ZTGD's Scores

  • Games
For 4,812 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Undertale
Lowest review score: 0 Ultracore
Score distribution:
4815 game reviews
    • 65 Metascore
    • 65 Critic Score
    It’s got a lot of little issues or oddities, but it hard charm and heart, and at the center of it all is a decent platforming title.
    • 65 Metascore
    • 74 Critic Score
    The length of the game is probably its biggest weakness, but the robust multi-player makes up for the short campaign.
    • 65 Metascore
    • 65 Critic Score
    A case of trying to flesh a mini-game into a full experience. It simply fails to offer enough content to warrant the hefty price tag, and I found myself coming back to it less and less as time wore on. The concept is fantastic for a portable game, but the amount of content and execution kills it dead in its tracks.
    • 65 Metascore
    • 85 Critic Score
    Even with the small faults it has, that doesn’t keep Space Assault from being a great time. The action is both familiar and fun, the visuals are pretty great, and at the price of 10 bucks, you can’t really beat it. I had a great time with Redout: Space Assault; it brought back some old fond memories and let me feel like an ace space pilot with some simple controls that anyone can pick up and play. If you’re a fan of Star Fox, this is one that you don’t want to miss.
    • 65 Metascore
    • 80 Critic Score
    I enjoyed my time with Birthdays the Beginning. It’s not an action game or even much of a strategy game. It has some fun elements to it that allow players to create and relax. Finding all the life forms is a fun endeavor, and one that I think people who enjoy games like Viva Piñata and to a sense, Minecraft, will have a lot of fun with it. Players wanting to create and explore is really what thing game is for. While never boring, it does have a few slow spots to it, and in here is where the players will generate their own fun creating their ecosystem.
    • 65 Metascore
    • 65 Critic Score
    For players with a party of friends to enjoy it with, Wild Run is infinitely more enjoyable, but simply as a racing game, it feels painfully average.
    • 65 Metascore
    • 55 Critic Score
    Unfortunately, the best way to describe Dariusburst Another Chronicle EX+ is as follows: a console port that feels like it isn’t supposed to be played on console. As a result, it feels like a cheap experience – a rehash of highlights without any thought as to how the package fits together as a whole. Perhaps most egregiously, the medium through which this console version is played appears to be an afterthought at best.
    • 65 Metascore
    • 88 Critic Score
    My only other complaint I have with the game is that it doesn't add anything new.
    • 65 Metascore
    • 70 Critic Score
    Starship Troopers: Extermination is an enjoyable game, but unless you plan on truly playing to follow its progress, I’d wait for the full release which hopefully also includes consoles.
    • 65 Metascore
    • 60 Critic Score
    There is certainly a joke to be made about Concord and sour grapes, a little less than a week after launch my wait times for a match were at 2-4 mins and this was Friday and Saturday nights, which I thought was when people were gaming. This doesn’t bode well for the future of Concord, despite the fact that the team has new Freegunners, maps and modes in the development pipeline. Of all the errors I think this game has made with its release, the most egregious is the $40 price tag. In a time where the majority of hero shooters are F2P, even the upcoming Marvel Rivals is promising all characters will be free at launch and in the future; hell, even the KING – Overwatch 2 is free-to-play. So why, on God’s good green earth, did Sony think they could ship this game at $40 and find success? I don’t know, I am just a guy who reviews games; that question is for other minds, but as far as Concord goes, just wait for it to inevitably go free-to-play if you are truly curious.
    • 65 Metascore
    • 70 Critic Score
    Outward is an interesting title. It takes a lot of things other games have done and mixes it pretty well together to make a difficult but rewarding RPG. Some may find it pretty difficult, but taking one’s time with it and knowing when to fight and when to run will make all the difference, and if you’re having some issues, you can always get someone else to help out via co-op. Players looking for a mix of RPG and survival will have a great time even with its technical hiccups here and there.
    • 65 Metascore
    • 75 Critic Score
    Choplifter HD is not as addictive as the games I have compared it to, but it definitely walks that same line of action. If you enjoy small spurts of game time, with incentive to play levels over and over, this is a must buy. The price tag may be a bit steep for some, but it definitely warrants it if this is your thing. The game is polished, humorous and, most importantly, fun.
    • 65 Metascore
    • 80 Critic Score
    Cookie & Cream is a terrific game that is only hindered by its appearance. The cute and fuzzy bunny motif will likely distance the game from most players at the local shop, but I assure you it makes you no less of a hardcore gamer to enjoy the finer delicacies from the Land of the Rising Sun.
    • 65 Metascore
    • 65 Critic Score
    I’ve talked before about how more isn’t always better, and that sometimes less is more. However, in the case of “The Awakened Fate Ultimatum”, it feels as though much of what made the original compelling and unique has been ripped out, leaving a hollow shell behind.
    • 65 Metascore
    • 75 Critic Score
    The humor is fantastic, the level designs are truly fun and the gameplay is a classic formula that takes no chances, but still delivers a good time.
    • 65 Metascore
    • 60 Critic Score
    Costume Quest 2 on consoles is not a bad game by any means, but it failed to keep me interested during most of its short duration.
    • 65 Metascore
    • 45 Critic Score
    Saying that the later levels in HoPiko require precision would be a gross understatement – they require absolute perfection in timing and all else. Some may like that about it, but no one will enjoy dying randomly and starting over on levels they’ve completed a dozen times already.
    • 65 Metascore
    • 75 Critic Score
    While it has aspects of a roguelike and the progression of an RPG, it still sticks to its guns as a shooter. It works and works well in that part. The shooting is tight and when learning the proper way to aim, it felt very satisfying. It has a few issues here and there, and while the look is not really fantastic, it offers up a rather fun experience, if even for a few hours.
    • 64 Metascore
    • 65 Critic Score
    Alpha Protocol is not a terrible game by any stretch of the imagination. Instead it is a collection of truly next-generation ideas wrapped in a last generation package.
    • 64 Metascore
    • 60 Critic Score
    The combat, while repetitive, is serviceable, and the amount of fan service here for Gundam fans is staggering. However, at the end of the day, it’s still yet another Dynasty Warriors game with very little to distinguish it from the others.
    • 64 Metascore
    • 75 Critic Score
    Monopoly Streets is a fantastic rendition of the classic board game that offers up just about any combination of play styles you can imagine.
    • 64 Metascore
    • 77 Critic Score
    The game is leaps and bounds beyond the original, and the Battle for Earth mode is truly one of the most addictive distractions I have experienced in a DS game this year.
    • 64 Metascore
    • 60 Critic Score
    I commend Namco for trying to make Go Vacation more than a minigame collection. It's a shame that they seem to have lost site of why people buy minigame collections. Additionally, the frustrating open-world system that exists without any sort of way to directly access the game you want is a serious misstep.
    • 64 Metascore
    • 60 Critic Score
    Gear.Club Unlimited could have been yet another gem on the Switch, but ultimately feels like exactly what it is. The price tag is shocking and the changes from the mobile game don’t fit the pace of the core experience. While there are moments of fun to be had, this racing game rarely ends up feeling worth the investment.
    • 64 Metascore
    • 70 Critic Score
    The game has a special charm to it that is hard to describe. I was never bored while playing, but I was never blown away either. It’s very standard in most aspects, but the dynamic quests and Shadow War PVP really help the game shine.
    • 64 Metascore
    • 50 Critic Score
    Tokyo Twilight Ghost Hunters Daybreak is a title that showed a lot of promise, with a great art style and an interesting premise. However, the atrocious combat mechanics hinder the overall enjoyment of the game so much to the point it’s difficult to recommend to anyone in particular.
    • 64 Metascore
    • 72 Critic Score
    A solid movie tie-in game with a few setbacks. While light years beyond the mess that was Order of the Phoenix, it still needs a few tweaks to be considered a great game.
    • 64 Metascore
    • 80 Critic Score
    It’s a game filled with some insanely cool creatures, worlds, and enemy designs, along with a soundtrack that absolutely matches that, and some really fun moments.
    • 64 Metascore
    • 75 Critic Score
    There are a few hitches here and there, but there's also a good amount of fun to be had.
    • 64 Metascore
    • 70 Critic Score
    It’s a hectic game that can get overwhelming at times, but still a lot of fun when taking out multiple ghosts with a well placed shot.

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