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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. May 30, 2012
    4
    Poor search functions on the AH
    Unstable servers - Stupid always online DRM. Today, 2 weeks after launch it still isn't working properly.
    The story has big plot holes and it is anticlimactic. The lack of stat and skill points is stupid, and it prevents the existence of heavier armors for melee characters. That every class uses the same armor is stupid. The game is way too simplified for my
    Poor search functions on the AH
    Unstable servers - Stupid always online DRM. Today, 2 weeks after launch it still isn't working properly.
    The story has big plot holes and it is anticlimactic. The lack of stat and skill points is stupid, and it prevents the existence of heavier armors for melee characters. That every class uses the same armor is stupid. The game is way too simplified for my liking. The loot drops for characters 10 levels below your actual character, and it is usually completely useless, like wizard hats with strength on.
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  2. May 30, 2012
    4
    Overall a great game when you are able to play it. There have been huge problems with the games need to constantly have access to servers. It is pretty effective DRM to have many client side functions happen in blizzard backend, but as it is usually the case with DRM it also is a pain in the ass of legit customers.
  3. May 30, 2012
    4
    If this was a non-Blizzard game, developed in 3 years, my vote would be 8/10.
    It's funny to play and entertaining, but it has issues that are not acceptable for a Blizzard 10-years-of-development game.
    First of all the story is ridiculous. An insult to the Diablo saga and lore. A lot of nonsense, plot holes, non-charismatic characters and old dead characters returning without proper
    If this was a non-Blizzard game, developed in 3 years, my vote would be 8/10.
    It's funny to play and entertaining, but it has issues that are not acceptable for a Blizzard 10-years-of-development game.
    First of all the story is ridiculous. An insult to the Diablo saga and lore. A lot of nonsense, plot holes, non-charismatic characters and old dead characters returning without proper explanations.
    It is totally incomparable with the emotions given by D1 and D2.
    At the moment the game replayability is broken by the dumb choices for the gameplay (almost 2 decades of development and they had no time to test it extensively?) and flawed mechanics.
    Today Hardcore-mode is a no-way because of that.
    Core game elements such as gems and items crafting are made useless by the Auction House.
    Another SERIOUS MISTAKE is that you have to be ALWAYS ONLINE to play (in order to prevent cheating and piracy), but the network infrastructure is poorly designed and not capable to sustain heavy loads. The consequence is that 2 weeks after the release there are still a lot of issues (error 37, error 73, error 7003, etc) and often you are just unable to play.
    The whole netcode is probably messed up (see error 3007).
    Graphics is good but the atmosphere is less dark than its predecessors.
    PvP is not available because they were not satisfied and they will release it later. Seriously ? years and years of development with a 100+ developers and you couldn't make PvP in time for release ?
    Maybe in 10-15 patch this issues will be solved. Massive disappointment until that.
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  4. May 31, 2012
    4
    This review contains spoilers, click expand to view. I have played the other two Diablo games to the end and just completed this one on "normal".
    I will start to try to ignore history and rate this for what it is.
    -The persistant online connection for single player coupled with servers failing would normally fail a game just for that. The "careful" Beta testing was done, they knew what they were getting into and failed to make the necessary changes.
    -The system requirements are very low which is great but it fails to make full use of a modern system on the other hand. The background images I admit are very nice but actual game play graphics or even character animations could have been more. -The various information screens and combo experience awards seem to detract from the immersive experience but that may just be personal preference. Having the character do a fist pump in the air or some alternate animation or bellow would have done far more in my opinion. All the arrows and blinking and circles on the map are way too -The configurable skills seem to hit the right balance to me. I am happy to change tactics (If you only have a hammer everything looks like a nail) so changing the tools of the character give some added adaptability and does not lock-in a character. This is a very positive area I feel but some like to have the perfect killing combo that is not easily achieved so it would upset people from that crowd.
    -The auction house just breaks the system: every scrap of useful gear by EVERY PLAYER available for purchase and resale FOREVER. The AH is the primary reason for all other design considerations including the DRM since we do not want spoofing gear locally on the client end.
    -The blacksmith: Doing tons of upgrades for this guy, does it ever pay off? Seemed like diminishing returns, increase stash and share with all your characters seems the way to go.

    History Considered:
    -Rehash combination of the prior 2 games in scenery, locale and look. This can be good and bad.
    -Standalone game with no server would have fixed launch woes and made many solo players very happy. This was their buisness decision so consequence and benefit is on their heads.
    -D2 with the expansion is still better, thanks for the collectors edition including it to remind me.

    Overall: For a "when it is ready" it is a too obvious money grab and people find it offensive: it appeared they ignored their fans when they claim high and low we are the primary focus so it is like being caught in a lie. Good middle of the road game with failed expectations making it rate lower.

    Considering History:
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  5. May 31, 2012
    4
    The game itself worth a 7 ,despite stupid cartoon and wow style , oh , and a stupid short liner story. But the Blizzard (company) and their crappy servers deserve a 0..even now I cant get in to the game because of the patch(different patch time is a big mistake)
  6. May 31, 2012
    4
    It's a good game, Not nearly good as Diablo 2, More streamlined, Made a lot easier. But lacking in story and content. With no single player Blizzard is forcing everyone to play online on Blizzard servers, They cannot hold up with the amount of people playing, It's a huge disappointment. Trying to play but only getting Error 37 in your face all the time. I had 4 hours of playtime today, AllIt's a good game, Not nearly good as Diablo 2, More streamlined, Made a lot easier. But lacking in story and content. With no single player Blizzard is forcing everyone to play online on Blizzard servers, They cannot hold up with the amount of people playing, It's a huge disappointment. Trying to play but only getting Error 37 in your face all the time. I had 4 hours of playtime today, All of those have now been spent trying to login. Expand
  7. May 31, 2012
    4
    It really is a fun game but the always online function puts such a damper on the experience. I was looking for a game to buy and ended up going with DIablo. Diablo must be constantly down. I had some time yesterday and tried to get on and the servers were down. I thought no big deal tried again in an hour and still down. Then today I had an hour and just tired to get on and the serversIt really is a fun game but the always online function puts such a damper on the experience. I was looking for a game to buy and ended up going with DIablo. Diablo must be constantly down. I had some time yesterday and tried to get on and the servers were down. I thought no big deal tried again in an hour and still down. Then today I had an hour and just tired to get on and the servers were down again. I dont know if they have been down since yesterday or if they are just really unreliable. I dont really understand why they need to have internet connection it seems to be mostly a single player game. In my opinion if you are still on the edge go with another game. Something that at the very least you can play. Expand
  8. May 31, 2012
    4
    (-GAMEPLAY-)
    I played Diablo, Diablo 2 and now I am playing Diablo 3. If you liked Diablo and Diablo 2, then you will like Diablo 3. The game is fun in general, but the end game is not that great. It is similar to world of warcraft. You run aruond the world and kill champions and elites to collect the best gear in the game which has really no point because you wont be using it for anything
    (-GAMEPLAY-)
    I played Diablo, Diablo 2 and now I am playing Diablo 3. If you liked Diablo and Diablo 2, then you will like Diablo 3. The game is fun in general, but the end game is not that great. It is similar to world of warcraft. You run aruond the world and kill champions and elites to collect the best gear in the game which has really no point because you wont be using it for anything really. Thats my opinion on the gameplay. Overall, the gameplay is fine. Like I said If you liked diablo and diablo 2, then you will like diablo 3 gameplay.

    (-CONNECTION / INTERNET-)
    The bad thing with diablo 3 is battlenet. Battelnet is full of lag and the auction house does not work half the time. Also, you have to be careful, because some people including me got their account hacked.

    (-HARDCORE-)
    If you like hardcore, this game is not for you unless if you dont mind being high level and dying because of the lag or bugs. Right now the game has this issue, which is the fact that when you are at position A and you try to move at position B for example. Your character will move for a second away from position A, but after that second is done you will teleport back to position A, therefore never reaching position B. Let's say your position A is next to an elite and your B is getting away from the elite. Well you wont get away at all you character is gonna moonwalk, take damage and die.
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  9. May 31, 2012
    4
    No complain for the gameplay... for the game, the changes, etcetera; for me the feeling, in game, is very good: Diablo is Diablo!!
    But.........
    Quote: Constant connectin to the internet? Are you joking? This is absurd and bad for so many reasons. I understand the need to fight piracy, but this is just too much. Also, when I bought it it simply said "Internet connection required", and I
    No complain for the gameplay... for the game, the changes, etcetera; for me the feeling, in game, is very good: Diablo is Diablo!!
    But.........
    Quote: Constant connectin to the internet? Are you joking? This is absurd and bad for so many reasons. I understand the need to fight piracy, but this is just too much. Also, when I bought it it simply said "Internet connection required", and I obviously thought it was because of multiplayer and such. I CAN'T stay connected all the time....The service quality in Italy is terrible (as my english lol, i know) Error 37, 3006, etc etc.....it's INCREDIBLE, the servers are scandalous, eu.battlenet is not qualified for this!!!
    Etc...etc...
    Forgive me for my poor english, please...
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  10. May 31, 2012
    4
    THE OK: Gameplay is somewhat fun, sound/music/graphics are OK.
    THE BAD: poor story, mediocre levels (there are no random generated levels, just a few variations), mediocre bosses.
    THE UGLY: not deep enough. majorly dependant on items ok i guess, except for VERY bad itemization (anything other than main stats and resists is worthless) - makes the Auction House a 2nd home. THE FAIL: In
    THE OK: Gameplay is somewhat fun, sound/music/graphics are OK.
    THE BAD: poor story, mediocre levels (there are no random generated levels, just a few variations), mediocre bosses.
    THE UGLY: not deep enough. majorly dependant on items ok i guess, except for VERY bad itemization (anything other than main stats and resists is worthless) - makes the Auction House a 2nd home.
    THE FAIL: In about 2 weeks, total downtime in EU has exceeded 32hours, spread over several days. customer communication is non-existant (servers go offline for hours without a single notice)
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  11. Jun 1, 2012
    4
    i bet people rating this game more than 7.0 is just either little fanpet of bizz or on its pay roll. i wait till i finished hell mode to write this review, and i am not going to compare this game with diablo2. First of all, Graphic is dated. Audio is just bad, i am not saying the music is bad, but the way they deliver is just stupid. Combat and mixing skills for different mob seems freshi bet people rating this game more than 7.0 is just either little fanpet of bizz or on its pay roll. i wait till i finished hell mode to write this review, and i am not going to compare this game with diablo2. First of all, Graphic is dated. Audio is just bad, i am not saying the music is bad, but the way they deliver is just stupid. Combat and mixing skills for different mob seems fresh for a hack'slash game at first. but eventually u will find that there are no need to mix skill and stick with one set of skill. a lots of my frd told me the real fun starts at hell mode. (was busy these days so i m a little bit behind) but, the way i see it, it is just stupid. there is absolutly no point of scouting the map for rare monster, because the drops are bad. u will end up buying all ur eqiupment from AH and run striaght to the boss, in which it takes away all fun for the rpg experiences. i literally felt asleep while i was click, click , clicking. this isnt a sign of a good game, i remeber when i played a new GOOD game, i will stay up just to say whatelse the game is offering even when i have a early morning meeting. Diablo 3 do not give me that at all. **and one more reminder for all u fanboy, the new patch nerf some skill and the reason of it is that u are not suppose to beat the inferno mode at this time. WT..F?????????? Expand
  12. Jun 1, 2012
    4
    Prepare to be frustrated. Normal: Had some fun, enjoyed the story and finding caches of history from characters we remember from 12 years ago. It had a great feel to it. Nightmare: Reality check. Want to play the game past normal? Be prepared to spend hours upon hours grinding for gold to spend in the auction house. OR fall into the trap of switching to real currency and allowing BlizzardPrepare to be frustrated. Normal: Had some fun, enjoyed the story and finding caches of history from characters we remember from 12 years ago. It had a great feel to it. Nightmare: Reality check. Want to play the game past normal? Be prepared to spend hours upon hours grinding for gold to spend in the auction house. OR fall into the trap of switching to real currency and allowing Blizzard to make a cut. Blizzard was fair here, they allowed for a third option; die every few minutes. Granted they don't pull experience, just 10% durability, but they increase your death timer gradually each time you die in a short span of time. And die you will. Hell is meant to be a challenge and when I got here it challenged one thing, my patience. I was hoping for a multiplayer game that required... multiple players to work together to defeat the minions of Hell! Nope, we got a wipe fest. It doesn't matter how hard you try and merge your abilities together (which there are few that do work together) it doesn't help. It's 4 individuals who happen to be in the same place, dying at the same time. Enjoy. Expand
  13. Jun 1, 2012
    4
    There is no doubt that this is an enjoyable game.
    Hard, fast action, that requires some grey mass.
    There is a problem however, thing thing about games is, they must be playable. And since buying the game 3 weeks ago, i've more often than not, not been able to play. The always online feature is a disgrace. It seems to me and many others that the servers are barely able to handle off-peak
    There is no doubt that this is an enjoyable game.
    Hard, fast action, that requires some grey mass.
    There is a problem however, thing thing about games is, they must be playable. And since buying the game 3 weeks ago, i've more often than not, not been able to play.
    The always online feature is a disgrace. It seems to me and many others that the servers are barely able to handle off-peak loads, and choke the moment evening or weekend hits.
    It is unfanthomable how you can find yourself warping backwards due to lag while playing in singleplayer.
    I really couldn't give a toss about interaction with other players, being able to see if my friends are online etc. I'd trade it all in an instant for some stabilty.

    I hope Blizzard realises that the decision to implement such strict DRM has likely cost them more in negative reviews than ever would have been lost due to piracy. The current system punishes honest customers, and if this is the best that can be done after 12 years of developement, then i say cancel the damned launch, go back to the drawing board, and launch in 2 more years when the game is finished and able to withstand the user loads the sequal to one of the most iconic games of time is bound to attract.
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  14. Jun 1, 2012
    4
    I've played around a 100 hours of Diablo 3 and I can say I have an accurate grasp overall on the release. Yes, the critic reviews are positive. My review would be too if I only played for a few hours on normal. The game doesn't have much replay value so leveling past your first hero might get boring. The auction house is dreadful; it rarely works, has a very limited post limit, and isI've played around a 100 hours of Diablo 3 and I can say I have an accurate grasp overall on the release. Yes, the critic reviews are positive. My review would be too if I only played for a few hours on normal. The game doesn't have much replay value so leveling past your first hero might get boring. The auction house is dreadful; it rarely works, has a very limited post limit, and is incredibly inflated. Inferno mode is the biggest joke I've ever seen. I've cleared through most of it (painstakingly) but it literally wasn't even tested by Blizzard. A lot of down time combined with many late game inconveniences makes this the biggest gaming disappointment in years. Expand
  15. Jun 1, 2012
    4
    This game would've been a decent sequel to the classic Diablo 2 released by Blizzard about a decade back.

    But. And this is the whole reason for the low rating. The game is unavailable for gamers to play since Blizzard enforced the concept "must-be-online-to-play" which itself is a bad idea, but would've been alright if only the servers had been of a proper quality. What I mean is the
    This game would've been a decent sequel to the classic Diablo 2 released by Blizzard about a decade back.

    But. And this is the whole reason for the low rating. The game is unavailable for gamers to play since Blizzard enforced the concept "must-be-online-to-play" which itself is a bad idea, but would've been alright if only the servers had been of a proper quality. What I mean is the servers are of such a bad quality that you can't play the game most of the time, which is a utter disgrace for the which delivered the well known MMORPG World of Warcraft(which has around 10-11 million players to date).

    I'd recommend waiting for another year or so to play this game, hopefully by then the staff of Blizzard realizes their utter worthlessness and forfeits their jobs to someone more qualified.
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  16. Jun 1, 2012
    4
    The biggest Fail in the History of Gaming.

    I'm a long time Diablo gamer. I've been fascinated by the series since I was a kid. The first game was epic, it didn't contain any flashy effects, vibrant colours or cheesy cutscenes, it was the real deal. Later on D2 was released, it took a little while to get used to the new system with 4 acts, (later on 5 acts with D2x) as well as the new
    The biggest Fail in the History of Gaming.

    I'm a long time Diablo gamer. I've been fascinated by the series since I was a kid. The first game was epic, it didn't contain any flashy effects, vibrant colours or cheesy cutscenes, it was the real deal. Later on D2 was released, it took a little while to get used to the new system with 4 acts, (later on 5 acts with D2x) as well as the new classes, which were all cool and well thought out. Once you've gotten used to it, D2x was an amazing game, and still is today. However this cannot be applied to D3. Playing D3 feels like playing a whole different game. It's very cartoonish, a bit like world of warcraft. Diablo 3 leaves no doubt who the developers where aiming at with this game, namely the premature 12 year olds. I'm assuming most kids today would get scared if they were attacked by The Butcher from D1, wildly swinging his meat clever at them. So they made the graphics cartoonish and added childish cutscenes just to prevent the 12 year old blizzard fanboys from being scared by the game. This works, obviously. However it also gives the game a cheese-factor which makes it not only childish but very immature as well. The skill-system makes it completely impossible to make any unique builds. You'll need only 1 of each character. So much for creativity and experimentating. The cutscenes in Diablo 3 are super-cheesy, such as "Maghda" presenting the butcher with the words "Meet the butcher!", well, hello there butcher, hows it going, bro? Kids and immature adults may find this amusing, but true diablo gamers will surely find it **** annoying.Also there are no set or legendary items below inferno, you can basically run through norm - nightmare - hell without finding any decent item. All you'll encounter is rares and magic items. The quests are also extremely repetitive. All you get is gold and xp. You don't get any scrolls of resistance, potions with +20 life, +5 attribution points or +skill points like you did in D2x. The developers got rid of most of the things that made D2x fun to play. Instead you get gold and xp. From the start to the finnish. Oh did I mention that you get gold and XP? Yeah that's right, gold and xp. If you are bored to death by reading those same sentences you will most likely be bored to death by playing Diablo 3. The game is also horribly imbalanced. You can get 1-shotted in hell and inferno and there is nothing you can do about it, except fleeing the mobs. Some champion packs are actually stronger than the actual bosses, how messed up is that? There is no PvP either, the developers are working on a "area-pvp" function, just like in world of warcraft. So no open world PvP. The storyline is terrible and so is the voice acting. These idiotic amateurs who made this version of Diablo 3 have no idea how to make a Diablo game so they made a smaller version of World of Warcraft and named it Diablo 3. Not onyl that, they also took a massive dump on their loyal fans who's been loyal through many years.
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  17. Jun 2, 2012
    4
    Others have summed it up very well, but here are my two cents:
    Not having played Diablo 1 or 2 ,I came to see what all the hype was about. Started the game and thought: "Hey this has a nice feel". But that lasted for about half an hour until you realize
    that it's one huge grind-fest without a well implemented plot/story. Sorry but this is pure boredom. Playing this game with friends that
    Others have summed it up very well, but here are my two cents:
    Not having played Diablo 1 or 2 ,I came to see what all the hype was about. Started the game and thought: "Hey this has a nice feel". But that lasted for about half an hour until you realize
    that it's one huge grind-fest without a well implemented plot/story. Sorry but this is pure boredom.
    Playing this game with friends that were wearing nostalgia goggles was fun for an hour or two, but what is the point in this game? I know it's supposed to be all loot and story does not matter,but why loot anything in the first place? It's not like you can compete in PVP yet, and once that is released it can not possibly be fun as there are hardly any tactics. Even I, now a few days after launch have had many many problems. This is one buggy game. An example: Many people have to make another Windows account in order to log in for the first time after any updates. What to expect from this game: Boredom and even more of it. Go walk around in small maps and hover your mouse cursor over things until they die. Then pick up the "loot" and be happy your stats are now +1 when it does not matter at all to anyone including yourself once the nostalgia wears off. How is the combat refined? It is very slow paced and once you go past Act 1 your screen turns into clustered fireworks and keep pressing until the mobs have disappeared. Now people saying the opposite yell at me trying to convince me otherwise and say: Try playing a mage or witch-doctor. Really? It is not news to anyone that a mage is a glass-canon and should avoid melee attacks. You freeze them with a spell that has a cool down then walk away and shoot at them. That is your tactic through the entire game.
    Yes I am a little exaggerating to get my point across, but only a little.

    The story sounds interesting, then again it is full of cliches and so badly done that you could not care less.
    I did not once feel motivated enough to care about any character or dialogue, even though I gave it my best and wanted to like this game because of my friends.

    Besides that there is no feel of a community at all. Sure you can put items into the auction house but that is about it. Why bother making online a requirement?
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  18. Jun 2, 2012
    4
    For 12 years waiting, Blizzard you can give some better then this ! Can you eh... this 60 lvl same story, no changes with details in different levels of game, maps omg B. its sucks too bad :)
  19. Jun 5, 2012
    4
    This review contains spoilers, click expand to view. Very unhappy with it. 10 years of development for that? I think we could have expected much more. Graphics, Sound, Game-play. What's really bad is the forced internet connection and the unavailability of their servers. Ok, they sold millions of copies, but...this was expect able. I want to play, when I want to play. 10 minutes or 10 hours, during the day or during the middle of the night. So come on: Give us a offline mode! Expand
  20. Jun 4, 2012
    4
    Story: 6 decent but has plenty of gaps and nonsense. Too similar between different classes.
    Graphics: 9
    Replayability: 3 shallow story and too light "randomization" of maps/events mixed with easily changed talents and no risk of not planning the character to encourage restarting. Skill ramp-up: 1 There is little difference between first three difficulties and then you meet impossible mobs
    Story: 6 decent but has plenty of gaps and nonsense. Too similar between different classes.
    Graphics: 9
    Replayability: 3 shallow story and too light "randomization" of maps/events mixed with easily changed talents and no risk of not planning the character to encourage restarting.
    Skill ramp-up: 1 There is little difference between first three difficulties and then you meet impossible mobs in inferno
    Debugged release: 1 terrible release of unfinished product. QA should be fired
    Itemization: 1 overly randomized loot system leads to forced auction useage to push players to the real money auction house eventually
    Community interaction: 5 friend play is great but chat system and public grouping needs many improvements
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  21. Jul 14, 2012
    4
    The art work and tasty little video clips Blizzard revealed led us into thinking that Diablo III would "take us" or is it "plunge us" into new depths of demon spawned darkness and horror where we are mans last salvation. Sadly it does not. Diablo III is not a bad game in terms of "start too end" story line, it's just whats in between those two points, that undoes what could have been aThe art work and tasty little video clips Blizzard revealed led us into thinking that Diablo III would "take us" or is it "plunge us" into new depths of demon spawned darkness and horror where we are mans last salvation. Sadly it does not. Diablo III is not a bad game in terms of "start too end" story line, it's just whats in between those two points, that undoes what could have been a truly epic game. It never was going to be anything but a tedious game doing four, yes four runs to get too Inferno (Normal, Nightmare, Hell, Inferno). The epic fights I looked forward too against what I hoped would be legendary demons with unbridled power and tricks up their sleeves. Sadly it turned out to be attack, run away, attack, run away, attack, oh you're dead. The only thing I like, is my monk's ability to keep everyone bubbled and healed and still being able to deal out damage making my need to be in a group essential. Sadly some players fail to understand monks need monsters too beat on too regenerate their spirit to keep said players alive, and so they kill the monks target and then they die and blame the monk, because they didn't get bubbled or healed. LMFAO at these noobs.

    Character development. Skills are great as long as you read very careful exactly what it does and what will be impacted by choosing something else. Monks are very badly screwed over by the need to use spirit to do anything cool let alone helpful. Constantly being drained of spirit and not regenerating it fast enough can lead too alot of deaths. I spent alot of time, circling monsters. singling one out away from the pack, move in, strike a few times, build some spirit up, circle away before the rest of the group has time to land too many blows. The other classes are OP and don't appear to have too much trouble with large groups. You get runes to enhance your skill, each rune adds a different type of effect too your skill. In my case I went with everything that increased my spirit regeneration. I have soloed Diablo and managed to revive my team mates for the final killing strike simply by biding my time, keeping myself bubbled and healing myself and Diablo away from their corpses. Power of the runes.

    The story line is not very robust. Receive quest, go here, kill this, get this item, give it too this person, next quest. It's a rush a job. Blizzard seemed to have spent far too much time drawing pretty pictures than filling in the lay of the land, side quests of historical value and creating decent movie sequences. I'm sorry, but cartoon videos indicate you ran out of money, not that you wanted to impact the Asian market place. One decent video sequence is all your going to get folks. Side quests are laughable, some relate to current characters, most seem to be there as part of the achievement system. The storyline should have been carved into atleast three stages and money spent on refining each stage. Instead we are delivered a rip off of Titan Quest. Which again was too damn long but your fighting creatures from antique, which is cool!! I know there is an expansion pack coming, that much is obvious, you will see it if you know what too look for. Value for money. No, not really. Blizzard knows that, that's why they gave it away free for a 1 year WOW subscription. Diablo III gets a 4 out 10. Subsequent expansions won't save it. Better to go straight onto fleshing out the story line for Diablo IV.
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  22. Jun 7, 2012
    4
    If you enjoyed diablo 1 and 2 you won't be getting the same from D3. It has shifted to a more casual side and the devs have repeatedly said this. While that may not be a bad thing in itself it has caused the game to become overbearingly simplified and boring. By default the game is set to retard mode, because supposedly numbers confuse people, and the skill system is oversimplified.If you enjoyed diablo 1 and 2 you won't be getting the same from D3. It has shifted to a more casual side and the devs have repeatedly said this. While that may not be a bad thing in itself it has caused the game to become overbearingly simplified and boring. By default the game is set to retard mode, because supposedly numbers confuse people, and the skill system is oversimplified. Elective mode and advanced tooltips have to be turned on to change this. The devs seem to think that D2 was made to be a coop pve game, I don't know how they can claim this because Blizzard North made it and they are gone. This game boils down to a loot hunt for items with a single type of stat (each class is modified greatly by 1 stat), once you get the best gear, there isn't much left to do without pvp. Once you've hit 60 on 5 characters you're pretty much done with the game, there is re-playability but no longevity. Inferno isn't fun it is boring and frustrating. The loot hunt in Diablo 2 was fun and the itemization was amazing. While D3 is supposed to be more pve oriented, party size was cut in half. People farmed in D2 so that they could obliterate other people in PK games. People farm in D3 so that they can farm more? Expand
  23. Jun 7, 2012
    4
    I'm really sad about D3. Friends bougth this to me for my birthday and I don't want to tell them it's a bad game, but that is what it is almost. It's a pity that a game like Titan Quest from 2006 may be considered better then D3 under different aspects.
    First of all, TQ has one or more customizable ability trees, which makes every "hero" a different one, while the lack of random maps is
    I'm really sad about D3. Friends bougth this to me for my birthday and I don't want to tell them it's a bad game, but that is what it is almost. It's a pity that a game like Titan Quest from 2006 may be considered better then D3 under different aspects.
    First of all, TQ has one or more customizable ability trees, which makes every "hero" a different one, while the lack of random maps is not a problem at all.
    For me, the second point that made D3 is the importance of the items, which surely comes from the presence of the House of Auctions, while the heroes stats are almost irrelevant: how can one call D3 "Action-RPG" while it is just a "click mosters and buy items" game?
    If it is not enough, the graphics hasn't any mood compared to the dark one from Diablo 2, as it came from a game of 5 or 6 years ago, and you can not play really alone, and you must have a fast and cheap Internet connection to play decently.
    So sad, so bad...
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  24. Jun 8, 2012
    4
    I purchased the game on release day, and a second digital copy later that evening. I played up into Hell difficulty on my monk, and I feel I've waited long enough and given the game a fair enough chance to prove itself before reviewing it.

    Overall, it has been a large disappointment. If I was rating the game on single-player merits, I'd say it's an above-average, almost good title with
    I purchased the game on release day, and a second digital copy later that evening. I played up into Hell difficulty on my monk, and I feel I've waited long enough and given the game a fair enough chance to prove itself before reviewing it.

    Overall, it has been a large disappointment. If I was rating the game on single-player merits, I'd say it's an above-average, almost good title with a 7.5 (or a 7.0 on the MC scale). The game play is fun, but the story is weak compared to the past entries in the series.

    Unfortunately, it is not a single player game. It's an always online game. Even though Blizzard expects us to always be online while we're playing it, they apparently do not feel the need to have their servers available more than an average of about 18/7. That has gotten better in the last couple of weeks, but the launch was a bit of a joke and the 'maintenance' downtimes on a game that should be primarily single player are unacceptable. I'm approaching middle age now with a great job that happens to require a lot of responsibility and way more than forty hours per week devoted to it. I also have two small children. I have very limited playtime for a game and on many, many occasions when I actually found time to sit down and get a little play in the servers would be down. My wife experienced the same thing.

    The reason the game is online only is because the endgame is the RMAH (Real money auction house). Seriously, your character never becomes powerful in the least, and you aren't able to customize your character to almost any degree. You're just a big naked Mr. or Ms. Potato head waiting to have leet geer plugged into you. The power is all determined by equipment with level restrictions, which is the only real reason I can see to level at all. "Well, that's all good and well, because Diablo has always been about items!" Yes, true, but decent items would actually drop for decent kills in past Diablos. The drop rate has been neutered a _lot_ in this game to try to force people into the auction house in order to field a character that can realistically hope to make it through Inferno difficulty.

    Finally, battle.net is insecure. I've been using the internet for online banking, paypal, ebay, amazon 1 click purchases, credit card accounts etc. etc. the entire time and I've never had an account breached. Three weeks after the launch of D3 my account was breached and my items and gold stolen. This has been happening on a pretty massive scale.

    And finally, the bnet community is asinine. I've seen some pretty bad communities form around games in the past, such as prounreal, but not on the scale as what you'll find on Blizzard's official forums. The behavior seems to be encouraged by the moderators, as well.

    I bought D3 on blind faith because of Blizzard's past track record. I will not make that mistake again.
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  25. Jun 9, 2012
    4
    Im over 100 hours of pure playrime and I'll try to split it to +/- of the game so my overal score will show at the end. 1. Always Online: MINUS
    - total need of "be online" is extremly hassling that single players doesn't deserve.
    - server problems, lag and maintenances puts players into almost slavery side and gameplay itself suffers + chat with friends is sometimes fun as same as
    Im over 100 hours of pure playrime and I'll try to split it to +/- of the game so my overal score will show at the end. 1. Always Online: MINUS
    - total need of "be online" is extremly hassling that single players doesn't deserve.
    - server problems, lag and maintenances puts players into almost slavery side and gameplay itself suffers
    + chat with friends is sometimes fun as same as occasional co-op play

    2. Graphics and Visual: PLUS
    - Everything is very colourfull so game looks like fairy tale
    - Unable to turn off smoke or water effects that consumes massive processing power.
    + Even on 6 year old machine the game runs smoothly with full details on lowest 16:9 resolution (maybe it could run smooth even on full HD resolution, but lot of processing power takes water and smoke effects)
    + Lot of items have different appearance if equiped + Areas change freguently
    + Ambient is dynamic

    3. Sound and Music: MINUS
    - Music is very soft and sometimes too quiet
    - Music tracks are sometimes identical copy or very similar variations of previous Diablo 2 songs
    - Very unbalanced sound volume of different conversations
    - Conversations and chat with followers often speak over themselves so it became sound mess + Demonical voices have nice sound (Diablo itself should have more bass)
    + Hits, blows, swings and other sounds during combat are well dynamic

    4. Interface: PLUS
    - There is no number for Health/Mana globes (only if you point on it)
    - Still flashing Inventory button / No flashing Skill button, if something new
    - Character statistics in Inventory
    + Buff / debuff icons appear if you are affected by something with clock type cooldown
    + Lots of new vital statistics like each type of regen, defense rates, offense boosters etc.
    + Clock type cooldowns on skill icons
    + Extended journal + Minimap

    5. Character classes: MINUS
    - Missing true positive hero that fights for all mankind. I think that everybody do it, because he is forced, not because he trully want to do it.
    - Each class have restriction on some type of weapons
    - Characters use only skills when attacking, so you can wear whichever allowed weapon. It only affects your power. Visualy it is confusing to see for example Monk running with spear suddenly it appears on his back while he fights with hands only and than back again he hold spear after combat.
    - Witch Doctor is out of bounds
    - You cannot distribute attribute points anymore
    - Skill tree is no more. You only unlocks skills and their upgrades (runes). All is predefined so there is no choice to take another way. You can choose freely from all unlocked skills however at the end (level 60) you have always everything. This massivelly affects replayabiity in negative way.
    + You can choose male or female for each class

    6. Enviroment and Locations: PLUS
    - Locations are smaller, there is bigger variety of them but after a few runs you find out that almost half is randomized. - Not all locations are well designed. Some of them will make you soon very plain and boring while some are very fussy.
    + Lot of objects can be destroyed whitch brings dynamic into play even if they don't drop anything.
    + You can use some enviroment like wall to crush onto enemies.
    + Enemies are not only standing on ground, but some of them are using enviroment to lurk. 7. Items: PLUS
    - You cannot equip followers with any armour (except shield)
    + Different appearance for each class
    + Crafting

    8. Objects: MINUS
    - Some objects like urns, gates or monsters are very badly pointable so you sometimes click like crazy to activate/attack them while runing around it.
    - Items on floor can be picked while holding LMB and only pointing at them and that offten fills your bag with trash.
    + Usable objects are highlited when pointing on them.
    9. Monsters: MINUS - Lots of them are very speedy so it is very hard to "catch" them with mouse. - They are overall unbalanced. Some can kill you (on harder difficulty) with one shot, some are only standing and let kill themselves. - Some creatures just still run away what is very frustrating for close combat classes. + Elites act like they really need to kill you. 10. Story: MINUS - I caught myself a few times thinking if the are making fun of me? Tons and tons of predictable cliche. - Hollywood story + Epic cinematics that are NOT unfortunatelly replayed on higher difficulties. WHY??? It looks like the score is 6 MINUS and 4 PLUS Other things that should be spoted: - Treasure Goblins is funny challenge - Shielding and Invunerable Minions are most frustrating elite affixes - Online single player is weird and almost unacceptable - Auction House is unnecessary feature that furtunatelly can be ignored Even if my score is 4.0 the game brings me a lot of fun and I almost cannot stop playing it, but I'm affraid that as fast as it bring fun to me it will one day totally stop. Mainly because its' linearity brings almost no replayability. DIABLO 3 IS NOT RPG !!! It is rather hack'n'slash adventure...
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  26. Jun 9, 2012
    4
    It comes down to this, it is not a $60 game, there is maybe $20 worth of content here. This game is massively repetitive and it is designed to waste your time. The story is mediocre, the controls are sluggish, the balance is bad, there is no path finding at all for your character so you get stuck walking around corners. The only plus side really is it is a game you can play with yourIt comes down to this, it is not a $60 game, there is maybe $20 worth of content here. This game is massively repetitive and it is designed to waste your time. The story is mediocre, the controls are sluggish, the balance is bad, there is no path finding at all for your character so you get stuck walking around corners. The only plus side really is it is a game you can play with your friends, well after they patch the multyplayer issues. Oh and you will never find loot good enough to progress through the difficulties without using the auction house. There are man many games worth paying over this one. This is the first time a Blizzard product has flat out disappointed me. Expand
  27. Oct 14, 2016
    4
    The single player campaign is bad. Story and ending are terrible. Not a lot makes sense here. There is one rather outstanding cut scene, but also this one is pure hogwash after you continue the story. Other characters are just fillers. By standing people have a lot to say, but most if it is just for clicking away.

    Played until max Level 70 + Paragon 50. Completed single player and
    The single player campaign is bad. Story and ending are terrible. Not a lot makes sense here. There is one rather outstanding cut scene, but also this one is pure hogwash after you continue the story. Other characters are just fillers. By standing people have a lot to say, but most if it is just for clicking away.

    Played until max Level 70 + Paragon 50. Completed single player and adventure mode, hoping for the game to become more interesting. Game play can be fun at times, but it's really all about mindless mouse button holding, hardly any of the enemies are special, including bosses, and challenge is non existent even on hardest difficulties.

    Maybe if you like grinding for items you can have fun.

    To me Blizzard has finally given in to making money with cheap, inexperienced designers, stringent project leadership knowing a lot about budget management, but where there is no interest in life and soul of a good game. It's all about marketing now.
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  28. Jun 10, 2012
    4
    It really pains me that after the LONG wait, only to get such a big dissapointment over one of my favorite video game titles. First of all, I don't care about the server being down on the first day, it isn't permanent so you just have to be patient and wait. What bothers me about it is that even if you're playing single player, you have to cope up with the PING. I don't live in the US butIt really pains me that after the LONG wait, only to get such a big dissapointment over one of my favorite video game titles. First of all, I don't care about the server being down on the first day, it isn't permanent so you just have to be patient and wait. What bothers me about it is that even if you're playing single player, you have to cope up with the PING. I don't live in the US but apparently my country is listed in the US server, okay thats fine, but the ping, imagine I have to cope up with 300+ ping while playing. Sometimes, the ping shot up to 1000+ and then slowly returns to 300+. To have patience with the server being overloaded on the first day is managable but this is just pure bullsh*t. I tried Europe and Asia server, both are much worse then the US server. All this would be avoided if Blizzard didn't apply the new always-online DRM to the game. Don't have internet connection? Slow internet connection? Too bad your money is now Blizzard's. Why do they use always-online DRM anyway? To avoid piracy? Please tell me they don't believe that by doing this, they would stop people from pirating their game. They only make it harder for their players to trully enjoy the game.

    I'm ok with point and click games, I enjoy the heck out of Diablo, Diablo 2, Rift, Torchlight, Sacred 1 & 2 etc etc.. but Diablo 3 is just boring. Maybe its because of the fact that everytime you level up, you don't have any points to spend on stats and skills, instead you will unlock skills and runes that changes the skills effects, or the fact that you can only use 6 skills in one time. Or because the loots are SO BORING, i'm not kidding the loot is seriously boring. Remember Diablo 2? In your first mission in the Den of Evil, you already can get some sweet loots for a low level character, sure its not epic nor strong or anything but still you feel satisfied and wanting to get MORE loot when you see the magical effects that are on the equipment. Remember in Diablo 2 you can stack up 5 rune combo and have a sh*t loads of magical effects on your weapons and armor that the weapon/armor description window when you scroll over them is so long that it nearly touches the bottom of the game's window? THAT is awesome. In Diablo 3 however, you will be seeing a lot of "#% increase in gold pickup radius" or "+# (stats)" or "+# hp when you kill a monster" and some other boring effects. Seriously? Gold pickup radius? Sigh.. oh, and the Legendary items in Diablo 3 are much weaker then Magic items and much rarer, lame?

    The story is okay, but some part of it are bad.. Like when Liah says that before, she doesn't believe in monsters, but around near the end of Act 2 she told that one time when she and Cain is on an adventure in some ruins (if i'm not mistaken), bunch of skeletons attacks them and she had to pull Cain out of there. .... what...?

    I love the sound and music, Blizzard had always done a great job on the audios. The sound of the monsters are really good and the music fits perfectly. The voice acting, most of them are good but some can be done better.

    The graphic effects are very well done BUT the graphic details however are not. The character models seems like it was done in 2006. Also, it didn't have that style of graphics that Diablo 1 and 2 had. In Diablo 2, the graphics were dark and gritty, in hell you can see some dreadful sh*ts, however in Diablo 3, they make the graphics cartoonish-like (not so cartoonish like Torchlight) and that's makes it lose the charm that Diablo 2's graphic had, even though Diablo 2's graphics were old.

    One of the biggest problems I had is that you can't go back to the previous acts and kill the bosses again to get moar phat lewt. Maybe you can go back to the previous acts and somehow I didn't know about it, in that case, my bad. I still remember I used to beat the sh*t out of Diablo and Baal countless times and behold as Blue, Yellow, Orange, Green and Gold colored equipments dropped from them, that were fun as hell.

    One thing I liked in Diablo 3 aside from the audio, is the boss battles. They were epic, nuff' said. If only you can go back and defeat them again anytime you want. Sigh.

    You have to complete the normal difficulty first before you can play on the harder difficulties. It took me around 12 hours to finish it on normal and exploring everything from normal maps to caves and dungeons. Do you want to play a 12 hour game filled with boring loots and easy combat? Only you have to do it AGAIN in the Nightmare difficulty and AGAIN in Hell difficulty and AGAIN in Inferno difficulty? And if you want to play other characters you have to go through all of it ALL OVER AGAIN? You do? Then you might like this game.

    My opinion? Save your money and buy Torchlight 2 which will come out this summer and is only 20$, it's so cheap it feels like you're ripping them off. Compared with Diablo 3 which is $60, really, get Torchlight 2. Diablo 3, dissapointing as hell.
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  29. Jun 12, 2012
    4
    I've gotten my wizard well into Inferno. (Despite being female myself, I picked the male wizard because the woman's voice was incredibly grating. Hers was the only voice acting that I actively loathed.) When asked about the game overall, I'd say, "eh, ok." The story is painfully short, and your character makes virtually no difference, and has no choices to make. At this point, I expectI've gotten my wizard well into Inferno. (Despite being female myself, I picked the male wizard because the woman's voice was incredibly grating. Hers was the only voice acting that I actively loathed.) When asked about the game overall, I'd say, "eh, ok." The story is painfully short, and your character makes virtually no difference, and has no choices to make. At this point, I expect games to offer me some choices, even in a survival game. On the other hand, I found my character likable and sometimes witty. (I felt stuck with the templar companion - and he's intensely irritating. The Scoundrel grew on me, but was useless by Inferno, & the Enchantress was like nails on a chalkboard. Pink nails.) Blizzard asks you to replay the same story over and over and over - which I assume everyone knows & expected, but it got VERY old for me. As for game play & challenge, Hell was the most fun - it was fine solo. (I also played with friends & family - never the public games.) Inferno is hard, as everyone says, but mainly, annoying. Mobs have random spells - wasps buzz around bubbled & linked & spitting flames (if they did this in real life, I'd be off the planet.) I felt very limited trying to balance health & damage - it just wasn't fun, & didn't feel like using the character to the fullest - at the very time you WANT to be using all your abilities. Auction House - I hate that you have to buy gear, can't earn it other than gathering gold. Worst of all - recently they made General Chat mandatory. Before I can type "/leave general," I'm hit with gold spam. (I assume they're selling the items stolen off hacked accounts?) Every time you log in, you get hit with this, and have to leave chat (this gives plenty of time for gold sellers to spam you.) If battle.net changes this, good, but too late. Even so, after round 3, the auction house was still more interesting than the game. By the end, I felt the first round should have been optional. Nightmare felt utterly pointless and should have been either the first round, or nothing. Hell was the best - inferno is just a pain. The strategy seemed to be - "Well, I can't kite here - have to reload." I didn't mind the old fashioned styling, really - it felt like being back in an old Ultima. The armor dyes were pretty lousy, though. In conclusion - I don't hate the game - I surely don't love it. I might fiddle around on my wizard if I'm bored, but nothing could inspire me to run another character through. For one thing, the classes aren't all that different - even between ranged & melee. For another - I couldn't face cycling through that story again. Most of all, I don't want to be focused solely on buying-selling gear, and that seems to be the utter core of the game. And real money? Ha! I don't THINK so! In all, it held my attention for about a week. Expand
  30. Jun 13, 2012
    4
    I was gonna give it a 7, because it is a fun game the first few days even if it's nowhere near as fun or addicting as its predecessor, which I'd rate a 10. However, the pay2win feature absolutely killed the game.

    Do not buy it, don't support Kotick and his greedy plans!
Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]