• Publisher: Capcom
  • Release Date: Feb 13, 2015
Metascore
86

Generally favorable reviews - based on 80 Critic Reviews

Critic score distribution:
  1. Positive: 75 out of 80
  2. Negative: 0 out of 80
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  1. Mar 4, 2015
    70
    The formula of Monster Hunter is still intact in the latest version. It is not a conventional role playing game with distinct leveling, it puts more emphasis on the progression of the player itself. Depending on one's preferences, the high difficulty is either entertaining or frustrating. The worthless camera will however make everyone unnecessarily angry.
  2. Feb 26, 2015
    70
    For newcomers, this is the game to start with, but the franchise does still feel a little exclusive with the mountains of text you have to read to get a basic understanding of how the game works.
  3. Feb 13, 2015
    70
    There is more of everything and it works as good (or bad) as always. But you won’t find an important ingredient: Fresh ideas.
  4. Feb 10, 2015
    68
    Monster Hunter 4 has a great game full of options, activities, and a vast world to explore and immerse yourself in living somewhere deep inside of it. And it will even show you these things. But its questionable design and control decisions suck all the fun out of it and make you feel every second of your time in the untamed wild.
  5. Feb 10, 2015
    65
    The great aspects of the game are crushed beneath the monumental weight of it's frustrating gameplay. While some of this pain is eased by the multiplayer, it isn't enough to make up for the fact that the game just shouldn't have been released on the 3DS. This is a console game trapped in a handheld body, and it's really a shame that a game with so much potential is limited by such small but ever-so-important design problems.
User Score
8.6

Generally favorable reviews- based on 436 Ratings

User score distribution:
  1. Negative: 33 out of 436
  1. Feb 13, 2015
    10
    I've played the Japanese version for quite some time, so I've put in a solid 300 hours into the game, and I've STILL got much more contentI've played the Japanese version for quite some time, so I've put in a solid 300 hours into the game, and I've STILL got much more content unseen.

    This game is by far the best Monster Hunter. It's more refined, polished, expansive, and it still stays true to it's roots. Veterans and newcomers will both be satisfied with it's changes, as it's much easier to play than the other Monster Hunters, but still offers more difficulty than MH3U, especially post G-Rank.

    Taking out water combat and adding vertical combat into it's formula was a huge success, and adds yet another strategic element into the game.

    It really is a masterpiece this time, just like MHFU.
    Full Review »
  2. Mar 10, 2015
    4
    If you're looking for a game that is smooth flowing, intuitive and not repetitive at all, this is not for you.

    The combat system is the
    If you're looking for a game that is smooth flowing, intuitive and not repetitive at all, this is not for you.

    The combat system is the most clunky I have ever experienced, your character is slow and lumbering no matter what, and chances are you'll only be able to get 2 hits at most on a monster before you get flung across the map in the most dramatic and unnecessarily long knockdown animation ever.

    Not to mention the healing system; be prepared to stand still for 2 minutes while your character sips a potion delicately and then proudly exclaims to the world that he is now at slightly higher health capacity. Expect to do this every 30 seconds from the tutorial onward.

    Half the battles consist of at least 3 of the following **** occurrences, pick your favourites:
    - Being trapped underneath a large monster completely
    - Being knocked into another part of the map because you were standing within 2 miles from a cliff edge
    - Charging up an attack only to have the monster dash away at the last second
    -Getting stunned for 10 seconds every 3 minutes in a battle
    -Palicos being useless pieces of **** and not knocking you out of a sleep or stun
    -Having to sharpen your weapon LITERALLY EVERY 30 SECONDS which takes another 10 seconds to complete
    -Most of the weapons' damage sucks. I mained the insect glaive and it's a piece of **** even if you micromanage the essences on a monster for half the match the damage isn't enough to warrant playing it versus some of the other weapons. You can't even block.
    -Awful camera too zoomed in to see what you're doing, especially when a monster is on top of you
    -Weapon sharpened to anything less than perfect? Have fun doing 0 damage and having your attacks bounce off

    And I'm not even going to go into the farming system, which is tedious at best. The fishing system? Unnecessary, boring and has no depth to it whatsoever, just another means to farm.

    But hey, at least they took out swimming.
    Full Review »
  3. Mar 7, 2015
    0
    Clunky movement, clunky camera control, bad introduction. They should call this Control Hunter or Camera Fighter cause thats what youll beClunky movement, clunky camera control, bad introduction. They should call this Control Hunter or Camera Fighter cause thats what youll be doing most of the time. Theyre both terrible and at times makes it unplayable Hunting gets tedious and frustrating fast when the game decides to handicap the player to ridiculous extent. It's extremely disappointing to have such a great game completely ruined over and over again while playing because some programmer decided to phone in their job requirements. You'll constantly find yourself being beaten senseless by air and shadows as a monster clearly passes by you by several feet and yet you consistently take damage. Full Review »