Castlevania: Lords of Shadow - Mirror of Fate HD Image
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7.1

Mixed or average reviews- based on 69 Ratings

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  • Summary: Initially set 25 years after the events of Castlevania: Lords of Shadow, Mirror of Fate will reveal the story of Gabriel's descendants, as they battle their own destiny in each era only to discover their true, shocking fate.

    Trevor Belmont, a knight of the Brotherhood of Light sets out to
    Initially set 25 years after the events of Castlevania: Lords of Shadow, Mirror of Fate will reveal the story of Gabriel's descendants, as they battle their own destiny in each era only to discover their true, shocking fate.

    Trevor Belmont, a knight of the Brotherhood of Light sets out to avenge the death of his mother, at the hands of his own father, who has now returned from years of exile to take up residence in a mysterious castle. What was once Gabriel Belmont now stands a powerful vampire called Dracula. Dracula has declared war upon the Brotherhood and thus the scene is set for a cataclysmic showdown between Father and Son!
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Castlevania: Lords of Shadow - Mirror of Fate - Official Trailer
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Mar 31, 2014
    80
    A vastly better game than Lords Of Shadow 2, that smooths the rough edges from the 3DS original and proves that Castlevania need not revert back to a niche retro franchise.
  2. PC Gamer UK
    Jun 2, 2014
    72
    Like the series itself, there's satisfaction to be had in sticking to the well-worm path. [June 2014, p.91]
Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 1 out of 12
  1. Feb 17, 2022
    10
    The story of this game is done in a way that is difficult to describe, it has deepened my interest in the 'Lords of Shadow' series beyoundThe story of this game is done in a way that is difficult to describe, it has deepened my interest in the 'Lords of Shadow' series beyound 'strongly'

    It is a 10 out of 10
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  2. Sep 30, 2014
    10
    Personally,I enjoy the unique universe that the Lords of Shadow franchise provides. Mirror of Fate offers solid combat, with competentPersonally,I enjoy the unique universe that the Lords of Shadow franchise provides. Mirror of Fate offers solid combat, with competent platforming. This game serves as more of a guilty pleasure to fans of the rebooted series that offers a great story as well. Expand
  3. EMG
    Mar 27, 2014
    9
    Pleasant Art style,Beautiful music, Interesting characters of the Castlevania series to play as and solid plat-forming game play make thisPleasant Art style,Beautiful music, Interesting characters of the Castlevania series to play as and solid plat-forming game play make this game well worth the asking price. Its riddled with secrets and places/objects to collect when you are able to later on making the replay value high. All in all 9/10 Expand
  4. Jul 24, 2022
    7
    A pretty good 2.5D Castlevania-style platformer game, which reveals and expands on the story of the previous part and perfectly connects itA pretty good 2.5D Castlevania-style platformer game, which reveals and expands on the story of the previous part and perfectly connects it with Lords of Shadow 2. Expand
  5. Sep 10, 2014
    7
    Having never played it on the 3DS, my only comparison is to the venerable C:SotN.
    My love of that game being the only reason this one caught
    Having never played it on the 3DS, my only comparison is to the venerable C:SotN.
    My love of that game being the only reason this one caught my eye.

    Am I happy with my purchase? Yes.
    Is it like C:SotN? Kinda.

    Controls: The combat is snappy; I block when I want to and I attack when I want to with no lag. Movement on the other hand...well, I can only describe as 'assisted'. There is no lag, but turns and movements (not combat rolls) start almost with momentum, jumps are strangely high/far, and if you don't quite reach a platform visually, the game corrects and counts you as grabbing a ledge. Less of bad programming and more of "Assisted Platforming". Yes, that is what I will call it.

    Combat: Fighting is fun. Especially the fist boss, the night watchman. It pulls heavily from it's parent C:LoS's movesets and includes timed blocks and unblockable moves. They add in the 'hearts' and secondary weapons of previous games, but it seems like there may not be many options and you are limited to 5 of each. At least they are very powerful and not linked to up+attack.
    I would complain about the random uninterruptible animations that let enemies move through your strikes, but I think it is that way because a veteran brawler could march right through combats if all strikes had effect. You get used to it.
    What you don't get used to is the vibration. Near constant rumble (all on high) for everything including footsteps sometimes. You are only safe during loading screens. If I were of opposite gender or had a custom controller this may be more enjoyable, but I just turn it off.

    Music/Sound: Nothing noteworthy. The sounds are not "HD" so do not fade well or have too much variety as they were limited by the Gameboy hardware. The music sounds nice and is very dramatic, but is also missing at times and none of it is memorable. Nothing like old Konami titles (which used to be their best features!) .

    Gameplay: Exploration is limited but the 'metroidvania' feel is still there. . .Just missing some of the spirit, and that came from level design and map planning. Shadow Complex got this right (and I would love to see that on steam) but others don't: Just like a Feng Shui house needs 'circulation', so does a great metroidvania map in order to not feel linear. Areas that interconnect. So far the layout of this game is in chapters and in a line very similar to C:LoS. So, some of the soul is lost.

    [A notable feature though is typing notes on the map! A feature that I have been wanting for a great deal of time. Very happy to see this in a game.]

    So, It's linear then, right? A bit, but you get a good sense of freedom from one simple thing.....you don't have to fight. Sure, the camera suggests that you stay and fight, but you can easily just run past and continue exploring. Well done.

    Final Thoughts:

    For the Metroid/Castlevania Enthusiasts, this is not a "Great" game. But it is fun and worth your time, in my opinion.
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  6. Dec 17, 2022
    7
    To be honest, this game is much better than Lords Of Shadow 2. LoS1 is the best, then comes MoF and then LoS2.

    It is "only" a sidescroller,
    To be honest, this game is much better than Lords Of Shadow 2. LoS1 is the best, then comes MoF and then LoS2.

    It is "only" a sidescroller, yes, but the atmosphere is very unique and the cartoon-like cutscenes are very good. Music is also great. Boss fights are fun, sometimes a little unfair.

    Some levels have annoying backtracking, but so be it.

    Overall yes I can recommend it!
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  7. Nov 19, 2014
    0
    This review contains spoilers, click expand to view. ____SPOILERS____
    As a die-hard castlevania fan I really can't recommend this game for other than the characters and lore(which in itself is as bland as the latest x-men movie). Speaking of similarly bad things I've played through all of the God of War games and I really despise them. They're spammy, they're filled with action-events they even have a lot of the nudity that Mirror of Fate has.

    Anyway, as God of War is a mainstream adaption of Devil May Cry 3, Mirror of Fate is a mainstream adaption of God of War. It's more spammy then earlier titles, it relies less on exploration and backtracking than previous iterations. The story has less mystery than any of the games. The countless scenes you have to sit through with just poor panning of the camera to see some rather cliché view just cause you happen to have a scripted sequence on your hands.

    If that wasn't enough the voice-acting is cringeworthy.

    Even the music is okay at best...

    *pukes a little* Glad I never have to touch this **** again.
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