ZTGD's Scores

  • Games
For 4,812 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Undertale
Lowest review score: 0 Ultracore
Score distribution:
4815 game reviews
    • 64 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure HD is exactly what it set out to be; a re-release of one of the most obscure fighting games of our time. The price is really ridiculous, and obviously set to take advantage of the rare group of players who really want the game.
    • 64 Metascore
    • 85 Critic Score
    At the end of the day, Gods Will Be Watching is a title I’m sure to remember for some time for its many intense moments, but in the back of my mind, I’ll always ponder what could have been if they’d fully realized their ambitions.
    • 64 Metascore
    • 70 Critic Score
    For the price and the amount of game play here, highly recommend this to any fan of the genre.
    • 64 Metascore
    • 50 Critic Score
    Bard Gold is a decent little indie title, but it’s one specifically aimed at people who are into these roguelike games. Side scrolling, with a little dose of death and progression goes a long way to keep the game entertaining enough, but it just doesn’t do enough different or interesting things to garner much attention.
    • 64 Metascore
    • 70 Critic Score
    A fun and addictive little puzzle game that makes its transition to the PC market well thanks to keyboard/controller support and removal of ads/microtransactions. It’s just unfortunate that the asking price is a bit steep for the content on offer.
    • 64 Metascore
    • 75 Critic Score
    Aqua Moto Racing Utopia scratches that itch I get every couple years to play a wave racing game. It is rough around the edges, and lacks a good collection of unlockables, but the core racing is fun. For those like me that are tired of waiting on Nintendo to resurrect the king, this is a great substitute.
    • 64 Metascore
    • 60 Critic Score
    The story and combat were all engaging and fun, and even the bosses; while certainly difficult they did cause that ‘sigh’ of satisfaction after vanquishing one and as gamers know there is no better feeling coming off a difficult challenge. While I don’t mind the pixel graphic games, I would love to see us move beyond that as the indie developers as a whole seem to be overly relying on them. Omegabot isn’t a bad game by any means, and proudly wears its inspiration on its sleeve, in a world where you have to be unique to stand out it stands in the middle of the pack, not great, but not at all terrible, but worth a shot if you are having Mega Man withdrawals. (thanks a lot Capcom)
    • 64 Metascore
    • 65 Critic Score
    Players won’t find combat in Lifeless Moon, instead this game is made for fans of classic sci-fi, the stuff from Rod Sterling’s Twilight Zone, the kind of sci-fi that makes you think about it after you turn it off. And for all those reasons I really enjoyed this game, while I did find it overly easy at times moving through the world and the various biomes and figuring out its story was the real payoff, and if you like that type of sci-fi then you should check this one out before you get lost in Starfield.
    • 64 Metascore
    • 70 Critic Score
    CoD: RtV is exactly what you would expect from a pint-sized version of its console brother. While the auto-aim and brain-dead AI make the game a cake walk, it still satisfies in small doses which is the definition of portable gaming.
    • 64 Metascore
    • 85 Critic Score
    Wheelman is a good game, with a bit more polish it might have been a great one. Having some good dialogue, a great soundtrack, and pretty cool premise helps distract from the pop-in that comes up every once in a while.
    • 64 Metascore
    • 63 Critic Score
    Glitches can be patched, but the bigger problem is that the overall feel of the game just doesn't work. The batting is way too easy, even on higher difficulties. The fielding mechanics seemed tacked on to the right analog stick simply for the sake of being different.
    • 64 Metascore
    • 60 Critic Score
    Mad Riders is not a bad game, just an unfortunate one. Nail'd is now in the bargain bin along with some of the older MX vs. ATV games, and they are much better. This feels like a stripped down version of Nail'd and one that is not nearly as entertaining. The lack of diversity and progression are disappointing, and the stiff controls don't lend themselves well to this type of game. If you want an off-road racer for your console, there are a lot of other, better choices out there.
    • 64 Metascore
    • 70 Critic Score
    Need for Speed Undercover is a solid if not predictable step for the series. The lack of difficulty and frame rate issues are at the top of the list of its problems, but if you are a fan it is worth checking out.
    • 64 Metascore
    • 72 Critic Score
    Overall the quirky storyline and the witty dialogue help push The Baconing above the label of 'Another boring button masher'. Those that played the first two games may feel that they have had their fill of Spanktopia; but as a first time visitor, I found it to be a very enjoyable game.
    • 64 Metascore
    • 65 Critic Score
    Viking: Wolves of Midgard is a solid clone of the genre, but ultimately feels half-baked. The asking price feels a bit too steep when compared to other games, but I did have a good time playing co-op. I just wish there was more, and it was more polished. This will be a great game when it drops in price, but for $60 it is hard to recommend it over others doing similar things.
    • 64 Metascore
    • 80 Critic Score
    It has a few issues, but The Crew is a fun game with an action movie story that I think many will enjoy especially in co-op.
    • 64 Metascore
    • 68 Critic Score
    The single player is an interesting concept, but too short to make much of an impression. Playing with random people online didn't provide a satisfying experience, when I did manage to get into a game. Unless you have people to play with, let this one pass you by.
    • 64 Metascore
    • 55 Critic Score
    In the end, I think Moons of Madness is an ok game that could have used a little more fine tuning with both the story and the horror/survival mechanics. I would never say this is a bad game by any means, but it is most certainly a forgettable one. I feel like I have seen something like this before in multiple other games and remember them much more than I did this one. At the same time, if you’re looking for a horror game that has some interesting mechanics at times and some decent atmosphere, I would at least wait for a price drop, but would consider this if you haven’t tried it.
    • 64 Metascore
    • 50 Critic Score
    I just want to play a great pirate game; I feel like nothing has been able to top the experience of Ubisoft’s 2013 Assassins Creed: Black Flag. Even their own Skull and Bones pales in comparison. Flint: Treasure of Oblivion has an interesting concept by exploring Captain Flint from the Treasure Island novel. But the execution here makes it hard to recommend; ranging from minor issues and frame drops to confusing game elements and a lot of pointless wandering around the maps make this one feel like it should have just remained lost at sea.
    • 64 Metascore
    • 60 Critic Score
    Full Frontal Assault takes the series in a direction that seems fitting. It is just a shame that the pieces didn't come together as well as they could have.
    • 64 Metascore
    • 50 Critic Score
    Yakuza: Dead Souls is not a good game. In fact, I had almost no fun while playing it, and I love me some zombie slaying of almost any variety. The cumbersome controls, broken camera and poor design really took away the bright spots the game managed to shine through on occasion.
    • 64 Metascore
    • 65 Critic Score
    Forspoken is a solid action RPG that sadly falls short due to some of its design. The world is just not that interesting to explore and the weird dialogue can detract from an otherwise interesting narrative. I enjoyed my time with the game and if you do dive in, I recommend simply mainlining the core story as it keeps the repetition to a minimum. If you are a sucker for tons of mindless side content though this game has it in spades. I truly wish it was just more interesting though.
    • 64 Metascore
    • 70 Critic Score
    The average core mechanics combined with some novelty touch-screen innovation makes a game that just feels too safe and too familiar. However, if you're a fan of the franchise or fancy a throwback to the days of property exploitation, then you can't go wrong with this title.
    • 64 Metascore
    • 75 Critic Score
    All in all, Zombie Driver HD is not a bad game. There is sadly no multiplayer to speak of, which is a missed opportunity in my opinion. Being able to tear up the streets with a friend would have added to the enjoyment. The game does offer enough content for a good time, and the improved HD visuals make the on-screen carnage really pop. If you are a fan of car combat games and killing mindless zombies, I suggest checking this one out.
    • 64 Metascore
    • 55 Critic Score
    When it’s all said and done, MX Vs. ATV: All Out is an ok racing game. There’s a few issues here and there with the physics that could get to me, and the fact that if I crashed it pretty much meant a last place finish for me, but I can commend the game for improving from their previous outing with Supercross. I pretty much disliked that game, while this one has some tweaks to the controls and enough content to keep me trying it out. Obviously, only motocross fans should apply here and with the cheaper price, the extra DLC, players can find some enjoyment here.
    • 64 Metascore
    • 70 Critic Score
    Storm is a soothing puzzle game that teases the brain just enough without getting frustrating, and that is a win in my book.
    • 64 Metascore
    • 69 Critic Score
    Sure, diehard wrestling fans will enjoy the fluid gameplay and the chance to play as some of their favorite TNA stars, however more casual fans will become quickly dissatisfied with the lack of variety.
    • 64 Metascore
    • 85 Critic Score
    And if nothing else, the sheer speed alone has me wanting to come back to this game. So pick up a controller, strap on your helmet, and hold on to your butts because Nail'd will give you the ride of your life.
    • 64 Metascore
    • 65 Critic Score
    As a whole, Arc Rise Fantasia is a very average game. There is not much that really stands out. The story is fairly interesting, and the battle system can be fun when you are not in a boss battle, but there are many parts of this game that needed to be improved.
    • 64 Metascore
    • 60 Critic Score
    I didn’t really talk about the story on purpose, and that’s because its extremely short. While I enjoyed my time with High on Knife, that time is only a few hours to see the story and maybe one more to wrap up side quests and things. And as fun as the new pinball type B.A.L.L. gun is, I had hoped for something that would add a new weapon and a new personality to my arsenal. Alas, the BALL gun is worked by three chubby members of the blue man group and only ever talks in ‘meeps’ and ‘oops’. Again, gun is DOPE and adds a lot to the gameplay, just wish it was voiced like the others. The most damning thing here though is the narrative just abruptly ends. I don’t want to spoil it but while the developer’s kind of make a joke about the ending and how it just fades to black; the overall experience just left me with a lot of questions and an unsatisfied feeling in my stomach.

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