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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. Jun 23, 2012
    0
    Diablo 3 is inferior to Diablo 2 in each and every way but one. Cheating. And not just small cheats such as maphacks. You got bots, duplication of items etc. Diablo 3 has been out for 2 months by now, the game is already completely ruined by the cheating and Blizzard stands by the sideline watching, incapable of fixing their own mess. Other than that the game itself is quite good. TheDiablo 3 is inferior to Diablo 2 in each and every way but one. Cheating. And not just small cheats such as maphacks. You got bots, duplication of items etc. Diablo 3 has been out for 2 months by now, the game is already completely ruined by the cheating and Blizzard stands by the sideline watching, incapable of fixing their own mess. Other than that the game itself is quite good. The story was decent, the gameplay alright. How ever there is something that has been bothering me. Why is it called Diablo 3? This game is nothing like Diablo or Diablo 2. This game should be called World of Diablo.

    To sum it all up, I'm glad I traded a f2p mmo account for a D3 key. Otherwise I would have felt ripped off.
    Do yourself a favour. Don't pay for this game, trade something equally useless for it, such as a used paper towel.

    In conclusion. This is a Blizzard "Entertainment" product and as such it is highly overrated garbage praised solemnly because it has been developed by Blizzard.
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  2. Jun 23, 2012
    3
    Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons,Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons, some of which are just completely unfair and overpowered and make you feel like even attempting to fight them is a waste of time.

    Farming items or gold is constantly being tweaked by Blizzard, due to their inclusion of both an in game Auction House (a place to sell your items for in game currency, or buy items for said currency) and a Real Money Auction House (RMAH for short; a place to sell your items for either Blizzard's online currency, or real, actual money, or vice versa).

    The inclusion of either auction house is met with mixed reviews, but it truly detracts from the game experience. It is easy to feel like you *must* use one or both of the auction houses to be competitive at all in the hardest difficulty, and the economy fluctuates so much that the prices are (mostly) unrealistically high.

    The atmosphere is no longer Gothic and frightening; instead, it is a lighter world, even in places that should be terrifying, such as a dank cave or a tower cellar. The graphics aren't bad by any means, but they certainly have room for improvement. The music and background effects are no longer as eerie, either, but more bland and just... kind of *there*.

    There is no stat allocations at all; you receive stats automatically leveling up. This does make having the "optimal" character easier, but it also detracts from customization, something that many people hold as important. The skill system is also very bland; while each class has many skills, with many ways to enhance those skills, the harder difficulties make it nearly impossible to use the skills which you want to use. The goal of this system was to avoid having one or two "optimal" builds, but the game itself is unplayable on harder difficulties if you attempt the majority of builds.

    The game itself is only available for play online. That means that players are subject to server crashes, server lag, and at the mercy of the servers being up to even play the game. When server maintenance occurs, players must wait hours until it is complete.

    Along with the game only being online, Blizzard is constantly tinkering and tweaking the way skills, items, monsters, and even item drops work. This is under the pretense of "maintaining a balanced game". However, many players (myself included) want to play the game OUR way, not THEIR way. For example, there was a particular method to effectively collect gold (and items, to a point) which involved going to a certain location and smashing ungodly amounts of pots. Recently, Blizzard nerfed the pots entirely, making them occasionally drop mundane amounts of gold and NEVER drop items. This is just one of the many "exploits" that they have chosen to nerf, because it goes against they way THEY wish for you to play the game. One player described this effect incredibly well:
    "It's like playing a game, and then having your older brother rip the controller out of your hand and saying 'hold on, you aren't doing it right!'"

    Now, the game isn't ALL bad. On normal you feel like a demi-god, tearing through minions and growing stronger. Each character offers different skills and different resources (which some players enjoy, and others dislike), making the replay factor slightly good. However, it's predecessor accomplishes this to a much greater degree. All in all, Diablo III is a game that comes on strong, but quickly becomes repetitive and boring. Is the game worth playing? Maybe. Is the game worth $60 new? Not in a million years.
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  3. Jun 23, 2012
    0
    The utter neglect Blizzard has shown in regards to this game is mind boggling.

    Not only has this new team of developers managed to rip the soul out of Diablo, they managed to create a mediocre piece of badly coded shallowness catered to casual gaming. What is most frustrating is the fact that their servers create lag spikes resulting in unfair deaths, their game is broken on so many
    The utter neglect Blizzard has shown in regards to this game is mind boggling.

    Not only has this new team of developers managed to rip the soul out of Diablo, they managed to create a mediocre piece of badly coded shallowness catered to casual gaming.

    What is most frustrating is the fact that their servers create lag spikes resulting in unfair deaths, their game is broken on so many levels and the latest patch only helped to suck more of the fun out of the game, along with breaking a myriad of spells and mechanics.

    The addition of an Auction house and Real Money Auction House is another step backward, clearly Blizzard has seen what a money maker WoW is and decided to poor that into the game.

    The result is a boring game with a childish art-style that only servers one purpose : Force people to spend real money on the Real Auction House.

    This game is not about skill, it's about investing the most money to get the best gear and I am fully against these types of business schemes.

    Furthermore they took everything that was remotely fun or remotely connected to actual skill out of the game.

    Their hit detection is so broken it's possible for you to die from an attack performed by a melee mob on the edge of the visible playing field --> nowhere near you .

    Blizzard's response to this issue : It's the way we want it to be, we don't want people dodging mobs.

    I.E. : We are too incompetent to fix this issue and thus we'll just say it's meant to be that way.

    I loved Blizzard, I forgave them for the folly that is WoW but this was the final drop.

    Total neglect of their userbase.
    Extreme neglect of their European customers.
    Bad server stability.
    Total lack of respect for it's customers.
    Total lack of knowledge on what Diablo used to be.

    If you feel like grinding for over 900 hours in a boring, demotivating environment where everything remotely fun has been siphoned out and being forced to spend Real cash on gear then this game is meant for you.

    This is the last game I'll ever have purchased from Blizzard, I will be warning my children's children of the band of thieves that Blizzard represents.
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  4. Jun 23, 2012
    6
    Inititally, regardless of issues on release day, I enjoyed this game. It was something that I looked forward to for years. Now, I don't even play it. Since the most recent patch 1.0.3., I feel like Blizzard is making changes that should not be made to an already released game. Changes this drastic should be made during beta testing, which was obviously rushed. Playing Diablo 3 alsoInititally, regardless of issues on release day, I enjoyed this game. It was something that I looked forward to for years. Now, I don't even play it. Since the most recent patch 1.0.3., I feel like Blizzard is making changes that should not be made to an already released game. Changes this drastic should be made during beta testing, which was obviously rushed. Playing Diablo 3 also relies so heavily on the gold and real money Auction House that the fun of grinding for gear is almost not present. I really feel like the Diablo team dropped the ball after making the first two fantastic games. As for now, unless I feel like spending real money on in game gear, I have no way to progress further into Inferno difficulty while still enjoying the game. Expand
  5. Jun 23, 2012
    1
    Fun the first time through. But Diablo is about uber lewt and this game did not deliver in that respect, at all. I mean, bosses drop after normal mode. C'mon? I mean... GG
  6. Jun 22, 2012
    1
    Those who have played this beyond hell, and have been with the game since it's beginning will probably agree. This game is terrible. In mid-hell all the way to inferno classes are unbalanced and really--the only ones surviving and doing moderately well are *epically* geared. Considering myself a decent player, I have been able to navigate up to act 4 (through many deaths). I can sayThose who have played this beyond hell, and have been with the game since it's beginning will probably agree. This game is terrible. In mid-hell all the way to inferno classes are unbalanced and really--the only ones surviving and doing moderately well are *epically* geared. Considering myself a decent player, I have been able to navigate up to act 4 (through many deaths). I can say their design and implementation of creature hit points, damage, and skills (particularly elite creatures) fall far short of par. I suppose I could give an example--in one cause I had a barb in inferno and was constantly being chain frozen and walled with arcane sentries hitting me all at once until I was dead. There was nothing I could do--helpless as a baby. In any case, beyond this you can include their horrid updates. While they did lower creature damage to a small extent, in exchange they gave bosses rages that make them all near to impossible (belial's constant poison pools once he hits around 10% of his life is one example). So in all, instead of nerfing the game, they seemed to have done all they can to make an already extremely difficult setting unplayable. I honestly cannot see what they are trying to do in their game. The overall enjoyment of this game after hell setting is about MINUS 100%. If you're one of those people who has a strongly sadistic nature, I'd say get this game. It has all the abuse you'd need for a full life supply. For the rest of us, I'd say skip it. Expand
  7. Jun 22, 2012
    7
    Obviously hated because of the always online requirement and dumbing down of the controls, Diablo 3 is still better than a lot of the games out on the market right now. Diablo has never really strived to be a lore heavy game. It's an arcade-style dungeon crawler. The whole point of the game is to grind for levels and look for loot. It is slightly disappointing they changed from the darkObviously hated because of the always online requirement and dumbing down of the controls, Diablo 3 is still better than a lot of the games out on the market right now. Diablo has never really strived to be a lore heavy game. It's an arcade-style dungeon crawler. The whole point of the game is to grind for levels and look for loot. It is slightly disappointing they changed from the dark and dreary visuals for something more.. Blizzard looking, but it doesn't look bad. The controls are simplified because it's meant to be played like an arcade game. The more die hard fans of the previous games will be disappointed, of course. They took out a lot of the customization options, and made it generally easier to play and dive into. Is it a good thing they did that? Ehh...

    If you're looking for something epic like The Elder Scrolls, Baldur's Gate, or something of that nature, you're going to be disappointed. If you're looking for a game that you can run around and beat up monsters for a bit in, you'll enjoy it. It doesn't necessarily feel like Diablo, but it is still good.
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  8. Jun 22, 2012
    2
    This game just isn't much fun. These are the core ways that it fails. 1. The rune system was a good idea in theory but there are a huge number of entirely useless skills and in most cases the runes only make subtle differences. This has lead to most builds of each class being very similar. 2. Loot is boring. Very few of the item properties are fun or interesting and all classes end upThis game just isn't much fun. These are the core ways that it fails. 1. The rune system was a good idea in theory but there are a huge number of entirely useless skills and in most cases the runes only make subtle differences. This has lead to most builds of each class being very similar. 2. Loot is boring. Very few of the item properties are fun or interesting and all classes end up maxing almost the same stats. Loot is too random you can't plan a build around specific set and unique equipment. Also because the loot is so random drops feel pointless hardly even worth picking up. As a result the only real useful thing is gold which is very boring to farm. 3. The game is less social than D2. There are far less communal skills and the game rewards playing solo. Having to join a random game is !@#$ty with no idea what the goals of the players in the game are. And the scaling sucks, a character gets more powerful too quickly so you can only play with friends very close to the same level.

    4. The forced quest structure kills the causal re-playablity, the story is fun the first play through but I want to be able to jump around and do what I want, when I want. 5. The game is hard in all the wrong ways. I think D2 hell was harder and more fun than D3 inferno. ONE HIT KILLS ARE NOT FUN. Because of issue 4 and the scale issues replaying areas while you get stronger is just not fun. 6. Some of the basic game mechanics are just broken primarily crafting but other things too.
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  9. Jun 22, 2012
    0
    OK. I have been playing Diablo 3 since it released. I am a fan of both Diablo 2 and 1. At 31 years old this game insults the gaming world as a whole. DRM requires an always online connection. The game seems to be geared toward making you use the RMAH (real money auction house) where blizzard makes a percentage on anything sold on it. They said that only 1/5 players play online and blizzardOK. I have been playing Diablo 3 since it released. I am a fan of both Diablo 2 and 1. At 31 years old this game insults the gaming world as a whole. DRM requires an always online connection. The game seems to be geared toward making you use the RMAH (real money auction house) where blizzard makes a percentage on anything sold on it. They said that only 1/5 players play online and blizzard is trying to force you into playing it multi-player. The graphics are behind by 5 years.(that is being nice) It is a short story but it is a loot game that is meant for you to continue to progress through each difficulty much like D2 was. Blizzard has decided to lead the way with this DRM and the RMAH and both are a complete failure in my opinion. (and that of most people who have played this game) If you want a game that holds your hand and tells you what you can and can't do then this is the game for you. I can go on and on about the failures in this game but i don't want to be 40 by the time I'm done writing this. Expand
  10. Jun 22, 2012
    6
    IT COULD HAPPEN TO YOU: My account was banned, Blizzard claimed I had unauthorized third party software on my computer. I have no idea what they are talking about, I've come up with a list of things I have installed that might be causing the problem. Dual boot linux, Avast antivirus, Logitech gaming keyboard, and the f.lux brightness tool. Nothing even related to D3. If you buy this game,IT COULD HAPPEN TO YOU: My account was banned, Blizzard claimed I had unauthorized third party software on my computer. I have no idea what they are talking about, I've come up with a list of things I have installed that might be causing the problem. Dual boot linux, Avast antivirus, Logitech gaming keyboard, and the f.lux brightness tool. Nothing even related to D3. If you buy this game, be warned: Blizzard can take it away from you at any time and they don't even have to justify it. Expand
  11. Jun 22, 2012
    0
    Massive disappointment. No skill or stat choices, itemization is horrible compared to D2 (or any game of this genre really). AH broke the end game fairly hard. Seems like a big ploy to make bank off the Real Money AH. Also my account got hacked, and when I went to restore my stuff I was berated by the GM for having a key logger... which is interesting because there were over 2500 failedMassive disappointment. No skill or stat choices, itemization is horrible compared to D2 (or any game of this genre really). AH broke the end game fairly hard. Seems like a big ploy to make bank off the Real Money AH. Also my account got hacked, and when I went to restore my stuff I was berated by the GM for having a key logger... which is interesting because there were over 2500 failed login attempts on my account before they got in. Oh also - passwords are not Caps sensitive? What in the .... what are you doing Blizzard? Expand
  12. Jun 22, 2012
    3
    gonna have to come back for a new review here; normal through hell are a fairly pleasant gaming experience; it wont last very long and its only fun your first time through. but the heart of the game; where all the loot tables are best; where 90% of all items are located; inferno mode. its a mess. designed around needing gear you could never ever ever hope to possibly get in less than 10000gonna have to come back for a new review here; normal through hell are a fairly pleasant gaming experience; it wont last very long and its only fun your first time through. but the heart of the game; where all the loot tables are best; where 90% of all items are located; inferno mode. its a mess. designed around needing gear you could never ever ever hope to possibly get in less than 10000 hours played. itemization is **** for a game that is all about the loot.

    every single part of the "end-game" is directed to try and get you to use the RMAH; the game has no offline mode and the always online is frequently down and always laggy.
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  13. Jun 22, 2012
    0
    ok so the new patch is out an it is clear all blizzard is trying to do is milk the players for more money not to mention they change the stats on the items on your character even if you payed $$ for them witch renders them useless so i had to re-review this game an its content an give it what it deserves a 0 never buy or play another blizzard activision game
  14. Jun 22, 2012
    0
    This is the most disappointing game I've ever played. True it has some cool background scenery, other than that it's just bad on top of bad. Terrible game mechanics, terrible story line, terrible childish dialogue. They might as well have called it Diablo 3: Lord of Terrible. It's a pure waste of time. Playing with friends makes it semi-tolerable but they reduced the number of playersThis is the most disappointing game I've ever played. True it has some cool background scenery, other than that it's just bad on top of bad. Terrible game mechanics, terrible story line, terrible childish dialogue. They might as well have called it Diablo 3: Lord of Terrible. It's a pure waste of time. Playing with friends makes it semi-tolerable but they reduced the number of players allowed in one game down to 4, and they made it very inefficient to play multiplayer at all. I wish I hadn't wasted money of this game, but I thought they would improve it through patching. It's only gotten worse. Expand
  15. Jun 22, 2012
    0
    I just made an account to write a review. I want to know who these critics are and how they review a product. Yes, the game was fun the first time played. Then I realized it was not the game I anticipated all these years. I'm kind of mad at the new "Blizzard" trying to force us to play the way they want to profit from RMAH which the game should've been titled instead. If you have notI just made an account to write a review. I want to know who these critics are and how they review a product. Yes, the game was fun the first time played. Then I realized it was not the game I anticipated all these years. I'm kind of mad at the new "Blizzard" trying to force us to play the way they want to profit from RMAH which the game should've been titled instead. If you have not bought the game yet and in spite of all these negative reviews from the actual users (and not the "CRITICS" ), and you still want to give it a try.. Go ahead. You'll have fun for a few days. Then you'll probably come back here and leave a review like this one. Game itself is ok if you have never played Diablo series before. But once you reach the cap level, you'll know what I'm talking about. Don't waste your money on RMAH, I mean Diablo 3. Basically, the samething in my opinion whatever you call it. Expand
  16. Jun 22, 2012
    0
    Aaah, Diablo... Whatever this is, it ain't diablo. If blizzard would still care about what it's customers want from a game i'd remind them of the following self-evident things : 1) These things do NOT belong in an ARPG : - Cooldown timers on skills - Enrage timers on monsters - A limit on the number of skills that can be used equal to the number of available slots of an action bar -Aaah, Diablo... Whatever this is, it ain't diablo. If blizzard would still care about what it's customers want from a game i'd remind them of the following self-evident things : 1) These things do NOT belong in an ARPG : - Cooldown timers on skills - Enrage timers on monsters - A limit on the number of skills that can be used equal to the number of available slots of an action bar - Frustating progression based gameplay with constant gear-checks and lots of kiting - A constant stream of badly animated cutscenes that can't be auto-skipped - Bland itemization by using an MMO-like stat system and basing damage output on weapon base damage - A RMAH to which players are forced in various ways to find the gear upgrades necessary to progress in-game in any reasonable amount of time - Lack of a singleplayer as well as a LAN-play option. And on top of all that 2) These things do NOT belong in a Diablo game : - Colourful "happy sunshine" graphics - A ridiculously stupid story - The death of Deckard Cain - Tons of breakable objects with NO purpose whatsoever. The Diablo franchise has forever been ruined. The only things done right are the sound effects and the basic gameplay, which should be and still is the most important, but it just doesn't cut it, sadly enough... Congratulations Blizzard, you achieved the unimaginable. Rip Blizzard North. Back to LOD for me. Expand
  17. Jun 22, 2012
    0
    0/10 This game was decent before all the nerfs. RMAH ruined this game along with every hotfix/patch implemented since release date. To anyone who hasn't bought this game yet, Please don't. You'll only help blizzard's illusions of a successful game.
  18. Jun 22, 2012
    0
    remember when blizzard actually cared about what they put out? it is getting harder and harder every time they pump out a game that so clearly takes a dump on gamers.
  19. Jun 21, 2012
    0
    Awful game play and experience overall. If the original diablo developers were still working for Blizzard it might feel like diablo and more polished. The gear progression only takes place through purchases in the auction house. After 200+ hours on one level 60, I have not found an upgrade to use besides the auction house. Its a big let down for the entire gaming community imo.
  20. Jun 21, 2012
    0
    Very disappointing. I'm a huge fan of the Diablo franchise, but this game stinks.

    They only let their beta testers play 1/48th of the game and it shows. Don't pay full retail for what will basically be another year of beta-testing. Currently, each patch makes the game WORSE, and they are sneaky about slipping in "hotfixes" that make it less fun, or fix things they refused to admit
    Very disappointing. I'm a huge fan of the Diablo franchise, but this game stinks.

    They only let their beta testers play 1/48th of the game and it shows.

    Don't pay full retail for what will basically be another year of beta-testing. Currently, each patch makes the game WORSE, and they are sneaky about slipping in "hotfixes" that make it less fun, or fix things they refused to admit were broken.

    If you MUST give this company your money, buy D2 and the L.O.D expansion.
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  21. Jun 21, 2012
    2
    I had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. They game play mechanics are actually enjoyable, for a while... and that's where it ends.

    I think most of the reviews here have covered the boring storyline, blah...blah..blah.. I'll focus more on the current state of the game. The game shouldn't
    I had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. They game play mechanics are actually enjoyable, for a while... and that's where it ends.

    I think most of the reviews here have covered the boring storyline, blah...blah..blah.. I'll focus more on the current state of the game. The game shouldn't even be named Diablo, it should be called Auction House. After playing a while, you quickly realize that the gear you need to progress to the next act doesn't drop for you. So it then becomes a gold grind to afford your upgrades at the Auction House. Along come all the exploits, bots, etc. and the economy is out of control.

    Blizz's latest solution to this is patch 1.03. Nerf everyone's damage, 5x everyone's repair costs, 3 min enrage timers on bosses, no items in smashing and kicking things anymore, very little gold from the environment, you're killing inferno mode bosses/champs and getting hell mode loot. The forums at Blizzard are on fire, the mods can't delete the negative threads fast enough, players leaving the game in droves and an attitude of indifference from the one or two mods who've actually responded to the flood of rage.

    Sad part is.... I still think the game has potential to be great if the execs over there would focus more on making the game fun rather than how to funnel as many sheep as possible into the Real Money Auction House to get their 15% cut..

    Do yourself a big favor if you're considering buying Auction House 3, Give it a month or two and see if Blizz is able to iron out the wrinkles, because currently, it's a joke.
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  22. Jun 21, 2012
    2
    For a game that has been in development for 10 years, this game was a huge letdown. The first playthrough on normal difficulty is ridiculously easy, and enjoyable, but this game has no replay value beyond that. It's predecessor, Diablo 2, had immense replay value due to farming all sorts of awesome items, and with skill trees you could always remake a same class / diff skill treeFor a game that has been in development for 10 years, this game was a huge letdown. The first playthrough on normal difficulty is ridiculously easy, and enjoyable, but this game has no replay value beyond that. It's predecessor, Diablo 2, had immense replay value due to farming all sorts of awesome items, and with skill trees you could always remake a same class / diff skill tree character, and it played totally different.

    The skill system, while innovative and unique in a sense, is plagued by issues. Any of the decent skills or builds have been nerfed by Blizzard. The itemization is .... lackluster at best. What made D2 great was the items. There are no good items here, the drop rates for legendary / set items are atrociously low all across the board, and their stats suck in comparison to regular magical items or rare items.

    End game - the drop rates on the good items have been nerfed into the ground, and Blizzard does nothing to address any of it's fans concerns - which has turned the D3 community forums rather toxic. Story - is simply not good. Don't want to give any spoilers here, so I won't - but the antagonists talking points are redundant, out of character, and gives me more of a 'saturday morning cartoon' villain than a lord of hell.

    all in all you may get enjoyment out of the game for five to ten hours, then it becomes very lackluster. I'd recommend you save your money and get a game with a bit more replay value than this. Which is sad, I'm a hardcore blizzard fan (every game except WoW, I grew up on Lost Vikings! and Warcraft : Orcs and Humans) - and this company has turned from a love of games to a love of your money. Even 'only releasing when it's ready' D3 is still plagued with bugs.

    The fact that they nerfed magic find and it no longer applies to breakable objects, is sad. That is a core of what the Diablo franchise is all about, and clearly the developers are out of touch with the essence of what made Diablo 1 and Diablo 2, and in general Blizzard games in the past, successful.
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  23. Jun 21, 2012
    3
    Ignore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, playerIgnore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, player acquired game items disappear, player skills don't always animate indicating activity, not very 3D Vision friendly, Blizzard latency-disconnects-crashes still intermittent, game is too simple for those who want more, repetitive game play and story line, player item drops continue to be too weak to support player/game mode progression. THE REALLY BAD: Extremely poor customer support, phone center officially understaffed with no queue hold ability, trouble ticket response support is 36 to 48 (business) hours, technical responses are ignorantly laughable, game costs $59.99 or more. Expand
  24. Jun 21, 2012
    0
    When a game just isn't fun, it deserves a 0. I'd write a full review, but then I'd be putting more effort into the review than Blizzard did into Diablo 3.
  25. Jun 21, 2012
    4
    TL;DR: This game was released unfinished. It still is. Inexcusable. 4/10.

    The story is entirely too predictable, it isn't creative; it feels rushed and is much too short. I expected to be dazzled with its direction and was bitterly disappointed - they had every opportunity to do more with it and well, they did not. DRM has a lot of arguments for it, but in this instance what it
    TL;DR: This game was released unfinished. It still is. Inexcusable. 4/10.

    The story is entirely too predictable, it isn't creative; it feels rushed and is much too short. I expected to be dazzled with its direction and was bitterly disappointed - they had every opportunity to do more with it and well, they did not.

    DRM has a lot of arguments for it, but in this instance what it prominently serves to do is deter the experience, and this is especially punishing when considering a single player. Understandably there were server outages on release and that's to be expected but the game still suffers from frequent downtime (this mostly from game breaking bugs/exploits that Blizzard attempts to rectify). Lag spikes are frequent, and the problems seem to be server side. Getting anything lower than 200ms could be classed as a miracle, so expect to frequently die from something that 'did not' reach or hit you.

    Class balance is tragic. As a direct result the norm seems to be to continually creep massive unannounced nerfs into the game. Most nerfs are warranted, but there is no excuse for silently releasing changes into the game when it effectively neuters a hardcore player
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  26. Jun 21, 2012
    0
    Very Simple Visit the games forums and make a determination for yourself. As you can see the criticts must have been paid nice amounts of money or are not original diablo fans. See on the forums. enough said
  27. Jun 21, 2012
    0
    RIP Blizzard Diablo 3 was fun for the first 2 times through it. but seriously inferno level is just unbalanced un-fun and nothing but a waste of time. as of this review there are 1617 people playing on the US server. That alone should tell you everything you need to know about the game. For a game that was 12 years in the making it is extremly unimaginative and lets be honest it was neverRIP Blizzard Diablo 3 was fun for the first 2 times through it. but seriously inferno level is just unbalanced un-fun and nothing but a waste of time. as of this review there are 1617 people playing on the US server. That alone should tell you everything you need to know about the game. For a game that was 12 years in the making it is extremly unimaginative and lets be honest it was never intended to be fun. It was made to make ActaBlizzion fist loads of money on the RMAH.The only hitch they ran into is that consumers like to get value for their $60 usd. and the platform is just a stripped down version of WoW with poorly ported controls poorly sized hit boxes poorly designed interface, and well just a poorly designed game in general. It has been barely a month since they (ActaBlizzion) broke all records for pre sales on a software release and they have less than 2000 people playing it. i have a monk that is well into inferno and even with the loot drops buffed in the latest patch mobs at the end of act 1 are still dropping loot from the hell play through.

    I just accidentally dragged one of my skills off of my action bar and it zeroed my level 60 loot buff. EPIC FAIL. the only reason the buff is there in the first place is to keep people logged into the game for longer than 3 min at a time. because the servers couldn't handle the load.

    ActaBlizzions solution: make the game so boring and unimaginative that people quit playing, because after all once they have your $60 usd who cares if you keep playing.

    I can hardly wait to see the sales numbers from the next release from this FORMER industry leader.

    If you decide to try this game you have to agree to the DRM ALWAYS LOGGED ON requirement. for those of you who don't know what DRM is it is an extremly sad attempt to keep the game from getting copied. the so called "Digital Rights Management" software downloads onto your computer and ties up valuable resources by having your own computer scan itself for copies or other attempts to hack or subvert the game. ( as if the people doing that would not remove the DRM first thing.) The end result is a poorly performing game with random sluggishness as your computer tries to catch you hacking, AND NO POSSIBLE WAY TO PLAY OFFLINE.

    Even to play a single player campaign requires you be at the mercy of battlenets laggy and barely stable servers.The TOU states that battlenet can pull the servers down at any time with no warning for as long as they please and you have no recourse because you clicked ok on the TOU at the start.

    but don't take just my word for it feel free to read everyone else's complaints on the official forums @ http://us.battle.net/d3/en/forum/3354739/

    and remember what Cormack says: Betrayal can NEVER be forgiven.
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  28. Jun 21, 2012
    0
    Game-play is mind-numbingly repetitive. Players forced to play only online so Blizzard can throw up patches that nerf what little fun existed in the game at first. Unbelievably arrogant developers and employees .who tell players what is fun and what isn't and delete forum threads and ban forum users who are critical and hurt their little feelings. Huge fail for Blizzard.
  29. Jun 21, 2012
    0
    I bought this game because he was remarkable in the past, and today has a similar effect, worth in the past he scored positively, bringing news and entertainment, today is just so much frustration of waiting for a game that is based on the auction house with real money
  30. Jun 21, 2012
    0
    A poorly designed knock off of the original. This review focuses on the gameplay in inferno difficulty at patch 1.03. Balance is non existent, ranged classes sack all defense for pure offense and die in 1 hit. Melee, well it's a joke, you stack vit, armor, resistances, block and dodge so you can last 4 hits. The worst part is that you are not dying to bosses, you're dying to randomA poorly designed knock off of the original. This review focuses on the gameplay in inferno difficulty at patch 1.03. Balance is non existent, ranged classes sack all defense for pure offense and die in 1 hit. Melee, well it's a joke, you stack vit, armor, resistances, block and dodge so you can last 4 hits. The worst part is that you are not dying to bosses, you're dying to random packs that are impossible to kill. And I do mean impossible.

    Ok so you die, no big deal, save for when you die, you lose durability. And the repair costs are astronomical. An item that sells for 2000 gold can cost 4000 to repair. Why do you die? Because you simply cannot beat some monsters. Not by any fault of yours, but because they are simply too strong for a party of 4 to defeat. A character than can solo inferno diablo can be killed in Act 2 by some mobs.

    Ok so how do you get more items, well you open your wallet. You can buy them with gold, but on each death you lose your gold (it starts around 4000 gold to repair your items per death and racks up), so you are not as wealthy as you'd expect to be. The only option is to buy them with actually currency, which of course is over priced. Blizzard takes a cut of each sale, and takes a 15% cut to transfer it to a paypal account.

    Compare all this to Diablo 2. There were very strong boss packs, but nothing you could not handle. You start out weak in D2, and then by the end of the game you're very strong. The opposite happens in D3. You start out easily rolling through normal, but as you progress you become weaker even though you get better gear. Storage is also an issue, as you can only get 3 tabs (though the beta showed 5). It seems the game is more the first part of a game, and not a stand alone product. Blizzard is waiting for it's expansions to balance the game.

    All in all, this isn't a game worth purchasing at least for the first 3 years of its release.
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  31. Jun 21, 2012
    3
    Not worthy of being called D3, More like world of diablo. Takes our most loved parts of the first 2 games and throws them in the trash. This may be great for first time diablo players but those who grew up on this franchise and have been waiting 12 years should be severely disappointed. Builds? Who needs them. Obviously the critics only played normal mode then stopped. Now 3ish patchesNot worthy of being called D3, More like world of diablo. Takes our most loved parts of the first 2 games and throws them in the trash. This may be great for first time diablo players but those who grew up on this franchise and have been waiting 12 years should be severely disappointed. Builds? Who needs them. Obviously the critics only played normal mode then stopped. Now 3ish patches later they've managed to shake even more fun from the tree that was a great franchise. Expand
  32. Jun 21, 2012
    5
    Overall - 4.8/10

    The game is lackluster, its missing its polish that is normally apparent in Blizzard games. Holes in the story line, broken promises (PvP), silly voice acting, obvious testing issues, and a general lack of customer feedback has destroyed this games chances of becoming great. Most of us bought Diablo 3, because it was Diablo. The teasers, the beta, the screenshots,
    Overall - 4.8/10

    The game is lackluster, its missing its polish that is normally apparent in Blizzard games. Holes in the story line, broken promises (PvP), silly voice acting, obvious testing issues, and a general lack of customer feedback has destroyed this games chances of becoming great. Most of us bought Diablo 3, because it was Diablo. The teasers, the beta, the screenshots, the game box, and hell the website all lead us to believe we were getting something that we just plain did not receive. For those of you who got refunds or are selling items on the RMAH to get your money back, more power to you.

    Some say gamers today are "entitled", and that the developers / creators spent hundreds of days making this game for us. We are entitled, we have opinions, we have voices, we have choices. All people are born with this ability and use it everyday. We all spend our hard earned money on consumer products; food, entertainment, transportation, etc. When we don't get what we were promised or expecting, we demand a refund, or we don't return. Just because its a "game" doesn't excuse Blizzard from falsely advertising a product and releasing a retail game that is obviously a product that is reminiscent of an open beta.
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  33. Jun 21, 2012
    0
    The story is very limited.... for diablo 1 and II, games from many years ago, it's reasonable that we could only follow a single line of history, with limited quests and choices. But nowadays, with diablo 3 as a big title and blizzard knowhow, i really was waiting for some more "complex" gameplay. Really disapointed with Blizzard, even now with the last "patches", that is only trowing theThe story is very limited.... for diablo 1 and II, games from many years ago, it's reasonable that we could only follow a single line of history, with limited quests and choices. But nowadays, with diablo 3 as a big title and blizzard knowhow, i really was waiting for some more "complex" gameplay. Really disapointed with Blizzard, even now with the last "patches", that is only trowing the game to a black hole =( Expand
  34. Jun 21, 2012
    0
    The storyline is mediocre, repetitive and lack substantial depth in plot. This game is only playable online, even if you wish to partake in single player mode. Their server lag spikes, which happen frequently, often lead to the death of many players that play hardcore mode with no compensation or regard from their support team. The game play mechanics are severely limiting. There are noThe storyline is mediocre, repetitive and lack substantial depth in plot. This game is only playable online, even if you wish to partake in single player mode. Their server lag spikes, which happen frequently, often lead to the death of many players that play hardcore mode with no compensation or regard from their support team. The game play mechanics are severely limiting. There are no skill levels, no points to assign for attributes, and you are only able to use 6 skills at any give time. Changing skills will take away all buffs to your character, pull out a menu that blocks your entire screen and have a cooldown of a minute, which severely discourage players to change skills once they start playing. As a result, this game is solely based on gear and their auction house system. In order to progress in the game you are forced to rely on better gear. The problem is that in order to progress into the next part, you have to use gear that drop from that next part. Gear from your current point are 7 levels lower than you. The solution to this is to use the auction house and buy your gear either with gold or real money. As of the latest patch, they have made gold nearly impossible to get. Repair costs for items are now 5x higher than previously and the gold drop from environmental objects is near 0%. For every attack you make, hit you take, chest you open or pot you smash you incur repair damage. With the imbalance in gold, people are urged to use real money to progress in this game. Then when people buy thing with real money and DO progress, they nerf those items and they lose their value and the feel of progression that came with it. Blizzard has made progression in this game stagnant and punishes players for their the inadequacies of the development team with dealing with bugs in the game. The biggest problem is the arrogance they exhibit in saying that they want people to have variety to play with flexibility and to explore new ways to play BUT AT THE SAME TIME eliminate methods of playing the game that does not align with their philosophy (which changes frequently to suit their needs). They force players to play this game in only one way and eliminate any other methods of playing. As of this review, most of my friends have already left this game because of Blizzard's inability to LISTEN to what their player base wants instead of arbitrarily thinking they KNOW what players want. Their amount of people that play public games dropped from 20k to barely 1.5k on peak hours. Blizzard does not respect the players or their wishes for the game and has severely disappointed me as a fan. Expand
  35. Jun 21, 2012
    6
    A generally well made game which has failed to meet many expectations from the community, based on previous experience with the franchise. The biggest shortcoming is the lack of end-game content, which has left many more dedicated fans restless and unhappy (hence the bad reviews here).
  36. Jun 21, 2012
    1
    ARPG, ARPG, ARPG, Bliz this is an ARPG!

    Not an MMO! Okay you want online only for DRM, whatever, doesn't make this an MMO, I personally didn't care since I played D2 100% online. Who cares if people attack fast, who cares if people want to kill pots for an hour instead of monsters, who cares if people want to farm chests and racks, who cares if people want to be able to mow
    ARPG, ARPG, ARPG, Bliz this is an ARPG!

    Not an MMO!

    Okay you want online only for DRM, whatever, doesn't make this an MMO, I personally didn't care since I played D2 100% online.

    Who cares if people attack fast, who cares if people want to kill pots for an hour instead of monsters, who cares if people want to farm chests and racks, who cares if people want to be able to mow through mobs with epic gear after farming for 100 hours like D2, who cares if I want to wear a cracked sash and short sword after playing this game 1000 hours and try to kill diablo over a 20 minute period without instantly dieing to some "enrage timer".

    People play games to have fun, for an ARPG that means starting as a little level 1 weakling and eventually becoming a god that owns everything with epic gear that they find in a reasonable amount of time.

    Want to know how to make an ARPG? See Diablo 2, there must be at least a couple people on your dev team who still understand what made D2 great.

    Farm bosses? Who cares, people are having fun.
    Farm chests? Who cares, people are having fun.
    Farm huge amounts of demons? Who cares, people are having fun.

    Nerf this, nerf that, "fix" this, "fix" that. Enrage timers, nerf loot, useless legendaries, forced quests, forced acts, forced force forced, slow attacks, slow runspeed, slow slow, nerf nerf, boring, frustrating, wasted time, NOT FUN. Go back to step 1 in the dev process:
    Was Diablo 2 fun or not fun because of awesome overpowered loot? fun
    Was Diablo 2 fun or not fun because people could do/farm whatever they wanted? fun
    Was Diablo 2 fun or not fun because people felt satisfied with loot drops farming in a variety of ways? fun
    Was Diablo 2 fun or not fun for open PvP? fun
    Was Diablo 2 fun or not fun because you could "break the game" and carry an 8 person game feeling like a god? fun

    Look at D3, everything that was fun is no longer here.

    5% IAS , 10% movespeed , 3% Knockback , 10% reduced crowd control , 50% enhanced damage .

    30% IAS , 30% movespeed , 25%-100% knockback , Cannot be Frozen , 250% enhanced damage I'm having so much fun becoming strong!

    I just filled the screen with lightning, I just ran to blood raven in 20 seconds, I just owned hordes of hell's mobs, I just tanked baal with 7 other people, I just.. I just.. I just.. had so much fun.

    Did the loss of the Worldstone make everything and everyone weak?

    Diablo R.I.P.

    P.S. If you loved D2, then everything you enjoyed is gone. If you like slow grinding MMOs with boring loot then you may like this... for a bit. But eventually there will be nothing to do because this isn't an MMO.
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  37. Jun 21, 2012
    0
    This is a fail excuse for a game in one of the best series launched. Pay to Win.. gimme a break. Blizzard continues its streak of fail. Terrible story line, online play only? really ?? I highly doubt there was even a beta test, seems we are STILL beta testing this hunk of ****
  38. Jun 21, 2012
    10
    This game is actually around a 9/10 in my opinion but it's the least I can do counterweight the pointless review bombing this site experienced with all the zero score reviewers. The game overs a smooth polished action smash up, and I've thoroughly enjoyed 200+ hours now of gameplay with a group of 3 friends. Blizzard continues to produce patches which have been smoothing out the end gameThis game is actually around a 9/10 in my opinion but it's the least I can do counterweight the pointless review bombing this site experienced with all the zero score reviewers. The game overs a smooth polished action smash up, and I've thoroughly enjoyed 200+ hours now of gameplay with a group of 3 friends. Blizzard continues to produce patches which have been smoothing out the end game experience and are working to reward actually playing the game. I'm looking forward to having as many hours logged in D3 as I did in D2 and D1/Hellfire. Expand
  39. Jun 21, 2012
    0
    If you're not playing the game the way Blizzard WANTS you to play, you will be punished. If you don't use RMAH, they will find a way to make you use it. Players are forced to abide Blizzard's wacky philosophy of "fun", which is subjected to change at any second as they please. Not to mention various performance issues with PC and Mac, you will not be able to get a decent(50+ FPS)If you're not playing the game the way Blizzard WANTS you to play, you will be punished. If you don't use RMAH, they will find a way to make you use it. Players are forced to abide Blizzard's wacky philosophy of "fun", which is subjected to change at any second as they please. Not to mention various performance issues with PC and Mac, you will not be able to get a decent(50+ FPS) performance with a $3000 rig. Waste of time and money, greatest disappointment and failure in the 21st century. Expand
  40. Jun 21, 2012
    1
    Go to the D3 forums on bnet and read most of the user comments. At present time, that will tell you all you need to know before buying this game. If you enjoyed D2, don't expect to enjoy D3 simply based on that or you will be disappointed....

    http://us.battle.net/d3/en/forum/3354739/
  41. Jun 21, 2012
    2
    If you liked Diablo 2 you will dislike this game.
    Combat is pretty fun! WHY PLAY ONLINE ONLY ARG?!?!! Loot is worthless, remember in D2 when you would kill an act boss and some random unique or set item would drop? That doesn't happen here.. at most you will get a yellow item.
    Overall feel of the game is basically a D2 remix with a punk rock feel... in other words it sucks. Nothing
    If you liked Diablo 2 you will dislike this game.
    Combat is pretty fun! WHY PLAY ONLINE ONLY ARG?!?!! Loot is worthless, remember in D2 when you would kill an act boss and some random unique or set item would drop? That doesn't happen here.. at most you will get a yellow item.
    Overall feel of the game is basically a D2 remix with a punk rock feel... in other words it sucks. Nothing original except the feeling of regret for buying a Diablo game. Trust me I have been on board since the original Diablo but this game is pathetic.
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  42. Jun 21, 2012
    3
    350 hours played, two chars at lvl 60 and doing this I had no fun at all.. It's simply not Diablo.. It's kind of a WoW H&S with RMAH.. I'm so disappointed guys.. After 12 year it's bad, simply BAD. I was a Diablo 2 player and i can't have fun with "this" it's different, it's not Diablo! I hope some blizzard Dev can read this, i'm happy to send to him my copy of D2 and D2 LoD so he can350 hours played, two chars at lvl 60 and doing this I had no fun at all.. It's simply not Diablo.. It's kind of a WoW H&S with RMAH.. I'm so disappointed guys.. After 12 year it's bad, simply BAD. I was a Diablo 2 player and i can't have fun with "this" it's different, it's not Diablo! I hope some blizzard Dev can read this, i'm happy to send to him my copy of D2 and D2 LoD so he can play it and CHECK BY HIMSELF!. Expand
  43. Jun 21, 2012
    0
    I had a lot of hope for this game and gave it a chance to prove my initial feelings wrong, but after a month it hasn't managed to overcome the negativity I feel towards it. The skill system suffers from the designers not knowing what they wanted. They wanted you to have the freedom to basically play as you like and change skills to help overcome difficult parts of the game. However, atI had a lot of hope for this game and gave it a chance to prove my initial feelings wrong, but after a month it hasn't managed to overcome the negativity I feel towards it. The skill system suffers from the designers not knowing what they wanted. They wanted you to have the freedom to basically play as you like and change skills to help overcome difficult parts of the game. However, at level 60 they completely switch this on you. They want you to pick a build and stick to it to get the necessary valor buff, thus negating half the freedom of their system. Want to roll through inferno with one build for groups and then another for bosses? Can't do that if you want to even have a decent chance at getting something that might be marginally useful. Then at level 60 many of the skills because either useless or required, so much so that few builds are able to actually survive at that level. So instead of negating the build system that was Diablo 2, they made something worse where you actually have less options. Now for the part that really hacks me off, the blatant money grab. The game requires you to use the AH because of horrible drop rates and utterly horrendous random **** drops. So now they have increased repair fees which eat away at more gold that you need to pay for way over priced items, because of out of control gold farmers and bots. Now you can't afford the gold AH you have to turn to the RMAH. I have had it, maybe in a few months once blizzard does something about these issues i'll play again. I might even come back and redo this review, but only if the game gets better and less world of diablo. Expand
  44. Jun 21, 2012
    3
    I gave it a 3. I'll be honest, I've not completed the game, and probably never will. Diablo II true successor this is not.
    I used to play Diablo II a lot in my youth, it was pretty much the only PC game I'd play, it was fun, addictive - and since that time it'd be my 'go to' game every summer, I'd reinstall it, even if just to play for a handful of hours, to experience the magic and then
    I gave it a 3. I'll be honest, I've not completed the game, and probably never will. Diablo II true successor this is not.
    I used to play Diablo II a lot in my youth, it was pretty much the only PC game I'd play, it was fun, addictive - and since that time it'd be my 'go to' game every summer, I'd reinstall it, even if just to play for a handful of hours, to experience the magic and then I'd be content. Diablo III simply never delivered any magic from my brief time with the game.
    It's essentially been designed to be a rather dull grind through 'til level 60 where the game quickly goes from a good challenge to broken, unbalanced, mess.
    Loot is no longer designed by way of the carrot and stick method, instead we're given useless drops that serve no purpose but to clutter up our inventories - the real loot is all sold via the Auction House - a system which is a massive point of contention for me.
    The game is overly streamlined, there's a vast array of invisible walls, and locked doors and blocked entrances that only open up as the story progresses - something that Diablo II was not a victim to, to such an extent.
    The story is quite frankly, garbage, and predictable. It offers no intrigue, or mystery. The characters are flat and poorly written - the games use of audio messages to tell of the lore is flawed because it's often interrupted by ingame sequences or completely inaudible over the noise of battle.
    The skill system was designed to offer more depth and more varieties in the builds by way of runes, but it simply offers less variety. It's not particularly creative - and it fails to add some excitement to the basic dungeon crawling gameplay.
    The maps are bland, and do a disservice to the charming art style.
    The multiplayer is basic, the lobbies offering little customization to find a player tailored to your needs, I spent a lot of my time with the game playing with my partner, and while he enjoys the game - as a Diablo newcomer - I found the multiplayer equally as boring as playing alone. The game offers no PVP, it's woefully missed, and something that Blizzard should have put in there at launch.

    To summarize;
    - The game is too easy for the vast majority of players, who will lose interest before hitting the harder difficulties (And why should we have to replay the game a handful of times before we get a real challenge?)
    - The loot is not rewarding - the game is a dungeon crawling loot game, if there is no worthy loot, the game has failed on a very basic level
    - Throwaway story that is highlighted evermore by the super linear nature of it's progression

    I also find the whole RMAH a very cynical, profits based system and I want nothing to do with it. That Blizzard is being so blatant about it amazes me and does invoke a certain level of awe within me.
    Blizzard can alter and nerf and update the game as much as they want, but it does not take away from the fact that they released a terrible, broken, shallow game at launch, one that does a massive disservice to the franchise and that, for me personally - has made me vow not to support any software they intend to release in the future, Diablo or otherwise.

    I can agree that for some people this game hits the spot, is a joy and a wonder, but for me, I will look back fondly on Diablo II, while Diablo III will be long forgotten.
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  45. Jun 21, 2012
    0
    This is a complete joke, and the first real failure of blizzard, dont fall for the trap, this game is not worth a penny! i hope they will do something to up thier game creation, and take action against those noobs creating and makeing decisions on this game, because they failed badly, and i feel so stupid for buying this game...

    Lame Always online system- **** item/drop systems- Half
    This is a complete joke, and the first real failure of blizzard, dont fall for the trap, this game is not worth a penny! i hope they will do something to up thier game creation, and take action against those noobs creating and makeing decisions on this game, because they failed badly, and i feel so stupid for buying this game...

    Lame Always online system-
    **** item/drop systems-
    Half finished game-
    Stupid casual ingame settings
    Easy to figure game history and ending, even from the start. just stupid.
    Boring endgame grindfest.
    General chat / Trade chat already FULL with chinise spammers. blizzard do nothing.
    and much much more negative **** dont cheat yourself. dont buy it.
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  46. Jun 21, 2012
    0
    Shame on you Blizzard for a "money hungry" game concept/design in a struggling "real world" economy.

    I refuse to sit in a dead-end game and farm countless hours of nothing. I also refuse to be frustrated and pressured into spending my time in the auction house with gold I can barely make in order to marginally gear my characters. I waited for patch 1.03 in hopes that would fix WoWablo's
    Shame on you Blizzard for a "money hungry" game concept/design in a struggling "real world" economy.

    I refuse to sit in a dead-end game and farm countless hours of nothing. I also refuse to be frustrated and pressured into spending my time in the auction house with gold I can barely make in order to marginally gear my characters. I waited for patch 1.03 in hopes that would fix WoWablo's woes but Blizzard just dumped another load of garbage onto my lawn.

    Too bad people had to pay money in order to find out they will have to pay more money. Sure there's no monthly subscription fee but the RMAH is there to make up for that. Lesson learned, I will never purchase another Blizzard product or Blizzard affiliated product. After having played WoW since it's inception I'm done with that too. Too bad I can't cancel my Battle-NET account outright. But until that time comes, not playing will suffice.
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  47. Jun 21, 2012
    1
    the more i am playing and attempting to farm/loot/gear up to making my way through inferno. the worse this game wears on me.increasing repair costs. nerfing the difficulty. then nerfing the drops i was getting..horrible. waiting 12 years. and quit in 4 weeks. now the gold sellers are allowed and encouraged. gold sellers and spam are what ruined diablo2.
  48. Jun 21, 2012
    0
    Mkay so I'm 100 hours into the game and i dislike it more with every hour played. Its not about difficulty lvl - fresh after getting to 60 i geared up from ah with like 1 mil gold and act 1 was easy mode. First time i did it died maybe few times entire act, had to skip one elite pack that had too nasty skills for my class. Constant connection? Meh, dced few times in total so its not aMkay so I'm 100 hours into the game and i dislike it more with every hour played. Its not about difficulty lvl - fresh after getting to 60 i geared up from ah with like 1 mil gold and act 1 was easy mode. First time i did it died maybe few times entire act, had to skip one elite pack that had too nasty skills for my class. Constant connection? Meh, dced few times in total so its not a biggie . But cant imagine playing in hardcore. One dc/lag and you're done... Increased repair bills ? As i said i don't die that much. What i REALLY HATE is how I'm forced to use ah all the time. During leveling if you don't use ah then you will find yourself running in gear thats for 20-30 lvls lower. Good luck with that. As lvl 60 i have ONE item that dropped from monster i killed. Other then that every single piece of equipment came from ah. Is that how games suppose to be played? I don't think so. I don't mind farming, played Korean mmo for almost 3 years ... but i need to know that there's some reward waiting for me in the end. What diablo offers? Ability to sell my gear at rmah once I'm done with it? I don't need to make money out of games, it suppose to be fun not work. If i spent 10 hours in game killing monsters and in the end i don't have even one item i can equip then whats the point. Why as lvl 60 in highest difficulty 80% of my drops are for low lvls? Another 19 has some messed up stats. Maybe 1% is worth selling in ah... Diablo feels to me more like on line market simulator than action RPG. Sure you can play the market, get rich, buy best stuff available in game but ... I rather play something else. Expand
  49. Jun 21, 2012
    7
    The game itself is good, although the price of 60$ +tax% is a too pricey for a game that offers little more than a rough 6-8 hour campaign with none of the modern rpg element of this decade. By that I mean, the standard has been set, and Diablo 3, though much better than its predecessor, it lacks the modern feel. I understand that keeping to the original style of the game is alwaysThe game itself is good, although the price of 60$ +tax% is a too pricey for a game that offers little more than a rough 6-8 hour campaign with none of the modern rpg element of this decade. By that I mean, the standard has been set, and Diablo 3, though much better than its predecessor, it lacks the modern feel. I understand that keeping to the original style of the game is always nice(Top angular Camera angel, skill usage) and all, but leaving out everything that is expected from rpg this day and age was not a wise choice. Simple things such as character customization , in-depth npc, etc. I know that one of the Diablo's series praised trait is its action, with little to no story, but! THOSE time has changed, and it wouldn't hurt a company who spent nearly 11 years making this(though they are still delaying everything) couldn't just add a more in-depth experience beyond the "POINT CLICK-LOOT-KILL BOSS-WATCH CUTSCENE FOR STORY(Story was good, kudos to that)". Most of all, I felt the game left a lot to be desired by the veterans of Diablo 1 & 2, stripping the mechanics of pointing skills points where i want, just for the cause of making a simpler for casual gamers. I understand that by doing this, they could draw in more modern gamers, but yet they couldn't included other modern content that I already mentioned above. To conclude my review, I would love to say that, I personally enjoyed the game, and had my moments with it, but at the end of it all, it left a bland taste in my mouth, that even though it was polished and well in-tuned with most of it's origins, it had a lot to be desired. 7/10*. Expand
  50. Jun 21, 2012
    0
    What a terrible ending of a great franchise and used-to-be great game company. When the game designed is built around corporate greed and RMAH, it is a recipe for failure. The first play though normal was fun but this game has zero replay ability and game depth. It loses the fun quickly and not rewarding to play in anyway. I swear that Blizzard will never get another $ of my pocket everWhat a terrible ending of a great franchise and used-to-be great game company. When the game designed is built around corporate greed and RMAH, it is a recipe for failure. The first play though normal was fun but this game has zero replay ability and game depth. It loses the fun quickly and not rewarding to play in anyway. I swear that Blizzard will never get another $ of my pocket ever again. Already uninstalled. Expand
  51. Jun 21, 2012
    3
    I rated this 3 at most simply because it wasn't what I expected. It's like I'm not playing a Diablo game at all. The overall story is too linear and weak. The totally butchered the game. It's a huge insult for me and for every Diablo fan out there. This is not worth $60 at all. It feels like $20 - $30. I'm already generous at giving it a 3. I wonder why most gaming review sites give this aI rated this 3 at most simply because it wasn't what I expected. It's like I'm not playing a Diablo game at all. The overall story is too linear and weak. The totally butchered the game. It's a huge insult for me and for every Diablo fan out there. This is not worth $60 at all. It feels like $20 - $30. I'm already generous at giving it a 3. I wonder why most gaming review sites give this a high score. I smell company politics and bias here. people should be aware what they're paying for. Lastly, the online-only aspect of the game is a big big disappointment. Expand
  52. Jun 21, 2012
    4
    What is there to say: I was playing the game for 2 weeks after the release date, and that's it. Did not remove it from my PC, but haven't started it since. I just don't feel the urge to play it.
    Funny, but this was not the case with Diablo 1 or 2...
  53. Jun 21, 2012
    1
    this review was an 8 before the 1.3 patch.now the game is a joke,blizzard nerf is a joke.now you have to spend milion to repair and you cannot have progress after act 2 cause they nerf all the stats.now the only way to progress is go in rmah that it is exacly what they want..
  54. Jun 21, 2012
    3
    This review contains spoilers, click expand to view. I am only rating this game so high because the story... however brief... is quite entertaining. But seeing how there are achievements to beat the entire game in >4 hours, that is about all the content you're going to get. The only entertaining bit about this piece of garbage is if you get to the secret level as a barb and start playing home run derby with the teddy bears. Blizzard... you lost another long time customer Expand
  55. Jun 20, 2012
    2
    Diablo 3 (Version 1.0.3 10057)
    This patch made the game even less fun then it was before. Nice way to screw all the people who bought items with attack speed!
  56. Jun 20, 2012
    0
    piece of poop with a stinky $$ sign on it. canT wait for tourlight2. already uninstalled this disgrace from my PC.piece of poop with a stinky $$ sign on it. canT wait for tourlight2. already uninstalled this disgrace from my PC.piece of poop with a stinky $$ sign on it. canT wait for tourlight2. already uninstalled this disgrace from my PC.
  57. Jun 20, 2012
    6
    To me, this game is pretty awesome actually, however I can only give is a 6 because of the troubles i had even getting the launcher to work! i must have looked for answers for 4 hours at least. However, the game, once working, is pretty fun and a good buy.
  58. Jun 20, 2012
    0
    Always online DRM, gold farmers, must buy an authenticator if you don't want to be hacked, bad music, real money auction house designed to exploit consumers, insane repair costs introduced in the 1.03 patch designed to cripple your game (who knows what crippling patches Blizzard will have in the future), Deckard Cain's anticlimactic death, looks more like WOW than previous Diablo games,Always online DRM, gold farmers, must buy an authenticator if you don't want to be hacked, bad music, real money auction house designed to exploit consumers, insane repair costs introduced in the 1.03 patch designed to cripple your game (who knows what crippling patches Blizzard will have in the future), Deckard Cain's anticlimactic death, looks more like WOW than previous Diablo games, generic cash grab, horrible story, you probably won't be able to get a refund if you buy it, bad loot distribution, game is buggy and unfinished, overpriced compared to other PC games. If you decide to ignore all the warnings and buy this game and have buyer's remorse, don't complain, because by then, Blizzard and Activision will already have your money. Expand
  59. Jun 20, 2012
    1
    This game is essentially bereft of playability or reliability. It costs $60, but then they want to nickel and dime the player with RMAH purchases. Actually, I was wondering if the RMAH constituted a violation of criminal racketeering and RICO laws, but I'll ask an attorney; it seems illegal to me. So premium game cost, then they want more money at the RMAH, and the game itself isn't veryThis game is essentially bereft of playability or reliability. It costs $60, but then they want to nickel and dime the player with RMAH purchases. Actually, I was wondering if the RMAH constituted a violation of criminal racketeering and RICO laws, but I'll ask an attorney; it seems illegal to me. So premium game cost, then they want more money at the RMAH, and the game itself isn't very good. Well, there's no game. You'd have to play it to realize it, but there is just no game. Even if you buy everything on the RMAH, there is no reason to buy it, because the content is being erased by patches. Its ridiculous.

    Do yourself a favor and shop elsewhere. Skip Diablo 3.
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  60. Jun 20, 2012
    0
    I've put about 150 hours into game with 3 high level characters so you know that i have played this long enough to tell you DO NOT BUY THIS GAME:

    The game was exciting although repetative up until inferno (last difficulty). In order to get past where i'm at i need millions of gold because of the broken economy in Auction House. In order for me to get that gold i either have to grind for
    I've put about 150 hours into game with 3 high level characters so you know that i have played this long enough to tell you DO NOT BUY THIS GAME:

    The game was exciting although repetative up until inferno (last difficulty). In order to get past where i'm at i need millions of gold because of the broken economy in Auction House. In order for me to get that gold i either have to grind for one hour per 100 thousand gold or i can just buy from the "real money auction house" for 1 dollar per 100k gold. So basically grinding becomes extremely boring and repetative and makes you almost forced to pay real money to continue. If not, you're literally grinding for 1 dollar an hour. In order to get the gear i need to finish with second act of inferno I need min 15 million gold which means i either grind 120 to 160 hours the same damn part of the game or pay out of pocket 150 dollars. Than it gets worse in act 3 and 4. This game is cheap in the fact the content is so short only made harder several times over (they did that in diablo 2 which was fine cuz of limited space on CDs , now its just an excuse of being lazy in order to not make further game content). The art is pretty, but the graphics are terrible at least a good 10 years out of date.
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  61. Jun 20, 2012
    0
    The game was ok until you got to the last two difficulties of the game, especially the final one. Things are so out of wack the game is pretty much unplayable with certain classes. After the last patch they made so many bad decisions and made the game so much worse it's astonishing this this a Blizzard game. SOLID 0.
  62. Jun 20, 2012
    0
    This game is getting worse week by week as they "patch" things that take away the fun. Basically anything you find good about the game now, next week they'll be gone.
  63. Jun 20, 2012
    2
    It is a Diablo game where after normal mode all of the loot that drops is terrible and the only way to progress is to buy a gear set in the Auction House for hell and inferno. Heck I would buy new gear in the auction house every 20 lvls or so and be completely overpowered until I hit inferno act 2.

    What is the point of a dungeon crawler when you don't get any gear out of it. They want
    It is a Diablo game where after normal mode all of the loot that drops is terrible and the only way to progress is to buy a gear set in the Auction House for hell and inferno. Heck I would buy new gear in the auction house every 20 lvls or so and be completely overpowered until I hit inferno act 2.

    What is the point of a dungeon crawler when you don't get any gear out of it. They want to make everything so rare that people will be tempted to spend real money on items. A complete scam......
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  64. Jun 20, 2012
    3
    Such a let down.... The game is interesting when you first play though the first difficulty but then once you beat all 4 and are the maximum level (only 60) in a matter of 3-4 days... there is nothing else to do except farm for items but there isn't a point to do that really! The first 3 difficulties are not very hard but then when you get to inferno its to hard... Some mobs are way toSuch a let down.... The game is interesting when you first play though the first difficulty but then once you beat all 4 and are the maximum level (only 60) in a matter of 3-4 days... there is nothing else to do except farm for items but there isn't a point to do that really! The first 3 difficulties are not very hard but then when you get to inferno its to hard... Some mobs are way to hard to beat in inferno. The game is unbalanced and has very very little re-playability like D2 had. Getting to level 60 in a few days is plain stupid... Now the repair cost are way over the top (27k) .. I could write a huge list of dislikes about this game but it does have potential IF and only if they fix the game. Out of 5 stars I would give it a 1 1/2 Very disappointed Expand
  65. Jun 20, 2012
    2
    Reall wish I hadn't wasted my time with this game. So little content that the game is incredibly repetitive. Its setup exactly like the old ones, yeah nostalgic is there but ffs add something new to the mix. no pvp, you play the exact same levels and storyline over and over again on harder difficulties to continue gearing and leveling, and you cant friend or play with people in otherReall wish I hadn't wasted my time with this game. So little content that the game is incredibly repetitive. Its setup exactly like the old ones, yeah nostalgic is there but ffs add something new to the mix. no pvp, you play the exact same levels and storyline over and over again on harder difficulties to continue gearing and leveling, and you cant friend or play with people in other countries. Oh and the game is ridiculously easy to play....you have a total of 6 abilities available to use at once. Honestly....I really dont know what people love so much about this game. All I know is I'm ashamed that I even bought it. Expand
  66. Jun 20, 2012
    3
    This game started out fun, but it quickly lost what little it had (1.03 patch) . It is definitely not a "proper" successor to Diablo 2, and after 10+ years in Dev, that is a HUGE problem. The RM/AH was the worst idea Blizzard has ever had, those "features" do not belong in an ARPG and neither do enrage timers. Diablo 3 is not suppose to be a wow clone. The horribly failed launch shouldThis game started out fun, but it quickly lost what little it had (1.03 patch) . It is definitely not a "proper" successor to Diablo 2, and after 10+ years in Dev, that is a HUGE problem. The RM/AH was the worst idea Blizzard has ever had, those "features" do not belong in an ARPG and neither do enrage timers. Diablo 3 is not suppose to be a wow clone. The horribly failed launch should have been a clear portent of things to come, I wish I for one had listened. Expand
  67. Jun 20, 2012
    1
    Huge disappointment. I've had crashing problems, slowness problems, lag problems.. and those are just the technical issues! The game seems like a money grab. It's not fun. I expected much more for $60.
  68. Jun 20, 2012
    0
    Well, I was going to rate it a 4 of 10 till I clicked a few positive reviews and saw that they had no other activity. Really, who comes here for their first time to write a positive review unless your a paid PR person or fanboy. First post are for disgruntled consumers, duh.

    Over simplified. -No in depth specilization in builds -No interesting stats on loot. Your literally grinding
    Well, I was going to rate it a 4 of 10 till I clicked a few positive reviews and saw that they had no other activity. Really, who comes here for their first time to write a positive review unless your a paid PR person or fanboy. First post are for disgruntled consumers, duh.

    Over simplified.
    -No in depth specilization in builds
    -No interesting stats on loot. Your literally grinding for millions of gold to pay for +12 int (jewlcrafting assumption). That is not intersting compared to the old +x skill and +x chance to proc -insert interesting thing- along with the int raise.
    -Few viable specs in the hardest mode and swapping is penalized. With no in depth specilization and penalizing swapping it gets extremely bland.

    No character attatchment
    -No customization other then armor.
    -No humanization of protagonist (I am a killing machine programmed to destroy and shout things from time to time)
    -No in game back story presented (my elder kin tells me it exist online somewhere)

    Patches have nerfed fun
    -Large decrease in number of random loot earned through environment destruction
    -Very large increase in repair cost while lowering gold drops discourages trying anything challenging.
    -Added boss enrage timers. THIS IS NOT AN MMO.
    -Skeleton king summoning archers was unnecessary and just annoying.
    -More reflect damage :(

    Witch doctors
    -I am sorry you are second class citizens (patch broke both endgame playtyles, one a bug that wont be fixed till next patch, other the attack speed nerf). -I am also sorry your damage is all based around one ability that's a chore to use.

    It goes on, im tired of typing.
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  69. Jun 20, 2012
    3
    I am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I am playing an MMO. The graphics are a step up from D2, but are reminiscent of 2004-2006, and do not evoke any nostalgia from the earlier titles in the series - hell, there is no light radius! That was a great feature in the original games. The story isI am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I am playing an MMO. The graphics are a step up from D2, but are reminiscent of 2004-2006, and do not evoke any nostalgia from the earlier titles in the series - hell, there is no light radius! That was a great feature in the original games. The story is quite bland, and even the characters that follow you throughout the game do not grow on you; however, I do enjoy the retorts of the companions and their interactions with the player. Those characters are much more fleshed out that even... wow, I actually forgot the name of the girl who is the centerpoint of the story! Aha! Leah, wow. I was going to just sit and think for a bit and keep typing her name, but the fact that I am an avid roleplayer (both paper and pencil and classic RPGs) and I could not remember a leading NPCs name says something to the quality of the storyline.

    The constant patching and downtime is expected in the early weeks of a new game, but this was not meant to be an MMO, but rather, staying true to its predecessors, a single player game with LAN or battle.net connectivity. So if I do not play online I cannot use the Auction House? I don't care. I would gladly make a character on battle.net and play online with support and have my offline skirmisher for when I had 30 mins or so to kill. D2 even had the open battle.net option where I could bring my offline character online and search for other players. On gameplay, I can understand removing the town portal and auto-identifying items to make the game more fast paced, and the new skill system has its merits, but I feel that one thing is to streamline the playthrough, and another thing entirely is to simplify it down to the point that it loses all appeal other than left click kill, left click loot, left click move. Inventory management, skill or talent choices, visual character customization!!!!, to name a few examples are part of action-RPGs. The devil is in the details, and I would say that this proverb is even more true in a game titled Diablo. There is something severely missing in Diablo 3, I have come to the realization that I have been able to play for this long because I have been grouping with the same two friends to progress together, but honestly I have rarely played solo much - the first act I did alone and enjoyed it greatly I will admit. I believe that this act is the most faithful to the franchise - if they added darker lighting effects and a fog of war or light radius if would truly be creepy and Diablo-esque. However, the random idiot yellow robed cultists and the purple flying faerie that COMPLETELY deter my immersion into the game, please make them black robed even if it's generic and have the purple faerie witch be less flamboyant - and without WINGS!!! arg!!!

    To summarize, this game seems to have lost its direction and is not worthy to be named a continuation of the Diablo legacy. I hope that Blizzard sees this and reviews its decisions with this game for future endeavors. I have no hopes for any significant changes in a game that is free-to-play, sadly -- Blizzard already got my $60 and well I guess that price for a few weeks of gaming isn't so bad -- there is no monthly subscription (thank God) which is the biggest incentive in online games to make changes. Play the demo (they should have a 3-day pass offer still) before you decide to invest in this game. Hopefully you will get to Act 2 and see how far it diverges from the spirit of the series.
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  70. cnr
    Jun 20, 2012
    0
    Why does an ARPG have an real money auction house??????? OH.... because the company gets a cut of every transaction the players make! Of course Blizzard would nerf all drops in game forcing you purchase from thier real money auction house to progress in game.

    This game fails at its core and not worthy of the "diablo" title that it holds. The number one complaint i have with this game is
    Why does an ARPG have an real money auction house??????? OH.... because the company gets a cut of every transaction the players make! Of course Blizzard would nerf all drops in game forcing you purchase from thier real money auction house to progress in game.

    This game fails at its core and not worthy of the "diablo" title that it holds. The number one complaint i have with this game is that is in online online and performs more closely to some second rate MMO rather than the ARPG is claims to be/is a successor of. I WILL NEVER PURCHASE A GAME FROM THIS COMPANY AGAIN
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  71. Jun 20, 2012
    0
    If you enjoyed previous installments of this series, you will not enjoy this one.

    Terrible story.
    Terrible loot.
    Terrible time investment to loot ratio.
    Frequent patches to prevent anyone from playing the game other than the way they want you to.
    No variety of builds in end game.
  72. Jun 20, 2012
    0
    Game is OK until you hit the "challenging parts". There are too many design flaws and messed up patches of code ("patches") injected into this game, it's tough to try out different styles of play throughout the entire game under the hardest difficulty, Inferno. The Designers and Developers aren't aligning themselves with the community for this game. Many voices out there are going unheard.Game is OK until you hit the "challenging parts". There are too many design flaws and messed up patches of code ("patches") injected into this game, it's tough to try out different styles of play throughout the entire game under the hardest difficulty, Inferno. The Designers and Developers aren't aligning themselves with the community for this game. Many voices out there are going unheard. Not to mention, this game revolves around it's RMAH (Real Money Auction House). You can buy and sell items found/earned in game. Great idea only when you play the game and get a feel for how upgrades work and how important they are at certain stages of play, you realize you are most likely going to have to reach for that wallet to maintain any level of progression through the game.

    Overall:
    Brief amount of Good Gameplay, Graphics Great for 2008, Pay-to-Win, Developers are unwilling and/or don't care, this game has many factors pointing to it's demise with haste. Truly a shame.
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  73. Jun 20, 2012
    0
    Diablo 3 Removed Features: Stat Points, Skill Points, Rune Words, Runes, PvP, Open World, + many more

    Diablo 3 Added Features: Cool Downs, Global Cool Downs, Death Timers, RMAH? We wanted a new Diablo game, we didn't ask you to redesign the core fundamentals of the game. This game is boring, repetitive, yawn fest. They just want you to buy gear off the RMAH, so they can make thier
    Diablo 3 Removed Features: Stat Points, Skill Points, Rune Words, Runes, PvP, Open World, + many more

    Diablo 3 Added Features: Cool Downs, Global Cool Downs, Death Timers, RMAH?

    We wanted a new Diablo game, we didn't ask you to redesign the core fundamentals of the game. This game is boring, repetitive, yawn fest. They just want you to buy gear off the RMAH, so they can make thier $$$. F U BLIZZ.
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  74. Jun 20, 2012
    4
    The company took almost every single thing that made the Diablo Series and removed it from the game.

    It is now a hollow shell resembling that which Diablo once was.
  75. Jun 20, 2012
    0
    Diablo 3 is an awesome game. It's not your standard RPG but I loved the previous Diablo games and I love this one. The only problem is, I didn't pay for a game that I can't play when I want to play it. I understand the need for DRM, but not allowing for solo play off-line was the worst decision made in the history of gaming. For that, they get a zero. If you can't play it, you can't get rated.
  76. Jun 20, 2012
    0
    Why this game is the worst game ever ? Because Diablo 3 is not fun. Because rewards are so bad (very bad random affixes, very bad loot tables), because Diablo 3 constantly break players motivation. In term of game design : http://www.gamasutra.com/view/feature/129852/designing_for_motivation.php?page=3
    Diablo 3 is an one-arm-bandit which make we lose each time. I'm tired to lose and i
    Why this game is the worst game ever ? Because Diablo 3 is not fun. Because rewards are so bad (very bad random affixes, very bad loot tables), because Diablo 3 constantly break players motivation. In term of game design : http://www.gamasutra.com/view/feature/129852/designing_for_motivation.php?page=3
    Diablo 3 is an one-arm-bandit which make we lose each time. I'm tired to lose and i never pay one cent more for this (neither gold).
    AH and RMAH are Diablo's cancer.
    AH and RMAH are Blizzard's cancer.
    AH and RMAH could be entire industry cancer.
    Financial things are still our world cancer. Don't insert this on our games.

    Help gamers and create an account to say this to Blizzard (because we have better chance to be read here than on their censored forums). I hope they'll focus on fun on their next games.
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  77. Jun 20, 2012
    0
    This game has been mutilated beyond all expectation and the "critics" don't know what they are talking about. Jay Wilson is a terrible designer and Blizzard should be ashamed that they put their label on this.

    I am not sure which gaming company I despise more, EA or Blizzard...
  78. Jun 20, 2012
    3
    I have done my first playthrough, and it was a good experience. But as I started my second playthrough on a new character class, i noticed how incredibly linear the story and game is. It feels as if I'm walking down a long narrow corridor and at the same time I'm forced to listen to a story that was fine... once... Now i have to endure it and the dialog, again and again and again (yes itI have done my first playthrough, and it was a good experience. But as I started my second playthrough on a new character class, i noticed how incredibly linear the story and game is. It feels as if I'm walking down a long narrow corridor and at the same time I'm forced to listen to a story that was fine... once... Now i have to endure it and the dialog, again and again and again (yes it is skippable, but only by mashing the spacebar). So I am now stuck with a game I bought mainly for the replayability, but because of way too linear gameplay and an increasingly annoying repeated story... it is simply not replayable. Expand
  79. Jun 20, 2012
    4
    This review contains spoilers, click expand to view. I've been playing this game since launch, and I've also just tried out the new patch 1.0.3, so I think I can now sum up pretty much everything I feel about this game.

    I am not going to touch basis. If you want to see graphics, sounds, and gameplay itself, you can watch youtube.

    This game has lost touch with Action RPG. In Action RPG, you start off with a weak level 1 character, slay ALOT of monsters and bosses, and equip yourself with epic items which you can go back and crush the living hell out of them. Using shortcuts to earn gold and items, Action RPG is built around farming over and over again for epic items and lots of gold. It's a never ending cycle which injects into your brain like a drug or, in simple terms, item gambling addiction.

    In Diablo 3, alot of people looked for ways to farm gold and items easily, looking for shortcuts, or even exploits.
    There is a difference between efficient way to farm and using exploits.

    1. Efficient way to farm - Every games which requires you to earn to progress has this. No matter how you design the game, the biggest fun comes from yourself feeling efficient and rewarding.
    2. Exploits - Using bugs or cheats to earn your way through the game. This is almost always fixed in any games you see.

    Blizzard has blocked almost every possible way to farm efficiently. This took away most of the fun. They want us to play the way they designed it. They think their design will be fun for all users. Well they thought wrong. No matter what design you put into your game, the game gets boring quick without the freedom to make your own choice about how you will play the game.

    With patch 1.0.3, which alot of people were waiting for it because it reduced the difficulty in Inferno, along with removing damage modifiers when partying with friends to kill monsters and bosses. However, with this patch came even worse changes, including enrage timer, significantly increased repair cost, and significantly reduced attack speed. There are other changes but these three I believe are the biggest changes.

    1. Increased Repair Cost : Blizzard wanted a way to stop people from Resurrecting and zerging the boss. However, with this came people stop trying. It's simply not worth to try hard boss anymore if you die couple of times, because repair cost is, well, beyond repair if you die couple of times with level 53 gear or above(which you should be having if you are in Inferno). This loses the whole fun of trying to beat the boss despite a bit of lack of gear.

    2. Enrage Timer : Enrage timer causes monster or boss to enrage after certain time is up, causing immense increase in damage to kill you. It basically tells you "No your gear is not enough to kill me. Please farm some more." Farming is fine, but again, because of this, it took out the "trying".

    3. Attack Speed decrease : Attack speed has been decreased by half. This is not a matter of whether decrease was a right thing to do or not, but I have never seen a patch after a game was officially released to have this much significant amount changed. I can only say this game is still in beta, and I paid 60 bucks to join the beta.

    Lastly, we have the infamous Real Money Auction House system(RMAH). This was a way for Blizzard to battle against countless number of items being sold in our sites for real world currency. Did they succeed? I would say they succeeded around half. Several points to be made about this.

    1. Highest stats items will still be sold outside Blizzard owned Auction house : RMAH limits to 250 bucks, so that isn't going to stop legendary items with incredible stats which could be sold for more than 500 bucks.
    2. Destroyed Gold Auction House(GAH) : Ever since RMAH opened, all the high quality items are flooding into RMAH, forcing people to use real money to buy what they want. This totally destroyed GAH, and only worthless items are being sold at GAH now.
    3. Morally wrong : Battling illegal item trading is fine, but embracing it and bringing it to game's own system and leeching one bucks per items being sold? Something is very wrong here.

    Blizzard, or the current Diablo Developers, seems to have no idea what Action RPG is. Inferno difficulty was a gamble in some way, and no Diablo Fan ever asked for insane difficulty mode where we need to farm for a year to get our characters epic-ed out. It looks like they forgot what "Fun means".

    After merging with Activision, Blizzard has become a money hungry game company just like EA. It's not the Blizzard we all knew.

    RIP Blizzard we will miss you.
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  80. Jun 20, 2012
    9
    Not sure where the hate is coming from with this game. I'm about 25 hours in and the game just keeps getting better. Sure there were server issues for the first week or so but what game doesn't have them. Passionate gamers have built a game for us and for the masses. I almost never replay any game and I'm about halfway through my second play-through and see no reason to stop untilNot sure where the hate is coming from with this game. I'm about 25 hours in and the game just keeps getting better. Sure there were server issues for the first week or so but what game doesn't have them. Passionate gamers have built a game for us and for the masses. I almost never replay any game and I'm about halfway through my second play-through and see no reason to stop until finishing the last difficulty level. Ignore the haters, this is a fantastic game by one of the best game studios in the business. Expand
  81. Jun 20, 2012
    1
    Activision must have paid a fortune in bribes to get such good industry reviews. However, the user reviews tell the true story. This is a dumbed down, money making exercise that spectacularly fails to fire at any stage of the game. It looks and feels more like World of Warcraft than part of the Diablo franchise. The auction house ruins any feeling of progress, instead it is just aActivision must have paid a fortune in bribes to get such good industry reviews. However, the user reviews tell the true story. This is a dumbed down, money making exercise that spectacularly fails to fire at any stage of the game. It looks and feels more like World of Warcraft than part of the Diablo franchise. The auction house ruins any feeling of progress, instead it is just a cycle of "gear check", "kill things", "sell loot for money", "visit auction house". I have played for ~150 hours and have had only one legendary item drop so far and that item was pretty much worthless. The cinematics (usually a strong point for Blizzard) are boring and the dialogue, cut scenes, plot and voice acting are pretty much the worst I have ever seen in a game.

    The gameplay and lack of freedom are the real killer though. So you wander around the (not so) random environment killing mobs by inclining your weapon in their general direction and then you are suddenly jumped on by something golden that hits you from off screen and kills you in one shot. Even worse you can't do any damage back as it is invulnerable or shielded, etc. This is not fun. Being forced to kill elite packs is not fun. Making the least fun part of the game the main driver once you hit level 60 is just a vain attempt to make something totally unenjoyable seem more rewarding - it doesn't work.

    In summary playing DIII feels like someone is playing a mean joke on you and that at some point a crowd of people will jump up and shout, "fooled you"... then you get to play the "real" game... I am still waiting for this though :'(
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  82. Jun 20, 2012
    2
    I feel cheated by blizzard, Last game i buy from them ever. Imbalanced gameplay, its too easy all the time until the time you face a random yellow in inferno difficulty that will be too easy or impossible to kill, no difficulty balance at all. Laggy even when playing single player
  83. Jun 20, 2012
    0
    1.0.3 put the nail in the coffin this time. Even my casual friends are getting bored with this game. Huge repair cost. Low rewards. They can barely save enough gold to buy decent stuff. Now the huge repair cost is just making the game a stupid gold grind.
  84. Jun 20, 2012
    0
    The game is set so that Normal, Nightmare and hell is fairly easy you can do em and its just a wee bit challenging and then you come to inferno and get one shotted by zombies. This was fine when the repair cost was about 3k gold but since the patch that has gone up to 35k gold minimum so you need to farm hell for gold and if you die there same cost. You need to buy items from the AH sinceThe game is set so that Normal, Nightmare and hell is fairly easy you can do em and its just a wee bit challenging and then you come to inferno and get one shotted by zombies. This was fine when the repair cost was about 3k gold but since the patch that has gone up to 35k gold minimum so you need to farm hell for gold and if you die there same cost. You need to buy items from the AH since there wont drop any good items at all and since you die alot you cant afford new good items. So you need to spend Real money to pass anything on inferno. If you just want to spend all your money on nothing this game is for you but me i want to try new builds find good gear and have fun it is though not an option in d3. You have 1 viable build and all you need is your primary attribute vitality and all resistance. If you do not care about mindlessly farm for 10 hours to buy 1 item and just let blizz say what you should play then for all means buy and play this game.

    this is one gamer signing out from d3 and i most likley will not come back.
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  85. Jun 20, 2012
    0
    This game is a piece of crap. It forces you to be online even when playing SINGLE player. It lags like hell and disconnects you several times an hour.
  86. Jun 20, 2012
    0
    Save your time and money, this game was an absolute failure. The only way you might like it is if you never played the first two of the series. If you have played the first two avoid this at all costs, it was an absolute failure and it is only a giant ploy to fuel the real money auction house in the game.
  87. Jun 20, 2012
    3
    Far too linear, far too easy at earlier difficulties, auction house, silly random loot generation (str/int gear?!), weird loot drops (weird mix of attributes, no sense of progression), oversimplifying the game - limited to only 6 buttons to use while the game offers a great deal of fun, if situational abilities, which you will never use as a result.
  88. Jun 20, 2012
    0
    Biggest letdown of 2012 by far. This game had so many promises, so much potential, and such an AMAZING franchise. Sucks to see blizz pissed it all away when pure, unadulterated greed that is the real money auction house (RMAH). This game no longer has a soul. It is no longer fun. It is no longer Diablo. Blizzard took a great game, gutted it, and filled it with useless "fluff"Biggest letdown of 2012 by far. This game had so many promises, so much potential, and such an AMAZING franchise. Sucks to see blizz pissed it all away when pure, unadulterated greed that is the real money auction house (RMAH). This game no longer has a soul. It is no longer fun. It is no longer Diablo. Blizzard took a great game, gutted it, and filled it with useless "fluff" catering to the more casual of gamers. But heres the caveat, you have to be a "rich" gamer to actually progress. You see, Blizz **** all progression without the use of the RMAH. Thats right!! In order to progress, you have to shell out more money. For a SINGLE decent piece of gear, you are looking at $200+. To kick their fanbase in the nuts so more, after spending all this money on these "virtual gear", they do a global nerf, destroying its use completely. Thats right! After shelling out all this money for a new BMW, the repossess it and dumped you with a 1985 toyota tercel. Shame on you blizz! Expand
  89. Jun 20, 2012
    0
    The game was perfectly fine before the 1.0.3 patch. After it, it's practicly worthless. I play act 2 on inferno and the repair costs are so insane that you go bankrupt all the time. This is outrageous.
    There is no use in playing anymore for optaining new items or gold.
  90. mkx
    Jun 20, 2012
    4
    Short version: graphics suck, story is bad, voice-acting is terrible, gameplay is somewhat decent, animation is fluid and polished, single player lag is quite possibly the dumbest thing I have ever experienced in any game I have played to date, auction house (especially for real money) is stupid. This is an arcade-style multiplayer loot game, not a serious RPG. Playing it offline is likeShort version: graphics suck, story is bad, voice-acting is terrible, gameplay is somewhat decent, animation is fluid and polished, single player lag is quite possibly the dumbest thing I have ever experienced in any game I have played to date, auction house (especially for real money) is stupid. This is an arcade-style multiplayer loot game, not a serious RPG. Playing it offline is like playing Battlefield or Call of Duty offline.
    Long version: As soon as I got the game running, I went into my graphics settings and was shocked to find that everything was already set to the highest level. The graphics are honestly that bad. At some points in the game, you run across staircases that do not even look three-dimensional; this is unacceptable for a supposedly triple-A, multi-million dollar title. Graphically speaking, this game would have looked outdated in 2008. If I had to describe them, I would call them cartoony, somewhat-improved isometric WoW graphics. Of course, there are many reasons other than graphics to play a game. Sadly, Diablo III is lacking in almost all of the major aspects that make a game worth playing. The story is lackluster and fails to engage. Character customization is fairly limited until you get to level 60. The voice-acting is honestly terrible. The dialogue is juvenile. I'm playing a Wizard and it angers me how **** arrogant, and one-dimensional my character seems. The voiceless text of Diablo II made for far better narration.
    Numerous technical aspects detract from the game, chief among them SINGLE PLAYER LAG. Honestly Blizzard, what the flying $&^@? I cannot even begin to put into words how infuriating it is to be getting off all of these awesome combos and skillfully executed monster killchains only to die, through no fault of your own, to lag, in single player, and then be sent back to wherever you were the last time the game saved, which could have been five or ten minutes ago at the entrance to the dungeon or area.
    The game is fun only when played correctly: with two or more friends and a couple of beers, clearing areas you
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  91. Jun 19, 2012
    5
    Given my experience with Starcraft and Warcraft, I was expecting a lot more from Blizzard here. While the game looks great and is fun for the first three playthroughs (Normal, Nightmare, Hell), the final mode (Inferno) sends enemies at you that can have combinations of abilities that are impossible to beat on a given class type, even when well-geared. This is not fun at all - I wouldGiven my experience with Starcraft and Warcraft, I was expecting a lot more from Blizzard here. While the game looks great and is fun for the first three playthroughs (Normal, Nightmare, Hell), the final mode (Inferno) sends enemies at you that can have combinations of abilities that are impossible to beat on a given class type, even when well-geared. This is not fun at all - I would have preferred to see difficulty increase in a way that rewards skill over luck of the draw, so that I could improve my chances with practice.

    Additionally, they just recently (v1.03) modified the attack speed stat, such that my expensive purchase (all the gold I had in the game) for two legendary set piece weapons (Danetta's Oath) are now practically useless, and I cannot recover my investment as they are no longer desirable to anyone on the auction house. Rather than spend hours or real money re-gearing my character, I'm just going to move on to another title.
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  92. Jun 19, 2012
    0
    It's an inferior Pay2Win MMORPG; without the RPG, without the MMO. D2 and D3 have nothing in common as far as game mechanics are concerned. Even aesthetically they have nothing in common, heck Diablo's a female now with boobs.
  93. Jun 19, 2012
    0
    I've been a Blizzard fan boy since Diablo demo. My opinion finally changed completely after Blizzard's handling of today's 1.03 patch. D3 release was terrible: servers crashing/offline, error messages,you can only play online(EVEN single player). Graphics are meh, welcome to Neverwinter Nights level from years+++ ago. I quit D3 a few weeks ago after I learned that you cannotI've been a Blizzard fan boy since Diablo demo. My opinion finally changed completely after Blizzard's handling of today's 1.03 patch. D3 release was terrible: servers crashing/offline, error messages,you can only play online(EVEN single player). Graphics are meh, welcome to Neverwinter Nights level from years+++ ago. I quit D3 a few weeks ago after I learned that you cannot progress to a higher difficulty without spending money on the Auction House. Farm your own gear? Fat chance. Gameplay took a major nose dive today when my hardcore D3 friends told me they can't even play their characters due to the immense game nerf(which professionally, should've been addressed in a beta and tested!) People put $100's of dollars into gear that is now worthless and Blizzard is hiding behind a rock at massive demands of refunds. Conclusion: Don't believe the hype, this is the equivalent of a Nintendo Wii - over hyped, dated technology garbage. Expand
  94. Jun 19, 2012
    3
    The game is fun but it's nothing groundbreaking. If you played Diablo 2 (D2) then you've played this game. The only improvement in my eyes is that you now pick up gold by walking over it instead of having to click on every single pile. The addition of forcing you to have a constant connection to the servers is annoying and should never have been implemented. I was never one to play D2The game is fun but it's nothing groundbreaking. If you played Diablo 2 (D2) then you've played this game. The only improvement in my eyes is that you now pick up gold by walking over it instead of having to click on every single pile. The addition of forcing you to have a constant connection to the servers is annoying and should never have been implemented. I was never one to play D2 online and I only ever played with friends when we were on a LAN so forcing me to connect to Blizzard servers is extremely annoying. They have issues, have maintenance, or any other issues and all of a sudden I can't play a game I paid for. I honestly think that D2 is a better game solely because I can play it without an internet connection. Expand
  95. Jun 19, 2012
    9
    this game has the most amazing graphics and is incredibly addictive! even if you finish the game playing it at a higher level of difficulty is still really fun! blizzard never disappoints!
  96. Jun 19, 2012
    1
    Cheesy B-movie story-telling, cliche one-dimensional characters, corny voice-acting, non-sensical/comical actions by villains, predictable twists and plotline. Lack of diverse character types within and among classes - no more physical/caster/hybrid - all character types now rely on weapon damage like physical characters in D2. This destroys a huge amount of itemization/gearing choices, asCheesy B-movie story-telling, cliche one-dimensional characters, corny voice-acting, non-sensical/comical actions by villains, predictable twists and plotline. Lack of diverse character types within and among classes - no more physical/caster/hybrid - all character types now rely on weapon damage like physical characters in D2. This destroys a huge amount of itemization/gearing choices, as there's no longer a deviation between decentralized gear (caster) vs centralized gear (physical) vs a build that needs to balance the two (hybrid). Expand
  97. Jun 19, 2012
    6
    Bugs and DRM aside, after getting to the game I have to say I found it quite difficult to get into. The RPG elements like manipulating your characters specs were extremely limiting and the story comes off like a child's nursery rhyme. The gameplay starts to get extremely repetitive and the only thing I enjoyed was boss fights. Unfortunately they do not dominate the game, killing trash mobsBugs and DRM aside, after getting to the game I have to say I found it quite difficult to get into. The RPG elements like manipulating your characters specs were extremely limiting and the story comes off like a child's nursery rhyme. The gameplay starts to get extremely repetitive and the only thing I enjoyed was boss fights. Unfortunately they do not dominate the game, killing trash mobs does. It's a well made polished game but unfortunately the game falls short of being a top scorer. Expand
  98. Jun 19, 2012
    0
    The game starts off at the log in screen. You MUST have an authenticator or you will be hacked. Unfortunately the game doesn't come with one in the box, so you have to buy one or get the free authenticator app. for your smart phone (if you have one). This information should have been placed on the box for anyone who wasn't aware of relegated end-user security. Once you log in, you create aThe game starts off at the log in screen. You MUST have an authenticator or you will be hacked. Unfortunately the game doesn't come with one in the box, so you have to buy one or get the free authenticator app. for your smart phone (if you have one). This information should have been placed on the box for anyone who wasn't aware of relegated end-user security. Once you log in, you create a character which can be one of five different classes: Barbarian, Witch Doctor, Wizard, Monk or Demon Hunter. The classes can be male or female but offer no other forms of character customization. The classes all have a locked in 6-set ability kit, which can be changed to elective mode. The barbarian is the classic up-front-and-smash-face character with a variety of melee spells; the monk is naturally more mobile and evasive in combat; the demon hunter is the ace-single-target kiter; a wizard is ranged and has a slightly more varied combat kit than the demon hunter, but still relies on kiting; and the witch doctor is a hybrid blend of range and close-combat, relying on a unique set of abilities (such as pets) to mitigate damage and deal a ton back. All classes have their pros and cons, and in and of themselves, are not cause for negative gameplay experiences.

    The gameplay is relatively smooth but incredibly generic for a game that's been in development for years. You hit and run any set of mobs with the only differences being barbarians using hp as a resource pool for usurping damage and ranged classes having hard snares. There are four difficulties with the later and most 'difficult' being Inferno. The monsters present only an increase in affix combinations and damage/hp; there are no significant puzzles or theorycrafting involved with killing a monster: You have the numbers to kill a monster (or group), or you don't. If you don't, you have the GAH or the RMAH to look to for upgrades. The GAH (Gold Auction House) allows you to use gold accumulated in the game to buy items. Gold offers no intrinsic value outside of its accepted use as currency to buy items. Unfortunately most upgrades at level 60 (pre 1.03) cost gold that would take the average person weeks to accumulate. This is further compounded by individuals who exploited the game early on with bots and hacks to steal gold from people who didn't use an authenticator and so amassed wealth at a rate that caused damage to the economy.

    The RMAH allows you to spend real world currency to acquire items. However the only way to make use of this feature is by having a smart phone with SMS and a paypal account linked to your Battle.net account. To summarize, you must have an authenticator because Blizzard can't protect their online-only game. The character's and itemization offer no individualized dynamic aesthetic appeal. You can beat the game with whatever gear you find, but you can't experience the full content of the game because it is built around the use of an Auction house. The storyline constantly contradicts with the previous storyline given in Diablo and Diablo 2 --- or, at least strays away from the atmosphere and experience of the original two games and is filled by cheesy, b-rate quotes and poor voice acting. You may not play the game based on the story and that's ok because you might enjoy running around in circles for ten minutes with no hope of upgrading or individualizing your character.
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  99. Jun 19, 2012
    8
    Diablo III is an action RPG set in a Dante-esque world constantly threatened by the lords of Hell. As far as action RPG's go, Diablo III is definitely a bash-in-the-door dungeon crawler, and it sticks to what it knows best: blasting things, looting, and blasting things harder. Most of the time, you'll be casually destroying weak enemies, but the real fun comes in when tackling the bossesDiablo III is an action RPG set in a Dante-esque world constantly threatened by the lords of Hell. As far as action RPG's go, Diablo III is definitely a bash-in-the-door dungeon crawler, and it sticks to what it knows best: blasting things, looting, and blasting things harder. Most of the time, you'll be casually destroying weak enemies, but the real fun comes in when tackling the bosses or the elite enemies. Some of them are very difficult, and won't be beaten without tight tactical play. The difficulty is curved nicely, for the most part, and if you can't beat an enemy, a switch of skills often does the trick, but sometimes you just need to farm to move past it.

    As a casual Diablo II veteran, I really enjoy the new direction Blizzard has taken with the series: no decision is permanent, which means that you can try things out, reverse non-optimal decisions, and switch play styles on the fly to see what works best or you. Character customization is therefore limited to the build you choose to play at any given time. However, many Diablo veterans dislike the more radical changes from previous iterations, so I won't say Diablo III is better, just that I like it a lot more.

    The auction houses add the ability to buy/sell items with other players, which can make a huge difference if the random loot you get doesn't leave you with, for example, good armor but a useless pair of pants. The downside is that a lot of the gear needed to perform well at the hardest difficulties can be prohibitively expensive, and isn't much of an improvement over farming.

    The always-online restriction does get annoying, especially because I've been in some areas since launch with bad Internet, but it's nice that all of single-player play won't be lost when I decide to play online co-op. It makes things harder, but ultimately doesn't ruin the game if you normally have access to a mediocre or better connection.

    All in all, it's hard to beat Diablo if you're interested in a good dungeon crawler. Don't go in expecting it to be like Diablo II, because it isn't. I recommend it, but beware that your mileage may vary, especially for the high cost.
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  100. Jun 19, 2012
    5
    It should be noted that the significant score gap between critics and users spawns from 1000's of Diablo II fans having their hearts broken. They swarmed here to vent about a lackadaisical release. This game is certainly not worthless; it's entertaining and usually fun to play. That said this game is by no means on the same level as it's two older siblings; comparatively it is a 3rd graderIt should be noted that the significant score gap between critics and users spawns from 1000's of Diablo II fans having their hearts broken. They swarmed here to vent about a lackadaisical release. This game is certainly not worthless; it's entertaining and usually fun to play. That said this game is by no means on the same level as it's two older siblings; comparatively it is a 3rd grader who still eats paste. Fun to talk to and can bring fresh innovations, but ultimately way behind the curve. Speaking of elementary, I would say that's about the level of intelligence required to play. Axing all customization of stat points and skills, the re-playability was dropped 100 fold. Not to say it's not fun, I'm just disappointed by one of my favorite parts of Diablo II. On the bright side, the new ideas of forging equipment and being able to remove socketed gems is excellent. Playing multiplayer with friends has never been easier. The big flaw though, is Blizzards insistence that an internet requirement. My internet slowed to a crawl the other day and rendered Diablo unplayable. A useless piece of $60 dollar software. A friend argued that to release a single player non-internet dependent would require a rewrite of the code, but I must counter that for $60, maybe Blizzard could put a little more effort in? Expand
Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]