ZTGD's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sea of Stars
Lowest review score: 0 Ultracore
Score distribution:
4814 game reviews
    • 72 Metascore
    • 70 Critic Score
    Road 96: Mile 0 wasn’t a very long game at all but I mostly enjoyed what I played. As I said it’s a prequel so I know there are things that I would have appreciated more had I played the original; that being said those fans looking forward to this will find a decently developed game. No real bugs are issues other than the juggling of the tone of the game, the rollercoaster ride of emotions wasn’t necessary in my opinion.
    • 72 Metascore
    • 80 Critic Score
    If replaying stages doesn’t sound fun, then I would likely say skip Ground Divers! because there are only seven stages and that does seem a bit small. I personally think Ground Divers! would work better as a mobile game where pins are put down via the touch screen and other actions can be done via on screen buttons because while intense, most levels are done fairly quickly because of the built in time limit the enemies place on the player. It’s fun. I will pick it up again from time to time and for the price point I think it’s priced perfectly but I can definitely understand if a strategy game about gently guiding a robot to where he needs to be underground isn’t everyone’s interest. I think it successfully pulls off what it sets out to do.
    • 72 Metascore
    • 65 Critic Score
    Exoprimal isn’t a bad game at all, it’s just one that is currently extremely one note. Not only that, but the experience also feels like it was made for a different time with its inclusion of loot boxes and a battle pass (it does cost $9.99). While everything in game can only be purchased with the in-game currency known as ‘bik-bucks’ it certainly feels like this was maybe a different type of game at one point with all the costumes, emblems and various other things that players will unlock along the way. The developers have a roadmap for at least three seasons of content which is great, but I don’t know if players will stick around that long.
    • 72 Metascore
    • 84 Critic Score
    The combat is solid, the story mode is substantial and if you are a fan of either universe there is something here to enjoy. The lackluster finishing moves and lack of extras really hurt the overall experience, but if you are indeed looking for a game that pits two franchises full of beloved characters there is a lot to love here.
    • 72 Metascore
    • 75 Critic Score
    Sniping fascists and Nazi’s have never felt or looked better. Gameplay is tight, graphics are great, and there are some fun game modes. Truly, my biggest issue with the game is it just feels like it should be an expansion to Sniper Elite 5. Resistance isn’t though, it’s a full-priced game replete with season pass and the obligatory ‘Kill Hitler’ mission. I hope the next game in this legendary series does more to differentiate itself from this one with more than adding a new mode or weapon. Still, like I said at the outset; sniping Nazis is fun, and when it comes to Sniper Elite: Resistance, well, “if it ain’t broke.” as they say.
    • 72 Metascore
    • 85 Critic Score
    An excellent JRPG. Is it perfect? No, but it is very entertaining and even has a story that most Sci-Fi buffs will enjoy. All of the new innovations that they have made with this entry are all appreciated, and add an extra layer of depth to an already deep game.
    • 72 Metascore
    • 75 Critic Score
    With so much focus on creating an interactive experience in games today it is always nice to see one that simply focuses on being fun. The Club may not be the most intricate experience you will have on the consoles this year, but it certainly will be one of the most intense.
    • 72 Metascore
    • 69 Critic Score
    Pid
    Pid is one of those games that I feel just came out at the wrong time. It does some very nice things but the difficulty in the boss fights and the monotony of the platforming after a while will bog down players. The co-op is a shining point to the game, and the presentation is top notch. For ten dollars, you can still get a little enjoyment out of it as long as you have patience.
    • 72 Metascore
    • 80 Critic Score
    It is clearly a passion project for the team at DICE, and it finally feels like it lives up to its ambitious design. There is little like it out there, which makes it easy to recommend, but also it is not a game for everyone. It is never overly challenging, combat is simply not fun, and there is little variety to the mission design. Still, I couldn’t stop playing it until the credits rolled, and again there is simply nothing else like it currently on the new consoles.
    • 72 Metascore
    • 75 Critic Score
    The Ninja Gaiden Master Collection is a great collection of games and the only way a lot of players can even access these titles. The first and second game are still classics. The third is fine, but just doesn’t stand on the same shoulders as its predecessors. Also, that t-rex fight is still ridiculous. Still, it is nice to have all the games in one place. Don’t sleep on these games. They are still pillars of the character action genre and worth playing to this day.
    • 72 Metascore
    • 70 Critic Score
    Technical things aside, this is one rather impressive game when you get to the bottom of it. Zombie fans both in action and in strategy will find a decent time here. Just remember, the camera will fight you, and some glitches will pop up, but if you can make it through that, it is one unique zombie game.
    • 72 Metascore
    • 75 Critic Score
    After waiting all these years, it’s absolutely wonderful to see PixelJunk Monsters back once more, but the more I played it, I couldn’t help but feel a looming sense of disappointment at the lack of content and new ideas. It’s a game I hoped to love but walked away only liking, and that’s a shame for what is a follow up to my favorite tower defense game of all time.
    • 72 Metascore
    • 95 Critic Score
    The night I finished “rain”, I fell asleep thinking about the story and what had transpired during the journey. Then the next morning I awoke thinking about it once more. While I didn’t have any clear ideas as to what it all meant, I was left with the undeniable feeling that I had experienced something exceptional.
    • 72 Metascore
    • 80 Critic Score
    If you want to see what Nights is like, or revisit this SEGA classic, this seems like a perfect way to do so.
    • 72 Metascore
    • 75 Critic Score
    If you have an Xbox One and are looking for a novel title to tie you over, I definitely recommend giving Max a shot.
    • 72 Metascore
    • 75 Critic Score
    Despite the lackluster dungeon designs and rather pedestrian difficulty, the gorgeous art style and a greater emphasis on its story and characters makes Ray Gigant stand out amongst its peers.
    • 72 Metascore
    • 85 Critic Score
    There is a lot in this $15 game, and fans of action RPGs should really take a look at it. I highly suggest it.
    • 72 Metascore
    • 70 Critic Score
    For better or worse, the series keeps on chugging. Thankfully it is always of high quality.
    • 72 Metascore
    • 75 Critic Score
    The action is about as tight as in World at War, but the hub town kills the momentum. In exchange, though, you get demonic Nazis and fun retro-scifi weapons. If you can't get enough FPS action, and can't wait for Modern Warfare 2, this is worth twelve hours of your life
    • 72 Metascore
    • 80 Critic Score
    The Monster World collection isn't for everyone – people who like side scrolling action RPGs will enjoy Monster World IV but may be put off by the slow pace of the other two games. It's a nice package though, and a great way to enjoy some older games. For fans of the series, Monster World IV is probably worth 800 points alone; the two other games and the trials mode is just the icing on the cake.
    • 72 Metascore
    • 85 Critic Score
    The message and weight of the game are top notch and impressively implemented, but the bland puzzles and inconsistent polish hold it back a little.
    • 72 Metascore
    • 80 Critic Score
    Phantom Breaker: Battle Grounds is a really fun game, and well worth the $10 entry fee. Local co-op is a blast, and you don’t have to be the best video game player to enjoy it.
    • 72 Metascore
    • 75 Critic Score
    Phantom Breaker: Battlegrounds Overdrive is a solid game with a steep learning curve without much in the way of tutorials. For those with patience to learn its intricacies, it is extremely rewarding, and a ton of fun. For those looking for a casual romp through a mindless beat ‘em up, this is not the game for you.
    • 72 Metascore
    • 70 Critic Score
    Stikbold is not going to set the world on fire, but it is one of the best competitive/co-op experiences I have had in a while.
    • 72 Metascore
    • 80 Critic Score
    The look and feel all work well with each other. It really does look like a game from 1996. Even the level splash screen looks like Doom. From the over abundance of gore and blood to the industrial rock soundtrack, it just oozes 90’s nostalgia. While it may be a slightly short experience, there are multiple difficulty levels to try out. This could go either way. It could be a game you pick up and play all the way through, or a game that you try for about 20 minutes and never look at again. It really all depends on what kind of mood you’re in. If you’re in a mood for a fast paced old school run and gun kind of game, this is it and it does really well for itself. If you’re not or are looking for something with more substance, you may want to look elsewhere. Butcher is more for the players that want to turn off their brain for a little bit and just shoot some stuff, and you know what? It does a decent job with that.
    • 72 Metascore
    • 55 Critic Score
    There’s not much I can say about Narcosis. It was too short of an experience to really gather a lot for it. At the same time, this was made for VR and I’m sure if I had played it in VR it would have had a bigger effect on me. Unfortunately, while this is supposed to be a horror game, I never once jumped or was creeped out. To be honest, I was more slightly confused and annoyed with some of the choices the developers made when it came to both exploration and platforming. If you’re still interested, there are a few redeeming qualities, but not many. I’d still hold off until a price drop.
    • 72 Metascore
    • 70 Critic Score
    Mutant Football League is a nice throwback to those games. The problems lie in that it feels sorely lacking in the presentation department. I would love to see it do well enough to improve upon the foundation, but for $20 it is hard not to recommend for fans that have nostalgia for those classic titles.
    • 72 Metascore
    • 75 Critic Score
    Fatal Bullet isn’t going to light any charts on fire, but for those looking for a different take on the genre, it accomplishes what it sets out to do well.
    • 72 Metascore
    • 75 Critic Score
    Super Daryl Deluxe is difficult game to describe due to its strange narrative and mix-match of gameplay elements. It draws inspiration from many movies and games alike and while it certainly could have used a lot more polish, it’s a worthy effort and a promising start to a brand new indie development team.
    • 72 Metascore
    • 80 Critic Score
    All said this package is definitely a case of what you see is what you get. If you grew up loving these games and have been longing to experience them in multiple facets, this collection is right up your alley. If you never enjoyed them then why are you here? Digital Eclipse should truly be commended for upping the bar on classic game compilations, and if anyone opts not to use them for theirs in the future, I consider it a grave mistake. They take the time and put so much love and care into these things. Let’s keep that trend going. Game preservation so future generations can experience the classics.

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