ZTGD's Scores

  • Games
For 4,814 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Undertale
Lowest review score: 0 Ultracore
Score distribution:
4817 game reviews
    • 52 Metascore
    • 70 Critic Score
    It does a nice job putting you back in the zombie infested streets of Raccoon City, and it offers up some decent co-op action for those with the patience to persevere. It may have it faults, but I still think Resident Evil fans as well as co-op shooter fans will still get some enjoyment out of Operation Raccoon City.
    • 52 Metascore
    • 50 Critic Score
    Extinction is a game that feels like a novel idea that didn’t get fully fleshed out. I wanted to love it, but the repetition really drags it down. At a lower price or with a little more variety to the encounters this game could have been something special. As it stands though it is nigh impossible to recommend it.
    • 52 Metascore
    • 60 Critic Score
    Ant Bully is your typical video game tie in with a little extra sprinkled on top.
    • 52 Metascore
    • 50 Critic Score
    The disappointment comes from the fact that it simply feels average. I left the game feeling like I wanted more, whether it was better visuals, more diverse game play, or simply a fresh helping of innovation.
    • 52 Metascore
    • 71 Critic Score
    Every important piece of Defenders of Ardania is individually well done. The factions are similar enough to feel balanced, while different enough to maintain distinct identities. The models are attractive; their designs innovative enough to avoid an entirely generic feel, and even the levels in which they appear are interesting.
    • 52 Metascore
    • 60 Critic Score
    Cross Edge is a mesh of great ideas, tons of fan service, and a few snags that keep it from being the masterpiece it should have been.
    • 52 Metascore
    • 55 Critic Score
    In the end I think fans will find enough to love, but those looking for a solid RPG experience will come away sorely disappointed.
    • 52 Metascore
    • 60 Critic Score
    Carmageddon: Max Damage is fun when it accomplishes what it sets out to do, but the disappointing online and limited modes really drag it down. If it had launched a little cheaper it would be an easy recommendation for fans of the original games. As it stands though, it needs a little more polish to be worth checking out.
    • 52 Metascore
    • 80 Critic Score
    For $20, Alien Rage is a rather fun little experience. It has its moments of frustration with the difficulty, but the weapons and score-based mechanics really make it shine over other titles in the genre. The multiplayer is surprisingly fun, and many FPS fans will find a lot of enjoyment out of the entire package. I suggest giving it a try if you enjoy arcade style first-person action.
    • 52 Metascore
    • 45 Critic Score
    As for right now though I cannot recommend this to anyone when better games trying to for the same things are readily accessible, cheaper, and more successful at doing being a 3D platformer.
    • 52 Metascore
    • 45 Critic Score
    Plays like a cross between those classic racing titles and a dual-stick shooter. On paper, the blend of these two designs should breed an enjoyable multiplayer experience. Unfortunately, due to a frustrating camera, bland colors, and touchy targeting, Battlegrounds ends up disappointing.
    • 52 Metascore
    • 65 Critic Score
    The disappointment comes from the fact that it simply feels average, especially for a next-gen title. I left the game feeling like I wanted more, whether it was better visuals, more diverse game play, or simply a fresh helping of innovation.
    • 52 Metascore
    • 50 Critic Score
    It is nigh impossible for me to recommend Rabbids Land to anyone who bought a Wii U. The collection of games ranges from mildly enjoyable, to downright mind-numbing. The fact that four players are supported and only two can play at a time is boggling, and trying to fly solo is comparable to watching paint dry. I love Rabbids. Their humor is undeniable, but there is nothing funny about sitting and waiting to play a mediocre mini-game, only to have to do it again ten minutes later.
    • 52 Metascore
    • 55 Critic Score
    While not going to blow anyone’s socks off, No Time to Explain is an ok game. The platfoming using the laser beam can get frustrating, especially after realizing it revolves more around dumb luck rather than pure skill. There are some unique things to be seen here, but I would highly recommend a price drop at least.
    • 52 Metascore
    • 65 Critic Score
    NeverDead is a unique game that is marred mostly by its poor design choices. Still, I found myself really enjoying the ridiculous premise and limb severing game play.
    • 52 Metascore
    • 67 Critic Score
    As a sniper game, it’s not a bad choice, just one that’s saddled with some unfortunate gameplay and presentation issues.
    • 51 Metascore
    • 60 Critic Score
    I can’t say I loved Pixel Gear VR. It works well enough and the shooting mechanics are fun, yet with the limited enemies and levels, I felt the repetition hitting fast and hard.
    • 51 Metascore
    • 65 Critic Score
    The problem is that the core game tries to be something it was never meant to be and that really drags the overall fun factor well below where it should be.
    • 51 Metascore
    • 59 Critic Score
    Probably the most disappointing game I have played this year. It had potential to be one of the most original titles to come along in quite some time. However, the mechanics of just about everything are not the punch line and truly make the game unplayable in certain portions and outrageously frustrating in others.
    • 51 Metascore
    • 64 Critic Score
    For the most part, Fuel Overdose is a decent game that is hindered by some glaring problems.
    • 51 Metascore
    • 65 Critic Score
    Overall, Cabela's North American Adventures is not a bad game; there are just no real redeeming qualities for someone who is new to the genre.
    • 51 Metascore
    • 30 Critic Score
    Disaster Report 4 should be avoided. If looked at as a survival game it fails even on the merits of past titles in the series. If looked at as a visual novel it fails on the fact it is not compelling, poorly written, and lacks any sort of gameplay hook to engage the player. I am unsure who this is for, but for people like myself who found entertainment in Disaster Report and Raw Danger this is nowhere near as good as either of those games. If I had to sum up this game in one word the best I could do is two words and a hyphen: half-baked.
    • 51 Metascore
    • 55 Critic Score
    Let me be clear. Rush 'N Attack: Ex-Patriot is, overall, not a good game. It has enjoyable moments that are buried under a frustrating control scheme, horrible writing, and a Frankenstein's monster of mechanics that worked well in other games.
    • 51 Metascore
    • 56 Critic Score
    There is a fun little romp tucked away in here, but you have to dig (and play the game with other people) in order to find it.
    • 51 Metascore
    • 70 Critic Score
    This has to be one of the more original Dark Souls-like games available, and anyone looking for a fresh take on the formula will be able to find enjoyment in Immortal: Unchained as long as they are willing to overlook a fair lack of polish.
    • 51 Metascore
    • 70 Critic Score
    As someone who has never really played turn based strategy games, Legends of War: Patton was initially intimidating, but the tutorials explain things well and I was able to find my bearings pretty quickly. The combat was good, although hardcore strategy fans may find the single player lacking AI depth. Having your troops rank up is cool though, and I actually started to get weirdly attached to some of the guys I had since the beginning. It's not without fault, but as long as you turn most of the audio off it's a solid, enjoyable game.
    • 51 Metascore
    • 65 Critic Score
    How to Train Your Dragon is definitely a step backwards for Activision in terms of licensed games. It doesn't have the same level of polish and dedication that the previous offerings brought to the table. Still I respect the fact that the developers did something totally out of the ordinary for this game instead of the run-of-the-mill platformer we are usually spoon-fed.
    • 51 Metascore
    • 70 Critic Score
    This may look like just another shovelware title among the sea of crap currently floating in the sea known as the Wii library, but it does what it does well.
    • 51 Metascore
    • 65 Critic Score
    If you are in the mood for some solid third-person action, great hand-to-hand combat, and some kickass driving sequences then this game is certainly worth a second look. Oh and it doesn't hurt if you are a big fan of Mr. Johnson.
    • 51 Metascore
    • 60 Critic Score
    Ant Bully is your typical video game tie in with a little extra sprinkled on top. Unfortunately, more often than not these bits of extra seem like rushed afterthoughs rather than core gameplay elements.

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