Worth Playing's Scores
- Games
For 6,707 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Pac-Man Championship Edition DX | |
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| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,876 out of 6707
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Mixed: 2,421 out of 6707
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Negative: 410 out of 6707
6707
game
reviews
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- By Critic Score
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- Critic Score
Teenage Zombies: Invasion of the Alien Brain Thingys is the kind of game that you can take with you on a trip and play in bite-sized chunks, but the forgettable puzzles and overabundance of dull stages do nothing to help the feeling that it's trying to drag out the dead for as long as it can.- Worth Playing
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The overall feeling given by Emergency Mayhem is that of a game that tries entirely too hard to mimic the most successful title in this genre, and fails rather badly on all counts.- Worth Playing
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I felt that this title lost a lot of the charm of The Awakened by reducing the number of investigation segments and keeping the story rooted to one place. Fans of Sherlock Holmes or adventure games should go out of their way to pick up this title.- Worth Playing
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An absolute sham of a game, full of broken mechanics and proof that when you carry a gimmick too far, you end up with something that no one wants to play.- Worth Playing
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If you're not sold on Ikaruga, then you probably aren't hardcore enough for it. Even if you are hardcore enough for it, you'll be chewed up, spit out, and left out to dry.- Worth Playing
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But while Assassin's Creed is not perfect, it is technically stunning, and the gorgeous visuals alone are almost worth the sticker price alone.- Worth Playing
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The Real Bout spin-offs are not the best of the entire series (and I will not introduce a debate over this, except that it's Mark of the Wolves), and much of the system has been one-upped by the King of Fighters series in the decade since.- Worth Playing
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The graphics and sound work really well together to create the atmosphere.- Worth Playing
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Aside from the races in FlatOut mode, FlatOut: Head On is one of the most genuinely fun and entertaining racers I've picked up in a long time.- Worth Playing
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It isn't particularly deep or thought-provoking, or noticeably challenging. It's just fun.- Worth Playing
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Ultimately, Octomania comes off as a shining example of what a puzzle title can do despite being burdened with cultural barriers a mile wide and irritating characters.- Worth Playing
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While the story is certainly on the light side and the sound is kind of weak, the gameplay and the puzzles more than make up for it.- Worth Playing
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There really is not much to TiQal. If you play the demo for five minutes, you've pretty much mastered all there is to the game.- Worth Playing
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Dark Sector is a very good game; the off-world, strikingly science-fiction oriented FPS demonstrated years ago bears very little resemblance to what has been shrink-wrapped and shipped off to your local game retailers — and that's a very good thing.- Worth Playing
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One should go into the title with the knowledge that there isn't much of a story, and some of the gameplay can get pretty frustrating.- Worth Playing
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Universe at War: Earth Assault is a fantastic game marred by technical issues aplenty.- Worth Playing
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All in all, Obscure: The Aftermath is a hodgepodge of poorly implemented design ideas and sub-par horror elements.- Worth Playing
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There may be a good game in there somewhere, but it falls into a standard hack-and-slash rut of boring and uninspired gameplay that leaves you wanting more from the experience.- Worth Playing
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Naruto: Ultimate Ninja 3 is a really fun fighting game when it actually allows you to fight.- Worth Playing
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The developers have gotten this design down, but a complete lack of innovation and some poorly implemented features cripples Warriors Orochi.- Worth Playing
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Just like saying you wouldn't date Cindy Crawford because of her mole, refusing to play Crisis Core based on these small issues amounts to simply being overly nitpicky.- Worth Playing
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If Tiberium Wars left you hungry for more rush-heavy, adrenaline-inducing RTS action and you can bear the bad acting, Command & Conquer 3: Kane's Wrath will not disappoint you.- Worth Playing
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Condemned 2: Bloodshot will stand well against the competition in action, horror and even most shooter games, just on the merit of being a sequel improving on the original, rather than slipping beneath its foundation like so much land-filled garbage.- Worth Playing
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In some alternate reality where the Guitar Hero developers had been hit by a bus before making their game, this title might have a chance as a party game; as it stands, it doesn't even rank second place.- Worth Playing
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Perhaps the most damning criticism of Worms: A Space Oddity is that, aside from the motion controls, it's the exact same thing that you've already played a hundred times before.- Worth Playing
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Clap Hanz has taken complete advantage of the capabilities that the PS3 has offered players in creating an approachable golf outing for both veterans and newbies alike.- Worth Playing
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The game is even fun at first, until you hit the curse of repetitive gameplay and inconsistent AI, which is where it all falls apart.- Worth Playing
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People seeking a tennis game that's actually fun or intuitive should look elsewhere.- Worth Playing
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So, bottom line: should you get Sega Superstars Tennis? If all you have is a Wii, then even with its shortcomings compared to other versions, absolutely. Pick up a Classic Controller while you're at it for the mission mode.- Worth Playing
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