X-ONE Magazine UK's Scores
- Games
For 1,514 reviews, this publication has graded:
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34% higher than the average critic
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4% same as the average critic
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62% lower than the average critic
On average, this publication grades 10 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | Gears of War 2 | |
|---|---|---|
| Lowest review score: | Fighter Within |
Score distribution:
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Positive: 496 out of 1514
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Mixed: 782 out of 1514
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Negative: 236 out of 1514
1514
game
reviews
- By Date
- By Critic Score
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- Critic Score
The moose and the squirrel join a handful of friends to push buttons in the right order. [Issue#33, p.117]- X-ONE Magazine UK
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You're left roaming the virtual landscape, hoping opposition might come your way. [Issue#33, p.117]- X-ONE Magazine UK
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You're likely to have as much success doing this as trying to watch a 3D movie without the free Sugar Puffs glasses - it amounts to much the same thing. [Issue#32, p.116]- X-ONE Magazine UK
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Take the thing online (that is the name of the game after all...) and the results are truly beyond atrocious. [Issue#33, p.116]- X-ONE Magazine UK
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Things couldn't get more generic unless there was somehow stealth, crates and a space marine superhero involved. [Issue#32, p.117]- X-ONE Magazine UK
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The game lulls into tedium's lukewarm embrace far too often for its own good. [Issue#31, p.85]- X-ONE Magazine UK
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Mechanically and stylistically it's bloody marvellous, but serious technical issues and overzealous handholding stunt its path to greatness. [Issue#32, p.87]- X-ONE Magazine UK
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Viking does have a lot going for it. It's vast, fun and full of gore, there's just nothing outstanding enough to really write home about. [Issue#32, p.80]- X-ONE Magazine UK
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You'd have to be really fanboyish to get some enjoyment out of this. [Issue#31, p.88]- X-ONE Magazine UK
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For those who played and loved its debut, this simply insn't as good.. [Issue#31, p.74]- X-ONE Magazine UK
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It's a complete knock-off, filled with bland mini-games. [Issue#32, p.118]- X-ONE Magazine UK
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Condemned 2 takes every weakness from the original and desperately attempts to eradicte it. It can become difficult to take, but persevere. It's worth it. [Apr 2008, p.76]- X-ONE Magazine UK
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A festival of both passing and movement, which is probably appreciated best by fans of the series. Pro Evo just - and we mean just - manages to trump "FIFA." [Issue 26, p.80]- X-ONE Magazine UK
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It has its gimmick of two people being an army but it's not a very good one and quickly becomes tiresome. [Issue#31, p.78]- X-ONE Magazine UK
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This could quite easily be the cancelled Xbox port, wrapped in 360 clothing. [Issue#31, p.82]- X-ONE Magazine UK
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A solid shooter that will have many a leaderboard junky glued-fast for weeks on end. [Issue#31, p.118]- X-ONE Magazine UK
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Turning Point falls so short of its potential it makes us shed a tear. [Issue#32, p.82]- X-ONE Magazine UK
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It conveys the atmosphere and mystery of the show and gives you plenty to think about. [Issue#31, p.91]- X-ONE Magazine UK
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Terribly average as a single-player campaign when compared with the high standards set recently by other, better games. [Apr 2008, p.82]- X-ONE Magazine UK
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Its mixture of razor-sharp design and old-school joy make this as close to a must-buy as you're likely to come. [Issue#31, p.116]- X-ONE Magazine UK
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An invigorating blast of pure gameplay and an impressive addition to Bizarre Creation's track record. Definitely a fun way to pass the time. [Issue#29, p.80]- X-ONE Magazine UK
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Gone are the days when it was acceptable to include hour-long levels and no checkpoints. [Issue#31, p.92]- X-ONE Magazine UK
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Discs of Tron does hold quite a bit of enjoyment, especially of the latter stages. [Issue#31, p.117]- X-ONE Magazine UK
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Does what it sets out to do well and is an accessible game that budding strategiests will be able to comfortably jump into with both feet. [Issue#31, p.117]- X-ONE Magazine UK
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A depressingly mundane FPS, never once striving for greatness and seemingly happy to settle for faceless mediocrity. Another letdown when we hoped for so much more. [Apr 2008, p.86]- X-ONE Magazine UK
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Poor dialogue and slightly dated graphics are made up for by thumping combat and comic battles. [Issue#30, p.92]- X-ONE Magazine UK
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The traditional approach will put off as many as it pleases, but Lost Odyssey is a cracking RPG which looks great, plays better, and is genuinely affecting. [Apr 2008, p.80]- X-ONE Magazine UK
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Finishing the game actually burnt out the pleasure centres of our brain. We're unable to enjoy anything else in life now and instead spend our time wallowing in misery. [Issue#29, p.74]- X-ONE Magazine UK
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The game appreciates boredom in a way that we never could. [Issue#32, p.89]- X-ONE Magazine UK
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The simple creativity it showed in blending the player's virtual action into the fabric of each level's trance soundtrack was a breath of fresh air in a world where 'rhythm action' mean "PaRappa" or "Dancing Stage." [Issue#30, p.120]- X-ONE Magazine UK
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A practically endless set of challenges has also been included. [Issue#30, p.118]- X-ONE Magazine UK
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Repetitive and relatively simple perhaps, but when it's fundamental gratification you're after, Burnout Paradise doesn't go far wrong. A worthy challenger to the likes of "Forza 2," "PGR 4" and "ProStreet." [Issue#29, p.82]- X-ONE Magazine UK
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At 800 points, there are at least three or four puzzlers on Live that should definitely precede this. [Issue#30, p.120]- X-ONE Magazine UK
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Do you love wrestling with duff, clunky controls and replaying the same four levels over and over and over again? [Issue#30, p.119]- X-ONE Magazine UK
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We're already crying for the many people that just aren't goign to get this brilliant blaster. [Issue#30, p.119]- X-ONE Magazine UK
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It may draw in a few non-RPG fans, but for the most part this is for those who can put up with mash, bash, mash, and the, err, bash! Disappointing would be a good word to sum it up. [Issue#29, p.92]- X-ONE Magazine UK
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Boring offence, terrible defence and a poor substitute for a series that could've taken a huge step forward on the 360. [Issue#30, p.93]- X-ONE Magazine UK
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This is top-quality shooter fare, blessed with visuals bright enough to be pleasing on the eye, yet not garish enough for bullets to be easily obscured. [Issue#29, p.119]- X-ONE Magazine UK
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We can't think of a more complete package to spend our virtual pounds upon. [Issue#29, p.116]- X-ONE Magazine UK
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Just don't play that bloody enhanced version, you'll never forgive yourself. [Issue#29, p.118]- X-ONE Magazine UK
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It's a title for die-hard aficionados and newbies only. [Issue#31, p.86]- X-ONE Magazine UK
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As anticipation goes, it certainly delivers and keeps you on the edge of your seat wondering what's going to happen next or whether there is another surprise yet to be revealed. [Issue#29, p.120]- X-ONE Magazine UK
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It's so colorful that it's likely to lure people of all ages in and keep them hooked. [Issue#29, p.120]- X-ONE Magazine UK
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A confusing tie-in that delights in the incompetence of its young audience, The Golden Compass makes absolutely no sense. Still, at least we got to throw projectiles at a monkey. [Issue 28, p.96]- X-ONE Magazine UK
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A game of such rare emotion that we became attached to our characters to the point of missing them now it's all over. [Issue 27, p.76]- X-ONE Magazine UK
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A dream come true for music fans and gamers alike. If you've recently won the lottery, it's a must-buy. [Issue#29, p.88]- X-ONE Magazine UK
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Rubbish, boring combat. [Issue 27, p.99]- X-ONE Magazine UK
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We kid you not, ProStreet is arguably the best driving game yet...A game of extraordinary brilliance.[Issue 26, p.82]- X-ONE Magazine UK
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Shrek is now dead to us, which is a shame; it all started so well. [Issue#29, p.117]- X-ONE Magazine UK
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Struggles to implement its idea with any real purpose and falls completely flat towards the end. There's definitely fun to be had, but don't really expect too much. [Issue 27, p.88]- X-ONE Magazine UK
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No game, regardless of what it may be, can try and get away with developing one level and then replicating it over the course of 12 hours. A massive shame, because there are some truly breathtaking elements. [Issue 27, p.82]- X-ONE Magazine UK
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Feels far more like the world of WWE than it did in 2007, and the new animations and added pace are a blast. [Issue 26, p.84]- X-ONE Magazine UK
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There's much to enjoy and Ubisoft does incorporate one or two nifty ideas. Sadly, though, we've seen it all before. [Issue 27, p.97]- X-ONE Magazine UK
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A contender for one of the dirtiest games of the year, Payback is two parts uninspired garbage and three parts loading screen. [Issue 28, p.98]- X-ONE Magazine UK
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You like boring, generic, sub par shooters? No? Well don't buy BlackSite. [Issue 27, p.84]- X-ONE Magazine UK
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Best played in short bursts but it's still unbelievably repetitive and, at times, monotonous. But it can also be fun and you get two games in one. [Issue 26, p.90]- X-ONE Magazine UK
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This is easily the most accessible title in the 360's library, and anyone with even the slightest interest in the movie world will find themselves hooked. [Issue 27, p.93]- X-ONE Magazine UK
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You'd have to love F.E.A.R. in a way that blinds you to the cynical but no doubt cost-effective repetition on offer here. Not worthy of a full release. [Issue 27, p.94]- X-ONE Magazine UK
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The game is bloody marvellous, but we'd rather have a finite number of enemies if it's all the same to you. [Issue 26, p.70]- X-ONE Magazine UK
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The most accomplished, perfectly balanced and dazzlingly polished fighting game ever made - but watch out, it punishes infidels unwilling to invest the time to learn the 'art.' [Issue#25, p.88]- X-ONE Magazine UK
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Enjoyable enough, but it will take the forgiving nature and steadfast devotion of a fan to really get the most out of it. [Issue 26, p.96]- X-ONE Magazine UK
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Awfully disappointing spin-off that insults on practically every level. The developers at Krome deserve to be punished, just like we were when playing this. [Issue 27, p.95]- X-ONE Magazine UK
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Probably the funniest game on the 360 and one that's guaranteed to get - and keep - you in high spirits. It's just a shame it can get quite repetitive. [Issue 26, p.76]- X-ONE Magazine UK
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Simply put, this is cynical, poorly playtested nonsense that's seriously due an MOT. Geddit? [Issue 27, p.96]- X-ONE Magazine UK
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The greatest Guitar Hero yet. Amazing songs, phenomenal gameplay, and it's online too! [Issue 27, p.86]- X-ONE Magazine UK
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It's also insanely easy and offers no lasting challenge. [Issue 27, p.117]- X-ONE Magazine UK
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An initially tidy-looking little puzzler spoilt by the very nature of what it actually depicts. [Issue 27, p.116]- X-ONE Magazine UK
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A flawed classic. Jericho is stylish, with epic battling, unique gameplay dynamics and satisfying weapons. But variable visuals, too many QTEs and a poor ending leave it wanting. [Issue 26, p.88]- X-ONE Magazine UK
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Stunningly beautiful, easy to pick up and ultimately satisfying to play. Shame about the terrible storyline, tediously long missions and a distinct lack of variety. [Issue 26, p.86]- X-ONE Magazine UK
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It's an improvement on the distinctly triangular original for sure. [Issue 27, p.90]- X-ONE Magazine UK
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A lot of thought as well as another E has gone into Q Entertainment's latest release. [Issue 27, p.117]- X-ONE Magazine UK
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A good game, but both newcomers and Amiga stalwarts will no doubt be put off by the insane pace, which is a pity as there's plenty to enjoy here if you persevere. [Issue 27, p.118]- X-ONE Magazine UK
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Too little's been spent on making Katamari feel at home on 360, and that makes us sad. [Issue#30, p.90]- X-ONE Magazine UK
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Standing just a little too still, which in the face of "Skate" ain't very good we're afraid. Though they cater for different markets, we know which one we'd rather be playing. [Issue 26, p.78]- X-ONE Magazine UK
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The Orange Box offers more value for money than any RPG package in history. Valve and EA could have charged through the nose, but wisely kep it honest. It's the best ?50 you'll ever spend. [Issue#25, p.39]- X-ONE Magazine UK
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We just cannot deny its addictiveness, nor its ability to draw us into the next battle. [Issue 27, p.116]- X-ONE Magazine UK
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Simple on the surface, yet with almost endless replay value, and most definitely worthy of the great name it has inherited. [Issue#25, p.80]- X-ONE Magazine UK
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A significant improvement over last time out - requiring patience and guile to succeed - but unfortunately, shadows of its former self still remain, however. [Issue#25, p.96]- X-ONE Magazine UK
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As a collection of excellent multiplayer mini-games, Thrillville is stunningly good fun. As a cohesive single-player park-management campaign? It's just not quite there. Yet. [Issue 26, p.92]- X-ONE Magazine UK
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We were pleasantly surprised by Crash. The ability to take over creatures lifts the standard linear platforming from banality. [Issue 26, p.97]- X-ONE Magazine UK
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To make matters worse, you can spin blocks once they hit the bottom of the well or other blocks, meaning that the skill is lessend further. [Issue 27, p.118]- X-ONE Magazine UK
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It's the same game as FlatOut 2 with a graphic makeover and a generous pinch of "So what? We're not pretending it's different. This is still fun to play." [Issue #22, p.78]- X-ONE Magazine UK
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More of the same, yet somehow less satisfying than its predecessor. While this makes scoring easy, we can't help but wonder were the series will go from here. [Issue#25, p.76]- X-ONE Magazine UK
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A more than worthy update to last year's blip. No b-ball fan will be disappointed with this. [Issue#25, p.100]- X-ONE Magazine UK
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Single-player is too similar to what has come before to earn perfect marks, whereas all other aspects are worthy of such commendation. [Issue#25, p.72]- X-ONE Magazine UK
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Here's a list of things that this is less interesting than: rubber gloves, garden peas, Spam and watching paint dry (of course). [Issue 26, p.117]- X-ONE Magazine UK