Worth Playing's Scores
- Games
For 6,725 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night 2004 | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,893 out of 6725
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Mixed: 2,422 out of 6725
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Negative: 410 out of 6725
6725
game
reviews
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- Critic Score
The Subspace Emissary mode is a bit weak, the loading times are a bit hefty, and the online gameplay suffers from some lag and the usual Nintendo online awkwardness. However, those issues are far overshadowed by the excellence that permeates the rest of the game.- Worth Playing
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Combined with an Xbox Live experience that offers some great replay value, all of these features make Army of Two a pretty good entertainment investment for mature players.- Worth Playing
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Homie Rollerz for the DS isn't a game that I could recommend to anyone, not even fans of the toy line or kart racers in general.- Worth Playing
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The idea itself is solid, but the execution leaves a lot to be desired.- Worth Playing
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There is very little I didn't like about Chains of Olympus; I would've liked to have more camera control, and although I didn't care for the controlled Quick Time Event attacks, I'll readily admit that they offered a more cinematic experience when you're fighting the bosses.- Worth Playing
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Xbox 360 owners and newcomers who have never experienced any of Rockstar's Grand Theft Auto titles might find Bully's introductory course to be a good manner of getting their feet wet, while Rockstar loyalists will enjoy the kind of free-roaming gameplay that they've come to expect from the studio.- Worth Playing
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While some of the missions are entertaining enough for a quick diversion, the game's overall quality is lacking, with uncharismatic and unengaging characters everywhere you turn, tired clichés, and sloppy gameplay.- Worth Playing
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It's a solid addition, if not the best expansion in the series overall, and while I'm enjoying it, it really is just more of the same, and I can't help but feel like it could have been a little better.- Worth Playing
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You know it's a bad sign for a game when you enjoy the name generator and meditation mode more than any of the actual gameplay.- Worth Playing
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It is quite obvious that Sony took all the criticism leveled at last year's game and used it to craft MLB 08: The Show, an extremely fun and addicting title. Nearly all of the bugs have been fixed, with only the occasional AI problem, poor base running, and cumbersome career progression besmirching an otherwise incredible game.- Worth Playing
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The worst flaw in any RPG is the lack of a decent save system, and in that respect, Mystery Dungeon: Shiren the Wanderer is guilty as charged. This frustrating trait, combined with the mediocrity that's prevalent in the rest of the title, makes for a pretty poor showing.- Worth Playing
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Fans of survival horror and the Silent Hill series will enjoy Silent Hill: Origins, while others will be turned off by its morbid nature. If you don't have a PSP and didn't get the chance to check out the title a year ago, now's your chance.- Worth Playing
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This isn't a game, as there's no real reward for doing well other than unlocking more tests, and it's not really a brain-training device because it doesn't teach you anything.- Worth Playing
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It's a shame that MLB 2K8 is the only baseball offering for Xbox 360 owners, as the efforts to do more than a simple roster update have resulted in a game that has solid ideas and a deep set of features, but is so buggy and inconsistent in almost every regard that it isn't worth your time unless you absolutely have to play a baseball game.- Worth Playing
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In short, Rhem 3: The Secret Library has one audience, and that is truly hardcore Myst-style adventure/puzzle fanatics. This isn't a bad thing, as niche games can be quite enjoyable. Unfortunately, the game's lack of presentational quality weakens it to the point that it has no ability to pull in a larger audience.- Worth Playing
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Triggerheart Exelica is one of the best XBLA games I've played on the 360, so if you like vertical shooters of old and new; if Radiant Silvergun, Parodius or Do Don Pachi mean anything to you; or if you enjoyed the recent Omega Five, you'll be perfectly at home with Triggerheart Exelica.- Worth Playing
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If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.- Worth Playing
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Turning Point is one of the worst Xbox 360 titles I've played, and the only reason anyone should ever play it is if you love to see the worst of the worst, as this title certainly gives atrocities like Bomberman Act Zero and Fusion Frenzy 2 a run for their money.- Worth Playing
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The gameplay, graphics and multiplayer were all substandard, given today's expectations.- Worth Playing
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Turning Point: Fall of Liberty is a prime example of how not to make a decent FPS, and with so many better titles out there now and a lack of budget pricing, it's hard to imagine what the devs were thinking.- Worth Playing
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If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.- Worth Playing
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If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.- Worth Playing
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It's strange, quirky, and basically unlike any other game on the market. It's also incredibly fun. The unusual mix of rhythm and strategy gameplay blends together surprisingly well, and it isn't strange to look up from a session of Patapon only to realize that you've lost a few hours when you only intended to play for five minutes.- Worth Playing
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This story, theme and gameplay of Lost Planet basically boil down to "Starship Troopers" + Armored Core – Fun = Lost Planet.- Worth Playing
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All this whining and pining for bygone days aside, Pinball Hall of Fame: The Williams Collection is an entertaining game you'll pick up and put down, quite possibly for years to come.- Worth Playing
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It's great for quick bursts, it works as advertised, and it has that "one more game" addictive quality.- Worth Playing
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If you've played Brain Training and Big Brain Academy to death and need something else of their ilk to get you through the day, Brain Assist will do the job. If you haven't played the aforementioned titles, though, or if you simply just don't care about the genre that much, then you can safely skip this one, and no one will blame you.- Worth Playing
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Gamers who are tired of being one-man armies and want to play in a more team-based environment will find that Frontlines: Fuel of War is exactly what they've been seeking.- Worth Playing
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Flawed level design, hasty production values, glitchy gameplay, and an overall lack of effort drag down this game beyond the point where it's worth your time.- Worth Playing
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Playing this clumsy, ill-conceived attempt at a sequel is not unlike watching a kid with a 180 IQ flipping burgers at the local fast food joint; it's painful to watch what it has become, especially given what you knew its capabilities.- Worth Playing
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