Xboxic's Scores

  • Games
For 102 reviews, this publication has graded:
  • 35% higher than the average critic
  • 5% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 BioShock
Lowest review score: 20 TotemBall
Score distribution:
  1. Positive: 47 out of 102
  2. Negative: 8 out of 102
102 game reviews
    • 73 Metascore
    • 80 Critic Score
    With its unmatched visuals, its superior soundtrack, its pleasant presentation and it’s much improved game play, FIFA 07 is a welcome addition to the football genre.
    • 72 Metascore
    • 60 Critic Score
    Without Ultimate Team mode, there wouldn’t be a whole lot of new content to see here. The FIFA series is certainly making progress but if you already own "FIFA 2007" we recommend you hold onto it until "FIFA 2008."
    • 72 Metascore
    • 70 Critic Score
    The gameplay is unlike anything else offered, and even though it’s technically a port, compared to the rest of XBLA it qualifies as original content.
    • 72 Metascore
    • 60 Critic Score
    The overall feeling of the game is that it doesn’t really excel at anything, but neither does it do too many things wrong to give it a bad grade.
    • 72 Metascore
    • 60 Critic Score
    Overall this not a bad game, but it’s short, real short. I’ve worked my national team all the way trough the qualification rounds and won the World Cup in 1 evening. Then it’s just another few days or so before you have everything unlocked, and completed all 40 Global Challenges.
    • 72 Metascore
    • 60 Critic Score
    An underwhelming experience. The game has some great ideas, like the co-op manoeuvres, but doesn’t hit home with them. Instead it leaves them floating around in the park, crying out to be used better.
    • 69 Metascore
    • 60 Critic Score
    In true J-RPG fashion this game doesn’t have a lot of real gameplay and I accept that that’s one of the merits of the genre, however the battle system gets really old really fast.
    • 69 Metascore
    • 50 Critic Score
    While almost every facet of this game is atrocious, there is a sort of charm that EDF carries that has so far been unseen on the platform.
    • 69 Metascore
    • 50 Critic Score
    This game feels more like "Fight Night: Street" than a next-gen Def Jam game, regrettably. All we ever wished for were new moves, new fighters, better graphics and online and EA gave us all that but in the process they broke the main thing that made this series interesting in the first place; the fighting engine.
    • 69 Metascore
    • 60 Critic Score
    The Xbox Live Vision mode isn’t anything special and the time the developers spent on that would’ve better been invested in more tables. The Multiplayer features don’t do Xbox Live any justice due to the lack of exciting game modes.
    • 69 Metascore
    • 80 Critic Score
    Definitely a fun game with a good choice of songs so far. The single player is challenging while the multiplayer creates a lot fun for you and your friends. The cost of 800 Microsoft Points is a bit high.
    • 68 Metascore
    • 80 Critic Score
    The game is perhaps the most complete experience to be had on the Arcade yet.
    • 68 Metascore
    • 80 Critic Score
    For those who experienced the bliss of the original arcade title, Golden Axe for Xbox Live Arcade is an essential addition to a collection- regardless of its longevity.
    • 66 Metascore
    • 60 Critic Score
    The game is and always will be great, and you’re getting unlimited plays for the price of twenty, don’t get me wrong; but Namco-Bandai made a sloppy port, and the neglect of a multiplayer mode of any sort is a huge mistake.
    • 66 Metascore
    • 60 Critic Score
    It is a shame that it appears that most of its long development time was dedicated to balancing and testing online play against Vista users, instead of actually finishing up the game to meet 2007’s common expectations from a dedicated multiplayer title.
    • 66 Metascore
    • 50 Critic Score
    There needs to be more single player for the game, because Tournament just isn’t enough. If you have no Live and no friends, the single player will tire so quickly.
    • 66 Metascore
    • 40 Critic Score
    With unlimited credits in the single player, you’ll wonder why you are playing a game that offers absolutely no challenge, since the removal of the credit system allows you to hammer X all day long without worrying about your credits running out. The Achievements won’t keep you playing, since the majority require a fair bit of work to get.
    • 65 Metascore
    • 60 Critic Score
    It’s definitely a fun game for a couple of hours, but after that you’re probably done with it.
    • 64 Metascore
    • 50 Critic Score
    While this game was postponed many times, it still feels like it’s not finished yet and rushed to the market ASAP. The campaign is too short and should have included all 5 eras completely (and not just 2-4 missions from Deep Space Nine and Voyager).
    • 63 Metascore
    • 70 Critic Score
    For a first time poker experience it’s quite fun, although I can imagine people who’ve played a million different varieties of the game find it a little underwhelming.
    • 63 Metascore
    • 60 Critic Score
    As far as achievements go, the list is fairly well balanced and is everything from beating Level 1 with no extra weapons to beating the whole game (which is where that code comes in).
    • 63 Metascore
    • 50 Critic Score
    Considering the enhanced graphics actually make the game harder at times and the multiplayer feels like a lame plugin that is highly frustrating without a crisp network connection, this is just a well executed straight port of a 1982 game, and then I’d honestly recommend you spend your 400 Microsoft Points on the more than excellent Geometry Wars if you want a multidirectional shooter.
    • 62 Metascore
    • 80 Critic Score
    Due to the tight wrestling engine that is bolstered by hundreds of unlockables and online play, I have to say this one has some considerable replay value.
    • 62 Metascore
    • 50 Critic Score
    Mad Tracks goes to show the limitations and constraints Microsoft put on XBLA developers with the 50 MB limit, which sadly Mad Tracks had to comply with. And you can tell.
    • 61 Metascore
    • 60 Critic Score
    The game has no savepoints in game. You can save your progress after going through a level but that’s it. This wouldn’t be a big problem if a. the levels weren’t as long as they are now (they can easily take up to 40 – 60 minutes of your time) or if b. there would be enough items to restore your health. I literally wanted to destroy my N3 DVD a couple of times because of these 2 problems.
    • 61 Metascore
    • 70 Critic Score
    I like this game. I think my 400 Microsoft Points were well spent. However, it does have some flaws that are a result of simple design choices, and some flaws that are a result of a few programming glitches.
    • 58 Metascore
    • 50 Critic Score
    Don’t throw the game into the deep depths of the sea, but throw it into a small pond where you can retrieve it every now and then.
    • 58 Metascore
    • 60 Critic Score
    It looks awful, it’s incredibly linear, all the characters are basically the same and the game just isn’t a real challenge for the competent gamer. Yet you’ll play this game and realise that it’s pretty fun.
    • 56 Metascore
    • 40 Critic Score
    Single players will be disgusted at the AI and lack of options and variety on offer. There’s zero substance here. Multiplayer gives a short-lived fun experience, with the mini games making players laugh for all the wrong reasons. The mini games lack imagination that we see in other party games such as Mario Party which actually has something to go back for.
    • 56 Metascore
    • 30 Critic Score
    It’s too much hard work to get any enjoyment out of this game, there are just too few good parts to make up for the many flaws. Instead of offering a fun ninja experience by itself, you’ll have to look up ways to enjoy it yourself. Not even the four way multiplayer can save this hopeless attempt at a fun game.

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