Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 66 Metascore
    • 65 Critic Score
    Smurfs Kart is pretty smurfy, at least in some parts. It nails the mechanics of Mario Kart quite well, the presentation is quite nice despite the low frame rate, and it has a good sense of speed. That said, the small number of tracks, vagueness on weapons, and basic modes mean that most Smurfs fans will knock out everything in an afternoon and struggle to return. It's not that bad of a kart racer for the Switch, but only die-hard fans of the recent cartoon will want to make this their main kart racer.
    • 88 Metascore
    • 85 Critic Score
    As a story-driven adventure game, Pentiment is a history lesson come to life, with some intriguing mysteries to solve and tricky decisions to make. It's a vertical slice of history, and it provides a glimpse into a turbulent period through the experience of a small town. The experience can be a bit sluggish because it sometimes values historical accuracy over player comfort. Your choices impact the Bavarian town of Tassing over a quarter of a century, all while uncovering a truly interesting mystery. Tassing is the actual protagonist here, and I thoroughly enjoyed the experience of being an integral part in its community and participating in its struggles. It's a bit special and stubborn in its delivery, but Pentiment is an interesting and worthwhile investigation of the period, its customs, and its issues.
    • 86 Metascore
    • 90 Critic Score
    Tactics Ogre: Reborn is an incredibly well put together remaster of one of the cult classics from the SNES era. It's an improvement over the well-done PSP remaster and improves upon it in almost every way. The story and translation remain excellent, and the core gameplay is more fun than ever. The only downside is that it didn't get any visual touch-ups, so you'll need to be willing to accept cute, pudgy little sprites acting out the serious tense political drama. If you're a fan of strategy RPGs and haven't played Tactics Ogre yet, then Reborn is well worth a shot.
    • 73 Metascore
    • 70 Critic Score
    In the end, GigaBash is a game that's loads of fun if you're playing with local friends. Even if you don't partake in the minigames, the combat is deeper than expected in a fighting game like this, so you'll spend more than a few rounds playing with others. It doesn't have much going for it if you choose to play solo or are trying to get online, but as long as you have a group ready for a get-together, GigaBash fits perfectly in a party-style rotation.
    • 79 Metascore
    • 76 Critic Score
    It's not unplayable, but there are so many flaws that consistently and almost constantly crop up. The lack of post-launch support makes it feel as though Call of Duty is a victim of its own success, and it really doesn't matter what state it's in or how quickly it gets fixed because millions of people have already purchased it, and it'll all be forgotten before the launch of the next one. My hope is that the players won't be simply taken for granted going forward, but in the meantime, Modern Warfare II certainly subscribes to the mentality of, "Screw it. People are going to buy it anyway."
    • 70 Metascore
    • 80 Critic Score
    Sonic Frontiers is an all-around solid Sonic the Hedgehog game. The shift to a more open-world style of gameplay works almost entirely in its favor and allows the game to offer more freedom and exploration without resorting to werehogs. At heart, it's still the same basic 3D-style gameplay that the franchise has been doing lately, but the change in perspective works in its favor. Not every change is a winner, but enough are that I dearly hope that Sega sticks with this flavor instead of reinventing the wheel. Fans of Sonic will be delighted, and those on the fence should give Frontiers a shot. It's easy to see how the greater freedom (and lack of annoying gimmicks) could be the difference between frustration and fun.
    • 71 Metascore
    • 59 Critic Score
    NHL 23 has a few nice additions, but they quickly wear thin. There's nothing of substance, except perhaps yet another year of the same grind in HUT to eventually get a team together that is worthy of competition by the time the next installment skates around. That doesn't seem appealing to me, and unless you've already skipped several years' worth of NHL entries, NHL 23 isn't worth the full asking price.
    • 94 Metascore
    • 94 Critic Score
    In the end, I can't shake how captivating the chemistry among the characters was in God of War: Ragnarok. I probably laughed and got misty-eyed more times in the first few hours of playing this than I did for the whole first game. Plenty of heavy themes are tackled here other than life and death: alcoholism, abusive relationships, codependency, depression, emotional breakthroughs, true father-and-son bonding, manipulation, etc. You could call this game God of War: Families, Amirite? I've deliberately been vague about many of the key plot points, funny exchanges and gut-punch moments because I think people need to experience them for themselves. I probably already said too much regarding the bears, but they left an impact. The rest of God of War: Ragnarok will make quite an impression as well, and perhaps provide lessons that can outlive us all.
    • 86 Metascore
    • 85 Critic Score
    The Last Friend is awesome. Those who have been looking for a game similar to the first Plants vs. Zombies will instantly fall in love with this, as the core gameplay mechanics faithfully emulate that. The addition of an active participant in the fight gives you much more to do than resource collection and frontline maintenance, while the multi-screen battlefields and boss fights feel like a natural evolution of the formula. It may feel too easy compared to PopCap's classic, especially if you play the whole campaign in co-op mode, but that's a small price to pay for having this game style make a comeback. Unless you absolutely crave a strategy game that will tear you to bits at first glance, The Last Friend is a title that's well worth playing.
    • 86 Metascore
    • 90 Critic Score
    Overall, Bayonetta 3 is an incredibly fun game. I like the new mechanics, the new enemies are fun to fight, and it has a lot of laugh-out-loud moments. I just wish all of it wasn't surrounded by a dreary tale of multiversal failure leading into a rather bittersweet ending. If you don't care about the story, the game has few flaws that I can think of. It plays great, is full of amazing absurdity, and was absolutely worth the wait for any fan of the franchise. In the long run, I think Bayonetta 2 is my favorite of the franchise, but Bayonetta 3 is still a remarkably good entry in Platinum's best series.
    • 66 Metascore
    • 56 Critic Score
    Even if you only play Life Is Strange: Arcadia Bay Collection in handheld mode and you've never played either game elsewhere, this offering isn't great. At $40 for a slightly worse version of two older titles, I can't recommend the Arcadia Bay Collection in its current state. It may be worth a pickup at a steep sale, but even then, if you can play it on another platform, do yourself a favor and do that. Both games are still enjoyable narrative adventures with some cool moments, but the Switch iteration simply doesn't do justice to the original releases.
    • 69 Metascore
    • 55 Critic Score
    I wanted to like Star Ocean: The Divine Force a lot more than I did. It has a lot of interesting ideas and concepts, and I'm a prime target for Star Ocean 2 nostalgia bait. The game didn't have the time or budget to do what it wanted to do, and what we have is a half-baked title that does very little well. The story is dull, the combat is repetitive and poorly balanced, and the unique features fall by the wayside as the game progresses. There are glimmers that something great could have been created, but it isn't the game that we ended up with. It's difficult to recommend The Divine Force to even die-hard JRPG fans, since the game's few strengths are eclipsed by its many flaws. Wait for a sale if you're curious, but otherwise, there are plenty of other better JRPGs to play this year.
    • 78 Metascore
    • 80 Critic Score
    In the end, PGA Tour 2K23 retains the series' reputation of being a solid golf game despite some notable issues that don't affect the gameplay too harshly. The aim for a realistic golf simulator is still present, but things like swing forgiveness and a new control method opens things up for more players of a lower skill level to jump in and have fun. With those solid modes, PGA Tour 2K23 has some real legs even when the presentation isn't mind-blowing. It'll be interesting to see how it and future iterations will stack up once EA gets back into the sport. Until then, golf fans will be well served with this title.
    • 81 Metascore
    • 80 Critic Score
    Just like Shovel Knight Pocket Dungeon, Shovel Knight Dig proves to be a very solid spin-off for a very beloved character. The familiar platforming of the original mixes well with the predominantly vertical focus, while still maintaining a responsiveness that fans expect. The roguelike nature of the title means that there's a good amount of randomization and temporary upgrades. The quick average runs mean that levels aren't a slog. Overall, it works well as a starter roguelike, and it's a perfect choice for both Shovel Knight and platforming fans alike who are looking for something different.
    • 67 Metascore
    • 80 Critic Score
    Gotham Knights stands in the shadow of giants, and while it doesn't necessarily stand as an equal, it's a valiant effort. There's clearly a lot of love and care put into the game, and while it doesn't hit every mark, it hits more than it misses. The only thing that really drags it down are some technical issues and a slight drought of unique open-world content to complete. It's a great attempt to figure out how you do Batman without Batman, and this title should scratch the itch of any Batman fan.
    • 85 Metascore
    • 85 Critic Score
    Mario + Rabbids: Sparks of Hope is an absolute delight. The new mobility-focused combat trades some difficulty for a more flexible and dynamic battlefield. The more JRPG-styled tone and structure of the game gives it a solid basis that the first game didn't quite reach. Most of the improvements are for the better. There are still some nagging problems here and there, and the frame rate is rough, but if you can get past that, there's a ton to love here.
    • 87 Metascore
    • 85 Critic Score
    Uncharted: Legacy of Thieves Collection for the PC shows that patience can sometimes get you the best version of a game. Both included games remain fantastic entries in the series, and that's saying something, considering how almost every title in the franchise is held in high regard. The gunplay may work fine, but it is the exploration and stealth that make the game shine alongside the various set pieces. PC players will appreciate the unlocked nature of the graphics, and even if you don't have the best hardware, you'll still be able to enjoy something that's on par with what PS4 players have already seen and heard. This is another title that deserves to be in your gaming library.
    • 82 Metascore
    • 80 Critic Score
    Except for the stuttering and crashes endured through the review period, A Plague Tale: Requiem is a very well done game. The story remains as engaging as ever, with a whole cast of compelling characters. The myriad of mechanics keeps things exciting, and the pacing makes you feel like you had the right amount of it at the right times. The overall presentation is stunning to the point where it is already a looker, even before ray tracing comes into the picture. If the stability fixes come in for the title, you're looking at a game that'll easily make a "Best Of" list for 2022.
    • 71 Metascore
    • 80 Critic Score
    Asterigos: Curse of the Stars is just plain fun. It's a solid, enjoyable and well put-together action-adventure game where my biggest complaints are largely nitpicks and a few qualms about the exploration. Sure, you can point to various things it was inspired by, but it manages to stand out on its own merits, and it's an enjoyable experience. The distinct art style and combat help it define itself, and the story is engaging enough to keep you interested. It's well worth a look if the concept remotely interests you.
    • 75 Metascore
    • 70 Critic Score
    LEGO Bricktales deserves credit for trying new things and incorporating the core building experience into gameplay, but the game doesn't quite hit the mark when it comes to polish. That said, if you're willing to be patient with it, there is fun to be had. It's just not as direct as putting together an actual LEGO set.
    • 72 Metascore
    • 70 Critic Score
    All in all, Sunday Gold has an interesting premise and gameplay mechanics, but it doesn't come together as well as it could. Some parts of the game were completely engrossing and entertaining, but there are several segments that I did not enjoy. The story and puzzles are fun, but the combat is rather shallow and difficult, which isn't eased by the restrictive AP system and minigames. It's an enjoyable indie with a great idea, but the execution doesn't always match. If you're in the market for something new and point-and-click-adjacent, Sunday Gold is a great pick-up for all of its strengths. If you're hoping for a great RPG like Disco Elysium, you'll want to look elsewhere.
    • 87 Metascore
    • 90 Critic Score
    Return to Monkey Island is a love letter to the franchise and adventure games in general. It succeeds at what it set out to do from the outset, with a fun story, clever puzzles, and a big pinch of nostalgia to top it all off. It may play it a bit too safe, but that's easily forgotten when the rest of the experience is so consistently delightful.
    • 62 Metascore
    • 47 Critic Score
    There is a good game somewhere under all of this, but it is buried under the weight of every part of Dakar Desert Rally being unlikable for some reason or another. There are the briefest moments where it shines through, the sun is hitting you just right, and you're blasting through the stage skillfully at top speed. The problem is it's at that moment that you round the bend and slam into a random truck or the game hitches and you suddenly understeer into a rock wall. Substantial patching would do this game wonders, but as it stands, it's a joyless mess that delivers frustrations at a far greater rate than podiums.
    • 78 Metascore
    • 78 Critic Score
    I would recommend NBA 2K23 for its sheer breadth of material and the fact that it really tries to be a basketball universe unto itself (hence the massive file size). It's certainly not perfect, as I still keep running into odd glitches now and then, and even some strange things that carry over from the last game (Do I really have to keep walking through the Dallas Mavericks shootaround to get to my guys? Why is that still a thing?), but it is and shall likely always be the sports game I play almost every day, no matter what time of year it actually is — even when the fans tell me I stink.
    • 65 Metascore
    • 75 Critic Score
    Valkyrie Elysium is rather fun. Divorced from its heritage, it's a solid, if unexceptional, action-RPG. The combat system could use more polish, but what it does, it does quite well, and I enjoyed the combat until the end of the game. I'd love the team to have a chance to revisit the gameplay with some more confidence under its belt, as it's easy to see how it could go from good to great. This isn't the Valkyrie Profile 3 I was hoping for, but Elysium should satisfy someone looking for a solid action-RPG.
    • 80 Metascore
    • 80 Critic Score
    Taiko no Tatsujin: Rhythm Festival proves to be another solid entry in the series. In terms of quantity and variety, the default song list is on the same level as Drum 'n Fun, and while the DLC will pad things out, the 30- and 90-day song passes do a much better job of making this feel like the most packed entry yet. The removal of minigames is a bit disappointing for those who liked them, but Great Drum Toy War and its strategic elements more than make up for it. It's a much better experience if you're willing to shell out for the drums, but even if you don't, you'll have fun with Rhythm Festival if you're a big rhythm game fan who isn't too hung up on grooving to familiar Western pop hits.
    • 71 Metascore
    • 60 Critic Score
    The DioField Chronicle is interesting as an experiment, but that's about all it has going for it. The combat system is so half-baked that it may as well not exist, and the story is about 20 hours of buildup for a "buy the sequel" hook. Since the phenomenal Triangle Strategy came out in the same year, and it handles pretty much all the same ideas much better, it's difficult to recommend DioField. Even if you're curious, it's best to wait for a sale because the full retail price is too steep for what you'll get.
    • 84 Metascore
    • 75 Critic Score
    Twin-stick shooter fans will certainly have some fun with NeverAwake. The short levels make it perfect for quick, on-the-go bursts of shooting, while the actual shooting and power-ups make for a fun and challenging experience. It looks and sounds great, while the presence of two different endings gives the game some replayability. That said, the story isn't all that compelling considering that we've seen it used before, and the game can start to feel like it's running on for too long due to the sameness in some levels.
    • 77 Metascore
    • 70 Critic Score
    Voice of Cards: The Beasts of Burden is the same basic game as the last two, only with a different story. It really doesn't do anything to break the mold except be incredibly dark and depressing. If you found yourself enjoying the last two games, then you'll almost certainly enjoy this one, but if any of the previous game's flaws dragged down things, then you probably won't change your mind here. It's a nice, low-budget JRPG with some interesting story beats, but the consistent flaws between games have started to wear out their welcome.
    • 71 Metascore
    • 75 Critic Score
    I like Pac-Man World: Re-Pac, and I think it's a great example that games don't need to be genre-defining to be fun, especially at its discount price. You have to go in knowing what you're expecting, and back in the days of Blockbuster Video, it's the game you might have completed over a weekend rental. In a vacuum, it's a fun, charming time. If your time or money is limited, you'd be better off with a title that offers more content.

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