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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Apr 7, 2015
    0
    A truly awful game.
    Modern, pollitcally correct, soulless rubbish.

    They've abused PC gamers, who made the franchise successful, and sold them out to make a buck more from consolers.

    Origins was great, DA2 was fun for what it was. It was short, linear, and without any of the complexity of Origins, but ignoring that it was still passable. Inquisition is horse manure.
  2. Apr 7, 2015
    4
    Rpg ripetitivo, noioso, con contenuti riciclati da altri titoli in modo spesso palese, senza apportare nulla di effettivamente innovativo o almeno degno di nota. Gioco che chiaramente doveva essere un MMORPG, ma che grazie ad un motivo non meglio precisato si è trasformato un single che aggiunge una patetica componente multiplayer. La trama è forse uno degli elementi più mediocri, conRpg ripetitivo, noioso, con contenuti riciclati da altri titoli in modo spesso palese, senza apportare nulla di effettivamente innovativo o almeno degno di nota. Gioco che chiaramente doveva essere un MMORPG, ma che grazie ad un motivo non meglio precisato si è trasformato un single che aggiunge una patetica componente multiplayer. La trama è forse uno degli elementi più mediocri, con scelte multiple davvero imbarazzanti alle volte. Avrebbero potuto chiamarlo "Simulatore di egocentrismo" e avrebbe avuto più senso. Expand
  3. Apr 7, 2015
    1
    Bought this after patch 6 having waited until now because of the played reviews. The controls are still horrible, lasted an hour and having failed to click basic stuff in the first boss fight repeatedly I finally gave up (3 minutes trying to right click "close rift") Sunk 200+hrs into DAO+2 but this is fighting controls not monsters.

    Furthermore, it appears impossible to create a good
    Bought this after patch 6 having waited until now because of the played reviews. The controls are still horrible, lasted an hour and having failed to click basic stuff in the first boss fight repeatedly I finally gave up (3 minutes trying to right click "close rift") Sunk 200+hrs into DAO+2 but this is fighting controls not monsters.

    Furthermore, it appears impossible to create a good looking character and a lot of the voice acting was bad straight off (the Inquisitor, dear god woman, stop overacting). Sad really, one day I hope to be able to come back to this and actually play it.
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  4. Apr 7, 2015
    0
    Well i expected DA:O like tactical combat experience, with good story and great quests. Instead i got single player MMO hack and slash **** full of gay porn.
    Nice Job EA, this is even more insane than CnC 4.
  5. Apr 6, 2015
    4
    Every score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it isEvery score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it is just frustrating and annoying.

    The game has a lot of content, but it is rather boring content like claiming some barren wasteland for the 'Inquisition' that you do not need anyways, because you can always just go and punch the final boss in the face and end this mess of a game.

    The character development suffers greatly from the horrible combat. I found the combat to be so terrible that I just wanted the game to end. With such a terrible combat implementation there is no motivation to experiment with different builds.

    To sum it up:
    Only one playthrough, I am never going to touch this game again. Not fun, not epic, just a huge let down.
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  6. Apr 6, 2015
    6
    I enjoyed this game, and I feel like I got my money's worth in exploration, scenery, and companion interaction (an achievement, considering the cost), but I'm going to talk about what I disliked, and what bumped my score down from what could have been an 8/10 or higher.

    1. Multiplayer is a mess. I should have expected it, given ME3's multiplayer, but it's unacceptable for a $60+ game to
    I enjoyed this game, and I feel like I got my money's worth in exploration, scenery, and companion interaction (an achievement, considering the cost), but I'm going to talk about what I disliked, and what bumped my score down from what could have been an 8/10 or higher.

    1. Multiplayer is a mess. I should have expected it, given ME3's multiplayer, but it's unacceptable for a $60+ game to follow a f2p MMO model. You're given two options: grind or pay money to unlock anything beyond the bare basics. Maps are repetitive, 'party banter' is poorly implemented (if you have less than 4 people, expect to hear the same lines over and over and over again), and the objectives seem all the same. If you're considering buying this game for multiplayer - give it a pass, and go play a f2p MMO instead. It'll be cheaper and give you the same experience.

    2. The singleplayer main storyline is weak. Many of the single-quest plots should have been covered in multiple quests, I think. Each individual arc seems rushed, so it makes the entire main plot seem scattered and unfocused. Also, the most exciting quest happened near the beginning of the game. The end is anticlimactic in comparison.

    3. Endgame is easy. Endgame is unbelievably easy. Even on Nightmare, I was mowing down enemies after like, level 8, with no regard for tactics or companion choice. The difficulty choices only seem to matter before you start unlocking crafting and gaining more skills. If you're used to more difficult games, and want any challenge, I would recommend starting on Nightmare and possibly gimping yourself some other way.

    If you can stomach these three points, the game is beautiful, with memorable companion banter/lines and a hell of a lot of content. I found the combat snappy and fun, too, despite the difficulty drop-off at later levels. But the game is far from perfect, and some aspects are more than a little disappointing.
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  7. Apr 6, 2015
    0
    a terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful. This is one game that i wont be investing any more time or money into. I have been waiting for a decent sequel to dragon age origins. The problem for me is that there hasn't been a decent sequel and if this is the direction this game series is heading in you can count me out.aa terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful. This is one game that i wont be investing any more time or money into. I have been waiting for a decent sequel to dragon age origins. The problem for me is that there hasn't been a decent sequel and if this is the direction this game series is heading in you can count me out.a terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful Expand
  8. Apr 4, 2015
    4
    I've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? II've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? I know, we've been spoiled by dark souls but arcade-timing-moveset based combat was not invented by DS, it was here long time ago. If you adapting to console at least follow right trends.

    I won't even mention clumsy PC port, we got used to it more or less but game has zero immersion. Map has personality of cereal box, no challenge, no thrill of exploring. Whole map is littered by small meaningless tasks and minigames, "you've claimed 7/17 landmark! you've picked 12/25 shard!" it reminds me of bloody ipad game. It just have no soul. Dumb console game for mass market. For a shame.
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  9. Apr 4, 2015
    4
    The combat in this game is beyond boring. I typically love RPG games, but felt incredibly bored. The story could be much better and didn't engage me much. It was okay and definitely a new experience for me, but the poor combat, lack of variety in talent trees, and lack of the feeling of accomplishment throughout just made me sell this game after a few hours of gameplay.
  10. Apr 3, 2015
    0
    EA destroyed bioware and turned it into a **** console game making garbage factory. This game is at best a console turd designed for pot head children of gen x'ers. Does reading anything at all make you sick? Do you only care about a generic spreadsheet of relative data that scales automatically with time so all your decisions are completely irrelevant? Do you engaging story lines but LOVEEA destroyed bioware and turned it into a **** console game making garbage factory. This game is at best a console turd designed for pot head children of gen x'ers. Does reading anything at all make you sick? Do you only care about a generic spreadsheet of relative data that scales automatically with time so all your decisions are completely irrelevant? Do you engaging story lines but LOVE moronic repetitive and pointless/endless combat? THEN BUY THIS GAME!!! Expand
  11. Apr 2, 2015
    7
    An above average game at best. When comparing it with masterpieces like dragon age origins, Knights of the old republic and Baldur's gate 2 this game is a huge disappointment. It is clear that the developers in bioware that made awesome rpgs have been long gone since origins and we are left with less talented developers that want to go for the casual gamers. With all that being said, IAn above average game at best. When comparing it with masterpieces like dragon age origins, Knights of the old republic and Baldur's gate 2 this game is a huge disappointment. It is clear that the developers in bioware that made awesome rpgs have been long gone since origins and we are left with less talented developers that want to go for the casual gamers. With all that being said, I still enjoyed this game. Most of the characters are pretty nice except for Sera.The story is not terrible although at the beginning map you are stuck in hell in hinderlands lost in boring side quests and mmo style grinding. Overall for how many hours of content it offers, it is not a bad game but definitely not a revolutionary one. Expand
  12. Apr 2, 2015
    9
    I am not really a critic but I guess I'll say what I was here for.
    This game is only a 9/10 because of its immersive storyline. The storyline is hilarious and very good. It gives me a reason to look forward to playing the game. The other reason as to why it got a 9 is because it kind of felt like a point and click game, which is great and all but the game seemed like it should be a point
    I am not really a critic but I guess I'll say what I was here for.
    This game is only a 9/10 because of its immersive storyline. The storyline is hilarious and very good. It gives me a reason to look forward to playing the game. The other reason as to why it got a 9 is because it kind of felt like a point and click game, which is great and all but the game seemed like it should be a point and slash or hack and slash or the same fighting engine as TERA. But all in all, the game was very beautiful.
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  13. Mar 31, 2015
    5
    I am reluctant to review this game at only 23 hours of play-time, but there are three reasons that I do so: (1) as a 35-year old man with a busy professional life, my gaming time is limited; (2) having experienced 23 hours of the game, my strong suspicion is that it has little more to offer; (3) from today, my gaming attentions will, given my limited leisure time, be devoted elsewhere andI am reluctant to review this game at only 23 hours of play-time, but there are three reasons that I do so: (1) as a 35-year old man with a busy professional life, my gaming time is limited; (2) having experienced 23 hours of the game, my strong suspicion is that it has little more to offer; (3) from today, my gaming attentions will, given my limited leisure time, be devoted elsewhere and I am unlikely to complete the game.

    May I start with the good? The aesthetic is far better than Dragon Age 2. Weapons look like weapons; armour looks more credibly like armour, rather than a schoolboy's manga-infused fantasy. The Haven tactical map offers another interesting dimension to gameplay and a useful short-cut between playable zones. As ever, characters remain lovingly written and well-acted (in terms of a computer game).

    So that's that. Onto the bad.

    MMORPG and/or casual gaming influences have polluted the main gameplay to an unacceptable extent, which is so contrived to be story-breaking. This is a bad thing in a story-driven game. " Look into a conveniently-placed skull to collect shards of ... something, anyway." The lack of editorial control on that particular facet of the game is appalling. "Creepy," remarks Varic at one point, and I could not agree more. That a game of this pedigree should require such pointless padding tends to suggest a gross editorial deficit. I logged in this evening, expecting to take another hour or so. But I didn't actually do it. The reason I didn't do it is because I have outstanding quests which feel like horrid chores - the sort of the "collect the shard" variety which are so contrived as to add no narrative value. I have to repeat, BioWare, those of us who have home or professional lives to lead have better things to do than your artifical fetch-quests. The problem is that, having had experience of the Mass Effect series, if I don't complete all these contrived, nonsense non-quests, there are likely to be dire consequences for my characters in the long run. I'd rather save them - and me - the bother and axe the whole tedious affair now, than sit through hours of irrelevant padding.

    For all the decent writing, characters seem less approachable in this game. I spent a wee while going through my "valuables" inventory, plotting out in my own mind (as per Dragon Age: Origins) which items were saleable and which were potential gifts. It was only when no option to give an item to another character presented itself that I searched on the internet under DO:I Gifts and found that there was no such function - "valuables" was just another RPG-diminishing term for "saleable junk." How depressing.

    In the early stages of the game, you seem to have one or two "getting to know you" chats with your NPCs. Thereafter, even after 23 hours, attempts which fall flat to strike up meaningful conversations with well-acted characters just seems like a waste, and demonstrative of the recent BioWare inclination towards railroading ("You'll get this conversation at this point in in the plot,") rather than real RPG gaming ("You'll get this conversation if you really get in touch with this character.").

    I am going to be far from the first person to say it, but the player perspective is appalling. I felt uncomfortable in trying to control with the WSAD keys a character keys who wasn't properly first-person controllable in combat, and DA:I seems to import the worst of both worlds: a non-tactical, WSAD P3 view of the character for most of the time, switching to a temporary, foliage-blocked, fallible, non-intuitive tactical view for combat.

    Finally, can I save my particular ire for the failure to import saved games? When my old PC died, I spent a certain amount of money in recovering not just work documents, but also my DO:A and DO:2 saved game files. Imagine my surprise when, during a conversation with Leiliana, absolutely apropos nothing at all, she referred to my male Warden mage from DA:O as a "she." Again, I reverted to Google. There is no save import function, we are told. Make your own (contrived) histiory using a website and download it. "Thanks, BioWare," I thought. "Thanks for putting me on notice of that." Because - much as reviewers of this site might disagree - I'm really not stupid. But if I have to read in-depth into obscure fine print for a computer games company that they're not going to do what they've always done, surely something is not right? Isn't this what the late, great Lord Denning called a "red hand" clause - that is, it ought to be pointed out with a big, red hand, to draw the attention of the wary consumer?

    I am aware that a lot of this review may sound like complaining. I hate to join my voice to those who say "DA:O" was a better game. The sad thing is that it was. It was both more intuitive and immersive. DA:I is a bit of a shadow of what BioWare used to be. It's better than DA:2. But at least I had time to finish DA:2.
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  14. Mar 31, 2015
    5
    I bought this game in november and I'm still nowhere close to finishing it. I've only picked it up again now, in March. That should already tell you something about the quality of the game. First, the many flaws.

    1. Main character The biggest flaw for me is the Inquisitor. Granted, I haven't finished the game yet, but the problem still persists seeing how im 60% done with the main
    I bought this game in november and I'm still nowhere close to finishing it. I've only picked it up again now, in March. That should already tell you something about the quality of the game. First, the many flaws.

    1. Main character

    The biggest flaw for me is the Inquisitor. Granted, I haven't finished the game yet, but the problem still persists seeing how im 60% done with the main storyline and I still don't give a single crap about my MC. I've seen a lot of people complaining about Hawke being bland, but Hawke had a family, a history. Also, Hawke and co. always seemed like a more close knit group. Half of the people in Inq are just there for the ride, and I feel little to no attachment to anyone. That is a big problem. Also, the romances are so superficial. To pursue any of them, the Inquisitor has to act like a freaking sleazebag that uses every single opportunity to twist a dialogue into romance waters. Last time I checked, it's possible to talk to a person you like without trying to get in their pants after their every spoken word. And I can't even turn off the heart symbol to try and pretend like I'm just talking to them and not being creepy. I had the same gripe with DA2 romances, but there I accepted it because my Hawke was the snarky type, and I felt it was fitting for her to be a big flirt. Here, not so much.

    2. Story immersion

    There is none. You're the big Inquisitor, and yet you are running around, collecting some silly shards and picking up papers from the map for more fetch quests. It feels stupid. The maps are so ridiculously big and filled with the exact same content (astrarium, fade rift, dragon, camp, cave). Apart from the beautiful scenery, there is nothing there. I kept hoping that some strange NPC would ambush me and give me an interesting quest but nothing. Just a lot of paper gathering.

    3.Gameplay

    Holy **** is the AI bad. Seriously, I can't even put it in words. It took me 6 attemps to beat the easiest dragon (the one in Crestwood) on freaking normal, all because the stupid ranged AI wouldn't keep their distance and would rush off into the range of the dragon's attack. By that point I just let every other character commit suicide and solo'd the whole freaking dragon with Cassandra. It took me AN ENTIRE HOUR. LIKE SERIOUSLY. I might be a bad player, but I played through the entire DA2 on hard, and even when I lost, I would just make up a better tactic and win. In DA:I, I'd devise a tactic, only to have the entire thing fall apart 20 mins into the battle because freaking Dorian decided to stand right in front of the dragon's mouth. wth.

    4. The load times

    Sweet Jesus, the load times. Sometimes they seriously make me wanna cry. I realize it's probably my hardware thats faulty, but when I put the graphics on Medium, all hair and beards look like they've been thoroughly lubed up after a night with the Iron Bull. And yes, I tried changing the mesh and no, it didn't help. So I'm stuck with experiencing 30 cutscenes in Skyhold alone, just to talk to a couple companions. Sadness.

    5. No party banter

    I've been alerted to the fact that the party banter problem is a PC bug, but it's a big deal. The maps are so freaking big and yet I get an average of 1 instance of party banter during 4 hrs of gameplay. In my 45 hours I had maybe 10 moments of party banter? Recently I've resorted to playing the LOTR soundtrack over my gameplay, and felt super epic while hunting down nugs and marking quarries. Godbless.

    5. Mountain Climbing Simulator 2015

    I cannot count how many times I had to climb 90 degree slopes just to get to a freaking shard. Thanks got for gravity defying mounts.

    6. Body animation for the elf Inquisitor made me wish I had made a human one. It looks like she's trying to take flight.

    The positives:

    1. Beautiful scenery

    There's nothing to be said, apart that it's really pretty. I had to stop a couple of times just to flip my camera around and take in the sights. It's really lovely, especially when you go from sizzling deserts to the lush forests of Crestwood.

    2. The companions

    Despite feeling little to no connection with them (due to the truly ****ty MC), the companions are all excellently written and feel like genuine people. Personal favourites are Dorian, Cassandra and Vivienne (yes, even if she's a **** It's a shame that I feel like I'm reading a book about them, rather than experiencing the plot actively. Also, sometimes their faces are rendered quite beautifully and that makes me happy.

    3. It's addicting

    Here I am, whining about how bad DA:I after playing it for 8 hours. Although, most of the time spent playing factored into trying to find people around Skyhold, spending 15 min per every cutscene and managing the infuriating AI, but it's still a long time. Unfortunately, even as I'm writing this, I'm feeling my will to play ebb away, and if I had anything better to do or play, I would drop DA:I like a hot potato.

    I have to wrap this up and play DA:O again
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  15. Mar 27, 2015
    2
    Singleplayer MMO with fetch quests and a poor story. It's Bioware cashing in on Skyrims formula. It's the MacDonalds Big Mac of the Bioware catalog. Big, but filled with a whole lot of filler and very little meat.
  16. Mar 26, 2015
    3
    It could be a masterpiece. Really. Developers have had everything to make one. But instead we have a single-player MMO, with poor controls, underdone tactical mode and boring fetch quests in boring static open-world. Shame on you Bioware!
  17. Mar 26, 2015
    10
    The hate for this game is unwarranted. Most of the haters probably haven't even played the game and are just butthurt trolls that cant accept the fact that an RPG gets higher ratings than their precious COD or battlefield.
  18. Mar 26, 2015
    4
    From a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all ofFrom a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all of that if it were not for the COMBAT SYSTEM. That is what I truly loved about the others in the series. Tactical realtime combat with pause button. You really got inmersed with your secondary characters development, even taking control of them and mastering their skills in battle.

    DA:I is a "shooter". No real tactics. No relevant pausing to actually change the tide of a battle. It just doesn't work. They killed the best part of the game for me. I could have lived with everything else.

    Bioware. Just no. Where are you going?
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  19. Mar 26, 2015
    9
    One of the best RPG in recent times. I'm a big fan of DA and I think this game does a great job of continuing the tradition. It looks great and has a pretty good story, although some cliche made their way in there. It's also a pretty long game, which is a breath of fresh air, given recent games' length.
    My favourite thing of all is the party banter. All of the characters have fully
    One of the best RPG in recent times. I'm a big fan of DA and I think this game does a great job of continuing the tradition. It looks great and has a pretty good story, although some cliche made their way in there. It's also a pretty long game, which is a breath of fresh air, given recent games' length.
    My favourite thing of all is the party banter. All of the characters have fully fleshed personalities and it's fun to hear them bicker or gang up on one another. And they are not nearly as annoying as characters in previous installments.
    The game is almost perfect. Unfortunately, there are still a truck load of bugs, mostly minor, but annoying. Also, playing with mouse and keyboard is kinda uncomfortable, you are better off with a controller if you have one.
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  20. Mar 26, 2015
    0
    Thank you, BioWare, for saving me a *massive* amount of time not having to play this title. As of now, the combat system is unplayable. I did enjoy reading the story online, since I can't actually play the game; but, as Dragon Age has always been a tactical squad-based RPG, I have to give it a zero. If it had been marketed as a choose-your-own-adventure movie, I suppose I would haveThank you, BioWare, for saving me a *massive* amount of time not having to play this title. As of now, the combat system is unplayable. I did enjoy reading the story online, since I can't actually play the game; but, as Dragon Age has always been a tactical squad-based RPG, I have to give it a zero. If it had been marketed as a choose-your-own-adventure movie, I suppose I would have given it a score somewhere in the 7-9 range (can't be a 10 due to choppy graphics), based on voice acting, quests, and overall engagement of the story -- but I didn't make it that far.

    While the combat system in Origins was awesome at the time, I found that after playing DA2 that I had grown too accustomed to the mechanics of DA2 to ever play Origins again -- cannot stand getting hit from 30 yards away by a 2H warrior who I ran away from when he started his swing 10 seconds ago. But I gave both games a 10: the party members basically did what you told them to do when you told them to do it, and could easily be ordered to move to position X, or two or more members grouped and made to go to position X or attack enemy Y or whatever. Not in DA:I. It's gone. No more tactics = no more Dragon Age.

    I had been playing a lot of DA2 (and even tried DA:O again) in the run-up to the DA:I release, because I was so jonesing for this style of combat, and I was really looking forward to DA:I so I could finally experience some new character types and new story elements, etc. What the hell happened?

    Whereas I had spent hundreds of hours on each of the previous titles, having done several play-throughs in each, I have been spared the missing of sleep and other activities that comes with the addictiveness of a new game. I guess I'm happy in a way, but the disappointment is still a little raw, and I'll need a little time for the bitterness and sadness to subside.
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  21. Mar 26, 2015
    6
    Bland, MMO clone action game with only few elements resembling an actual RPG game. Could not force myself to finish the game because of the repetitivness and bland boring cliche story.
  22. Mar 26, 2015
    4
    The PC version of this game just feels wrong. First-off, it feels too much like an offline MMO. Go kill 5 of this, go collect 5 of that, ... It feels like work instead of fun. The controls are impossible to get right with mouse and keyboard and tactical mode is extremely confusing and frustrating. This makes me not want to keep playing. Graphics are very impressive although I don't likeThe PC version of this game just feels wrong. First-off, it feels too much like an offline MMO. Go kill 5 of this, go collect 5 of that, ... It feels like work instead of fun. The controls are impossible to get right with mouse and keyboard and tactical mode is extremely confusing and frustrating. This makes me not want to keep playing. Graphics are very impressive although I don't like some design choices. I can believe that there would be a good story and good parts to this game, but the interface and the MMO feel make me give up before I get to the good parts. Expand
  23. Mar 25, 2015
    3
    I know a lot of gamers enjoy Dragon Age: Inquisition,
    But I find the graphics very jerky, the cut scenes to long, and the loading
    of the next scene takes forever.
    And yes , I have an updated computor, anti virus, etc.
    Just not as smooth as other games.
  24. Mar 25, 2015
    10
    5 Different characters and 250+ hours of gameplay later and I must say this might be my favorite game of the last years.
    The characters are so good, diverse and well written.
    Character editor is excellent. I love the choices of 4 different voices and different races and everything. Just the fact that after 250 hours into the game I still find completely new things and cut scenes and
    5 Different characters and 250+ hours of gameplay later and I must say this might be my favorite game of the last years.
    The characters are so good, diverse and well written.
    Character editor is excellent.
    I love the choices of 4 different voices and different races and everything.
    Just the fact that after 250 hours into the game I still find completely new things and cut scenes and developments is just astounding.
    This game makes A LOT of other studios look very lazy.
    Environments are beautiful, taking down dragons is super fun and although the main villain is a little bit flat. That's just the only small point of the corner of this excellent game.
    To just remake the history of the game and restart is so much fun.
    Love it.
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  25. Mar 25, 2015
    10
    I’m am going talk about Dragon age inquisition because it more interesting and it’s more fun game to play on the PlayStation 4 so that people will like to play this game I thought is game very good. I think that game going to be game of the year 2014. It was released on Tuesday 18th November 2014. It is calm to play on the station so success and failure seem for the crew. It’s the mostI’m am going talk about Dragon age inquisition because it more interesting and it’s more fun game to play on the PlayStation 4 so that people will like to play this game I thought is game very good. I think that game going to be game of the year 2014. It was released on Tuesday 18th November 2014. It is calm to play on the station so success and failure seem for the crew. It’s the most detailed and a driving game has taken place in for years and driving game in which you play a street racer posing as an undercover racer. Drives through the wilderness to find towers which unlock activities on your map because nothing if not consistent. Suddenly that sure thing now has a large truck in front of it. It begins with so in which the plot points of every Fast and Furious and Need For Speed are duty ticked off the great driving game checklist electronic music FBI stand for Federal Bureau of Investigation they will scores to settle and you’re introduced to the how to play gameplay systems. These tell you about clear this game expects you to stick around for the long haul: the last of its five disciplines (street, dirt, performance, raid and circuit) it take until unlocks at level 40. I think this game suitable for children. Expand
  26. Mar 24, 2015
    2
    This game has serious issues and the fact that it's getting such outrageously good reviews says far more about the reviewers than the game itself. It's not like its problems are hidden--no, they smack you in the face at every opportunity.

    A complete run of the game will take you something like 120 hours. 100+ hours of that will be travel time and bunny hopping trying to reach
    This game has serious issues and the fact that it's getting such outrageously good reviews says far more about the reviewers than the game itself. It's not like its problems are hidden--no, they smack you in the face at every opportunity.

    A complete run of the game will take you something like 120 hours. 100+ hours of that will be travel time and bunny hopping trying to reach locations. Almost all of the remaining time is spent wrestling with the game's combat system--companions running into walls the entire fight, squishy companions dropping everything they're doing to run into melee with the big bad enemy, inaccurate targeting of AoE spells, companions having no clue how to utilize any of the abilities you've given them, etc... This game has NONE of the tactics options we loved so much in DAO and DA2 and it's...horrible. Almost as bad, there's no real difficulty to any of the enemies; you can 1-shot the "hardest" hidden boss in the game on the highest difficulty with tragic ease starting at a pretty low level. Because there's a lack of proper design for fights, all the difficulty is cheesy artificial difficulty (dealing with bugs, dealing with bad AI) and the same holds for most of the tactics you can use.

    Even if this game had the best story and characters in the history of gaming--which isn't remotely the case as the writing is mostly disappointing--99% or so if your playing experience would still be this horrible, chore-like gameplay. And the fact that so many professional reviewers completely ignore the game's extremely obvious shortcomings while they jumped on the flaws of DA2 and Jade Empire, controversial games that I think were both better than DAI, is a travesty. And bespeaks horrible incompetence.
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  27. Mar 24, 2015
    3
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a half-decent UI and control scheme for the PC player. Played it for 3-4 hours, then put it away, with the faint hope that there will be patches that males it at least not completely annoying. I hope and think that there's a good game hidden there, that's why I give a few points.
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  28. Mar 24, 2015
    1
    Boring, incredibly boring.

    I just couldn't get into it at all. I've had this game for months, since it launched, have yet to get much past the starting area because it's so boring, nothing pulls you in gameplay wise. It overwhelms you with nonsense, and gives you tedious examples of what kind of game to expect right off the bat. I didn't have any real issues, it seemed well made....but
    Boring, incredibly boring.

    I just couldn't get into it at all. I've had this game for months, since it launched, have yet to get much past the starting area because it's so boring, nothing pulls you in gameplay wise. It overwhelms you with nonsense, and gives you tedious examples of what kind of game to expect right off the bat.
    I didn't have any real issues, it seemed well made....but it was so boring. I literally haven't been this bored out by a game in years.

    (And I played the first Dragon Age, 10/10 I played that one until I had and had done literally everything possible there was to be done. But this one.....man....it just bores me)
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  29. Mar 23, 2015
    9
    Fantastic game. If you like the dragon age formula you will love this game. Well written atmospheric and awesomely voiced great game would recommend it at full price.
  30. Mar 23, 2015
    4
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like an exchange had actually taken place.

    I didn't experience any bugs or glitches, other than the party members sometimes taking up very odd positions (e.g. balancing on a rope, standing on a goat). My party members freaked me out too often for me to like them, always lurking a few steps behind me, and appearing to embarrassingly scatter if they ever did get in my way. It was liked I was being stalked by characters who wanted to be my friend, but didn't ever actually say anything to me.

    The party AI and tactics are nothing less than appalling. Mages and rangers tend to pile in to melee positions, ruining any tactics planned, sometimes they just run about like headless chickens not knowing what to do. The equipment and provisions are so clumsy to equip that you can't make tactical decisions on the fly anyway ( e.g. easily swapping from range to melee weapons mid-combat). If you leave your character to try to rectify this by taking over one of the others, your main character then decides the best tactic is to do the opposite of what he was doing under your control, so if you flit back to him, your plans are ruined.

    DA:I has, quite probably the worst UI ever invented as far back as I remember, with virtually everything going through the start button each time you want to make a slight change, look at the map etc - this coupled with an over exuberance for useless titbits of lore information completely destroys any immersion.

    I really wanted to enjoy this game, but had to call it a day after 20 hours or so, because it just felt like a chore, rather than a pleasure to play.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.