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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Mar 11, 2017
    0
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games. -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games.

    -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no F...CKING tree to block your vision), click one by one to move them, and when you exit it, they forget all of your commands.
    -Feels like a singleplayer MMO. There was small side quest ins previous games, but now you are forced to complete them for points in order to unlock the mains quests.

    -Having to come back to camp every time you run out of potions to heal.

    -No need for strategy, game is too easy if you are just 1 level higher than the enemy, even on nightmare difficulty.

    -The way your character accidently becomes the "chosen one" is pathetic.

    -War table missions are useless, waiting 2 hours for your scouts to return with 5 herbs.

    Pros
    -Beautiful areas to explore, but you only have to unlock 3 of them to complete the mains Story: Hinterlands, Crestwood and Western Approach
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  2. Mar 3, 2017
    2
    It's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's aIt's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's a good idea to place lots of mountains (with things you want on them) everywhere. You spend hours trying to find a way up, jumping in just the right place and timing. I'm 40 hours into it and I'm ready to give up. As others point out, the controls aren't designed right. Why do I have to walk right up to something to pick it up - isn't 3 feet away good enough? All in all, it's the Diablo 3 of the series. Either you like the style (and quirks) or you don't. I clearly don't. Expand
  3. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  4. Feb 24, 2017
    0
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll unpopular game like chess?

    Why I will tell you why. Because you built a fanbase of diehard Origin fans with exactly that - down-to-earth and relatable characters, tactical robust chess-like gameplay that didn't try to be like shooters and LoL and other things it wasn't, it was based on logics and wit, and last but not least a complex story where people resemble actual people. With thoughts, "plainness" etc. Relatable characters whose quirks were awesome because these quirks were not their whole character but rather intellectual unique behavior in spite of an otherwise ordinary world. Which still was full of intrigue, just not on every step.

    In short - everything Bioware has made since selling their soul to EA has been piss-poor "marketing eye-candy" sold to kids that don't want actual logics-oriented gameplay nor worldbuilding. For shame.

    Luckily, we have indie games, and the vastly superior Witcher
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  5. Feb 15, 2017
    5
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one... I loved DA:O even the smallest quest led to some sort of choice, or even OP
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one...
    I loved DA:O even the smallest quest led to some sort of choice, or even OP specialization.
    If you wanna buy this game, then be prepared to fetch and return and fetch and return...
    Gool old bioware is gone guys. And You should blame EA for that.
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  6. Feb 5, 2017
    9
    I almost did not buy the game, because of all the negativity out there....
    But I have to say, I really like the game, it is so great and completly underrated!
    And I found it to be in many ways (not in all) bether than Origins.
  7. Jan 31, 2017
    0
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the worst type of nu-MMO pacing and combat schlock, but with crap locations and abysmal character progression and hectically boring encounters. It's literally nothing positive to be said about this empty shell of a game. Some of 2D arts are pretty decent? But that's it.
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  8. Jan 21, 2017
    5
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once. But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies. On "Easy" "Normal" and "Hard" the game
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once.
    But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies.
    On "Easy" "Normal" and "Hard" the game feels more like an action game like Diablo.
    But on "nightmare + individual settings" it becomes a pretty good RPG.
    Update: Game turns out to be no fun anymore at level 12. You are completely overequipped and overpowered. Not a single fight in this game is a challenge anymore. I even tried to edit the difficulty with the difficulty-mod at nexus but only effect is that the fights take a little bit longer due to more enemy health but your warrior still will tank just everything and cant be harmed.
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  9. Jan 19, 2017
    7
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition with all DLC): 39.2 GB.

    The story starts well. Fade-rifts are opening all over Thedas. Some creature known as Corypheus seeks to corrupt / gain the power of the land's ruling factions, gathering earthly power as he attempts to elevate himself to god-hood. Is he a demon? A magister? Or some new kind of darkspawn? One of his Fade-rites goes badly wrong, and the player-character gets spit out of a rift with some kind of magical mark on their hand. The Chantry's Divine was killed by the rite (or is she merely trapped in the Fade?), leaving behind confusion and angry factions pointing fingers. In the midst of this, Seeker Cassandra Pentaghast (from Dragon Age 2) initiates the Inquisition to close the breach in the sky left by Corypheus's rite and seek those who assisted him.

    This all happens in the first hour or so of gameplay. BioWare created a fantastic setting of investigation, exploration, and expansion as the Inquisition becomes yours, to be built and used as you see fit. Large-scale faction missions (and unlocking new areas) are strategically plotted from the War Room. The Inquisitor builds his / her squad (up to 9 companions are possible), and can spend a large amount of time talking to them, helping them, and, yes, romancing them (some restrictions apply!). Some characters return from previous games. Varric and Cassandra are selectable squad-mates (both from Dragon Age II). Hawke is not a member of the party, but does join the Inquisitor for a mission. Leliana (from Origins) is an advisor, and has a large supporting role to play; Morrigan appears about half-way through. There are also call-backs to the previous games in other ways (with the right choices, the ruler of Ferelden will cameo!). It's all the good stuff we've come to expect from BioWare.

    Much of Inquisition is spent exploring areas that are unlocked via the War Room in search of Power Points. There are deserts, lush forests, ice plains, and snowy mountains. The missions that fill these areas vary from helping a widow recover her wedding ring to seizing fortresses from Corypheus' Venatori. While out exploring, be sure to stop and loot any items you see to acquire “resources” - ore, gems, plants and schematics. You'll need them to craft upgrades. There is a lot of loot to be had – almost too much. After a while I just wanted to move on with the story. But that's impossible if not enough Power Points have been accumulated to unlock the next major mission. Some grinding is required.

    Dragon Age Inquisition's combat is a refined version of Dragon Age II's: slick, swift, and action-focused, with little need to pause the game. I liked the combat of Dragon Age II much better than Origins, so to see it developed further was something I appreciated, but if you were a fan of the older system expect to be disappointed. Party AI is decent this time around. The Tactics menu itself has taken a severe hit, being smaller and with fewer options. If micro-managing the combat was never your thing, prepare to love the combat of Dragon Age: Inquisition. If you were longing for a return to the depth and detail of Origins, prepare to dislike Inquisition's combat – a lot.

    On top of this, the final boss of the main campaign (sans DLC) just isn't that impressive. I was expecting the Inquisition's castle to be assaulted, and to fight hordes of demons (and perhaps also darkspawn) in the corridors, fighting up to the highest tower or lowest dungeon, to be greeted with the final boss. This does not happen. There's some teleportation involved, some cool magically shifting landscape, a three-stage battle, and – that's it. It's strangely anti-climatic. It's only after seeing the post-credits scene that we realize who the REAL threat is – but you'll need the Trespasser DLC to deal with them. After all that time spent gathering resources and steeling myself for the implications of the final boss, it is a deliberate fake-out by BioWare. The final boss is over so quickly, and the post-credits reveal occurs so suddenly that if you didn't purchase at least Trespasser, be ready to yell in rage at the obvious DLC-bait.

    So Dragon Age: Inquisition is a mixed bag. I love long, grindy games if they're set in a gorgeous world with plenty of things to do. Inquisition delivers by the truck-load. The story is enjoyable, the characters a pleasure. The combat is an evolution of Dragon Age 2's, the final boss is disappointing, and you have to DLC the real ending. Get the Game of the Year Edition, it's the best bargain. Good, but not great; 7 out of 10.
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  10. Jan 7, 2017
    0
    A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere,A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere, characters that looked like plastic dolls, MMO based respawn the lits goes on, i throw up alittle just thinking of iit. Expand
  11. Dec 19, 2016
    5
    This review contains spoilers, click expand to view. Después de 70 horas de juego en ORIGIN, creo que es tiempo de remarcar lo bueno y lo malo de este juego.

    Lo bueno:

    - Sistema de expediciones desde la mesa de guerra.
    - Sistema de cartas de personajes que cambian de imagen según lo ocurrido en sus misiones.
    - Podes crear armas y armaduras con diagramas y materiales, podes ponerles nombre, cambiarles el color, y engarzarles runas.
    - Subes de nivel la inquisición y en base a ello ganas puntos que podes utilizar para obtener ventajas únicas.
    - Mapas gigantes para explorar con mucho loot y coleccionables (aunque muchas veces inservibles).
    - Misiones secundarias decentes.

    Acá terminaría todo lo bueno que tiene, y quiero dejar algo en claro. Este dragon age es infinitamente mejor que los demás en cuanto a exploración, pero flaquea en lo básico de los Dragon Age. Como el trato con los compañeros, las conversaciones y las elecciones.

    Lo malo:

    - Literalmente no importan un carajo tus elecciones. De las 70 horas de juego que llevo, las elecciones más importantes fueron elegir si los templarios se unian a mi como grupo o como personas libres, si los guardias grises se quedaban a ayudar o eran desterrados, quien debia morir en una parte en la que literalmente no era necesario que nadie se sacrificara, y quien sería el nuevo rey o algo así de Orlais (ni me acuerdo porque fue una mision super aburrida y toca huevos. Una misión muy parecida aunque más aburrida que la de Dragon age Origins cuando tienes que elegir al nuevo rey de Orzammar).
    Acabo de spoilear las eleciones mas importantes de la historia, ¿acaso les ha molestado?, porque estoy completamente seguro de que no. Ninguna de estas elecciones es relevante y aún así son las más importantes...
    - No podes repartir tus estadísticas, ahora cada vez que subas de nivel a diferencia de los otros 2 dragon age, no podes repartir tus stats, ya que se reparten automáticamente.
    - No podes configurar el comportamiento de tus compañeros. Ya no puedes poner cosas como "Si un enemigo ataca a X compañero (por ejemplo al mago), entonces protegerlo"... Como extraño estas funciones...
    - Mi pc me sobra para jugarlo con graficos en alto a 60 fps, y aún asi tengo problemas como que las pantallas de carga tardan 3 minutos enteros, tanto cada vez que abro el juego como cada vez que cambio de mapa.
    - POP-UPS de graficos y sonidos, ya que al terminar de pasar una pantalla de carga y seguir jugando los graficos parecen de minecraft pintados con acuarelas y los sonidos no se escuchan. Los graficos y el sonido tardan 1 minuto o 2 en acomodarse, y ciertos npc y objetos tambien cargan de la nada.
    - Incontable cantidad de bugs diversos que he grabado y subido a mi cuenta de youtube.
    - Cada tanto el juego se Freezea (se tilda) y se queda así durante 10 segundos o más. (Es el único juego de todos los que tengo que lo hace, así que no, no es mi disco ni es virus).
    - Las conversaciones normales (el 90% de las totales) se realizan sin animaciones, los personajes se quedan parados duros y las bocas apenas se mueven para simular que hablan... patético considerando que en el dragon age origins y en el 2, esto estaba mucho mejor currado.
    - Traducción pésima, tu personaje dice "naranja" y traducen "melones", y este ejemplo que acabo de dar es equivalente. Elijes "No te creo" y tu personaje dice "No te ayudaré", ¿Que mierda tiene que ver no creer con decidir no ayudar?, elecciones de mierda...
    - EXP mal repartida. Matar 4 enemigos en varios casos da menos exp que matar un animal...
    - Inteligencia aritificial retrasada, en doble sentido. Tus compañeros aveces se quedan trabados.. Tambien al tomar decisiones a la mitad de tus compañeros las desaprueban sin razón alguna. Ya no puedes formar amistad con todos, y ya no hay consecuencias si tus compañeros te odian. (En dragon age origins, si te comportabas como idiota se iban de tu grupo).
    - No se puede acercar la cámara. La cámara de este dragon age ya de por si está alejada de tu personaje, y no puedes acercarla... Yo siempre utilicé la cámara cerca de mi personaje, así que lógicamente ESTO ES MUY INCÓMODO.

    Como dragon age le doy un 5, ya que no cumple con lo básico de un Dragon Age. Como juego anónimo le doy un 7, pues mediocre pero aceptable. Como Simulador RPG de exploración le doy un 8, (le bajo 2 puntos por los BUGS).
    Este es sin duda el peor Dragon age por lejos, pues sin duda el Dragon Age 2 aunque sus escenarios eran estúpidamente pequeños y con gráficos repetidos, respetaba la escencia de Dragon Age. Hablar con tus compañeros y con las personas era una delicia. Me encantaba entablar conversaciones y avanzar en la historia siguiendo las misiones y tomando muchas elecciones que tenian varias consecuencias y cambiaban el rumbo de la historia. En Inquisition, ningun eleccion cambia el rumbo de nada...
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  12. Dec 12, 2016
    8
    Story - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, isStory - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, is awesome! The nice combination of political, emotional, war, loss, regret and many things has been put in perfect mix in the game. Add to that the new band of complicated and different new companions which in their own are all interesting in their own unique way. The main strenght of this game is the addition that one of your main characters in the game will make an appearance and you'll have an option to adjust their image. As well as you can put different world states which will change and impact your experience in the game. A score of 10/10 deserves this spot.

    Gameplay - The fighting mechanic of this game is a mixture of two previous games, which has a tactical view for those who prefer DAO and those real time action for those who preferes DA2. It is properly executed and is better than the previous two games but imo, it is pretty obvious that DA2's mechanic is better suited than the other one in this game. As to the missions, i am dissapointed that 80% of the whole gameplay is only for those optional quests or sidequest while the other percentage is only alloted to the main quests. It is very short if you ignore everything and did a speedrun, in addition, the sidequests and you recruiting individuals doesnt necessarili impact the game nor the story, it would only give you some better perks and also new services you wiil find in your base of operations. It is nice though that you can color and customize the characters armors though. A fair score of 7/10

    Graphics - As a game which was also released in the last gen consoles. It is one of those games which is significantly better in the next gen consoles in that regards it is prettier, better and more smooth. The environments are all pretty and have different feel in them like you have areas like a forest, then a snow covered land, a deset and other things like a stormy area or swampy places. Really, the environments are awesome. As to the character design however, in the design standpoint, i really liked all of their images, some are unrealistic while others look realistic. My main problem though is the cutscenes which sometimes have low framedrops and suddenly stutters for no reasons or gets delayed. Not really a big problem, but a problem nonetheless. A fair score of 8/10

    Music and Sound - The music like the previous games are all good, I really loved that cutscene when everyone sang and the ending theme in the credits. The overall music gave you that epic feel the game wants you to feel. As to the voice acting, it i top notched! I really like the different accents of the characters esp Cassandra, ow that sexy voice of her (my character romance)....Therefore, a score of 9/10

    Average score - 8.50

    The definitive GOTY of 2014 which recieved more than 100 awards and yeah, i really agree to this considering that there a re a lot of dissapointing titles that came out of 2014 and this was the one thing that didnt dissapoint. I loved how Bioware has listened to all criticism they recieved from DA2 and how they responded to it and made a better game. It is really better than DA2 by a mile wide but close to DAO for that best title in the series. I hope more improvements come from this epic series and more power to Bioware, the king of rpg games!
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  13. Dec 10, 2016
    6
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2 and is very disappointing.

    PROS:

    +Vivienne and Dorian are the most consistent written characters.

    + Races are back, plus qunari.

    + Frostbite Engine can make very beautiful environments at times

    + You can make good looking heros in the CC. If you avoid Tumblr and refer to real life photos that is.

    + The game tackles faith and belief, which is something you can roleplay your character.

    + For my hero, I was satisfied with his story, dialogue, and the mistakes he was forced to make

    ++ Astariums

    +++ Loghain wasn’t butchered.

    CONS

    - Bad writing couldn’t rescue the save the world plot

    - A very bland open world was the cause of this

    - And Sera too, probably.

    - Alistair’s face is forever mauled.

    - Many other things others have nitpicked.

    Overall, as a standalone game it delievred what it aimed.

    But as Dragon Age game, this has shown how little of the old Bioware remains.

    Read the GlassDoor reviews and you will understand why its old self will never come back.

    C grade, overall.
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  14. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  15. Dec 7, 2016
    9
    Very good game, one of the best rpg with a lot of missions and interest story. Very good graphics and frame rate. Totally deserved best game 2014. I recomend it !
  16. Dec 2, 2016
    9
    What makes this game great are companions, game play, variety of weapons, classes, talents. Story is good but feel like too much pushed to be center of universe. It is bit worse than DA:O, it is faster and lost feel of turn-based strategy. Don't know why but i love this game anyway.
  17. Oct 24, 2016
    4
    I loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes duringI loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes during fights so all you see are flashes, and it keeps flashing for a few minutes in front of your eyes after you quit to desktop. It's almost impossible to make your companions do what you want, as companion AI is terrible. Expand
  18. Oct 18, 2016
    2
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone that actually looks like dragon age are the swamps in the southern part of Ferelden....

    the combat is 100% unplayable, unless you are a mage, and then it becomes a 1,2,3,click fest.....

    the tactical combat is not bad, is just inexistent....you never have a whole picture of the battlefield, which mean, you cannot send one of your companions to fight an enemy if the enemy is outside the radar of such companion, and even, when you can, there is not much to do, just "defend" or "attack"; forget about the rich tactical list of DAO or even DA2....

    by the way....there is no God in Thedas...that is, at the very end, the whole point of the story...and that is no spoiler....
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  19. Oct 7, 2016
    10
    I found this game to be a very worthy successor to Dragon Age: Origins and Dragon Age II. I LOVED Dragon Age: Origins, and despite the criticisms of Dragon Age 2, I also truly loved Dragon Age II. I am a completionist who always plays on the nightmare difficulty setting, and I spent over 150 hours on a single playthrough in all 3 Dragon Age games (and I have completed all DLC for all 3I found this game to be a very worthy successor to Dragon Age: Origins and Dragon Age II. I LOVED Dragon Age: Origins, and despite the criticisms of Dragon Age 2, I also truly loved Dragon Age II. I am a completionist who always plays on the nightmare difficulty setting, and I spent over 150 hours on a single playthrough in all 3 Dragon Age games (and I have completed all DLC for all 3 games).

    The graphics of Dragon Age: Inquisition are great. The companions are amazing - they are so well written written and there is so much great banter between the companions themselves and between the companion and the Inquisitor. There are many difficult choices that must be made that have dire consequences that greatly affect the world. The brought the ability to equip your companions back (Dragon Age 2 dropped this, and I was relieved to see that Dragon Age: Inquisition brought this back). The main story was great, with many surprising plot twists, and was also very inspiring at times (I truly felt like I was a hero saving the world a few times).

    But the switch to an open world game actually hurt the story - since I am a completionist, I would spend HOURS doing side quests (many of which can accurately be described as simple fetch quests) so that each awesome plot advancement of the main story would be divided by HOURS of gameplay (which did begin to feel tedious and meaningless at times), and this weakened the story a lot. I am not a huge fan of open-world games like Skyrim because those games always have very weak main story that isn't compelling. Dragon Age: Inquisition suffers from this. There is no compelling story arc pulling you through the game and inspiring you to continue (actually, the story arc is there, but it is broken up by hours of fetch quest, so the story doesn't feel very compelling and the story suffers a lot).

    And while I thought the companions of Dragon Age: Inquisition were great, I still had a stronger attachment to the companions of Dragon Age: Origins (and I even liked the Dragon Age 2 companions a bet better).

    Also, another negative for Dragon Age: Inquisition was that they made the tactical camera a secondary (and not very practical) way to play. I love the old Baldur's Gate, Icewind Dale, and Neverwinter Nights systems of pause and play tactical combat, where you use strategy and pause the game to issue commands. Unfortunately, Dragon Age: Inquisition went with a much simpler, faster paced, action combat system that requires waaaaaay less strategy. There is the option to use a tactical camera for more traditional pause and play combat, but it's controls are so bizarre and counter-intuitive that I rarely used it, and I believe the game was not meant to be played using the tactical camera (whereas a tactical camera was how both the preceding games were intended to be played). This was a huge disappointment and step backwards.

    All-in-all, despite the flaws and my disappointments mentioned above, I still found the good to outweigh the bad by a large margin and feel that this game was truly a masterpiece of RPG gaming. Thanks Bioware.
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  20. Oct 6, 2016
    1
    I have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (itI have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (it will make you wish it was even a grind fest). So sad. Expand
  21. Sep 21, 2016
    8
    i made this metacritic account for the sole purpose of trying to balance out these negative reviews. This isnt the best game ever, in my opinion DAO is better but its still a solid game and i dont think it deserves all this criticism.
  22. Sep 9, 2016
    1
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience in general, i have played all of them, so you can rest assured i know what i am talking about.

    It is obvious if you are paying attention, that this game was originally meant to be an MMORPG. Its whole structure betrays this. Tons of grinding and boring purposeless sidequests. Boring combat mechanics.

    The character system is bland and uninteresting, controls are atrocious, story is meh, and the game should have been half the length, at the least. This game is cancer with keyboard and mouse, you should play it with a gamepad.

    The open world is also a scam. This is no openworld. Large areas? Sure. But large empty areas just for the sake of large empty areas are not a pro, but a con. Witcher 3 did large areas right.

    All in all, this game deserves a 5 for the graphics, which are stellar, the music which is great, and the voice acting which is more than enough. As an AAA product, it is a decent effort, and it is clear tons of money have been poured into it. But as an RPG game, is a waste of time, boring, and forgetable. You won't miss anything if you never touch this. Just pass on this one.
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  23. Aug 7, 2016
    0
    Awful, just awful, it would be better it did not come out at all. For me, the last part of the series will remain Awakening ... It is better to go to Origins, and Awakening, what this misunderstanding .
  24. Jul 29, 2016
    8
    This review contains spoilers, click expand to view. Bioware rightfully made the best fantasy game only beat by Skyrim. The real draw of this game is Character customization, choices, and discovery. I always love creating a female character and this game doesn't disappoint in that respect unlike Fallout 4 for example. Inquisition still has the best dialogue system and the most decisions out of modern games. So the only competition in that respect is between well, previous Bioware titles and Telltale Games. However, most choices don't have a big enough impact. No matter who you choose, Templars or Mages, you'll still have to defend Haven from the forgettable villain. I understand that part is critical to the story but Bioware has given much more weight to choices in the Mass Effect series
    . But Skyhold really is a big improvement over the Normandy. The world is plenty big and the highlights visually are the houses in the Emerald Graves, the Eleven temple in the end, and the sand dunes of the Western Approach(beat Elder Scrolls to the punch). Due to the leveling and weapon damage system, enemies had to have large health bars to make the former mechanics work. There is no point in getting a better weapon if the Red Templars succumb to one or two hits. This makes encounters long and less fun. Dragons take so long to kill.
    Only at the end does the story get intriguing. This is mostly thanks to Morigan(who I kept thinking was the villain due to the reveal trailer) and the Elvin lore.Since that I was eager to make progress in the game, I skipped most of the cutscenes, dialogue, and books;something I usually don't do.It ended up cutting my playthrough in half(about 50 hours instead of the average 100+)
    In a world where Gods and magic exist, religion stills gets thing wrong. Something I only realized towards the end. Not that they were morally wrong(the chantry is clearly the old christian church and a lot of it draws inspiration from the real world) but that it's not certain who these gods were as Mythal turns out not to be an Elvin god but Morigan's Immortal human mother. And there isn't proof of the maker or the Old Gods existence. The only interesting part of Coryriphius (spelled wrong) was when he mentions that the thrones in the heavens were empty. That mystery definitely will be explained in future games.
    The end seems to point towards a Grey Warden civil war being a plot point for DAV. It really sucks that EA most likely took the real ending and released it as the Trespasser DLC only for current-gen. That will probably stop me from playing it as I played it on the 360 and will likely get a PS4.
    So the near future for Bioware is Andromeda. Something that is taking far too long to make. Is it going through development hell? Almost. Bioware is trying to make a far more ambitious game than Mass Effect 3. But here's the problem. This is in terms of content, not substance. Clearly the scale of this game is whats being built upon. And in my opinion thats a bad thing. Inquisition would have been significantly better in terms of story, pacing, and level design if Bioware didn't try to compete with the sheer size of Skyrim. Either way, I'm almost certain that Andromeda will be a great game:)
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  25. Jun 27, 2016
    9
    The game has its problems and it sometimes feels like a resource hunt but I have spent over 200 hours in this game and that was just on 1 playthrough. I have never played a fantasy RPG other than the Witcher in which I was so engrossed in the world and the characters. Mass Effect definitely did it better but it really feels like they tried to improve on the Dragon Age Origins formula whileThe game has its problems and it sometimes feels like a resource hunt but I have spent over 200 hours in this game and that was just on 1 playthrough. I have never played a fantasy RPG other than the Witcher in which I was so engrossed in the world and the characters. Mass Effect definitely did it better but it really feels like they tried to improve on the Dragon Age Origins formula while still making it feel fun and flashing to play.

    If you have time and the willingness to dive into an awesome and well-developed world then, please
    BUY THIS GAME.
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  26. Jun 26, 2016
    4
    I bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in manyI bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in many departments.

    Graphics are nice and most locations are well designed, there are many different armor models (a big plus), but faces of NPCs look kind of odd, cartoonish sometimes, similar art direction to DA2 which is not good at all, bald female characters in the character creation get a huge and unnatural looking top of their head. And dont get me started on the unnatural looking ears and terrible hairstyles. Qunari look like humanoid cows. Many characters from DA1 that appear in DA3 underwent a bad redesign and look much worse than in DA1, some dont even resemble the look from DA1. And the game seems pretty big if you explore everything which is a plus, but again ruined by too much grinding.

    Combat-the core of any RPG and the place where DA3 spectaculary fails, party based RPG that DOESNT HAVE AUTOATTACK, automatic fail of the highest category, game was obviously designed for consoles and more arcade RPG players, was it so difficult to implement autoattack for PC version? Seems so according to EA. Lack of autoattack makes the combat nothing more than button mashing.

    Also there is NO AUTOLOOT and your character does not move when you click on the container, you must literally walk up right to it, also you cannot click on a location and have your character move there like in DA1, you must use WASD all the time or extremely poorly done top view.

    Reputation/power points-while it is logical you need to gather influence for your cause the way it is implemented in the game is terrible, you literally grind pointless side quests and farm for ingredients so you can gain enough Power that is necessary to unlock missions. This has two big downsides, first this artificially makes the playthrough much longer and is boring to do, second it makes replayability low because do you really want to go through all that grinding again and again? I dont. They should have scrapped this and do it like in DA1, you need to gather allies through quests. Visiting new areas serves no purpose whatsoever than gather power in usually pointless grinding quests, here and there some quests are more interesting, but that doesnt happen too often. What makes it even worse you cant even cheat on that for your new playthroughs, I didnt find any console commands to get power.

    Squadmates-generally not very interesting at all, some are even outright annoying or one sided (Sera/Iron Bull). I cant believe they didnt bring back any squadmate from DA1. I felt zero connection and empathy towards my squadmates, unlike DA1 where I really enjoyed all of them, even those I didnt like because they had character and were well written.

    Story and quests-they range from stupid and one sided to some pretty well written ones, most of them are stupid and one sided, also game confines you to certain decisions you cannot reject or overrule, including some pretty stupid twists, that are also lore breaking, only idiots at EA can write, but after Mass Effect 3 ending nothing should surprise us it seems.

    If you loved DA1 but didnt like DA2 then dont buy this game, you will be disappointed. If you are really that keen on giving it a try, buy it when it gets dirt cheap like I did. Favorable "critic" reviews are not to be believed, game is bland and lacks depth and atmosphere, has terrible combat and your decisions are mostly cosmetic similar to DA2, while in the first game your choices actually mattered and had an impact on the world, you could choose many paths, goody two shoes, neutral or outright sadistic psychopath, hell you could even execute your whole party except for Oghren and Morrigan. Having Alistair for the whole game and then siding with Anora and letting her execute him was priceless, that amount of freedom of choice is non existent in DA3. EA basically decided everything for you and let you have a few choices that dont really make any significant difference. And by the way even if you killed Leliana in DA1 she will appear in DA3, how? Well the Maker brought her back of course.

    EA can go **** themselves with a baseball bat wrapped in barbed wire for ruining franchises with games like this.
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  27. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  28. Jun 19, 2016
    7
    Needed some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because theyNeeded some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because they didn't let us fix it like we could with Skyrim, the game was not as salvageable. Expand
  29. Jun 15, 2016
    8
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and feel super cheesy (Journey to Skyhold) I quite enjoyed the story and how it spanned out. I enjoyed being this at first insignificant character that builds up a mighty inquisition in order to bright balance to Thedas. (On that note, I do hope they ask the leading inquisitor, capable of toppling dragons and closing rifts to gather less cheese and letters on dead corpses in the next title)

    My play through of this game is quite delayed and is thus on a title that has been patched multiple times, I feel as if many of the older reviews don't do good on the game due to being severely outdated in comparison to what the game is like now.

    I very rarely encountered any bugs or difficulties with playing the game, and the one or two times that i did all it took was a reload and woila.

    Some pro's and con's for those of simple minds like me:

    Pro's:
    -I actually enjoy the combat, the more fluent and action'y combat of D2/D3 appeal to me just as much as the slower more tactical combat of Origins. (Although tactical feels pretty bad in D3, characters don't do what you ask them to)

    -The scenery and graphics is absolutely stunning imo. Some of the places like the elven temples/dwarven old civilizations and burial grounds etc were so exciting to explore. The game looks amazing and feels amazing to traverse.

    -The story of the inquisitor, it feels like a journey and I quite enjoyed it.

    -Some of the sidemission for followers and other characters are extremely good. Solas, Blackwall, Varric etc all have very good backgrounds and I feel like they are explored excellently in this game.

    -I love the followers/inner circle. There are so many good characters in this game. (And some that i HATE but are still good-well made characters, ahem, vivianne, ahem.) Excellent voice acting and really good writing on behalf of most of the cast. Dorian my homie, I loved having you along with Sera for some nice friendly banter in my journeys.

    Con's:

    -Absolutely **** dreadful AI control of your party. AND the tactical camera/how the followers respond is horrendous. Half the time the followers will just be knee-jerking around doing absolutely nothing, and with how limited the controls are for the AI in Inquisition compared to Origins, it's no surprise that archers will walk into melee and stand there, tanks will walk around outside the fight etc etc. This is the one huge con that dropped this game from a 10 for me.

    -Too many absolutely pointless quests and things to do. I get it, there should be collection content etc. But when a very large portion of every map/zone is to just hunk around gathering things it kind of kills the immersion of being an Inquisitor. It's fine to reduce mindless collectionism content and drop the game time by 10 hours, 90 hours is still A LOT OF TIME.

    Overall it's absolutely a worthwhile title to play through, it's worth the money and it's worth the time. I just wish they would've paid a bit more attention to the technicalities of the followers and possibly more dialogue that altered the story.
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  30. Jun 11, 2016
    4
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which involves going to a location and killing wolves, "solving" the mystery of missing Grey Wardens which involves going to 4 different places and reading 4 journals on the floor, which all tell literally the same boring story, and squashing a murder plot against you which is basically finding items on the floor until you unlock an area which you go and kill everyone there. (Other "side quests," which are hardly quests at all but are what you'll end up losing 80% of your time doing, are walking around killing random monsters with no story relevance, closing tens of rifts that all play the same, and setting up camps---i.e., pressing 'A' at given locations---across the maps.)

    Yes, basically all side quests I encountered don't involve actually talking with anyone or making any decision. (Except I guess for NPC recruitment, which is basically "Yes, join" "No, don't" conversation.) If you like this kind of game, side quests which have no story or decision-making, then you'll love this game. If your time has a cost, and you only want to do things that are actually meaningful, then stay away from this horrible game.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.