Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 67 Metascore
    • 56 Critic Score
    At the heart of things MX vs. ATV: Untamed is an ambitious title whose execution fails to live up to the lofty standard set by previous entries in the series.
    • 59 Metascore
    • 58 Critic Score
    MX Vs. ATV: Untamed won't make you tear out your hair or stomp on your PSP, but it's pretty much in the middle of the pack when it comes to PSP releases.
    • 47 Metascore
    • 60 Critic Score
    In many ways, Indianapolis 500 Legends is more an interactive history lesson than a proper game. By limiting you to certain drivers and certain years, players gain a deep historical knowledge of certain races at the expense of all the others.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, GripShift is not precisely original. Its elements can be clearly traced to many other racing games, and it's not even the best in its particular racing sub-style (that reward remains with Trackmania).
    • 86 Metascore
    • 95 Critic Score
    What this numerical score can't possibly demonstrate, in the past several years of ever-better games across all genres, not a few of them arriving in recent months, Unreal Tournament III is the first title in a long time making me recall that this is why I long ago started loving games, compelling me to, almost literally, jump and down, and to keep me up playing late into the night and seduce me into a few morning matches before I sit down to work.
    • 70 Metascore
    • 87 Critic Score
    I feel confident in saying that Super Swing Golf: Season 2 is by far the best golf title on the Wii. While the game doesn't really break any new ground, its execution is nearly flawless.
    • 52 Metascore
    • 45 Critic Score
    There's enough shovelware on the Wii already, so don't encourage any more, and skip this one at all costs.
    • 56 Metascore
    • 45 Critic Score
    Although the game in concept is not itself rotten to the core, unless Blacksite: Area 51's developer can repair the technical disaster that is the PS3 version — I suspect this would require a substantial, cost-prohibitive reworking of the core software — I cannot under any circumstances recommend this title.
    • 77 Metascore
    • 75 Critic Score
    There are still plenty of entertaining moments buried beneath the scorched rubble if you have the patience to dig far enough to find them, but be ready to accept a little collateral damage on your part if you do.
    • 26 Metascore
    • 35 Critic Score
    This is just a poor title, taking advantage of a well-recognized Jenga license, neither doing justice to the original game nor supplementing it with features that might make the Wii video game version fun, even if it were still a bad simulation.
    • 44 Metascore
    • 45 Critic Score
    The game does an excellent job of being pretty, but pretty will only carry you so far in life, especially in an industry where pragmatism (read: gameplay) is king.
    • 40 Metascore
    • 72 Critic Score
    This title is for children who would or have enjoyed Pullman's novels, and likewise the movie adapted from the first book of the trilogy. Based upon this reasonable criteria, The Golden Compass is a good game and deserves a score commensurate with that determination - the largest demerit here is that the game has only niche appeal, even for some kids without a taste for "His Dark Materials."
    • 43 Metascore
    • 50 Critic Score
    It is a great disappointment that The Golden Compass for the NDS should be so sub-par.
    • 64 Metascore
    • 70 Critic Score
    The biggest head-scratcher about Cranium: Kabookii is why would you buy it for the Wii, when all interactions are restricted to what you can do with a Wiimote. Instead, why not get the board game, which is much cheaper and allows you to draw with a pen and paper and mold with clay?
    • 42 Metascore
    • 48 Critic Score
    The gameplay is poorly ported from a console to the PC, which seems like the wrong way to do things.
    • 65 Metascore
    • 62 Critic Score
    When it comes right to down it, DanceDanceRevolution: Universe 2 is the type of game that only series fans will love. If your idea of a fun evening is laying down a dance pad and stomping around until the downstairs neighbors call the cops, then this title is right up your alley. However, if you are not, nor have you ever been a professional dancer, there's very little here to make this title worth your time.
    • 50 Metascore
    • 48 Critic Score
    Left Brain Right Brain offers no interesting features, a minimal amount of variety, and a premise that develops very minimally.
    • 28 Metascore
    • 30 Critic Score
    Ultimate Duck Hunting is a disaster of a game.
    • 72 Metascore
    • 53 Critic Score
    In summary, Dragon Ball Z Budokai Tenkaichi 3 is fundamentally flawed in its basic execution; in a fighting game, the inability to fight properly is a severe drawback.
    • 44 Metascore
    • 45 Critic Score
    When I first started playing Sun Age, I felt a pang of nostalgia for the way games used to be, but it was quickly replaced by the feeling that this would have been a broken title even back then.
    • 79 Metascore
    • 84 Critic Score
    Geometry Wars: Galaxies is like nicotine in game form. It is bright, fast and fun; it does everything a handheld game is supposed to do and doesn't pretend to be something it's not.
    • 62 Metascore
    • 55 Critic Score
    There are plenty of other games out right now that, while perhaps not being gloriously violent future-sports games, have simply pegged the feeling of constant fun a lot better than you do.
    • 76 Metascore
    • 70 Critic Score
    Undertow is a good fit for the Xbox Live Arcade. The action is fast and uncomplicated, it has plenty of options for the single-player and multiplayer experiences, and the tight controls do a good job of making the player want to partake in the action.
    • 91 Metascore
    • 95 Critic Score
    It's one of the best hybrid RPGs I've played, as well as a serious game of the year candidate. It's the video game equivalent of "Battlestar Galactica" or "Babylon 5": a space epic that reaches for the stars and manages to hit most of them.
    • 28 Metascore
    • 30 Critic Score
    With incredibly boring and repetitive gameplay, it's pretty much impossible to recommend Godzilla Unleashed: Double Smash to anybody.
    • 92 Metascore
    • 92 Critic Score
    Essentially, the game punishes you for not giving up. You're better off starting from scratch with a new band. It's a relatively minor quibble, but as a potential passion and motivator of budding real-world musicians, Rock Band should be more tolerant of those players who refuse to give in to the tough songs even on the higher difficulty settings.
    • 92 Metascore
    • 94 Critic Score
    I've spent hours and hours playing Rock Band and feel as if it's not possible to have as much fun when I go back and play Guitar Hero III. It's not even a question of whether you're a fan of that genre or not — if you own an Xbox 360, PlayStation 3 or PlayStation 2, you need to pick up Rock Band.
    • 69 Metascore
    • 80 Critic Score
    Most first-person shooters are over after 10-15 hours. It'll be at least twice that before you see all that Ghost Squad has to offer. Its brevity on paper is not a curse, but a blessing.
    • 52 Metascore
    • 60 Critic Score
    It's got little to offer for SoulCalibur fans, little to offer for hack-and-slash fans, and little to offer in the realm of gameplay substance.
    • 81 Metascore
    • 90 Critic Score
    This is well worth a DS owner’s time, and easily one of the best things Square-Enix has published for the system.

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