XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 63 Metascore
    • 50 Critic Score
    Should you plunk down $14.99 plus tax on the 'Gamepad Edition'? In simple terms, I would say no. There is little to no replay value, mediocre music, and if you already own the Kinect version then you already have the best version available. On the plus side though, if you don't have a Kinect, then consider yourself blessed as you won't have to waste money on Air Guitar Warrior: Gamepad Edition.
    • 56 Metascore
    • 50 Critic Score
    So to the folks at Sonic Team I say this, give me the Sonic that I fell in love with way back in the day, hell, even the Sonic from Sonic Heroes is much closer to what I want from my blazing blue buddy, but don't sell him short.
    • tbd Metascore
    • 50 Critic Score
    Regrettably, Chronus Arc can easily be considered a cash grab by a company who believes in the quantity of games rather than the quality. Chronus Arc was first released in 2013, and unlike a good wine, it doesn't get better with age. It's unfortunate that an anemic story that had tremendous potential got overshadowed by numerous setbacks and problems which make the already short gameplay an even less entertaining experience. When you start factoring in the recycled audio that you'll hear constantly due to your need to grind, the desire to even finish the game feels like a waste of time.
    • tbd Metascore
    • 50 Critic Score
    Death God University offers up a weak story filled with repetitive missions that require repetitive actions that require very little problem or skill solving abilities. The game does offer up a somewhat enjoyable music score, but it's horrendous sound effects and graphics have a last generation feel to them.
    • 66 Metascore
    • 50 Critic Score
    A bit too bland for this day and age of cutting edge racing physics. While this would be a good title for beginners, the scantily clad women and their dancing caused SRS to be rated T which eliminates a choice demographic of beginner racers.
    • 70 Metascore
    • 48 Critic Score
    It's time to give buyers of $50-$60 games the content that we're paying for.
    • 52 Metascore
    • 48 Critic Score
    Given the lack of stage variety and basic gameplay, it’s mediocre at best, borderline boring at times, slightly improved if you have a partner to play with at home. It really comes down to if you want to play a new tower defense game, and if you do, enter into this one with caution.
    • 62 Metascore
    • 48 Critic Score
    You should have been able to make four video games with these guys let alone one! For all that is holy, let the gamer have the freedom to do what they want in a game, to make choices, to figure out things for themselves. Please don't tell us exactly what to do, it makes us feel like idiots and trust me, we don't need any help with that.
    • 55 Metascore
    • 48 Critic Score
    The old Fable games were filled with promises of amazing adventures, and sadly most of them never came to fruition. I guess that's where the final nail in the coffin rests because instead of trying to achieve lofty goals and falling short, Fable Heroes doesn't even try.
    • tbd Metascore
    • 47 Critic Score
    ACL Pro Cornhole certainly looks and sounds like a match of Cornhole and has certainly recreated the sport, but getting consistently demolished by the near perfect CPU every single match only stays entertaining for so long. While it’s hard to recommend outside of the diehard Cornhole fans, those that enjoy the niche sport will surely find some entertainment here, even if the game is trying to constantly setup blockers to prevent you winning.
    • tbd Metascore
    • 47 Critic Score
    There’s always some design decisions that have to be made when balancing fun gameplay versus pure realism. When simulator is in the name though, you generally expect it to be as realistic as possible, regardless of how mundane or tedious certain aspects may be, as simulating said job is the goal. Ambulance Life: A Paramedic Simulator gives an insight into the life of a paramedic, but there’s certainly a lot of design choices that were made for ‘gameplay’ over realism.
    • 71 Metascore
    • 47 Critic Score
    This is supposed to be a reboot for the Ridge Racer series, yet it feels like it's just trying to be a Burnout, Split Second, or FlatOut rather than a true Ridge Racer.
    • 49 Metascore
    • 47 Critic Score
    Playing throughout the levels I found myself becoming annoyed with the repetitive pop/techno loops that weren't that good. Eventually I turned off the music all together and found my gaming experience somewhat improved, which shouldn't happen when you turn off a game's soundtrack.
    • 55 Metascore
    • 47 Critic Score
    Once you have the majority of the skills have been earned and have a handful of cabbies working for you, there’s really not much else to work towards. That said, there’s still some enjoyment to be had to picking up a few customers and bringing them to their destination within a gorgeous city. Clearly rough around the edges, Taxi Life: A City Driving Simulator frustrates in certain ways, yet is relaxing in others.
    • 61 Metascore
    • 46 Critic Score
    The only reason I could find for a person to finish this game would be if it was their first exposure to the Revenge of the Sith story.
    • 53 Metascore
    • 46 Critic Score
    The volleyball part of the game is decent and racing sea-doos is fine for a whole 10 minutes but after that this game just gets repetitive.
    • 60 Metascore
    • 46 Critic Score
    While the potential for what one could do in the video game world of Constantine was unlimited, it is ultimately not realized due to the fact that action is the same throughout the whole game and is only carried by adding a slightly different objective for each stage.
    • 43 Metascore
    • 45 Critic Score
    Did I hate the game….no, do I recommend the game…no. Would I like the developers to get there combined @#*& together and give us the game that all of us know could be created….you bet your naughty points I do!
    • 61 Metascore
    • 45 Critic Score
    Sure, if futuristic racing is your absolute happiness and joy, then obviously you’ll probably enjoy the aesthetics alone, but for everyone else, there’s more frustration than fun. Xenon Racer is trying to be Ridge Racer though looks like it’s two generations too late and is topped off with terrible drifting controls and unbalanced difficulty from the get go.
    • 62 Metascore
    • 45 Critic Score
    I’m not sure if anyone was really clamoring for this double pack on console, but here we are. While not a bad pairing, the main issue is that both games, Commandos 2 and Praetorians, suffer from showing their age. Time has not been kind to them, and while they’ve been given the “HD Remaster” treatment, it’s still quite a rough go visually and mechanically. I actually ended up enjoying Praetorians moreso than Commandos 2, but time has not been kind to both games.
    • 72 Metascore
    • 45 Critic Score
    The only people I would recommend this game to are the hardest of hardcore music gamers. Otherwise, save the $60 for something better and wait for the disappointed gamers to trade in and buy it used if you really have to have it.
    • tbd Metascore
    • 45 Critic Score
    Great games are supposed to ease you into the experience, to build your confidence and strategy building skills before hitting a steep difficulty curve. Frost does nearly the opposite, simply throwing you in, causing you to lose a lot of games before getting close to the refuge and losing again because of a bad hand. Frost is unforgiving, and worse yet, seemingly more based on luck than skill, which is a shame, as it has a ton of potential otherwise.
    • 42 Metascore
    • 45 Critic Score
    Gameplay mechanics are flawed, graphics and sound are passable at best, and there is a complete lack of online multiplayer; all of this makes not only the actual value low, but the replay value incredibly low as well. Given the sum of all of its' parts, there's no way I can recommend buying this game at that price. It's a shame because with such a wealth of content available to draw comedic inspiration from, Tango Fiesta just got terminated. If a sequel gets released though, and it fixes the issues of this game, I'll be back.
    • tbd Metascore
    • 45 Critic Score
    Disaster Band is hilarious... at first. The novelty of playing terrible sounding music is funny for a while, but with such a limited song selection (currently), the gag can get old quickly. The potential for longevity is there with Mod.io support, but that will rest on the shoulders of the community to create, which has not been seen yet. At under ten bucks USD, I’d still suggest waiting for a sale until more song content is created. Maybe my Hot Crossed Buns on the recorder doesn’t sound too bad after all.
    • tbd Metascore
    • 45 Critic Score
    While I did find the overall gameplay to be quite a miss, I did enjoy the unusual concept of a game within a game meta, but it left me with a manic feeling of what I am doing in this game. While I really enjoy the concept of Behind Closed Doors: A Developer's Tale and the inclusion of various game styles, it felt as though this could have been executed smoother. Make baddies respawn, add more tracks, give me a little more to do, not just run in circles, and this game could have a lot of great potential. For the low price listed, give it a try and see if you agree or think I'm off my rocker!
    • 51 Metascore
    • 45 Critic Score
    Dark Souls was so popular, not simply because of its daunting challenge and difficulty, but its balanced and fair gameplay once you learned from your mistakes. That doesn’t really exist here as prominently with the major change to ranged combat. Sure it has the difficulty, but it’s lacking the soul and fun for the most part. This immortal should have stayed chained.
    • 47 Metascore
    • 44 Critic Score
    A decent attempt at making a game around !&%$@#* appeal, but it still doesn’t quite hit the mark. The repetitive questions in each episode give the game almost no replay value.
    • 61 Metascore
    • 44 Critic Score
    Although Monster Energy Supercross: The Official Videogame 4 looks better and has seen noticeable improvements in its menus, career mode and some of its racing mechanics, it’s simply not fun due to punishing physics and cheap A.I. A lot of this could be addressed with a patch, but I have no idea as to whether Milestone sees the shocking difficulty curve as a problem. Skip this one. For now, at least.
    • 43 Metascore
    • 43 Critic Score
    At its heart, Crypt of the Serpent King is a very simple and basic dungeon crawler. It may even make for a decent ‘my first dungeon crawler’ game for someone new to the genre or who is new to gaming as a whole. It is by no means going to excite you, but given that it’s only priced at $3, its' issues can be somewhat forgiven. Regardless of its score, you’ll get $3 worth of entertainment out of it, just don’t expect much more value than what is offered so you won't have any regrets when finished.
    • 42 Metascore
    • 42 Critic Score
    I cannot stress this enough, Bloodforge is a game that could have been absolutely amazing and could easily have been a contender for the top game on the Xbox Live Arcade, but sadly this title gets ripped limb from limb with everything that is wrong with it and then it gets impaled on the massive 1200 MS price point and has nothing to help it recover.

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