Zentendo's Scores

  • Games
For 230 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Professor Layton and the Curious Village
Lowest review score: 20 Frogger Returns
Score distribution:
  1. Negative: 12 out of 230
230 game reviews
    • 49 Metascore
    • 60 Critic Score
    If your a fan of Fatal Frame and Japanese Horror in general, you will probably like Calling. It succeeds in being scary without the shock and gore factor, but don't expect stellar gameplay.
    • 48 Metascore
    • 70 Critic Score
    Mega Brain Boost is a game that does precisely what it intends to do, but little else. If you are a gamer who finds these kinds of games worthwhile, then the game can feature somewhat decent gameplay, but any other gamer should not bother themselves with it.
    • 48 Metascore
    • 40 Critic Score
    Even at a lower price, Brave is not worth the effort of playing.
    • 47 Metascore
    • 40 Critic Score
    Difficult to navigate maps, poor collision detection, and boorish level design leads this to be a game to pass on in the end.
    • 47 Metascore
    • 20 Critic Score
    I honestly can’t come up with anything truly positive to say about this game. Stay away from it. You’ll just end up being frustrated with the controls and the camera and walk away disappointed like I did. If you are looking for a classic reboot done right, try "Contra Rebirth" or "Mega Man 9" instead.
    • 46 Metascore
    • 60 Critic Score
    101 in 1 Explosive MegaMix is generally a good game but its inconsistency, along with the sore spot that the minigames are all locked from the get go, make it hard to truly recommend.
    • 46 Metascore
    • 40 Critic Score
    The start of this promising franchise was so good that this game pales in comparison. It’s not the worst movie to game tie-in in recent years -- The Golden Compass has to take that spot -- but it’s certainly not far off.
    • 46 Metascore
    • 50 Critic Score
    After a mere couple of hours, players will feel as if they're beating a dead horse rather than a pair of bongos -- which isn't even an option in the first place despite the clear theme of drums and the obvious Gamecube controller ports.
    • 45 Metascore
    • 60 Critic Score
    Mushroom Men: Rise of the Fungi is a decent platformer that tries a little to hard to put as many features as possible into the game and ends up over complicating itself. A few odd design and control choices hamper the moody and unique atmosphere and pales in comparison to its console counterpart.
    • 45 Metascore
    • 60 Critic Score
    A lackluster presentation does nothing to help make the minigames available worth playing -- in and of themselves, the minigames are adequate, with a few near-broken ones tossed in, but there's simply no life or feeling contained therein.
    • 44 Metascore
    • 60 Critic Score
    Summation: Buy if you are a fan, rent and be cautious otherwise.
    • 44 Metascore
    • 50 Critic Score
    There are plenty of great ideas to be found, though not a whole lot of polish or execution.
    • 44 Metascore
    • 60 Critic Score
    Overall, the Iron Man title on the Wii lacked the spark that the film had; however, it’s a huge step up from last year's A2M film franchise adaptation, known as The Golden Compass. That said, if players are looking for a film to game adaptation that actually reflects the film, they should look elsewhere.
    • 43 Metascore
    • 60 Critic Score
    While the difficulty does come close to being cheap at times, it’s not to the point of making you want to stop playing the game forever. If you have an extra five bucks to burn, give it a shot.
    • 37 Metascore
    • 60 Critic Score
    The game is around 20 hours long for the average gamer, and the game has three varying difficulty settings, making the game a cake walk or an all out nightmare.
    • 35 Metascore
    • 40 Critic Score
    Sub-par gameplay with almost unbearable controls. Boring, uninspired content, from missions, to visuals, to the audio work. Not even hardcore fans of the show should spend more money than a rental on this sucker.
    • 35 Metascore
    • 30 Critic Score
    George of the Jungle may be aimed at young children, and their requirements may be different from that of a videogame reviewer, but this is just nothing more than sloppy.
    • tbd Metascore
    • 20 Critic Score
    No matter what kind of gamer you call yourself, there's virtually no reason to buy or even play this game.
    • tbd Metascore
    • 50 Critic Score
    Sadly, the game only has five short “chapters”, making it easily play-able in less then an afternoon sitting. The only replay value is in trying to master each case on hard mode. So unless you’re planning on becoming a vet, or you want an interactive book to teach you more about animal medicine, I’d steer clear of this one.
    • tbd Metascore
    • 90 Critic Score
    Overall, Wildlife Vet is a well designed game. The game-play is short and easy to complete, but is entertaining enough to keep players occupied and wanting to play on. In addition, the graphics and background music are both quite impressive and very well done. The controls are easy to use and are pick-up-and-go. All in all, because of the unfortunately short game-play, Petz Rescue: Wildlife Vet gets a 9 out of 10.

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