ZTGD's Scores

  • Games
For 4,813 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Undertale
Lowest review score: 0 Ultracore
Score distribution:
4816 game reviews
    • 75 Metascore
    • 70 Critic Score
    Tempest 4000 is another Tempest game. If you are OK with that and perhaps need an excuse to retire the Vita version, then this package will be worth it. Otherwise this game feels like a relic that didn’t really need the 4K upgrade.
    • 68 Metascore
    • 70 Critic Score
    In the end, I Hate This Place is a strong survival-horror experience that knows exactly what it wants to be. It’s tense, stylish, and unapologetically hostile, but it’s also fair more often than not. The rough spots are noticeable, but they don’t overshadow the game’s strengths. If you enjoy survival-focused gameplay, atmospheric horror, and a visual style that stands out from the crowd, this is absolutely worth your time.
    • 67 Metascore
    • 70 Critic Score
    Turok Remastered is exactly what I expected it to be, and I enjoyed the nostalgia trip. I hope they continue with the series, as Seeds of Evil is still my favorite in the franchise. Turok was a series that definitely had its chance, but I don’t think ever got the proper game it deserved. I love revisiting these old N64 titles in a new light, and who knows, perhaps in a few years the dinosaur hunter can once again become relevant in gaming.
    • 73 Metascore
    • 70 Critic Score
    While it didn’t blow my mind or redefine just exactly what puzzle games meant to me, it was solid, albeit unspectacular puzzle experience that I’m sure the fans of the genre will enjoy.
    • 69 Metascore
    • 70 Critic Score
    At the end of the day The Long Reach is worth the short time it takes to play, I’m just not sure at full price. Had the ending really stuck the landing on everything the gameplay was delivering I’d say it’s a must, but unfortunately the story is just alright. On sale I think any adventure fan will find enjoyment in The Long Reach.
    • 83 Metascore
    • 70 Critic Score
    Sexy Brutale is a title with an intriguing premise, backed up by a story well worth experiencing. However, the lackluster characterization and singular, uninteresting solutions to its puzzles hold it back from greatness.
    • 80 Metascore
    • 70 Critic Score
    The scale of the battles, the depth of the seemingly innumerable mechanics all point to well-crafted title, but if I were to never play a Total War game again, I’d be perfectly fine with that.
    • tbd Metascore
    • 70 Critic Score
    Kiborg feels like the perfect follow-up from Sobaka Studio; the team behind Redeemer and 9 Monkeys of Sholin. The growth is really shown in the combat fluidity that runs through Kiborg’s moment to moment gameplay. Yes, it is a roguelite so players can expect to die many, many, many times before they find the perfect cybernetic upgrades for success and sure the game is a bit janky; but it’s a lot of fun.
    • 68 Metascore
    • 70 Critic Score
    Ruffy and the Riverside is one of the most creative games I’ve played all year. It’s a puzzle-platformer that puts puzzles first, throws platforming in for flavor, and somehow wraps it all in a technicolor cartoon aesthetic that shouldn’t work but totally does. Zockrates Laboratories didn’t just make a game; they made a vibe. It’s not for everyone, and that’s okay. But if you like your games clever, your worlds weird, and your protagonists one jazz hand away from a nervous breakdown, Ruffy is your guy.
    • 72 Metascore
    • 70 Critic Score
    The humor and storytelling make these some of the best adventures on the service and definitely worth checking out if you are in the mood for some classic point-and-click action.
    • 67 Metascore
    • 70 Critic Score
    Go into this one knowing what you’re getting into and you just might have a good time.
    • 74 Metascore
    • 70 Critic Score
    I don’t think anything is gained by playing either Famicom Detective Club that can’t be gained by watching a playthrough because the puzzles are at best throwaway and at worst barely present. These are inherently flawed games, but if somehow the idea of slogging through menus isn’t a turn off there are absolutely two great, down to Earth murder mysteries to be experienced here.
    • 83 Metascore
    • 70 Critic Score
    For fans of the genre and the format, though, this game's the best of the best. The characters are likable, the plot is simple but engaging and often takes some absurd turns that can be quite entertaining.
    • 80 Metascore
    • 70 Critic Score
    Unfortunately, Goodbye Deponia is an interesting game wrapped up in a rather frustrating point and click adventure.
    • 74 Metascore
    • 70 Critic Score
    I don’t think anything is gained by playing either Famicom Detective Club that can’t be gained by watching a playthrough because the puzzles are at best throwaway and at worst barely present. These are inherently flawed games, but if somehow the idea of slogging through menus isn’t a turn off there are absolutely two great, down to Earth murder mysteries to be experienced here.
    • 84 Metascore
    • 70 Critic Score
    With improved presentation and various quality of life changes, Tactics Ogre Reborn is a worthy remaster in all areas except for one. However, that one ends up being one of the most important as with poor balancing of difficulty with union levels and an overly inflated HP pool, it became an absolute chore to play early on in the experience and never quite recovered.
    • 75 Metascore
    • 70 Critic Score
    DiRT Showdown is a solid racer that feels like it should be better than it ended up. On paper, I should love this game, but I felt it starting to wear out its welcome after a few hours.
    • 78 Metascore
    • 70 Critic Score
    If not for the rather terrible framerates and muddy visuals, Atelier Shallie Plus could have proven a true redemption for what I consider to be the worst game in the series. Still, it is a notable improvement in terms of content, with many more events and playable characters. If you have a high tolerance for poor performing games and feel the need to see everything that transpires in the last episode of the dusk trilogy, do so with a Vita instead of your PS3.
    • 68 Metascore
    • 70 Critic Score
    The core premise behind Songbringer had my attention, and the gameplay does a decent enough job of making me enjoy that…most of the time. Getting lost happened to me often, aimlessly wandering around occurring and frustrated me. Yet I’d persist and eventually find my way to a new location, story element, or ability and then continue on my way. The pixel art looks good, if not a bit blurry up close, and the soundtrack, while matching the aesthetics seemed a little too ear grinding for my tastes. Still, I enjoyed myself and I will return to Songbringer. It’s zany and a great idea for an adventure game even if a few things could be tweaked. I’d love to see more of Roq and that’s saying something. An adventure dungeon crawler with a wacky and funny heart.
    • 64 Metascore
    • 70 Critic Score
    CoD: RtV is exactly what you would expect from a pint-sized version of its console brother. While the auto-aim and brain-dead AI make the game a cake walk, it still satisfies in small doses which is the definition of portable gaming.
    • 70 Metascore
    • 70 Critic Score
    Overall, this is a great program as long as nothing else is expected other than dungeon creation and playing. It’s pretty easy to use and there’s definitely an audience that is going to make crazy dungeons with it, but that audience isn’t me. If they implement a dungeon code system, I can see myself being a player rather than a contributor, but anyone looking to make Zelda dungeons (and only dungeons) this is exactly what you are looking for.
    • 63 Metascore
    • 70 Critic Score
    While the fighting mechanics and especially the assist feature in the game are very well done, if you don’t have another person to play with, you’re going to have about three hours of fun until you’re left with nothing to do. Maybe after a Steam sale people will pick it up, which they should. It’s a very good fighting game, but until then, I would say for anyone out there a Steam sale would be the ideal time to pick up Nitroplus Blasterz.
    • 74 Metascore
    • 70 Critic Score
    The Surge is a nice addition to the genre. The combat feels great even when the story and mechanics start to sputter out. The claustrophobic nature of the level design adds to the tension, and it feels good to have a game in this genre that isn’t chock full of gothic horror themes. It brings new ideas to the familiar mechanics and executes on them well.
    • 68 Metascore
    • 70 Critic Score
    The beautiful graphics, unique characters and fun combat doesn’t take away from the fact that this is an old-school RPG at heart with new school wrappings. AA boasts a fun take on the traditional job systems found in JRPGs, I just wish it was given a story to match all of the great things it has going for it. Fights can drag on at times much like the JRPG’s of old, what helps is the amazing art and effects from the various attacks. But while fans of the older Final Fantasy’s and even Dragon Quest games may enjoy this trip of nostalgia; those folks raised on Persona 5’s and the last few Final Fantasy’s might be in for a bit of a shock. Astria Ascending isn’t a bad game, just a flawed one; but if you enjoy Vanillaware games and don’t mind a grind a lot of fun can be had here.
    • 73 Metascore
    • 70 Critic Score
    While I had some issues with both the puzzle selection and the game’s execution on Android, it’s still a great value for the $16 asking price, especially considering that according to Level5 this game is identical to the 3DS version coming later this year, at likely more than twice the price. That makes it a compelling choice for those who own a 3DS, and a no-brainer for any puzzle lover who doesn’t own Nintendo’s handheld.
    • 72 Metascore
    • 70 Critic Score
    I enjoyed my time with Sand Land, the adventures of Beelzebub and team was often times funny but really had a great story to tell. I loved the banter between them, and even helping to build up Spino City, which opens up new venders. I wish the team had put in more interesting side quests and enemy types but even though it felt kind of repetitive, as I said I had fun in Sand Land and that’s what it really is all about anyway.
    • 74 Metascore
    • 70 Critic Score
    Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
    • 65 Metascore
    • 70 Critic Score
    Outward is an interesting title. It takes a lot of things other games have done and mixes it pretty well together to make a difficult but rewarding RPG. Some may find it pretty difficult, but taking one’s time with it and knowing when to fight and when to run will make all the difference, and if you’re having some issues, you can always get someone else to help out via co-op. Players looking for a mix of RPG and survival will have a great time even with its technical hiccups here and there.
    • 64 Metascore
    • 70 Critic Score
    he abundance of modes keeps things fresh while the creation modes are great for younger audiences just looking to jump in and have fun.
    • 74 Metascore
    • 70 Critic Score
    I’m so glad that Top Spin has made a return after such a long hiatus, but I wish it had come back in a more polished and rounded-out form. The game feels rushed to market and comes up short of its full $70 price tag (up to $120 for the Grand Slam edition that includes the Centre Court passes and some other cosmetics). It’s saved by its excellent on-court gameplay that stands among the peak sim tennis games and the amount of fun you can have playing local multiplayer with friends. If you’re a huge tennis fan, you’re going to have a blast smacking backhand winners and lobbing shots over charging players’ heads. A solid foundation has been laid here for a future release that expands the mode selections and puts some more meat on the bone. As it stands, all but the most hardcore should probably wait for a sale.

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