion and freedom in this sandbox galaxy is unrivalled.
  100. Jan 28, 2015
    10
    Fantastic game, and it's only going to get much better. If you're even remotely interested in space sim games, this is a must-buy. Frontier have done an amazing job. Goodbye real life, hello Elite.
Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.