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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Sep 26, 2015
    3
    This game and all it represents just makes me sad.
    I have tried to play it, I really did, I had 80 hours put in, I explored everything, I colleceted everything and I almost finished the story. But the further I got, with every collectibe, every little mindless fetch quest my dragon age and RPS loving soul died a little. So I just stopped, I have never finished it and I have no intentions
    This game and all it represents just makes me sad.
    I have tried to play it, I really did, I had 80 hours put in, I explored everything, I colleceted everything and I almost finished the story. But the further I got, with every collectibe, every little mindless fetch quest my dragon age and RPS loving soul died a little. So I just stopped, I have never finished it and I have no intentions in finishing it,
    Sad
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  2. Sep 21, 2015
    0
    Such a big disappointment...

    DA:I is a single player MMO and it is the opposite of the awesome other BioWare games (Dragon Age Origins, Mass Effect 2,..). The characters are ugly and boring. The presentation is a bad joke. The story is nothing special and boring. The (side)quests are the worst I've ever saw. The combat system is hack and slay. The world is empty and boring. The
    Such a big disappointment...

    DA:I is a single player MMO and it is the opposite of the awesome other BioWare games (Dragon Age Origins, Mass Effect 2,..).
    The characters are ugly and boring.
    The presentation is a bad joke.
    The story is nothing special and boring.
    The (side)quests are the worst I've ever saw.
    The combat system is hack and slay.
    The world is empty and boring.

    The game is just a waste of time and a shame for BioWare. BioWare was before DA:I my favorite developer which developed my favorite games. And then they made DA:I. Unbelievable. What the hell happened to BioWare....

    I really hope BioWare will not make an open world game again. No one wants an open world in a BioWare game. They should concentrate on their strengths: story, characters, presentation, quests, atmosphere,...
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  3. Sep 19, 2015
    4
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to say and there's absolutely no epic moments/cutscene in this game whatsoever. And omgg the characters!!!! How?? The characters are sooo stereotypical and extremely annoying. It's like Bioware is trying to force down their political correctness down your throat. Instead of being creative, Bioware opt to make the cast as multicultural as possible which makes the whole thing cheesy and utterly cringe worthy. You have the token Hispanic Josephine with the forced stereotypical Mexican accent; the African Vivienne, bald and exaggerated lips; one lesbian (Sera); and one gay (Dorian); a big brute 'American tough guy-badass attitude' Iron Bull; and a tough woman Cassandra to appease the feminists. These are unoriginal, poorly designed characters. Please, stop...

    Another example of how they try to force it on the players, is they actually went as far as making one companion mission revolving around the issue of his homosexuality. Come on!! Look, I've got nothing against homosexuality. So we don't care about your sexuality, stop being insecure and sharing it with the rest of the world!! Bioware, if you want homosexuality/minority/females to be accepted, then you'll have to make the characters respectable. What you're doing is perpetuating their insecurities and making them vulnerable!!

    Let's talk about the open-world aspect. Guys, you can't create a large map to explore and call it an open-world. You'll need a world you can interact with and to be able to immerse yourself in it. DAI fails to do this. The locations are very bland, and there's nothing to do!!! Not one side activity. Wtf??

    I play on the highest setting, graphics looks washed out for some reason. It looks generic but I suppose it's an improvement over DAII. Combat mechanic, nothing to write home about. Better played on a controller. Romance is poorly implemented. And the game just feels rushed. It excels in nothing.

    Overall, I'm so disappointed. It's Dragon Age.. I expected so much more. I didn't enjoy my time playing it and therefore can't recommend this game to anyone unless you're really bored and have nothing else to play. Bioware, please you'll need to step it up. I'm so worried about the upcoming Mass Effect.. Please don't mess that up like you did with DAI and that Mass Effect 3 ending.
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  4. Sep 18, 2015
    7
    This is one of the deepest gameplay mechanic games you'll come across with out multiple play through's. It's rewarding once you understand each team members mechanics and can use them to your liking. Great world graphically but somewhat weak overall experience due to gimmick battles and unlively meaningless side quests.
  5. Sep 6, 2015
    9
    Completely spoiler free review

    What a great game, I really did enjoy my time with it. A very interesting story that keeps you intrigued and wanting to come back to it when you're not playing it. Completed it in about 60 hours, with most side missions done in the first half of the game and none really touched with the second half due to being overleveled. So yes, game is a bit
    Completely spoiler free review

    What a great game, I really did enjoy my time with it. A very interesting story that keeps you intrigued and wanting to come back to it when you're not playing it.

    Completed it in about 60 hours, with most side missions done in the first half of the game and none really touched with the second half due to being overleveled. So yes, game is a bit imbalanced in that part.

    Characters are unique and very well done with great voice acting.

    Economy is a fundamental part of any game in my mind and in terms of what you can buy and do with the money you acquire is astonishing, which gives you a reason to loot (and there is a lot in this game, I can say to you now, if you do not like looting I can practically guarantee this is not yur game)

    I had a lot of problems with it to run in cutscenes with frequents CTD (I had to play the game in a **** graphical setup for it not to crash) and believe me it wasn't because my hardware was getting stressed, not with a i7 2600K overclocked and a GTX 780 6GB of vram. Cutscenes tended to chop and lag, but when it got to gameplay wise it was fine. So can't really comment graphics wise due to not be playing at full settings, although I can comment about the hair I know that was rubbish it looked worst than straw no matter if you run that 'thing' at max or not nothing is saving that.

    Love the feeling of importance it gives you later on which I consider what it's all about in a progression based RPG.

    Combat is mmo type, I was a mage (which fitted also around the story, strongly recommended) and didn't mind holding down buttons to cast spells although I can see it would maybe be worse by being a warrior/tank type.

    They could of done more with the relevance of letting a character like you or not, even though you get it constantly on the bottom right of your screen e.g ''Cassandra disapproves'' , ''Vivienne slightly approves'' etc it doesn't really make any real changes to the game in any shape way or form, the only real thing it's really there for is for romancing someone, which, if you play as a heterosexual male I may add, you have a very limited number of people that'll be willing to romance you no matter if you get to their full approval or not! So major flaw there.

    But apart from those issues and the most of the side missions being very dull and genreic, I really enjoyed my time with the game and I consider that it's not getting the credit it should be getting for the game it is.
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  6. Aug 28, 2015
    6
    Disappointing.

    That's what I feel when I think about this game. I absolutely loved DAO and I actually didn't think the second game was terrible. It had a lot of flaws, but it was somewhat entertaining and had some memorable characters. Sadly, I felt DAI was a slightly above average RPG. So here goes: Time Invested: 75 hours. Story/Characters The most important element to me
    Disappointing.

    That's what I feel when I think about this game. I absolutely loved DAO and I actually didn't think the second game was terrible. It had a lot of flaws, but it was somewhat entertaining and had some memorable characters. Sadly, I felt DAI was a slightly above average RPG. So here goes:

    Time Invested: 75 hours.

    Story/Characters

    The most important element to me in an RPG is the story and its characters. I did not find many memorable characters in DAI besides the Inquisitor and Morrigan. Morrigan really doesn't even count unless you have played DAO since most of my interest to her stems from unanswered questions from the first game. I didn’t care for any of the companion characters as they all seemed dull and unexciting. As a result, I found myself engaging in less and less conversations with my companions as I progressed through the game because I could care less about them. Additionally, I did not romance a character because, as stated above, I didn’t really like or find any of the companions interesting so why put the effort in.

    The overall story was just pretty “plain Jane.” Bad guy tries to take over world and good versus evil. Nothing new or really exciting here as well. To be honest I thought it was a bit boring and the villain was lame which added to this factor.

    There is a lot of content in this game. However, the problem is much of it is mundane. Such as go to spot A to get this and come back to B. The quests just are not very engaging or have much of anything going on. I will say that the world itself has an atmosphere that it adds to the game and I thought it did exceedingly well at looking as a war ravaged land when it needed to.

    I will say that the world state import was a very clever and unique idea by Bioware. Fans of the previous games will probably enjoy that they are able to customize what happened in the previous two games.

    Gameplay:

    The controls and menus for the PC are best described as clunky. The tactical camera is awkward and it will take a little bit to get use to; the whole four times that you do decide to use it. Combat feels like a hack/slash and difficulty is lacking which means it stops being fun after about 15 hours. The only real challenge in combat is fighting the High Dragons, but after your first few, it can be a little tiresome since they have so much HP.

    Your companions have terrible AI which can be painful at times. They constantly move out of position and fail to follow directions which makes you want slap them. However, the lack of difficulty makes up for their incompetence.

    The outfits and weaponry look really cool, but as with many RPGs, I wish there was more customization to your character. Speaking of customization, your stats are really dumbed down in this game. Basically you can only pick certain abilities, but your character auto-levels his/her stats. This was quite disappointing.

    This game came with a lot of bugs. Many of them have been cleaned up, but it still does not run nearly as smooth and clean as it should. The first few days of owning it and dealing with the bugs was terrible.

    Long load screens….need I say more.

    Graphics/Sound:

    I am not the type of gamer where graphics really are a big deal to me. I know many people would disagree, but I thought the game looked fantastic. The environment was wide open with great sights and had a lot of details.

    One thing that Bioware seems to always get right is voice acting and it is top notch here. I will say that the music is amazing as well, but it is not playing nearly enough.

    Conclusion:

    I admit that I had high expectations for this game which is why it was just a letdown. Don’t get me wrong, there is a ton of content here and room for a lot of fun, but I just expected much more from this series which seems to be declining with each new entry. The button mashing combat, clunky mechanics, bugs, hollow characters, and ordinary story is what makes this game average. I would say it is a slightly above average RPG because of its sheer size and loads of content. If you’re a fan of RPGs it is definitely worth a try, but you won’t be missing much if you do decide to skip it.
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  7. Aug 26, 2015
    2
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that... 2.- Apart from some guys training, all the
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that...
    2.- Apart from some guys training, all the NPCs are static... I "forgave" that in the previous games, as in the Mass Effect serie, but in a game launched in the fourteenth year of the 21 century? Even in the Witcher one, the characters are walking around and even run when it is raining... And that leads to the next point...
    3.- Static environments? Always the same hour of the day (per scenery), allways the same weather? 2014... Really?
    4.- I read people saying this game was made to use with a game controller, not with keyboard and mouse... Wrong... I used a 360 controller and the camera also stinks with this... it gets stuck everywhere all the time... Good is really bad. And you can't even alter the distance in-game (just modifying a config file).
    5.- Boring... meaningless sidequests... everything have been told about that.
    6.- Confusing maps... You can try to go from point A to point B and choose a route just to find (after many battles on the way) you can't pass through there. I can understand that could be a tactic in small maps, if you want them to seem bigger... But this maps are already really big... why to do that?
    When I was about the 60% I stopped making side quests... almost at the end I just lowered the difficulty because I just wanted to finish it so I could wipe it from my hard drive... It left me no good feeling when I finished it... (the last time I felt great and excited after finishing a Bioware game was with Mass Effect 2)...
    Is logic there are people who liked it... There is diversity in the world... But I'll never trust on critic's reviews to buy a game. I'll just check the gamers opinions.
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  8. Aug 26, 2015
    0
    0.
    That is the number I have to denote this game. I played DAO, DA2, MASS EFFECT 123... They all had me hooked from beginning to end. I never liked Skyrim but I never reviewed it either as that is really up to taste. DAI is not playable in this state on the PC. It is not friendly and requires a gamepad. This a poorly optimized port that lacks...... an ending. I am not giving it a 0
    0.
    That is the number I have to denote this game. I played DAO, DA2, MASS EFFECT 123... They all had me hooked from beginning to end. I never liked Skyrim but I never reviewed it either as that is really up to taste. DAI is not playable in this state on the PC. It is not friendly and requires a gamepad. This a poorly optimized port that lacks...... an ending. I am not giving it a 0 because I hate it or am angry, I am giving it a 0 as it is not a finished product and when I don't finish my duties at work I either stay late to finish them or .... well there is no other option.

    Whoever made this game is over payed and under qualified. The graphics are not as good as some would have you believe and the story is non existent. DO NOT BUY THIS GAME AS IT IS NOT FINISHED!
    The pc version is full of bugs and a disastrous mouse + keyboard layout. Oh and I should add... it is poorly optimised for PC's. My friend cannot even start his on his i7 3.4ghz + nvidia 2GB + 8BG ram... keeps crashing to the desktop.

    Get witcher 2 or 3 if you haven't better yet get DAO and head over to Nexus and mod your game.
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  9. Aug 26, 2015
    0
    This game sucks in every way, open map? yeah, in your dreams, big and empty maps, always do the same thing over and over again, close cracks, collect artifacts that ultimately are useless, the character customization is very limited near almost exclusive, you can not access to weapons or armor of the other factions, your journey through an "world" on foot or horseback but in the end givesThis game sucks in every way, open map? yeah, in your dreams, big and empty maps, always do the same thing over and over again, close cracks, collect artifacts that ultimately are useless, the character customization is very limited near almost exclusive, you can not access to weapons or armor of the other factions, your journey through an "world" on foot or horseback but in the end gives you the same, it's boring, lacking gameplay, difficulty and originality, poor plot and too linear, the only good thing is thatIt has good graphics, but after playing The Witcher 3 dragon age inquisition seems like a scam, but rather a game that I would place two generations before skyrim. Expand
  10. Aug 25, 2015
    9
    I don't give it a 9 on merit, but to give it what marginal boost i can. It's not DA:O, and it's not DA:2, but that doesn't mean it's a bad game. After DA2 came out people complained about the accelerated rate of combat, and to a good extent they did change this. They kept the enhanced animation style of the second game (one very good thing that came out of 2) but slowed down the pace ofI don't give it a 9 on merit, but to give it what marginal boost i can. It's not DA:O, and it's not DA:2, but that doesn't mean it's a bad game. After DA2 came out people complained about the accelerated rate of combat, and to a good extent they did change this. They kept the enhanced animation style of the second game (one very good thing that came out of 2) but slowed down the pace of fights just enough to make it feel reasonable, though still inferior to Origins for a couple of reasons.

    One thing I remember complaining about in both DA:O AND DA2 was the atrociously obvious and frequent reuse of full area resources and the confining spaces of all of the areas in the game, and BioWare definitely responded to that... by going way too far... or possibly not far enough? The open area system, while beautiful and not without a sense of deserved freedom, allowed BioWare to cut too many corners in world development. The "minor dialogue" system made the so much less personal, and the new minor quest system was atrocious. You meet no *characters* in minor quests, merely talking objects. The open area system would have worked perfectly had these not been issues.

    One side note on the areas in the game: I truly wish urban environments were more prominent in the game. It's just so much easier to pack character into a city than into a minor hamlet.

    Ability trees were *comparable* in STYLE to DA2 (IMO DA2's levelling system was the best) but I use comparable (a vague word on its own) loosely as Inquisition's system was far more constricting and far less intuitive. For example: in DA2 an early mage could focus on a different tree to have an entirely different skill set and use from another tree. In DA:I however only a single tree differed significantly from the rest. Furthermore BioWare tied passive abilities directly to skill points and relied on armor bonuses to balance any balancing mistakes they made in assigning points to abilities. That one made be a tiny bit upset, as I like to think that I should be in control of who my character becomes. Along that vein specializations were designed very poorly. When some are objectively better than others you know there is a problem. And all of your teammates had specs identical to the choices the specs the player could potentially have, making the inquisitor literally only a nice copy of one of the other characters that you probably won't bring along because you don't need them. Stupid.

    Combat was not as bad as some say, but it ended up worse than both DA:O and DA2 in many areas. The "Barrier & Guard" system worked okay but was not in the spirit of the games. I miss having to protect a healer and having a tank that could die if the healer died. That gameplay was thrown out the window by this system that I so loathe. Though strategy is far more important in Inquisition than it ever was in DA2, it had a far less sophisticated tactics system, which makes no sense. One simply could not control the entire team without resorting to using the horribly designed tactical camera to micromanage every character all the time, something a lot of casual players don't want to do.

    All that said it's still a GOOD game. Sure it's not the best of its time like Mass Effect 2 or Dragon Age: Origins and definitely not legendary like Knights of the Old Republic, but it should never be said that it was truly bad. It had issues, but so do many games, it really isn't so surprising. BioWare has just released 2 underwhelming games in a row, I expect (and hope) that they will take these things into consideration.
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  11. Aug 20, 2015
    10
    This is a great crpg. Aside from the mediocre KBAM controls this game is very solid. You can easily burn 100 hours in your first play through and if you like this type of game you will be playing it more than once. Have fun
  12. Aug 20, 2015
    0
    I don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketingI don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketing section pushed them to a more commercial game but why does they need to destroy a beloved saga? Why do not call it “Dragon Age Adventures” or some spin-off denomination, I can’t even play it because is not the game they showed, not the game I expected, sorry. Expand
  13. Aug 19, 2015
    4
    I really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story andI really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story and feel like a hero but that never came. I put the game down because it felt more like a chore than a game.

    I loved DA:O and it kept me drawn in all the way to the end, I've even gone back to play it a few times but DA:I just doesn't cut it.

    I tried coming back to the game several times, to see if I could get into it but each time failed.

    Overall it could have been an amazing game but it sadly fell short.
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  14. Aug 17, 2015
    1
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high marks to a game which is so obviously flawed.

    Others have extensively listed the failings of this game but I will list a few out of a sense of catharsis:

    -- The tactical camera is dire; you can't really see what is going on and which skills are being used. The classic Bioware games used to have, for instance, text windows displaying all the actions and numerical values. Of course given that the combat in this game is little more than simplistic button mashing, the limited feedback hardly matters.

    And why on earth did the developers think it was good idea to have the camera stick on terrain and environment objects. It's strange that this quirk was in the original game but it has remained in place after all the patches. Bizarre.

    -- Fetching and collecting. Most of this game consists of mind-numbing fetching and collection. Simply walking over to a point marked on a map to pick something up does not feel like gaming to me.

    -- Respawning. This makes the boring easy combat even more pointless. At least without respawning there would be a some purpose to the boring combat as you clear an area, with respawning the combat is boring AND pointless.

    -- Game difficultly is poorly balanced. The game is way too easy on normal level. To this complaint one might respond that there is a difficulty option which can be turned up but really a game should be released with the 'normal' level correctly balanced. Otherwise the player might be faced with unbalanced boss fights. Turning difficulty up and down, if required, throughout a game is not satisfying.

    -- Levelling up is unsatisfying and boring. You can't allocate ability points, it's done automatically. And the skill trees are crap. Not only are the options limited but many of them simply add percentage improvements rather than interesting new abilities. There attempting to maximise your abilities would really be a dull exercise in mathematics rather than of tactical judgement.

    -- Too much emphasis on crafting rather than finding exciting equipment. A lengthy boss fight almost invariably results in loot of lower standard than could be crafted. Cf the satisfaction achieved after defeating a difficult enemy in Baldur's Gate or Origins.

    --The open world is usually fake. Topography (hills, mountains) are used to artificially limit access and railroad linear play.

    -- Romance. I have no problem with the developers wanting to break new ground. However, it as absurd that all the intriguing romances are for minority gamers.

    -- The minigames are pointless. The first time I came across and Astrarium and the Ocularium I thought they were cool ideas. I didn't expect same minigames to be repeated multiple times in every area. What were the developers thinking in believing gamers would want to play a minigame repeatedly that would be too simplistic for a Game & Watch game from 30 years ago?

    Reading the interviews from the games developers, anyone who believes they have been chastened by the negative user reviews here are mistaken. Unfortunately sufficient numbers have, like myself, been taken in by the critics' reviews and developer promises.

    Hopefully gamers displeasure with Bioware's direction will be made obvious and when they release their next RPG.
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  15. Aug 13, 2015
    3
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations are correct. Well... so much for the "pro" reviews. The gme turned out to be a complete disappointment.

    Let me first list the good things about this game:
    - environment graphics is great. Areas, weather effects, lights - everything is very nicely done.
    - sound track is nice (though, short for the amount of time one has to spend while new area is loading).
    And that is it... That is REALLY it!!! Everything else about this game is falling very short of expectations, to say the least( and I don't mean bugs, game is solid enough in that respect).

    So, what are the "bad" things:

    One of the things that you will notice (besides very long times to load an area) in this game is the incredible amount of fodder content: something that you don't really need, but its there just to make up for the volume. The perfect example is jumping out even during the character design stage - for female character most of your hairstyles are some sort of "bald", with only couple of options of somewhat longer hair. Another nice example is the "mounts".

    In general in the game you have all sorts of things to do: drive sticks into the ground near each stone with a picture; repaint castle walls, collect plants and stones so that you will be able to create items which are inferior to the one's you find in loot; collect mosaics; collect shards; do puzzles... while your "agents" are capturing spies and tracking whatever without you participating to it. And much of the content is going to be presented to you in written form.

    The game play is fairly bad. While game has some notion of advanced battle system, equipment design and augmentation - the basic battle and equipment systems are oversimplified, while advanced features are way too over-complicated. And the main problem is that you can progress easy by using the oversimplified versions.

    But the biggest let down is the story. BioWare was always good at presenting stories. Well, unlike DA:O or DA:2 here you have something like 15 seconds of intro animation and a bunch of black boxes of text to tell you your past. The rest of the story is also very predictable. It is pretty much linear, with couple of choices, that will take you along one path or the other. What is funny, however, is that while main story sometimes gets a back box, where you would really expect to have an animation sequence,- you will have an almost longish animated dialog about some LBGT who is being mistreated in the corner of the empire. Divine gets blown to pieces together with the whole castle of leaders - 1 second of animation. A gay son has a cliche reunion with traditional father - minutes of high quality rendering. Why didn't they include something about the Obamacare or skin cancer into the game, just for the heck of it?

    Characters are also pretty shallow, and, in parts, repulsive. To make the things worse, your character is hysterically serious. You don't have any humor, your companions don't have much as well. On top of that, nobody is actually evolving over the course of the game. Both you and your companions have already accomplished personalities, and you only help them to handle their issues with the past.

    So, to summarize, in DA:I they have:
    - failed to create a decent main plot
    - failed to create companions which you want to sympathise with
    - failed to create a likable main character
    - failed to create a consistent and unique atmosphere

    What you have is lots of secondary content pulled together to wrap around poorly designed main plot. And that makes a very boring game to say the least. The replay value is close to 0 (considering that I cant force myself to even do it once. And if you've spent more then 10 Eur on it, you'd probably regret it.
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  16. Aug 9, 2015
    5
    This review contains spoilers, click expand to view. I liked the first Dragon Age game. It wasn't perfect but it was a classic BIOWARE role playing game focused on storytelling. After the huge mess that was DA2 I really had hopes for this game...

    The storyline in DA Inquisition is boring as hell with no real suspense, no interesting plot twists and no real choices maybe except for some political decisions and romance options. The plot is unrealistic.. I mean I am the mighty inquisitor and in the process of saving the world I must gather herbs, stones, animal skin and help every bastard everywhere to do whatever . The big problem is that If u choose to do only the main quests u need a specific amount of power for each mission. And power is gained by doing some **** side quests like helping farmers and killing bandits.

    I liked some of the story references to the first two games of the series (like meeting Morrigan or hawke). The graphics looks ok I guess. I liked the dragon design and the different environments but the gameplay is a big **** YOU to PC users. The controls are just bad...

    The conversations are juvenile, full of clichés and the plot seems like a Disney good versus evil story in which the hero defeats the bad guy and they all live happily ever after. I never felt like one of the characters was in danger or that my actions would somehow influence their fate like in Mass Effect 2.

    Regardless of how you play, the game will end the same... there is no good / evil ending like in KOTOR or Jade Empire. At least in DAO you had some options related to how you could complete the final mission.

    DAI is not a bad game it's just mediocre at its best. The main problem this game had was that BIOWARE and EA brainwashed us into thinking this was going to be a game of epic proportions thanks to all the **** trailers and promises from the developers. But in reality it's just an average game. Too bad BIOWARE is not what it used to be.
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  17. Aug 8, 2015
    3
    This review contains spoilers, click expand to view. Ok, so to start, yes I made an account solely to review this game but I legitimately hate this game and need to purge some of my rage, also I have the PS3 version but I' not posting on the PS3 page because no one will see and most of my complaints are about the game itself not the system port , but the port is still Very Bad, the PS3 version had a horrible 1st day, the game had rendering issues, clipping issues, dialogue issues, it was terrible, I've seen the other versions have better graphics and that frustrates me because it's obvious this is meant as a tech demo for those consoles, the updates for this have seen the game freeze and crash more easily and frequently on the WAR ROOM MAP screen which is disgraceful, beyond that the "update" has not fixed the numerous framerate issues and freezing bugs but has made the game worse during my 3rd attempt at play, all and all it's obvious that the game is meant as a tech demo for new consoles making the ps3 version unnecessary and painful to play considering now EA has given up on it, now for the game itself, it is shallow, the games story is copy and paste from every fantasy rpg ever, and often steals ideas from other better games, I call this stealing because that i exactly what it is, inspiration implies that you will work the concept into your story meaningfully and make it your own, but this game doesn't, the dragons, while a cool addition and challenge, serve no purpose other than to exist, the recruitment system for random npcs is pointless as you will never see them again and notice no change in faction resources which themselves are pointless and shallow, The game forces you to garner resources and materials for no other reason than, "You might need it" but in all honesty you never do, the strongholds you conquer are useless and are simply camps with stores that sell useless gear considering the crafting system, which Is will admit is extremly deep and well thought out, makes buying weapons pointless seeing as how you will either find the gear from drops or make it yourself, quests are tedious and frustratingly dull, go here kill this, go there find item A give to person B who is dead leading to combat C, over and over again, "RIFT CLOSING" is exactly what I dreaded it to be, kill fade monsters, use hand on rift for buff, kill weakened monster, close rift with boring button press and weak animation "yay", combat requires no strategy because of the actually really competent friendly AI and the "rush you hit you" enemy AI with predictable and abuseable movement and attack patterns, progression is unstable and down right cheap, with you being completely weak and unable to kill any enemy at one level, but one level and bam your unstoppable, there is no skill point distribution anymore, nor any non combat skill trees, but instead, skill trees with "abilities" ripped straight from "babies guide to rpgs" this loss of depth makes combat even more weak it becomes tedious and difficult to feel strong when there is no way to see your base number stats, this games idea of big number means better is idiotic and not bioware should be doing if it still wants to stay relevant, the characters are dull recreations of bioware trope characters, with some given differing sexuality or racial preference, as a way for bioware and EA to get a participation medal from the LGBT community for there "crafting of breakout gay characters" which are just stereotypes or characters who were simply made gay last minute, the game is unforgiving to new players and old fans in its story as those who have not read the entire lore of the dragon age will never understand what is going on and even then it is never explained how the the main "villain" is alive after being slain in a past game beyond "idunno" the ending is an annoying cliffhanger and a set of slideshows with descriptions on our choices as apposed to actually showing us a cutscene of our decision, how this game gets away with a cliffhanger ending is beyond my comprehension. the answers none of the questions left in previous games, and for those who wish to argue that it should be judged as a single story and game, YOU CAN'T, the game relies on it predecesores and references them constantly making this an undoubtable third game in a series, other than that for those who used DA Keep in order to recreate your story, prepare to be met with a insert your decision here option with no real effect on the world of the game. All and all this game is a thrown together mess that was made by EA and EA alone seeing as has Bioware has ceased to care about its creations and only wishes to exist as a way to make money off of dlc and microtransactions. I was extremely hyped for this game and convinced many of my friends to pre order it, I as exstatic when I bought this game, and now I can safely say that this is my most hated game that I have ever played, if you really wish to buy this game, buy it used or rent it EA doesn't deserve a dime. Expand
  18. Aug 6, 2015
    0
    The world is empty and feel like a theme park,
    All the character are out of context they're out of place ferelden is supposed to be brutal and harsh yet all of them feel like they com from a teen sitcom.
  19. Aug 3, 2015
    1
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also- Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also-
    Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon age???? Nothing against any of them but jeez whats this have to do with dragon age?
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  20. Jul 25, 2015
    3
    THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a ****THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a **** masterpiece on PC.
    The graphics of DAI are great for the most part so good job with that. The story is so so! Not too good and not to bad, And the combat has less abilities than in previous titles which sucks. Why couln't you take the strategic combat of Dragon Age Origins, improve the Graphics, make it open world,change the story and add some awesome combat music and that's it. STOP REINVENTING THE COMBAT!
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  21. Jul 24, 2015
    5
    Dragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, whichDragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, which developer Bioware are renowned for, has a few good moments but overall is uninteresting with a weak villain and a terrible ending. The characters in the game are a mixed bag; some of them are good, particularly your advisors and some cameos from previous games, but for the most part they are weak: with the exception of three, the rest of your companions are forgettable due to in large because of the weak dialog throughout the game and the poorly done side missions. At the end of the day, you spend the entire game gathering resources and power for the Inqusition, only to find out that you might as well didn't do it, since the final battle doesn't put any of them at use.
    Overall, it's not a bad game, at times you can have fun with it, but it is most certainly the weakest entry in the franchise and overall fails to deliver what was promised to us.
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  22. Jul 21, 2015
    1
    This game has an agenda and it is not about the world within; it is about our world. I have played all the Dragon Age games and seen the quality diminiss with every sequel. The agenda being pushed through the game is that of "social justice". It is not a dark, gritty and realistic medieval-fantasy game as it used to be. It is now about showing that women can be ugly, promoting LGBT rightsThis game has an agenda and it is not about the world within; it is about our world. I have played all the Dragon Age games and seen the quality diminiss with every sequel. The agenda being pushed through the game is that of "social justice". It is not a dark, gritty and realistic medieval-fantasy game as it used to be. It is now about showing that women can be ugly, promoting LGBT rights and equality of women. Keep political correctness out of video games. The only things I can praise is the graphics. Expand
  23. Jul 21, 2015
    9
    It's easy to get lost in Bioware titles, but this one brings a whole new meaning to the term.

    Environment: The semi-open (big maps) was an interesting concept to me, this meant a structured path to follow while still being free to roam a bit. I believe it was blown a bit out of proportion of how big these maps really are though. About double is what I expect would have truly given this
    It's easy to get lost in Bioware titles, but this one brings a whole new meaning to the term.

    Environment: The semi-open (big maps) was an interesting concept to me, this meant a structured path to follow while still being free to roam a bit. I believe it was blown a bit out of proportion of how big these maps really are though. About double is what I expect would have truly given this description a real meaning, as not once did I actually have to search for something. That said the environments are beautiful and great eye candy to fill you screen time with.

    Gameplay: In these terms, I did not quite feel as engaged with the gameplay in Inquisition. While by no means dead boring, It isn't inherently exciting either, after about an hour or two of combat I felt myself yearning for more story. You roam the map for a bit, get a little side quest, run into a rift to close, complete and move on. Needless to say, closing a rift gate could have been a bit more involving than kill these, and press assigned key to close.

    Story: It's Dragon Age, full of history, characters, simultaneous plots, and stories intertwined. The demons are really the least interesting personalities, and they could have made them more charismatic. Otherwise, same old great plot.

    Content: Some say too much, but IMO the more the merrier. Some pieces did not fit as well as they should such as crafted, and mounts. But still full and rich.
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  24. Jul 19, 2015
    3
    The controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate thisThe controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate this world. Splitting the difference is a lamentable choice.

    While it looks nice and character customization seems deep at first, the level of fine detail is overwhelmed by some locked in facial forms that push male and female facial structures close enough together that one must actively avoid signaling as the opposite sex. Cutscenes, of which there are few, seem half realized with characters holding their limbs awkwardly and facing in weird directions. The overall feel is very alien as if made by someone only casually familiar with what people look like, or whose only human interaction was with the most gawky and awkward teens the world has produced.

    I'm sure with some heavy modding this game could really turn heads, but as it stands the game doesn't seem very well realized and I'd recommend passing on this game. Normally I'd call a game like this average, but it doesn't pass the basic test of being on the same level as free to play games.
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  25. Jul 17, 2015
    1
    I really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent thatI really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent that it is so annoying as to be unplayable and the interface has been made complex and awkward. It would seem that EA has incorporated all the "improvements" that drove me away from Everquest and World of Warcraft.
    I have seen this before. It happened with Sir-Tech's Wizardry and Sid Meir's Civilization. Sony ruined Everquest and Blizzard has substituted housekeeping and managing for adventuring, with seven or eight different "currencies" to by things that contribute nothing but cosmetics to the game.
    I will give Inquisition one point for nostalgia, but the trial version is not worth the time it took to install, or play.
    I won't be spending money on this one.
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  26. Jul 17, 2015
    5
    The graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them orThe graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them or attack them, to further this frustration, the character doesn't run towards the enemy when clicked on, you have to crawl towards them then mash the crap out of your mouse or keyboard to attack... The story line is absolute crap and full of cliche facepalm moments that will last you a lifetime. Bioware completely destroyed tactical mode gaming which was the best part of the original Dragon Age: Origins.(GO BACK TO WHAT YOU DID IN ORIGINS) The Massive open world I really like a lot, there are a TON of (mediocre) quests and side quests to keep you busy, but unfortunately the lack of tactical gameplay and the way the horses and characters run / move about makes this game unplayable. Waste of my money. I LOVED dragon age 1 and 2 (bought them both plus all dlc) but really.. Expand
  27. Jul 16, 2015
    6
    I wanted to love this game, but there are a few places where it falls flat. It's a good game, but not as great as the hype made it out to be.

    It looks good, graphically. There are some places are just gorgeous and others where I found myself going...wow that looks so 2010. I guess the best way to describe it is 'pretty'. The gameplay was fine initially but I found myself getting
    I wanted to love this game, but there are a few places where it falls flat. It's a good game, but not as great as the hype made it out to be.

    It looks good, graphically. There are some places are just gorgeous and others where I found myself going...wow that looks so 2010. I guess the best way to describe it is 'pretty'.

    The gameplay was fine initially but I found myself getting progressively more and more bored with it. It starts to feel the same after a while. The combat is one dimensional and being tactical was merely to try and beat the harder fights...and even then there were only one or two different options. Most of the time I was just blowing through fights...and then I'd just hit a wall and have to struggle.

    The story was the only reason I stuck around as long as I did, but I found that it still felt rather dry after a while. It wasn't as engaging.

    I was not really impressed with the voice acting. It felt forced. The dialogue itself was pretty good, but the delivery left a lot to be desired. It's like they tried too hard to make interesting characters and just ended up making everyone weird.

    The romance options weren't that great. The sex options weren't that great. Seriously? Why so many non-heterosexual options? They're literally 10% of the population, come on.

    Overall I felt the game had potential but I just couldn't slog through it. I started to lose interest and just sort of stopped playing it. I guess I'll eventually go back and finish it, but the hype just ended up being hype. The game wasn't as great as everyone thought.
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  28. Jul 11, 2015
    3
    PC controls are really bad, there is no way to command your companions. It has not good story too. Whoever rate this game with 10 or 100, I can assume they dont not play this game at all, first games were very good but this one is awful.
  29. Jul 8, 2015
    0
    the cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few morethe cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few more somewhat more sophisticated sidequest to undercover loot.

    the game is a cartoonish mess with a dwarf with a toy cross bow , a lesbian elf wo say's eat it eat it to much, a aids infested elf who talks about the artifacts of his people, a few black character's for political correctness and even the look weird, a overly masculine gay qunari named iron bull,
    cheesy end villian couldnt get much worse

    this game is a pit of creativity, , no where close to dao and much worse then a b rated movie.

    using the dragon age namesake to sell copies
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  30. Jul 6, 2015
    5
    This game got a lot of praise from reviewers and i heard terms like "Bioware is returning to form" being thrown around. I don't know what these people are talking about. In my opinion this game is mediocre at best. I will say that it feels like a honest attempt to make a good rpg compared to Dragon Age 2 but the result is just not especially good in my opinion.

    Lets start with the
    This game got a lot of praise from reviewers and i heard terms like "Bioware is returning to form" being thrown around. I don't know what these people are talking about. In my opinion this game is mediocre at best. I will say that it feels like a honest attempt to make a good rpg compared to Dragon Age 2 but the result is just not especially good in my opinion.

    Lets start with the technical problems. There are bugs, physics issues, insane loading times and performance issues. The loading times in particularly were truly horrible. But hey i might have been the unlucky one so lets ignore the technical stuff and look at the actual game.

    The story is pretty weak in itself. They are trying to explore a bunch of different stuff in the story but the story is basically limited to very few actual story missions which causes most of the story to feel underdeveloped. I don't want to spoil stuff but i just found the main plot to be fairly uninteresting and underdeveloped not to mention that there is a lot of dumb **** in it.

    There are some nice character interaction with your companions in the base though and i would guess that this is the saving grace for some people. The dialogue wheel is back and it is awful as normal but there are a bunch of romances and stuff and people into this **** will probably get their fix from this.

    But the biggest problem with the story and its character is that 90 % of your time with the game will be spent exploring the different environments in the game. And this is basically totally separated from the plot completely. Sure you can have your companions with you but they don't offer any input or dialogue options except from some party banter so who cares.

    These areas do for the most part completely lack interesting quest, dialogue options, companion input or any meaningful stuff that you would expect from a roleplaying game. It is basically just the standard ubisoft open world nonsense combined with some boring as hell mmo grindy quests. I do like the the environments and how varied they are but they are just filled with complete nonsense.

    So the majority of the game is just complete filler that has very little to do with the main story and its characters. This could be acceptable if the combat was enjoyable but it gets old really fast. The tactical camera is **** so you want to play this game with the third person camera. Jumping between characters with the third person camera is a bother and since you don't really need to do this at the normal difficulty you will just play it as a normal mmo. This is completely mindless and gets boring really fast.

    And even if you are a masochist and want to try to be tactical there are still not a whole bunch of interesting abilities to use.

    Being forced to spend so much time doing something that is boring and not plot important is bad enough but it also destroys the pacing of the story entirely.

    I am getting sick of writing about this game but here are some more stuff that i would like to complain about.

    - Lot less character customization. Only ability points left.
    -Gui suck
    - less equipment slots than before
    -boring effects on rings
    -few meaning full choices
    -war room nonsense
    -beep beep beep .... searching mechanic

    Overall it was just a very mediocre game. Absolutely not terrible but at the same time not anywhere near being good. I should mention that i have completed the game.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.