Worth Playing's Scores
- Games
For 6,725 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night Round 2 | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,893 out of 6725
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Mixed: 2,422 out of 6725
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Negative: 410 out of 6725
6725
game
reviews
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- By Critic Score
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- Critic Score
The tedious button-mashing might be fun when watching your friends make amusing faces while pounding their way to the finish line, but any extended time would be better invested in watching the actual games themselves. See you in four years, Summer Olympics.- Worth Playing
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The tedious button-mashing might be fun when watching your friends make amusing faces while pounding their way to the finish line, but any extended time would be better invested in watching the actual games themselves. See you in four years, Summer Olympics.- Worth Playing
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No matter how many first-person shooters the Xbox 360 has, there's always room for one of the quality of Unreal Tournament 3.- Worth Playing
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A fun game, but one that still falls short of what made the original Trauma Center so great.- Worth Playing
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All in all, I can't recommend Hail to the Chimp as a game, but it gets my vote as a satire of politics. The clunky controls, slow character movement, obstructive camera, repetitive gameplay, and chaotic multiplayer work against the title, and although the graphics and audio make up for it to a degree, it's nowhere near enough.- Worth Playing
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There's no denying that Journey to the Center of the Earth is a bad game. It tried to do far too much, given the resources and hardware with which it had to work.- Worth Playing
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All in all, I can't recommend Hail to the Chimp as a game, but it gets my vote as a satire of politics. The clunky controls, slow character movement, obstructive camera, repetitive gameplay, and chaotic multiplayer work against the title, and although the graphics and audio make up for it to a degree, it's nowhere near enough.- Worth Playing
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A flawed attempt at fixing the problems with Guitar Hero III. While vast improvements have been made to the game's look and engine, a critical mistake was made when Neversoft chose to focus on a single band. The core Guitar Hero gameplay is still there and as fun as ever, but unless you're an avid fan of Aerosmith, you probably won't be happy with constantly playing Aerosmith songs.- Worth Playing
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The only audience Commando 3 is likely to pull in are those who remember the originals fondly and wish to take a moment to go back to the games of their childhood. Quickly, these same people will remember that games of their childhood were awful by today's standards, and vow to never be suckered in again — at least until the next Contra remake comes out.- Worth Playing
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If you love turn-based card games, board games, or have played the real-life equivalent of Ticket To Ride, it'll be an easy choice.- Worth Playing
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Operation Darkness isn't a bad game at all. It has its issues, but they don't ruin the experience — with the possible exception of the absolutely shameful graphics. The problem is that it doesn't really rise about mediocre.- Worth Playing
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While I wouldn't recommend it to anyone except kids (or their parents), in part because of the rather subpar control scheme, at least the older brother who has to watch or play along isn't going to be completely annoyed at the game's quality level.- Worth Playing
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Children in the target age range for the "WALL-E" movie will undoubtedly love this game, from the youngest in that demographic to the oldest. But the game is also quite enjoyable and good for adults, especially fans of "WALL-E" or Pixar movies in general.- Worth Playing
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While the main platforming gameplay in WALL-E for the Wii is solid and fun, it's really not good for more than a single playthrough and a collecting run.- Worth Playing
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WALL-E for the PS2 is not a great adaptation of the movie. There are some wonky control issues, the graphics aren't very good on the aging console, and the gameplay is very repetitive.- Worth Playing
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Its art style is absolutely adorable, and the gameplay is simple but manageable.- Worth Playing
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WALL-E for the PSP was never going to reach for the stars, but it presents an interesting addition to the movie, especially for younger gamers.- Worth Playing
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It has the right mix of components to make a great fighting game, and it's a fantastic addition to the Naruto canonical plot. The action is fast-paced, the control system is intuitive, and the presentation is engrossing.- Worth Playing
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The truth is that Big Beach Sports manages to do a couple of things passably while doing absolutely nothing right. While the title boasts a solid lineup of events that really ought to be fun to play, there is simply no fun to be had with this game.- Worth Playing
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The gameplay is solid as ever, the visuals and music are well worth a look, and Final Fantasy Tactics A2: Grimoire of the Rift is a very solid game for anyone in need of a Final Fantasy or turn-based strategy fix on the go.- Worth Playing
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An improvement on the same old formula. It plays exactly the same in the overall sense, but it refines things a little, patches in a new story, and generally upgrades things to be better suited to the DS system, avoiding gimmicks in favor of polishing the gameplay and graphics. To casual players, it is mostly the same game.- Worth Playing
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An improvement on the same old formula. It plays exactly the same in the overall sense, but it refines things a little, patches in a new story, and generally upgrades things to be better suited to the DS system, avoiding gimmicks in favor of polishing the gameplay and graphics. To casual players, it is mostly the same game.- Worth Playing
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An excellent addition to a strategy fan's library. Though is forgoes the engines of war most often associated with those titles, it offers an intensely interesting, fast-paced and addictive distraction.- Worth Playing
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Alone in the Dark is full of potential, but never actually pinpoints and executes it.- Worth Playing
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DICE's newest take on the virtual battlefield does a lot of things right, despite firing a few blanks along the way, such as the lack of a co-op mode in the main campaign.- Worth Playing
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It doesn't reinvent the genre or bring anything amazingly new to the community, but as Tiger Woods has done for golf titles, Top Spin does for tennis.- Worth Playing
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It doesn't reinvent the genre or bring anything amazingly new to the community, but as Tiger Woods has done for golf titles, Top Spin does for tennis.- Worth Playing
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Overall, I absolutely enjoyed Command & Conquer 3: Kane's Wrath. It serves as a really solid follow-up to Tiberium Wars, and it's one of the best RTS titles available on the 360 today.- Worth Playing
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Top Spin 3 is best left to Wii-owning children who are pro tennis enthusiasts and can forgive the shady graphics, restrictive game modes and overall unfinished feel of the game.- Worth Playing
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With the frame rate issues of previous versions truly fixed, this is about a good a tennis sim as the system is capable of providing. Given the limitations of the controls, though, I would suggest you leave the racket sport to the living room. Or Wimbledon.- Worth Playing
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