• Publisher: Capcom
  • Release Date: Feb 13, 2015
User Score
8.6

Generally favorable reviews- based on 436 Ratings

User score distribution:
  1. Negative: 33 out of 436
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  1. Jan 8, 2018
    0
    With more than 70 hours of game (which despite everything is little for a monster hunter) I must say that the formula monster hunter is excellent but at the time of the battles it is COMPLETELY tedious, the battles are SLOW, everything is slow. Is it necessary for the character to flex after taking a position? some will tell me '' it is necessary because that way you do not abuse potionsWith more than 70 hours of game (which despite everything is little for a monster hunter) I must say that the formula monster hunter is excellent but at the time of the battles it is COMPLETELY tedious, the battles are SLOW, everything is slow. Is it necessary for the character to flex after taking a position? some will tell me '' it is necessary because that way you do not abuse potions at every moment '' but let me tell you that in Dark Souls 1, 2, 3 demon souls, NIOH, Bloodborne DO NOT HAVE that stupid system and they work excellently as far as combat is concerned. What to say about the slowness of the weapons (not to mention the GS). Bosses are ridiculous that is, they have patterns of movements that are easy to learn but wait! If you make a small mistake YOU ARE **** because you will be late in stopping and do you think the boss will wait for you? WELL, NO! He will hit you in the damn ANIMATION to get up from the character, they will hit you while you take potions (because despite knowing when to take it the animation is so damn slow that the monster has can hit you). On the other hand, the damage of the monsters in HR and in G is absurd, the monsters do not change anything (apart from the WOW color!) Their movement patterns as I said are simple BUT IF YOU COME TOUCHING LOST THAT IS DIFFICULT? judge yourself Expand
  2. Mar 10, 2015
    4
    If you're looking for a game that is smooth flowing, intuitive and not repetitive at all, this is not for you.

    The combat system is the most clunky I have ever experienced, your character is slow and lumbering no matter what, and chances are you'll only be able to get 2 hits at most on a monster before you get flung across the map in the most dramatic and unnecessarily long knockdown
    If you're looking for a game that is smooth flowing, intuitive and not repetitive at all, this is not for you.

    The combat system is the most clunky I have ever experienced, your character is slow and lumbering no matter what, and chances are you'll only be able to get 2 hits at most on a monster before you get flung across the map in the most dramatic and unnecessarily long knockdown animation ever.

    Not to mention the healing system; be prepared to stand still for 2 minutes while your character sips a potion delicately and then proudly exclaims to the world that he is now at slightly higher health capacity. Expect to do this every 30 seconds from the tutorial onward.

    Half the battles consist of at least 3 of the following **** occurrences, pick your favourites:
    - Being trapped underneath a large monster completely
    - Being knocked into another part of the map because you were standing within 2 miles from a cliff edge
    - Charging up an attack only to have the monster dash away at the last second
    -Getting stunned for 10 seconds every 3 minutes in a battle
    -Palicos being useless pieces of **** and not knocking you out of a sleep or stun
    -Having to sharpen your weapon LITERALLY EVERY 30 SECONDS which takes another 10 seconds to complete
    -Most of the weapons' damage sucks. I mained the insect glaive and it's a piece of **** even if you micromanage the essences on a monster for half the match the damage isn't enough to warrant playing it versus some of the other weapons. You can't even block.
    -Awful camera too zoomed in to see what you're doing, especially when a monster is on top of you
    -Weapon sharpened to anything less than perfect? Have fun doing 0 damage and having your attacks bounce off

    And I'm not even going to go into the farming system, which is tedious at best. The fishing system? Unnecessary, boring and has no depth to it whatsoever, just another means to farm.

    But hey, at least they took out swimming.
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  3. Mar 7, 2015
    0
    Clunky movement, clunky camera control, bad introduction. They should call this Control Hunter or Camera Fighter cause thats what youll be doing most of the time. Theyre both terrible and at times makes it unplayable Hunting gets tedious and frustrating fast when the game decides to handicap the player to ridiculous extent. It's extremely disappointing to have such a great game completelyClunky movement, clunky camera control, bad introduction. They should call this Control Hunter or Camera Fighter cause thats what youll be doing most of the time. Theyre both terrible and at times makes it unplayable Hunting gets tedious and frustrating fast when the game decides to handicap the player to ridiculous extent. It's extremely disappointing to have such a great game completely ruined over and over again while playing because some programmer decided to phone in their job requirements. You'll constantly find yourself being beaten senseless by air and shadows as a monster clearly passes by you by several feet and yet you consistently take damage. Expand
  4. Mar 16, 2015
    2
    Clunky camera controls unless you have the analog extension or the new 3DS, the graphics are kinda **** and honestly I don't get why people love this game so much, the combat is also clunky and your character is very slow no matter what weapon you pick. I could deal with the graphics being bad if the game was fun but it's just a hot mess.
  5. Mar 7, 2015
    0
    Capcom made terrible game . When I saw this game, I cried with bloody tears. They tried make many details, but 3ds is not powerful console, so game look very-very bad. And why they use Prairie Dog model from WoW when they created cats? Big weapons is not useful if you fight against small monsters and it is irritate. Why this weapons is exist if it useless in many situations? Plus lack ofCapcom made terrible game . When I saw this game, I cried with bloody tears. They tried make many details, but 3ds is not powerful console, so game look very-very bad. And why they use Prairie Dog model from WoW when they created cats? Big weapons is not useful if you fight against small monsters and it is irritate. Why this weapons is exist if it useless in many situations? Plus lack of normal target system make this game many worse. Lack of story, monotone gameplay, farm fo farm - it is not all shortcomings of this game. I not understand peoples who call this game "hit", I can not call it just good game. This is not interesting game, with terrible picture, bad control and boring gameplay. Expand
  6. Sep 10, 2016
    0
    Greatly overrated. Monster hunter is only good if you are a kid with tons of free time and have a close circle of friends to play multiplayer with. Otherwise, there is nothing of value here.

    As a single player experience, this is a boring grind with no story. There is no real challenge, you don't need to be smart to win, just have a lot of time in your hands to grind and gather stuff.
    Greatly overrated. Monster hunter is only good if you are a kid with tons of free time and have a close circle of friends to play multiplayer with. Otherwise, there is nothing of value here.

    As a single player experience, this is a boring grind with no story. There is no real challenge, you don't need to be smart to win, just have a lot of time in your hands to grind and gather stuff.

    The graphics are meh and the controls on the 3DS are total garbage without the add on.

    All in all, totally overrated. Get this if you are a japanese fanboy and don't know any better about good western games, otherwise, skip it.
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  7. Jul 4, 2015
    0
    I just failed a 2 hour long time line quest for the 5th time cause of the "boss" (G. jagi) just ran away when i came close to killing it, once it started to run it was impossible to stun it. impossible to catch up to it. it was immune to all kind of crowd control whatsoever. mines didn't work, nothing worked. i've literary spent 10 hours straight chasing a boss that only runs away
  8. Feb 23, 2018
    2
    I find it amazing this game was so well liked! Just trying to play the game itself is an exercise in futility. I picked it up because I've been having a blast with Final Fantasy Explorers and a guildmate recommended the MH series for more crafting and monster farming goodness on my 3ds. Boy let me tell you was he wrong. The controls are so terrible 4 hours in I had become physically ill. II find it amazing this game was so well liked! Just trying to play the game itself is an exercise in futility. I picked it up because I've been having a blast with Final Fantasy Explorers and a guildmate recommended the MH series for more crafting and monster farming goodness on my 3ds. Boy let me tell you was he wrong. The controls are so terrible 4 hours in I had become physically ill. I pressed onward hoping it would get better or finally "click". I could not have been more wrong. I've now invested roughly 40 hours and I'm done trying to have fun with this game.

    Difficulty should come from gameplay, not terrible controls. Fighting the controls to make the game even remotely playable isnt a difficulty mechanic, it's just shoddy game design. If you make it past what is easily the worst controls I've seen in a game, ever (I've been a gamer for 30 years), you are greeted with hyper slow combat, crafting, potion drinking, and even unsheathing your freaking weapon animations. The game just isn't fun, nothing about it is fun. Your palico is useless, hit boxes are super huge for your character and tiny for enemies, and enemies are many times over faster than you. It makes you feel like the game is literally cheating you out of a fun experience.

    I can think of many things more fun than MH4U, like going to the dentist, being in a car wreck, or listening to Creed on auto repeat for 4 years. This series may have come first, but Final Fantasy Explorers does literally every facet of the "monster hunter" genre better. The only thing that saved it from a zero review is that its pretty to look at and find new cool looking armor. Everything else is hot garbage.
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Metascore
86

Generally favorable reviews - based on 80 Critic Reviews

Critic score distribution:
  1. Positive: 75 out of 80
  2. Negative: 0 out of 80
  1. CD-Action
    Apr 30, 2015
    90
    You won’t even notice that you’ve already spent dozens of hours with MH4U and you will understand why whole Japan is addicted to it. A strong candidate for the best 3DS game. [05/2015, p.75]
  2. Nintendo Force Magazine
    Apr 20, 2015
    90
    It's downright exhilarating. [Issue #14: Old vs. New – March/April 2015, p.74]
  3. Apr 11, 2015
    80
    Underwater combat, despised by many, has thankfully been removed from this latest entry. [Issue#159, p.96]