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4.0

Generally unfavorable reviews- based on 3707 Ratings

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  1. Feb 27, 2019
    3
    Boring, generic, uninspired, dull and lacking in creative vision...and then there's the technical issues.

    If you play this game for the first 4 or 5 hours then you might easily be mistaken into being impressed. Visually there is much that is quite stunning, at least superficially, but beyond the smoke and mirrors what finally unveils itself to the player is a shallow, vapid and
    Boring, generic, uninspired, dull and lacking in creative vision...and then there's the technical issues.

    If you play this game for the first 4 or 5 hours then you might easily be mistaken into being impressed. Visually there is much that is quite stunning, at least superficially, but beyond the smoke and mirrors what finally unveils itself to the player is a shallow, vapid and extraordinarily tedious experience. Customization is weak and limited, weapons are generic and gunplay is functional at best and lacks the power-fantasy feeling that other looter games provide. Then there are the loading screens, bad UI with menus and menus and loading between even basic features as swapping equipment. The central hub is lifeless and tedious to navigate and not a patch on what was shown in earlier gameplay footage and has been severely downgraded.

    Missions are generic and have little variance. The story is, quite frankly, laughable and despite what Casey Hudson said about players able to make choices in the game none of them matter. All dialogue options are bland and have zero consequence on the outcome. The loot is actually terrible and does not create any sense of excitement or generate any enthusiasm to continue the pursuit of new gear in the way that looter-shooters must achieve. After 70 hours or so you may easily find that you do NOT even have enough credits or pieces to craft a single masterwork and the desire to continue pounding away on the extremely limited endgame content dissipates as a result.

    The game is not finished. There can be no argument otherwise and the fact of the matter is that this has become a practice from publishers that simply cannot be allowed to continue. Releasing bare bones shells of games with a 'roadmap' and a promise to fix it eventually is simply unacceptable. Let us not forget that you are paying FULL price for almost nothing at all...it is not as though they release a quarter of a game and ask you for a quarter of the money. Currently the game deserves no more than a 3/10. It is functional for the most part and parts of it do look very nice but there's nothing there to keep you interested and even if content is added at a later date this game will struggle to recover from it's empty, soulless start.
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  2. Feb 25, 2019
    3
    Yet another unfinished game I'm expected to pay up-front for. Stop telling me everything will be fixed later! I bought this game today, not in 6 months or however long it'll take to "fix" it. Maybe if Bioware stopped shipping incomplete trash to beat some arbitrary publisher deadline, their reputation wouldn't be in the toilet.

    Rated this a 3 because it looks nice. That's it. Game
    Yet another unfinished game I'm expected to pay up-front for. Stop telling me everything will be fixed later! I bought this game today, not in 6 months or however long it'll take to "fix" it. Maybe if Bioware stopped shipping incomplete trash to beat some arbitrary publisher deadline, their reputation wouldn't be in the toilet.

    Rated this a 3 because it looks nice. That's it. Game play consists of tired and terrible "hold this point against enemy waves!" or "bring x number of shiny things to this shiny thing!" missions over and over. Guns are all generic sounding and feeling, abilities are just there to spam out with little thought to how to effectively set up combos. Would have been nice to see some clear guidance on how the combo system is supposed to work.

    The Bioware storytelling is a mere shadow of old, with lore and exposition shoehorned into the awful (slow!)walking-simulator that is the games main "hub", Ft. Tarsis. Boring characters, boring exposition, inconsequential choices in dialogue trees. But at least the game looks nice, and flying is fun, whee!

    Oh, and you better believe the microtransactions are fully fleshed out, get those coins so you can upgrade your suit's appearance! It's truly like they needed a "game" to build around their money-grubbing appearance engine. 8 bucks for a javelin skin? Nope, nope, nope.

    Terrible, terrible game, not good for Bioware, not even good as an indie game.
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  3. Feb 24, 2019
    3
    The game is not finished, leave it be for 6-9 months then maybe it is worth while.
  4. Feb 26, 2019
    3
    The best part of the game is the graphics and some gameplay. The rest of the game is boring and of the same type. Again Electronic Arts hurried with the release.
  5. Feb 23, 2019
    3
    Just 1 point because it worked yesterday but not today...
    This game is clearly not finished...
  6. Jun 5, 2019
    3
    The first part of the review is a Post-release impression. For a more recent (and truthfully honest) opinion, there's an UPDATE tab at the end.

    Anthem is a frustrating experience. Because it does a lot of things wrong (basic features included), but what it does right it does so magnificently. Personally, it is undoubtedly the most fun I've had on a video-game in a very long time. But
    The first part of the review is a Post-release impression. For a more recent (and truthfully honest) opinion, there's an UPDATE tab at the end.

    Anthem is a frustrating experience. Because it does a lot of things wrong (basic features included), but what it does right it does so magnificently.

    Personally, it is undoubtedly the most fun I've had on a video-game in a very long time. But unfortunately, giving my opinion here on whether to BUY this game or not requires a certain degree of objectivity.

    BioWare, I say this as a long time fan of yours: please get your **** together. You can't expect the same treatment if your game releases in the same state half-a-decade-old games released in. You are the last to enter the market, you are supposed to be the best. And you are not.

    At least not right now. Anyway.

    Pros:

    - The game is stunningly beautiful and runs (almost) smoothly. A few bugs here and there, but most were corrected by the Day 1 patch. The world looks good, the characters look good (I'm particularly fond of my Shelancer), the Javelins look awesome, be it their metallic textures or the more refined meshes. Good stuff.
    - That Gameplay. Capital G because that's how it freaking had to be done. I can't emphasise enough how much they nailed this aspect. Flying, shooting, making stuff blow up feels satisfying, and each Javelin feels unique and rewarding. You guys can be proud of this.
    -Actual customization. My Javelin is unique. I know that because no sane person would associate the colors I chose. But thanks to that, I'm 100% sure it's unique. Happy to have the opportunity.
    -The music. Listen to "Valor". Thank me later.

    Cons:

    -The story. This is a BioWare game, and I can very clearly state that it has a story equivalent to any standard 2010s FPS. See the average summer action blockbuster? Add in one or two potentially interesting characters, and you have Anthem's campaign. Choices ? What ?Where ? Everybody's going to experience the same thing. Not bad per se, but easily the least convincing story told by the master storytellers.
    -Content. Three dungeons and the same three repeatable contracts at Lvl 30. Yeah, not a lot.
    -Some strange choices. No stat page ? In a stat based game? Also, why doesn't the suiting cinematic happen during loading screens ? A lot of the decisions they made are this confusing.
    -Loot RNG and drop rates. So umm, either remove the random aspect of those inscriptions (which can give you a 0% bonus on a Masterwork or Legendary item at the moment) or let us have a lot of them so that we have more chance to draw something usable. Investing time isn't rewarding when all the loot you get is worse than what you already have in the endgame.

    Anthem isn't a bad game. It certainly isn't as bad as Fallout 76 like the congregated score suggests. It has its (incredibly exhilirating) moments. I spent 35 hours on it since its official launch, and I think that's enough of a return of investment, espcially knowing that I will still play it for a long time. But it feels like it needed a little while longer in the oven. It looks like the devs care about this game though, which is very encouraging. That is why I believe I'll wait for the next updates and come back in a few months to update this review.

    However, and more importantly, I'll borrow a sentence from my ME Andromeda review that heavily saddens me: this just isn't what we've come to expect from a BioWare game.

    UPDATE: Okay, this is now ridiculous. I take it down a few notches because BioWare is seemingly incapable of taking responsibility for its f-ups. That Roadmap ? Not respected. Communication? Absent. Content? What a joke.

    Updates breaking the game even more than it was before ? How did you manage that?

    You had the foundations to build a decent game from where you stood, but I'm sorry, this is a failure. One of the biggest I've ever had the misfortune to witness. And it's BioWare. Sigh.

    Scrap everything. Change how you work, your view of videogames and your methods.

    Never thought I'd say this, but let Dragon Age 4 at least go up to Mass Effect Andromeda's quality if you really can't do better. Let this thing rot and let's never talk about it. Ever. Again.
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  7. Feb 14, 2020
    3
    Games like Anthem remind us that executives will absolutely abuse their employees if allowed. The company lovingly refers to their abused employees as "stress casualties". As if that makes it better. All the suffering those people were forced to go through? For what? Nothing. Nothing about this game is good.

    I hate to say this, but it feels like there must be government intervention via
    Games like Anthem remind us that executives will absolutely abuse their employees if allowed. The company lovingly refers to their abused employees as "stress casualties". As if that makes it better. All the suffering those people were forced to go through? For what? Nothing. Nothing about this game is good.

    I hate to say this, but it feels like there must be government intervention via legislation to restrict these game companies, because like any company out there, if there is a moral loophole, they will absolutely exploit it, no matter who gets hurt.
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  8. Feb 22, 2019
    3
    I played during the open demo weekend. I thought that the graphic looked great, but I hated the game play. Also, in my first mission, my team was useless. I had to do the whole puzzle by my self. Unless I have friends also buying this game, than I will not.
  9. Feb 26, 2019
    3
    The ONLY thing that is good about this game is the graphics and that is very sad to say. No need to go into detail as there are many here that have already done this.
  10. Apr 4, 2019
    3
    I am a simple person, when I play a game and constantly see loading screen, I downvote it.
  11. Feb 26, 2019
    3
    Anthem gives you a taste of fun and cool things and then does everything it can to not let you do those things. It's cool to fly around but you can only do it for brief periods and at endgame if you're in the air you're dead. Gun play and abilities are cool and feel good but the enemy movement and aim lock make it such a chore to fight them that you can't really use your full potential toAnthem gives you a taste of fun and cool things and then does everything it can to not let you do those things. It's cool to fly around but you can only do it for brief periods and at endgame if you're in the air you're dead. Gun play and abilities are cool and feel good but the enemy movement and aim lock make it such a chore to fight them that you can't really use your full potential to fight. Loot is horrible at all difficulties and is dolled out infrequently so the time invested in activities are not rewarding at all. The bugs in this game are astounding and I can't believe this game has been in development for 6 years. This game is a travesty and I can't believe that Bioware put something of this poor quality out on the market. Expand
  12. Feb 22, 2019
    3
    Anthem is a new IP from BioWare and their shot into the "looter shooter" genre. Unfortunately, Anthem is more of a misfire than anything else.

    Anthem has gorgeous environments and fun combat. However, those strengths are buried deeply by frustrating technical issues, baffling design choices, uninspired loot, repetitive missions, lackluster story, and uninteresting NPCs that blend
    Anthem is a new IP from BioWare and their shot into the "looter shooter" genre. Unfortunately, Anthem is more of a misfire than anything else.

    Anthem has gorgeous environments and fun combat. However, those strengths are buried deeply by frustrating technical issues, baffling design choices, uninspired loot, repetitive missions, lackluster story, and uninteresting NPCs that blend together to make the experience feel more like a slog rather than anything enjoyable.

    BioWare may be able to salvage this game and turn it into something worth playing with updates and expansions overtime. However, in its current state, I do not recommend purchasing this game.
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  13. Feb 22, 2019
    3
    Muchisimos bugs, pantallas de carga larguisimas, a las 20 horas ya lo notas repetititvo y el contenido es super escaso. Por no hablar de los dialogos y las historia que telita.
    Esto juego valdra la pena cuando cueste 20 € y le haya metido 20 parches, y otros 20 dlc.
    No recomiendo para nada comprar este juego de salida, a menos que seas bobo.
  14. Feb 22, 2019
    3
    I was looking forward to playing Anthem because I am a huge fan of looting games. Unfortunately it's a big disappointment. The engine is not suited for that type of game, the AI is blatantly dumb, the whole loot concept is terrible (no pickups while finding loot - you only see it at the END OF THE MISSION wtf?) and let's not even talk about the whole loading screen issue or lack ofI was looking forward to playing Anthem because I am a huge fan of looting games. Unfortunately it's a big disappointment. The engine is not suited for that type of game, the AI is blatantly dumb, the whole loot concept is terrible (no pickups while finding loot - you only see it at the END OF THE MISSION wtf?) and let's not even talk about the whole loading screen issue or lack of engaging story. People claiming things will be patched later cannot convince me as you simply cant fix all of these core problems with simple content patches. I do not recommend this game right now. Expand
  15. Feb 22, 2019
    3
    Looks and plays like a pale copy of the Warframe without any interesting ideas.
  16. Feb 22, 2019
    3
    What a waste of talent. This game is repetitive as hell. It has pretty graphics but that's everything it has to offer.
  17. Feb 22, 2019
    3
    This game seems like beta for full price and i feel deceived . The game is pretty fun, but it lacks of content badly. Also, there are LOTS of bugs and the game, randomly, works badly on really good PCs. I'ii give it a try in a year , for 10 usd price or smth, but for now it is ofc a refund.
  18. Feb 22, 2019
    3
    Its Destiny with Iron Man type flying. Call me in 5 years when something original comes out.
  19. Feb 22, 2019
    3
    Wow! Even after the delay, the train-wreck was still inevitable.

    Right, let's start with the positives. The world is beautiful, environments and their tiny details are simply stunning. Javelin customization is also fairly deep, allowing you to also edit finer details such as finishes and fabrics. Gameplay can be fun at first, and each Javelin has enough variety to offer something
    Wow! Even after the delay, the train-wreck was still inevitable.

    Right, let's start with the positives. The world is beautiful, environments and their tiny details are simply stunning. Javelin customization is also fairly deep, allowing you to also edit finer details such as finishes and fabrics. Gameplay can be fun at first, and each Javelin has enough variety to offer something different. Unfortunately praise ends there, everything else is incredibly underwhelming.

    I complemented the environments, but we NEVER do anything interesting in them. You find a horde of enemies, clear them out, and move onto the next point. Enemies are also scattered without any thought, wasting the opportunity to take advantage of the space they're in. It's a real shame because instead of interacting with something the artists obviously spent so much time on, you just fly by and ignore it most of the time.

    Now gameplay isn't that bad, though some Javelin's are obviously better than others. Storm seems to be the most popular one I've seen, and I'm guilty myself of being on that bandwagon. Blowing stuff up is really satisfying, until you realize 10+ hours in this is all you do. The whole experience is just a massive grind, and the atrocious loading times don't help. Even at higher difficulties, they don't offer much to spice up gameplay.

    People are clinging onto the story as a positive element, seriously? Even next to the likes of Destiny ONE, it's the most generic and uninspired plot I've seen in awhile. It's very difficult to care about the world or characters which inhabit it, everything is just so... soulless. That's one of Anthem's biggest problems, it has no identity of its own. It's just another big budget game which will most likely be forgotten 10 years from now.

    As for those repeating, "This is day 1, it's still early they'll fix it later!" remember Mass Effect: Andromeda? They did one patch, and abandoned the product because everyone saw it as a joke. It should be common knowledge by now that a strong launch is EVERYTHING, and right now the product we got doesn't even feel like a complete game.
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  20. Feb 22, 2019
    3
    I have never had more fun playing such a horrible game. The appeal of flying around like iron man is a ton of fun but, that isn't enough to hide the plethora of problems with this game. The story is so bland and forgettable. There are 2 mission types: defend this area or go gather glowing things and bring them to a certain spot. Don't even get me started on the constant loading screens. AtI have never had more fun playing such a horrible game. The appeal of flying around like iron man is a ton of fun but, that isn't enough to hide the plethora of problems with this game. The story is so bland and forgettable. There are 2 mission types: defend this area or go gather glowing things and bring them to a certain spot. Don't even get me started on the constant loading screens. At least the game is fun to play with friends. I want to think that the game will change towards the end and get better but I know that I'm just lying to myself. Anthem is not worth 60 dollars. Hell, EA doesn't just want 60 bucks. They want you to buy emotes, skins, crafting materials, and whatever else they can figure out how to monetize. If you have 15 bucks for a month of EA access, then go ahead and try it out. I'm sure you'll quickly find out how shallow this game is. Expand
  21. Feb 22, 2019
    3
    The world is beautiful, the combat is fun and the javelin is cool, just for a couple of hours. After a few repetitive missions and not very interesting story, i can say the game doesn't worth its 60$ price tag. End game content is also very lacking, bugs and loading screen are all over the place. Maybe this is gonna be the bioware's last game.
  22. Feb 22, 2019
    3
    Post patch. Terrible load times on fast SSDs let alone HDDs, and there are load screens everywhere. Quest and convo system is terrible. Story is uncharacteristically boring, I broke my ESC key. Game is shallow as a puddle. Weapons are boring, despite solid gunplay/ability use. Hub city is boring, and tedious backtracking convos with horrific travel speed is terrible. It's like BiowarePost patch. Terrible load times on fast SSDs let alone HDDs, and there are load screens everywhere. Quest and convo system is terrible. Story is uncharacteristically boring, I broke my ESC key. Game is shallow as a puddle. Weapons are boring, despite solid gunplay/ability use. Hub city is boring, and tedious backtracking convos with horrific travel speed is terrible. It's like Bioware wanted to torture their users in the city. Frostbite engine needs a rebuild/iteration.

    Game is aggressively mediocre, at best, worth $10-15 tops. RIP Bioware.
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  23. Feb 22, 2019
    3
    Great mobility, decent graphics, fun. But, after 3 days you run out of content. After finishing main story (it is very short), you start grinding reputation and items. Bugs! Buggy as hell, incredible. Broken missions (there is only about 5-6 different missions really), constant loading, ... Even worse, after every patch after first "demo", I had more problems with a game. WoefullyGreat mobility, decent graphics, fun. But, after 3 days you run out of content. After finishing main story (it is very short), you start grinding reputation and items. Bugs! Buggy as hell, incredible. Broken missions (there is only about 5-6 different missions really), constant loading, ... Even worse, after every patch after first "demo", I had more problems with a game. Woefully unfinished game, needs a year to have enough content to justify the price. Game is alpha quality, not even beta. Expand
  24. Feb 22, 2019
    3
    Anthem looked very promising before its release, something that most games share with each other when a big publisher is in charge of the marketing. However, the mostly transparent and very down-to-the-community approach that the devs took by being very active on twitter, reddit and on their livestreams build up at least hope, that Bioware would've found back to their former glory.

    And
    Anthem looked very promising before its release, something that most games share with each other when a big publisher is in charge of the marketing. However, the mostly transparent and very down-to-the-community approach that the devs took by being very active on twitter, reddit and on their livestreams build up at least hope, that Bioware would've found back to their former glory.

    And at its core, Anthem is a really strong game. The gunplay is solid, the different Javelins with their unique abilities have a good flow to them (despite some balancing issues) and the flying is not just a gimmick but something to factor in on every encounter. When there is one thing, where the game lives up to its expectations, it is the javelin design and the combat system surrounding it.

    However, the good core of the combat is overshadowed by technical issues and a repetitive gameplay that rarely motivates you to spend time in the 'so called' endgame.

    Technical Issues / Performance:
    First up: If you don't own an SSD, don't play Anthem. The game has loading screens for everything, including the Forge (which is there you change your items/javelin build) and it will take between 40-90 seconds (depending on the activity) to leave the loading screen. Sometimes, you even get a loading screen on top of a loading screen because the rest of your team already headed forward and the game forcibly pulls you to the rest of your team, which results in another loading screen.

    There is a a sheer abundance of glitches and bugs that accompany the performance of the game which makes playing Anthem an ongoing gamble if you can actually play a mission or stronghold at all or if you have to reload everything, sometimes multiple times. It is fair to say that the state in which Anthem launched, is a complete embarrasment to their QA team or whoever is responsible for that mess that is in a worse technical state than the demo.

    Gameplay:
    The gameplay of Anthem knows only three specific types of game encounters:
    > Point Defense
    > Fetch numbers of item A and bring it to ooint B
    > Kill stuff until your mission updates

    Those three pillars of mission design repeat themselves over and over, even within the storyline, where Bioware could have gone nuts with all the cool stuff their storyline had to offer, if it had been properly executed. The game doesn't try to hide the three game mechanics from you and it doesn't try to mask it. Instead you kill the same 2-3 types of enemies of enemies over and over again, fetch the same items (not even those change, there are like 2-3 presets for them as well) until you get one unique bossfight at the end of the storyline and thats literally it.

    The strongholds, which are supposed to be the endgame activity, have, despite a plethora of technical issues (which caused Bioware to deactivate quickplay for them temporarily) a good design despite the third one, which is just the last story mission tagged as a Stronghold.

    Storyline:
    Bioware is known for their good and deep story in their games and in some interviews, they also acknowledged, that story would be a centerpiece of Anthem as well. However, the story itself was bland and uninspired and felt much more like an introduction to something bigger that we have yet to see. Sometimes there are bits where your character interacts with his dialogue partner, mostly during lenghty dialogue cutscenes and in those moments, you can really see that Bioware still got what it takes to tell a good story. Those cutscenes really sucked me in but where far too rare in order to make the otherwise bland story special.

    The world of Anthem is so rich with interesting characters and unique features, however compared to their previous games, Anthem fails to tell an interesting storyline. In fact, the main campaign isn't even in line with their leveling curve and I finished the main storyline at around level 19 of 30 and had to grind 11 levels in strongholds, missions and contracts until I was able to experience the endgame.

    Endgame:
    Anthems endgame is currently pretty much non-existent. If you had to call some part of the game "endgame", it would be unlocking the Grandmaster difficulties and playing the same three strongholds over and over in order to achieve legendary and masterwork items. And in fact, I think that would keep people at least entertained until their content patch in march hits. The numerous technical issues and horrendous loading times however, do a perfect job of blocking you from enjoying that form of content.

    Verdict:
    Anthem has a strong base, but lacks in nearly every part despite its core gameplay, which is at least solid. You will only enjoy this game, if you somehow don't experience all the technical issues others are experiencing and if you fall in love with the gameworld. In any other case, I'd advise skipping this title. I think myself lucky that I only paid 15 Euros for EA premier access for this game.
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  25. Feb 22, 2019
    3
    Honestly this could have been fun, my biggest issue is the enemies refusing to fight back. It's just too easy. Not only that My friends and I experienced way too many bugs in a small amount of time. On the plus side the graphics look awesome but graphics ain't going to save this game.
  26. Feb 22, 2019
    3
    My thoughts in bullet points after about 15 hours:

    Visually impressive. However: PC performance is sub-par. Outrageously excessive loading screens. Badly designed UIs and menus. Large number of bugs, crashes and similar issues. Good core gameplay -- most abilities feel good, combos are satisfying, flying is fun. However: Gameplay hub is terrible to navigate. Gunplay feels bland.
    My thoughts in bullet points after about 15 hours:

    Visually impressive. However: PC performance is sub-par. Outrageously excessive loading screens. Badly designed UIs and menus. Large number of bugs, crashes and similar issues.

    Good core gameplay -- most abilities feel good, combos are satisfying, flying is fun. However: Gameplay hub is terrible to navigate. Gunplay feels bland. Extremely repetitive mission design. Very little gameplay objective and enemy variety. Very little weapon and gear variety. Little meaningful character progression. Gear is badly balanced and often bugged. Almost no suit customization outside of the dye system.

    Soundtrack is great, world is interesting. However: Story is beyond generic, the villain gets three minutes of screentime and does generic bad guy things. Barely any interesting characters. Dialogue is a slog, often feels unnatural and over-acted. Dialogue choices are meaningless.

    I can't think of much good to say. Besides visuals and flying, it really does not excel at anything, I feel. On the other side, the list of issues is long. It feels unfinished and heartless. At the time, I have no interesting in playing any further than halfway through the story -- at this point I've long seen all the enemies, all the gameplay objectives, used all weapons and gear and seen the entire map. Everything beyond that is pure repetition and chasing higher numbers. Which, ironically, you can't effectively play around, since there is no stats page.

    Disappointing.
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  27. Feb 22, 2019
    3
    Game crashed my p.c, not once BUT TWICE, the second time the game actually corrupted my HDD, I eventually was able to play the game on a friends p.c, was not too impressed game looks good, but that's the only positive i can think of, load times are horrible, keep getting bugs including stuck in load screen, the story is meh, the characters are meh, and the voice acting and game play is subGame crashed my p.c, not once BUT TWICE, the second time the game actually corrupted my HDD, I eventually was able to play the game on a friends p.c, was not too impressed game looks good, but that's the only positive i can think of, load times are horrible, keep getting bugs including stuck in load screen, the story is meh, the characters are meh, and the voice acting and game play is sub par at best, somehow this game plays similar to Destiny, but worse, do not recommend without fixing major bug fixes, maybe when the game goes on sale I would recommend but as of now not worth it, and completely unplayable for me, got my refund from steam, gonna buy a better game. Expand
  28. Feb 22, 2019
    3
    In its current state its lucky to get a 3. While physically appealing, the game is shallow, it took me 3 hours to do everything the game had to offer, after that its the same content repeating. The game has about 3 enemy types. Ground creatures that run at you, aerial creatures/ranged creatures just static attack you and finally the humanoids who all look identical, and act awfully.

    I
    In its current state its lucky to get a 3. While physically appealing, the game is shallow, it took me 3 hours to do everything the game had to offer, after that its the same content repeating. The game has about 3 enemy types. Ground creatures that run at you, aerial creatures/ranged creatures just static attack you and finally the humanoids who all look identical, and act awfully.

    I gave this game a fair go, I thought, it can't be as bad as everyone makes it out to be, it is. Wait for a sale, Wait for a year's worth of content to be released.

    I have a great PC and I crashed 4 times in about 3 hours, having to repeat the same boring intro content. So bad, What a waste of potential and talented developers who are just getting steamrolled by the money hungry higher-ups. I had to make a Metacritic account just so i could warn others.
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  29. Feb 23, 2019
    3
    One of the most annoying things are the leechers that you cant do anything about and the inability to communicate with your team, 1995 would laugh in your face if they knew there would be a social game in 2019 with no chat functionality. That aside the gameplay is pretty boring since not doing combos is basically a timewaste. The story, dialog, hub and everything else is just there toOne of the most annoying things are the leechers that you cant do anything about and the inability to communicate with your team, 1995 would laugh in your face if they knew there would be a social game in 2019 with no chat functionality. That aside the gameplay is pretty boring since not doing combos is basically a timewaste. The story, dialog, hub and everything else is just there to annoy you, most uninteresting **** ever Expand
  30. Feb 23, 2019
    3
    If you always wanted to get a Mass Effect game, minus a good story, minus interesting characters, minus the feeling you're actually having any meaningful impact on the Universe, then Anthem is the game you're been waiting for. Plus staring at LOADING screens. ENJOY ...or pray somebody makes a decent Space Opera sometime again.
Metascore
59

Mixed or average reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 76
  2. Negative: 9 out of 76
  1. Game World Navigator Magazine
    May 15, 2019
    69
    After a while, suspicion sets in: perhaps EA doesn’t believe in BioWare anymore, and had them release not only unpolished, but basically unfinished product to cut losses and avoid another total rework. [Issue#237, p.44]
  2. Apr 20, 2019
    56
    If you want to see Anthem’s lush jungle and glistening Javelins, do it right away — this game is losing audience fast, and there’s almost nothing to do after the campaign ends. Or check it out on YouTube to save yourself some nerves and money.
  3. Apr 8, 2019
    60
    It's obvious that Anthem didn't have enough development time, but had some great potential. It's a real shame, that everything turned out this way. Even now, the game can bring out positive emotions. Hasty climbers have sudden falls. No matter how ironic this proverb may seem, it's incredibly relevant for Anthem.