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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Dec 28, 2014
    9
    This is a really great game, I am thoroughly enjoying it!

    The scenery is beautiful and the sound effects are very realistic and enhance the experience. The story line is interesting and there are a few puzzles to solve too which is a great addition. I'm enjoying the new crafting stations which allow you to customise weapons and armour. On the down side: The game is difficult to
    This is a really great game, I am thoroughly enjoying it!

    The scenery is beautiful and the sound effects are very realistic and enhance the experience. The story line is interesting and there are a few puzzles to solve too which is a great addition. I'm enjoying the new crafting stations which allow you to customise weapons and armour.

    On the down side:

    The game is difficult to play with a keyboard and mouse because you can't use the mouse to move around or interact but I bought a game controller for only $36 which solved that problem for me.

    The tactical camera is a little difficult to use because it doesn't zoom out as far as I would like but I am getting used to it and it's really not that bad but I do think it could be improved.

    The character AI function is pretty basic as to make it almost useless which is a pity.

    I was a little apprehensive to play this game initially due to all the negative reviews but so far it has been great fun to play and although it has a few issues as mentioned above I don't think this detracts from the experience overly much. I've played many RP games over the past 20+ years (starting with Eye of the Beholder in 1991!) and this is definitely one of the better ones.
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  2. Dec 27, 2014
    4
    Problem after problem, screen occasional freeze, cut scene lag, tried alot of things and none seem to solve the screen freeze and crash. Could been a good game if i can play the damn game without it bugging on me.
  3. Dec 27, 2014
    0
    This game is not Dragon Age. It is World of Warcraft with a dragon age skin. There is no longer any aspect of the game that is still similar to such games as Baldurs Gate. From the intro of origins I was captivated by the story and was left wanting more which continued as I learned more about the world during time spent playing. Playing DA:I leaves me uninterested, I could care less aboutThis game is not Dragon Age. It is World of Warcraft with a dragon age skin. There is no longer any aspect of the game that is still similar to such games as Baldurs Gate. From the intro of origins I was captivated by the story and was left wanting more which continued as I learned more about the world during time spent playing. Playing DA:I leaves me uninterested, I could care less about anything said or written in notes or books. Origins pre expansion had nearly perfected the game mechanics for the style of game that it was. The executions were a point of thorough satisfaction. Origins had tactical and intelligent game play that created challenge for the player. Upon playing DA 2 I was terribly disappointed by the changes but it still managed to be good enough to play. I forced myself through six cumulative hours of DA:I after having repeatedly exited the game because I couldn't take playing it any longer. During this play I found myself desperately desiring to go back to the disappointing game that was DA 2 and had constant nostalgic memories of Origins and what it was. Upon reaching a town of rich noble characters that were all dressed up in Assassins Creed style masks and checkered outfits, I'll never play this again. The first boss fight consisted of right clicking a green rift in the sky to remove his invulnerability then hold auto attack until he died. There is no strategy, you are not needed to participate, your party can kill everything. Any given battle takes no thought and is over within seconds. Melee combat is awful even by action mmo standards, Neverwinter Online would have it beat hands down. DA: I is a single player mmo, with large areas for you to run around and collect evenly spaced iron deposits. Apparently they beleived people did such things because they thought it was fun. Filled with errands to kill ten rams and bring back meat for the refugees. Expand
  4. Dec 27, 2014
    9
    A bit late to the party, but it took me a while to finish my first playthrough - 185 hours, in fact (according to the save screen). First important thing to know: friendly fire is a separate toggle now, it's not baked into the difficulty level. If people are finding combat too easy, it's likely because they didn't realize FF was a separate setting. With FF on, you can't just tauntA bit late to the party, but it took me a while to finish my first playthrough - 185 hours, in fact (according to the save screen). First important thing to know: friendly fire is a separate toggle now, it's not baked into the difficulty level. If people are finding combat too easy, it's likely because they didn't realize FF was a separate setting. With FF on, you can't just taunt everything and drop AoE on your own head. If you're looking for tactical/paused combat, turn on FF and go to at least Hard. I had tons of fun on Nightmare+FF.

    Ok, on to the story. It's a very, very slow buildup, but once it gets going... I had a couple moments in the early game where I was skeptical. It did seem like there were a lot of fetch quests. That all changed after a quest called "In Your Heart Shall Burn", which from the quest description sounds like it should be the final quest, but it's actually when the game really kicks off. On my next playthrough, I'll advance the story to that point as soon as I reach the minimum recommended level, rather than lingering in what amounts to tutorial areas. This sounds absurd to say, but maybe if the starting maps had been a bit smaller, it would have prevented people from shooting themselves in the foot with endless sidequests.

    Once the story gets rolling, there's loads of interesting stuff to do. Some of the most interesting content is completely optional or even unmarked. I won't spoil those areas for you, but one of my favorites was the Still Ruins.

    The companions and advisers also have loads of interesting quests, and unlike DA2 they won't necessarily tell you when they have something new. You have to keep talking to them and seeking them out, and that's a huge improvement, IMO. I've seen a fair number of Let's Players missing really cool companion quests because they don't talk to their followers enough. Like the story itself, some of the followers took some time to grow on me, but now it's my favorite Dragon Age cast to date.

    There's also lots of reactivity to the character's race and class. I played a Vashoth mage just to bask in the scorn, and the game didn't disappoint. The ambient dialogue is what really catches you off-guard - people muttering about how I must be someone's pet, or whispering about the heresy of calling an oxman the Herald of Andraste.

    Plus plenty of references to my choices in previous games. It was nice to catch up with a certain Warden after sparing him in DA:O. I know most people didn't spare him, so it was a pleasant surprise to see him show up because of my choice. Leliana also correctly avoided talking about my Warden, who never recruited her. She had a very different relationship with Morrigan as a result - meeting her in the Orlesian court instead of while adventuring with the Hero of Ferelden.

    Another optional thing: crafting and alchemy. This was something I sort of ignored at the beginning of the game, but it became necessary mid- to late-game. A character's base attributes are assigned automatically on level-up now, so crafting is the means by which you can customize your build. Want to make Cassandra a high-crit warrior? Grab some rare leathers, and you can remove the class restriction on rogue armor. I initially thought this would be kind of dull, but it became strangely addictive by the end. Daggers, especially, benefit from crafting, and can reach some truly obscene levels of DPS if carefully optimized. Ditto for alchemy - I ignored it at first, but I came to love my Antivan Fire and Tears of the Dead by the end.

    A final note. There *is* definitely room for improvement in this game, especially with the tactical camera. I didn't mind the fact that the tac cam won't pass through walls (it would be odd to attack something that's completely unreachable by walking, anyway), but I would have preferred if the tac cam was allowed to hover higher above the field. It didn't make the camera unusable, since I could move the camera around to whatever I needed to see, but it would have felt more fluid if it were slightly higher up. I also experienced some difficulty with using tactical mode + ladders, which I suppose is understandable since this is the first Dragon Age game with a z dimension. And maybe I didn't find it, but it would have been nice to have a Move All button, so I didn't have to individually path all four party members when I wanted them to move in a tight cluster. All that said, I was able to use the tac cam effectively for every fight in the game, so these were pretty minor inconveniences.
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  5. Dec 27, 2014
    6
    I always try to complete ALL the quests and gather as much of story titbits as possible before hitting the credits, but in case of DA:I the quests were too repetitive and soulless. Questing in DA:I felt like a single player version of Guild Wars 2. Both in the size of locations and amount of quests. If you wander off the main story expect bazillion of hours of completing mosaics, fetchingI always try to complete ALL the quests and gather as much of story titbits as possible before hitting the credits, but in case of DA:I the quests were too repetitive and soulless. Questing in DA:I felt like a single player version of Guild Wars 2. Both in the size of locations and amount of quests. If you wander off the main story expect bazillion of hours of completing mosaics, fetching meaningless items and closing rifts, none of which will have any impact on the story or the world.
    These quests would make for a great adventure if it would occur to BioWare to include some sort of multiplayer questing. Sadly, the current multiplayer incarnation is a copy of Mass Effect 3 online cooperation. Not fun at all.
    In DA:I we get to visit places that were only mentioned or hinted at in previous games, yet the world depicted in the game is simply too static to be believable. The sun never sets over Hinterlands. Bandits never actually attack the settlements beyond scripted encounters. Demons don't wander off from the rifts. It's all static. Like a pretty, very detailed snow globe. Also what's the point now to all these codex entries appearing on every step. It was a necessity back in the DA:O and DA2 days but with open world it's possible to tell all these background stories through places, objects, NPCs. I mean - The Elder Scrolls series has communicated the lore in this manner for years. Now, when DA:I has all the mechanisms for immersion at hand, why not use them instead of impersonal codex entries ? I don't mind reading in a game - but putting the adventure to a halt just to read a detailed description of the the history of a village - while actually being there, being able to see every rendered detail... It just seems lazy. Show, don't tell! And if they really have to tale it that way - put the story in mouth of a narrator, like Varric..
    And while we're at storytelling - it felt much more like a sibling to Neverwinter Nights than a fantasy cousin of Mass Effect. DA:I tells a generic epic story of saving the world from ANCIENT EVIL™. Villains are cartoonish and most of the characters in the party are too one-dimensional to consider true companions. Of course, there're some twists and companions are a little more than cardboard cut-outs but it's nowhere near to relationships from Mass Effect series. And non-inquisition NPC quest-givers are universally bland.

    The choices imported from Dragon Age Keep seem to have a lot more significance that whatever we decide through the course of the game, though most of them are only mentioned through party banter,some are retconned and some aren't referenced at all (*cough*Architect*cough*)

    Instead of a branching story we got a linear experience consisting of about 10 main quests and a few companion stories. The problem is that these stories aren't really interactive - you rarely get to choose something and if you do the chances are that it'll get marginalized in a few minutes and won't be referenced ever again. You don't really get to experience the consequences of anything you do. And it kills the replayability value.

    All the criticism that DA2 itemization received resulted in the worst inventory system I have ever seen in an RPG. Mass Effect style itemization - a system so boring and shallow that it got cut even from it's own sequel. Add to that inventory menu divided into 4 separate screens with no way for fast switching between them.
    Yeah, it's that bad.

    Mounts. I mounted a horse only for one quest that specifically required it. It felt like someone at BioWare decided that if they're going to market their games as Skyrim-like open world game they need horses. So they slapped together 3 different models, a few textures and Mass Effect 1 Mako driving model just for the sake of having horses in the game. They don't add any immersion and while travelling on the back of a horse you won't hear any party banter because your companions mystically vanish the moment you mount a horse.

    Skyhold. "We've got to prepare ourselves, that's where the final stand will take place! We've got to improve the walls! Strengthen the gates! Buy silky Orlesian beds...? Collect all the pieces of the Iron Throne™? And buy new curtains??" After initial excitement I've quickly forgotten I've got a keep. Because it's not a keep - it's an oversized dollhouse that makes you walk three flights of stairs to talk to companions.

    And last but not least - bugs. I encountered only one, but it was enough to make me angry for the rest of the game. At some point my character's voice changed to the default one. Permanently. Talk about immersion breaking.

    Dragon Age: Inquisition is not a bad game, but in it's repetitiveness and lack of substance
    it's become a single service entertainment - a few dramatic monologues, some explosions and a cartoon
    villain are enough to entertain me for a week or two but not enough to make me wish to return to Thedas in the future.
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  6. Dec 26, 2014
    3
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за $...
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  7. Dec 26, 2014
    10
    I have hated all other Dragon Age games, but this one is the most amazing game I have every played in my life. The feeling of growing your empire is so satisfying, and every character feels so real and well-acted. The story and pacing is amazing, and I am enjoying the game so much.
    The UI is a bit awkward, but feels the same as Mass Effect
  8. Dec 26, 2014
    8
    I made an account because I'm completely baffled by the large amount of negative reviews.

    Performance: 9/10 Yes, you will not get 100 fps or anything even close to that. In fact, you will reasonably get 30-60 fps from what I've seen. I'm getting a solid 45 fps at 1080p on a G1 970 at the highest possible settings. I've even down-sampled and played at 2160p with a solid 30 fps. I've
    I made an account because I'm completely baffled by the large amount of negative reviews.

    Performance: 9/10

    Yes, you will not get 100 fps or anything even close to that. In fact, you will reasonably get 30-60 fps from what I've seen. I'm getting a solid 45 fps at 1080p on a G1 970 at the highest possible settings. I've even down-sampled and played at 2160p with a solid 30 fps. I've had less than 5 crashes in 100 hours of play time and run into 0 game breaking bugs. Performance and graphics wise, there is nothing to complain about, unlike AC Unity.

    Gameplay/Controls: 7/10

    It can be called clunky at times, but that by no means warrants a 0/10. The controls are very mmo-esque, which I have no problem with because I've played many mmos. For those who haven't, I can see where you are coming from.

    Now, the tactical camera is actually very useful, especially for me because I'm playing on the hardest difficulty. In extremely challenging fights against things like dragons I literally pause the tactical camera every second to control my companions and select the best abilities to use. For some, this is terrible because they want brainless action. For others, it's welcomed because you can't mindlessly run in and wipe the floor with your enemies. Now, the tactical camera is not without flaws. As many have mentioned, the camera is too close and does not allow you to zoom out enough, but this is not game breaking. You can move the camera around, so it just takes more time and maneuvering. Also, the pathing system used when commanding characters to travel to a certain destination is terrible. The AI will not jump onto rocks and get to where you want them to go. This is also not game breaking, but it can get you killed a lot.

    Story: 8/10

    I don't have confidence in my ability to analyze a story because I always hated English and disagreed with the "professional" and "formal" analysis. To me the story is good, not spectacular, or terrible. There are many cameos of past Dragon age characters and references to past events. It explores the Dragon age universe further than any other game has and adds a lot to the Dragon age universe, for that I am grateful.

    I'm getting bored of writing this review, if I get a lot of users saying it was/wasn't helpful I'll add more, here's some numbers.

    Multiplayer: 7/10

    Characters: 8/10

    Fun Factor: 9/10

    Content-size: 11/10

    Completing this game 100% would take a REALLY long time, so long that it's disheartening.

    Biggest disappointment: Multiplayer... just disappointing

    Biggest surprise: Massive amount of content that doesn't feel like a grind... at least not as much of a grind as Destiny.
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  9. Dec 26, 2014
    9
    This is a good game works well on console. But it has its issues, one being when you in conversations the characters stand there like idiots catching flies with their mouths. But i have only encountered this issue a few times. A really big issue I have with this game is the wait times, they are awful they range from a good 10 minutes to one hour and forty eight minutes i hate that butThis is a good game works well on console. But it has its issues, one being when you in conversations the characters stand there like idiots catching flies with their mouths. But i have only encountered this issue a few times. A really big issue I have with this game is the wait times, they are awful they range from a good 10 minutes to one hour and forty eight minutes i hate that but most of the issues seen are fixable. So if your on console you should buy it it's good. Can't say the same for pc, they will have to wait for it to be fixed. Overall it's pretty good i enjoy it. Expand
  10. Dec 26, 2014
    4
    The games breath and span is awesome-complete with overall strategy. compelling characters, and then they ruin the whole thing by using the most clunky PC interface in 15 years. My God, I thought I was back to 1995 using w,s,d, a to move-NO MOUSE movement??!!! Who ever took the project in this direction needs to be **** canned immediately! The PC game is obviously because Bio ware didntThe games breath and span is awesome-complete with overall strategy. compelling characters, and then they ruin the whole thing by using the most clunky PC interface in 15 years. My God, I thought I was back to 1995 using w,s,d, a to move-NO MOUSE movement??!!! Who ever took the project in this direction needs to be **** canned immediately! The PC game is obviously because Bio ware didnt want to deal with the backlash of not making a PC franchise in PC mode! It is obviously an after thought! Wow from the one PC gaming company, I used to trust....THIS! Expand
  11. Dec 26, 2014
    2
    This game is a pre-digested action-RPG that has nothing to do with dragon age.

    3 classes (and the skill trees are pathetic), poor combos, next to no specialisation, no weapon swap, the inventory is (as always with games for consoles) a big crap, we lost a lot of story telling (which was better in DA1), interactions with companions (which was better in DA1), maps are not well designed,
    This game is a pre-digested action-RPG that has nothing to do with dragon age.

    3 classes (and the skill trees are pathetic), poor combos, next to no specialisation, no weapon swap, the inventory is (as always with games for consoles) a big crap, we lost a lot of story telling (which was better in DA1), interactions with companions (which was better in DA1), maps are not well designed, some tasks are really "wtf???", is it also poorly optimised...

    Having Given money to the managers/shareholders of this company (EA) is a mistake and i deeply regret it.
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  12. Dec 25, 2014
    0
    It's second time in my life I feel so angry that I need to write such review and the worst thing is to see all those bloggers and websites that I respected giving super high rates.

    - Dragon Age Inquisition is like MMORPG but where you are the only one person on the whole server. 90% of the game is so unbelievable boring...to continue the main story you need to kill x sheep, find x
    It's second time in my life I feel so angry that I need to write such review and the worst thing is to see all those bloggers and websites that I respected giving super high rates.

    - Dragon Age Inquisition is like MMORPG but where you are the only one person on the whole server. 90% of the game is so unbelievable boring...to continue the main story you need to kill x sheep, find x herbs, letters put flowers on the grave of some peasant, find "special" colorful sheep for another peasant, find gold sheep for elf and run after it as long as needed
    - Side quests are almost never deeper than what you see at the first glance.
    - There are places that I would call "spots to get exp" where enemies are appearing constantly like in mmo. I loved fighting with dragons, especially then when all my team had no idea what to do and was standing like frozen next to legs of the beast and I needed to became each of them one by one and start hitting the enemy.
    - Tactical view is useless, your characters very quickly forget about orders. Blink of an eye and Varic is inside group of enemies, why? Maybe he was lonely in the safe place with his crossbow.
    - Bugs, bugs bugs. Third day my top 3-4 saves became corrupted and I wasn't able to open them, 6 hours of play lost. Thanks Bioware! Game crashes were common, sometimes everything was fine for three hours and another time game could turn off three times in 10 minutes.
    - Even on the nightmare game becomes easy after hitting 12-14 level. I ended up having almost 70k of gold because no matter what eq I had I was able to kill everything.
    - Your decisions means nothing. Whatever you pick result will be the same. Your teammates dislikes them? So what? Nothing will happen because of that.
    - Cooperation is just a big joke. My character was jumping on left and right during run and after couple of matches I realised that more interesting is looking on the growing grass. I loved what they did with Mass Effect 3 coop. I have spent hundreds of hours running over the same areas and killing the same monsters but it was super fun. DA coop almost made me cry.
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  13. Dec 25, 2014
    2
    Bunch of features removed to be able to release to consoles, no tactics at all.

    tactical camera is bugged, and is useless.

    really boring and dissapointing
  14. Dec 25, 2014
    8
    The game has wonderful graphics, the world is really nice to explore(+1), the controls are not perfect (-1), the character choice(race/class) aren't that (0), and it the classes are unbalanced (Mage>assassin>archer>reaver>tanks)(-1) well that's only true if you exclude the bug (which gives balance to mage and assassin play, as I would have never taken anything besides mage because the mageThe game has wonderful graphics, the world is really nice to explore(+1), the controls are not perfect (-1), the character choice(race/class) aren't that (0), and it the classes are unbalanced (Mage>assassin>archer>reaver>tanks)(-1) well that's only true if you exclude the bug (which gives balance to mage and assassin play, as I would have never taken anything besides mage because the mage has upper hand in the game) while all classes are split into two subclasses (warrior> two-hand/shield,sword and rogue assasin/archer) mage can become anything so it has more choice with it skills and uses.(mage is too op, some skills work with other skills to make insane dmg and CC almost as unfair as assassin bug) not like it's bad, but could be better (-1), also later on game becomes repetitive almost as some kind of mmo (look for shards, do quests, then more quests, look for secrets and treasures, more quests)(-1), but story is nice and it has some really moving elements which make you feel like you actually matter (+1) also the game has lots of things to do like collecting mounts and killing dragons, also crafting (killing dragons is too easy later on.... even in nightmare there are ways to kill dragons in few mins (without assassin bug, with bug it only takes secs) (0) Expand
  15. Dec 25, 2014
    3
    I loved DA:O, played it many times with all the different classes & races.

    I lost interest in DA2 after a few hours, the story didn't captivate me.

    But this, I don't understand the high scores, maybe it's ok on a console but on pc the interface is just crap. I'm hoping they can mod this but it doesn't look very promising :-(
  16. Dec 25, 2014
    3
    Do not buy, wait a year and grab it when is 5$, if you come from DA:O you will hate what they did to the series. Listen to all the bad reviews because its true.
  17. Dec 25, 2014
    8
    Not as good as Dragon Age Origins, but better than DA2. "Open World" is fun, but you cannot run from one end to the other, like Skyrim. Maybe better story than Skyrim though? Has long load screens, only once crashed after 50+ hours of playing.
  18. Dec 24, 2014
    0
    The combat system is a mess. In action RGPs like Skyrim or the Mass Effect series, you have a good camera angle, view of your character, have to aim and get feedback about whether you hit or are hit and by whom. In tactic party RGPs like Baldur's Gate, Neverwinter Nights or DA:O, you get an overview of your characters and their foes, who is doing what, and give special orders (and onlyThe combat system is a mess. In action RGPs like Skyrim or the Mass Effect series, you have a good camera angle, view of your character, have to aim and get feedback about whether you hit or are hit and by whom. In tactic party RGPs like Baldur's Gate, Neverwinter Nights or DA:O, you get an overview of your characters and their foes, who is doing what, and give special orders (and only those) to characters to move to certain positions and perform special actions like casting a spell.

    DA:I fails miserably to deliver any of this. Whoever compares the combat of DA:I to Skyrim or Mass Effect hasn't played them for more than 10 hours.

    I feel betrayed by the positive reviews of this game.
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  19. Dec 24, 2014
    3
    Another huge disappointment, especially after years of extra development, delays and fan feedback. Bioware missed the mark again and this game doesn't deserve the Dragon Age brand, just another Skyrim wannabe hiking herb gathering simulator. For those looking for another DAO, look elsewhere, this game bears little resemblance to DAO. In a nutshell, DAI lacks immersion, story and is prettyAnother huge disappointment, especially after years of extra development, delays and fan feedback. Bioware missed the mark again and this game doesn't deserve the Dragon Age brand, just another Skyrim wannabe hiking herb gathering simulator. For those looking for another DAO, look elsewhere, this game bears little resemblance to DAO. In a nutshell, DAI lacks immersion, story and is pretty much a dumbed down action RPG. For detail analysis, carry on reading.

    Where to begin. I am +70 hours in on nightmare difficulty but just can't continue grinding to finished the game. The first 25 hours was exciting, thereafter got so tedious still doing the usual collecting 25 shards, find 15 letters, collect 20 blood lotus, establish 4 camps and kill bandits in each area. There are no buildups and conversations leading up to enemy battles, just follow map marker kill bandits and quest completion achieved & archived. I wouldn't even describe enemies and NPCs as two dimensional, they are just polygons populating the bland world of Thedas. No close up cinematic style dialogue with NPCs, again just about all conversation (except main quests) are distant third person with boring writing and one liners. I've explored all areas of the Hinterlands, Exalted plains, Crestwood, Western Approach, Emerald Grave, Shallow Mire, Stormcoast and a few other smaller areas, and honestly none of these huge areas are memerable. In each of these areas its the same quests (collect/find/kill) over and over that resemble MMO games.

    Combat and gameplay
    I play as a mage and gameplay is simple, just spam enemies with abilities still they die. Lyrium potions are unnecessary because mana regenerate very quickly. No planning and tactics are required for spells casting and reserving. So far, I have yet to use Lyrium potion even on nightmare difficulty. Ignore the over hyped tactical view, the zoom is far to close to the ground where you can't barely see the entire battleground. The tactical cam is absolutely unnecessary as a result of the dumb down combat.

    I believe +200 hours can be easily achieved on my first play through but its the quality that counts not quantity. Pretty graphics will be outdated as technology advances. Granted, this game is huge but full of chores that reminds me of SWTOR and Skyrim when it doesn't need to be. Was so looking forward to strong storytelling and tactical combat. Why can't Dragon Age just be Dragon Age.
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  20. Dec 24, 2014
    9
    I'm very surprised to see this game with as little as ~6/10 user rating. After 28 hours of an enjoyable and epic quest I have just completed the main story for DA:I and can easily say it's one of the best RPG's I've played. Unfortunately this was my first Dragon Age game so I can't compare it to the predecessors, but in itself it was very polished and kept me captivated for the entirety ofI'm very surprised to see this game with as little as ~6/10 user rating. After 28 hours of an enjoyable and epic quest I have just completed the main story for DA:I and can easily say it's one of the best RPG's I've played. Unfortunately this was my first Dragon Age game so I can't compare it to the predecessors, but in itself it was very polished and kept me captivated for the entirety of its length.

    The story has you venture a huge world and there are plenty of different regions to explore with all sorts of climates. Unlike other RPG's I felt the side quests were also interesting and not too dull, usually side quests are more of a chore than anything. Voice acting was fantastic, you grew attached to characters, and the freedom of choice during conversations gives you a sense of power.

    My biggest gripe with the game was probably the requirement to grind. A few times in the game I was below the recommended level requirement to continue the main story, so I'd have to spend a couple of hours just doing side quests to level up adequately. This seemed to slow things down a bit and I'm not a fan when games do this. PC performance was also a little bit of an issue. I run two GTX 970's so I was good to go, but the FPS on single GPU's isn't ideal, and of course many people run a single GPU. Having said this, the engine was solid. I had absolutely no screen tearing issues, graphical bugs, just nothing. The world looked beautiful at all times and I give a thumbs up to the overall graphics.
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  21. Dec 24, 2014
    3
    This review contains spoilers, click expand to view. When you mock players with such a disastrous looting and crafting system, they're gonna mock you right back with crappy reviews. So here you go Bioware / EA.

    Getting lvl 4 grey items in the end game from the loot chests in dungeons is simply ridiculous.

    The alternative to loot?
    Masterwork tier 3 - there are myths that a couple of vendors might sell them, but I've never seen one in 100h of gameplay and 50+ visits to each of those vendors. What's more, an influence perk is required in order to get this seemingly null chance of finding the schematics at the vendors. I'm not even going to start about perks...

    High-end materials for crafting runes? Random drop from a high-level rifts -> you might finish the game without having gotten enough mats for a single superior rune.
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  22. Dec 24, 2014
    1
    What I wanted from this game was something reminiscent of Origins. At the very least I hoped for some dim echo of that masterpiece.

    Instead we got DA2 (2): Skyrim edition. Pro's - Decent world design - Good world graphics - Good music Con's - Camera is trash - AI is trash (won't listen to any directions) - Tactical view is worthless - Entire game is clearly made for
    What I wanted from this game was something reminiscent of Origins. At the very least I hoped for some dim echo of that masterpiece.

    Instead we got DA2 (2): Skyrim edition.

    Pro's
    - Decent world design
    - Good world graphics
    - Good music

    Con's
    - Camera is trash
    - AI is trash (won't listen to any directions)
    - Tactical view is worthless
    - Entire game is clearly made for consoles in every way. They didn't even try to optimize for PC.
    - Combat is awful; they took every bad aspect of DA2 and duplicated it, then made it even a little worse.
    - Skill trees are a joke. Even worse than DA2, if you'll believe it.
    - My mages animations look like he is a **** airbender, just like DA2. I want mages to be regal, powerful. Instead they look like clowns.
    - Fetch quests. Everywhere, all the time.
    - Character graphics are oddly terrible. I couldn't make a character that didn't look retarded. Also shiny.

    By far the worst things for me is the total snub of PC as a platform. It was already obvious with DA2, but they have cemented it now with Inquisition. Bioware and EA don't give a **** about PC players, even when DA began as a PC title. It was lovingly crafted in every way for PC. Now, PC controls and UI are awful; barely adequate to even function, and definitely not enjoyable. Basic but important mechanics have been gradually stripped away from this series until what we are left with is a crude shell of what Origins was. Verily, anyone who can say Inquisition (or DA2) is better combat-wise than Origins truly had no **** idea what they were doing when they played it. This can be seen in the references to how Origins had too many skills that you didn't use; except of course, you did use them, if you weren't a total ****wit. Most of the skills combo'd together wonderfully and if you weren't a console pleb playing on easy, it was actually important.

    The thing I enjoyed most in Origins, outside of the story and characters, was weaving powerful magical combinations together to take out groups of enemies. That feeling is completely and utterly dead in Inquisition. Combo's still exist, but they are largely an afterthought and don't have nearly the same impact. Magic in general feels completely gutted, and from looking at the other skill trees the same appears to be true there as well.

    I predicted that Inquisition would be bad. Awful, actually. I knew it from the moment they revealed they were continuing DA2's story-line about the mages and templars. All I can say is that I hate to be proven right. I wanted this game to be good, a return to Origins. Instead it is not only a continuation of everything wrong with DA2, it's actually a steeper decent to utter console peasantry.

    RIP Origins, the only good DA.
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  23. Dec 24, 2014
    10
    best RPG I played in years. I can't remember since when I was that hooked for hours. great story, gameplay, graphics. I would recommend a controller to play this game
  24. Dec 23, 2014
    7
    Instead of copy-pasting environments, now it's copy-pasting substance-less side quests and collectibles. It's a shame really because the main quests are great and demonstrate how good the side quests could've potentially been. Time travel and stopping an assassination at the Winter Palace made for such memorable events in the game. If only I could say the same for closing 50 fade rifts andInstead of copy-pasting environments, now it's copy-pasting substance-less side quests and collectibles. It's a shame really because the main quests are great and demonstrate how good the side quests could've potentially been. Time travel and stopping an assassination at the Winter Palace made for such memorable events in the game. If only I could say the same for closing 50 fade rifts and collecting 100 shards. They're not all terrible though, some side quests are decent, but most are forgettable. At least the game is able to provide useful incentives for completing this kind of busywork.

    Some other pros and cons off the top of my head include:
    + Detailed environments
    + Solid writing and character development, if a bit cheesy sometimes
    + Solid voice acting and nice soundtrack
    + Above average visual fidelity

    -- 8 hotkey limit reduces variety and number of strategies in combat
    -- Tactical camera too zoomed in, though still functional and useful on harder difficulties
    -- Underwhelming mage/rogue skilltrees, though warriors are improved in my opinion.
    -- Technical issues (fps cap, occasional crashing and glitches)
    -- User interface is lacking unless using a controller
    -- Poor companion AI, no tactics as in past DA games

    Put simply, an okay-ish game that fixes some of DA2's problems and also introduces some new ones. I'd also recommend playing with a controller for this one, it makes the experience much more tolerable.

    Overall rating: 7.3/10
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  25. Dec 23, 2014
    4
    Besides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you areBesides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you are having trouble sleeping. I have to mention the main story again because it is one of the worst story lines every conceived in my opinion. It would be best to have a more linear, well written and memorable product like DA:O than something fluffy without substance and generic. Expand
  26. Dec 23, 2014
    8
    I honestly want to give this game a 10/10, but I cannot due to the lack of thought given to PC controls and the random crashes during cutscenes. The game is magnificent otherwise and truly a masterpiece. It really blows my mind that simple effort was not put into the PC control scheme. No auto attack and automatic move to when trying to loot baffles me, as it is simple to implement.
  27. Dec 23, 2014
    1
    It has become a repetitive pattern nowadays. Consoles spoiled so many good games. It's really a pity to see the DA going down the same way. I will always cherish all those long hours spent on the rich game which was DA:O...the sequels are just garbage.
    Oh and please stop using the term "Role-playing-game" for anything that has some character progression and is set in a fantasy universe
    It has become a repetitive pattern nowadays. Consoles spoiled so many good games. It's really a pity to see the DA going down the same way. I will always cherish all those long hours spent on the rich game which was DA:O...the sequels are just garbage.
    Oh and please stop using the term "Role-playing-game" for anything that has some character progression and is set in a fantasy universe with Swords and Boards. Anyways, I was pretty sure this was the outcome. Bioware is no longer in my "Insta-buy-title" list...it has ceased to be a long time ago.
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  28. Dec 23, 2014
    5
    This review contains spoilers, click expand to view. Dragon Age is becoming a religion. DAO is god, DA2 is Satan and DAI is Jesus, because if you point out anything bad in DAI or anything good in DA2 people go ape ****

    What really hold this game down is the gameplay. Is simple awful for any pc user who likes DAO gameplay. Is a really bad pc port. Playing with Kb and mouse is infuriating and the "action" view is so boring. For the first time, in this franchise, i rush the **** out of the game, because it was boring.

    Story is just a copy-paste format from DAO but with less things to do. The wartable have waiting times of 20 hours. 20 HOURS!! 20 hours IN A **** SINGLE PLAYER CAMPAING! This timers are only there so the game could last longer. The "decisions" are pointless and without deph. The narrative ends in a silly cilffhanger.

    Companions are BORING as **** and their personal quests are pointless and without any real repercussion in the game or on their personalities.

    Graphics and sound are okay.

    I am a completionist, but i cant complete everything in this game, is boring. I finish it once and already uninstalled it. Next one, i going to pirate it, because people are praising DAI so high, that is obvious how the next game will be.
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  29. Dec 23, 2014
    2
    You will see many "don't believe those haters! boo!". Are you thinking on buy this game? Let's be honest. Let's think a bit and put the real facts over the table. Do you want a tactical RPG like was DA:O and badly tried DA2? Then you are in the wrong neighborhood. Did you enjoyed the added action in DA2 over the tactical mode? Then we can talk about the price. In PC version the game comesYou will see many "don't believe those haters! boo!". Are you thinking on buy this game? Let's be honest. Let's think a bit and put the real facts over the table. Do you want a tactical RPG like was DA:O and badly tried DA2? Then you are in the wrong neighborhood. Did you enjoyed the added action in DA2 over the tactical mode? Then we can talk about the price. In PC version the game comes with just a few bugs and mostly of them are visuals, not really annoying. Maybe you will see an extremely glossy lips and hair or some beards out of place, but today's "end games" are worst than this. I do not accept to release any kind of game unfinished, even with minor bugs, but we can tolerate those and don't make the game unplayable, you can enjoy it anyway. Story is long as hell and you have tons of missions, hours of gameplay, I swear you. Then? Why that many negative votes? And why the other half, mostly of them are really positive? Maybe because there are a minor half of DA:O lovers who were disappointed with DA2 and really hope to see on DA:I the DA:O essence reborn. And it's not? Absolutely not. DA:I it's more near to a Hack and Slash than any kind of tactical RPG, as they want to name it. Also you will notice the game seems to not be built to PC platform (Keyboard/Mouse) on interfacing. Default shorcuts are a bad joke for any veteran PC gamer, tactical cam, map interface or character screens are made to use gamepad buttons for sure. If you have a gamepad for your PC, and you like the idea of an action rpg with cool story, you will be not disappointed, but if you were waiting for the real succesor to DA:O on this third part.. don't waste your money and avoid any kind of frustation. I really, really loved the tactical part of this game and I miss it as hell, the current one seems to me too much orthopedical to play confortable. So just try it by other.. ways.. you know ;) Who knows, maybe you discover you like this other kind of games. Expand
  30. Dec 23, 2014
    10
    I think its the game Skyrim wanted to be. Now put away your pitchforks, I love me some Skyrim, and if I had to chose between the two to play for the rest of my life, i'd chose Skyrim. But for a game i'll beat maybe twice, Dragon Age is the better choice. Not at all based on Gameplay and Graphics, mind, although those are quite good. Its the whole "Epicossity" of the whole affair.I think its the game Skyrim wanted to be. Now put away your pitchforks, I love me some Skyrim, and if I had to chose between the two to play for the rest of my life, i'd chose Skyrim. But for a game i'll beat maybe twice, Dragon Age is the better choice. Not at all based on Gameplay and Graphics, mind, although those are quite good. Its the whole "Epicossity" of the whole affair. Everything here feels like its epic. From its epic music to its epic quests, everything will determine the fate of humanity. I was doing everything for HUMANITY. OH WAIT, IM AN ELF, SCREW YOU GUYS! Really. Thats the good part. Somewhere around an hour in, I realized that I was an Elf. A Dalish one, as a matter of fact. And you know what? People in Thedas are dicks to my people. So you know what? I'm going to *Cut out for spoilers sake* and put an Elf high up. I'm gonna be a dick to everyone. I'm going to do what I WANT! SCREW YOU GUYS! And the game supports me in doing this! Expand
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.