- Publisher: JoWooD Entertainment AG
- Release Date: Aug 26, 2002
- Summary:
- Developer: Funatics Development GmbH, Funatics Software, Funatics
- Genre(s): Strategy, City Building, Management, Historic, Historic, Government
- # of players: 1-8
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 4 out of 7
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Mixed: 3 out of 7
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Negative: 0 out of 7
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As for myself I was never that hooked on games a la Settlers, but this was kinda fun to play. Regardless of what I think, the indisputable fact remains - the game needs more visual improvements.
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Game InformerHaving to wait for two and a half hours to see a little progress is a bit excessive. [Nov 2002, p.148]
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I would definitely recommend that the patient ActRaiser, Populous, and Sim City crowd give it an opportunity ... but anyone seeking more of a straight combat or faster paced RTS title may get a little bored with it after a spell.
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It focuses on something far more interesting than buildings: people. This makes for an enthralling combination of city building and role-playing, with enough personality, activity, and variety to do justice to both genres.
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There is so much to manage and so much waiting to do, that many people might not enjoy it too much. If you love slowly building up a complex economy, though, you'll find a lot to love in Cultures 2.
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The steep learning curve, slow pace and intense resource management will deter far too many. For those who just cant get enough micromanagement and love having total control over everything, this is your game.
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For fans of micro-management, it's hard to imagine a better game than this immensely deep system of administration, but alas, we got bored very quickly thanks to the overly elaborate profession and skill trees.
Score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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Oct 4, 2011
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Nov 29, 2011
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