Worth Playing's Scores
- Games
For 6,707 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Pac-Man Championship Edition DX | |
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| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,876 out of 6707
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Mixed: 2,421 out of 6707
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Negative: 410 out of 6707
6707
game
reviews
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- By Critic Score
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- Critic Score
It has the right mix of components to make a great fighting game, and it's a fantastic addition to the Naruto canonical plot. The action is fast-paced, the control system is intuitive, and the presentation is engrossing.- Worth Playing
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The truth is that Big Beach Sports manages to do a couple of things passably while doing absolutely nothing right. While the title boasts a solid lineup of events that really ought to be fun to play, there is simply no fun to be had with this game.- Worth Playing
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The gameplay is solid as ever, the visuals and music are well worth a look, and Final Fantasy Tactics A2: Grimoire of the Rift is a very solid game for anyone in need of a Final Fantasy or turn-based strategy fix on the go.- Worth Playing
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An improvement on the same old formula. It plays exactly the same in the overall sense, but it refines things a little, patches in a new story, and generally upgrades things to be better suited to the DS system, avoiding gimmicks in favor of polishing the gameplay and graphics. To casual players, it is mostly the same game.- Worth Playing
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An improvement on the same old formula. It plays exactly the same in the overall sense, but it refines things a little, patches in a new story, and generally upgrades things to be better suited to the DS system, avoiding gimmicks in favor of polishing the gameplay and graphics. To casual players, it is mostly the same game.- Worth Playing
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An excellent addition to a strategy fan's library. Though is forgoes the engines of war most often associated with those titles, it offers an intensely interesting, fast-paced and addictive distraction.- Worth Playing
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Alone in the Dark is full of potential, but never actually pinpoints and executes it.- Worth Playing
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DICE's newest take on the virtual battlefield does a lot of things right, despite firing a few blanks along the way, such as the lack of a co-op mode in the main campaign.- Worth Playing
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It doesn't reinvent the genre or bring anything amazingly new to the community, but as Tiger Woods has done for golf titles, Top Spin does for tennis.- Worth Playing
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It doesn't reinvent the genre or bring anything amazingly new to the community, but as Tiger Woods has done for golf titles, Top Spin does for tennis.- Worth Playing
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Overall, I absolutely enjoyed Command & Conquer 3: Kane's Wrath. It serves as a really solid follow-up to Tiberium Wars, and it's one of the best RTS titles available on the 360 today.- Worth Playing
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Top Spin 3 is best left to Wii-owning children who are pro tennis enthusiasts and can forgive the shady graphics, restrictive game modes and overall unfinished feel of the game.- Worth Playing
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With the frame rate issues of previous versions truly fixed, this is about a good a tennis sim as the system is capable of providing. Given the limitations of the controls, though, I would suggest you leave the racket sport to the living room. Or Wimbledon.- Worth Playing
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The overall quality feels like a failed experiment. Sure, Hellbent did a great job of porting over a control scheme that most would shy away from, but at the same time, the quality control involved leaves a whole lot to be desired.- Worth Playing
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Finding a way to pump more music into the mix should have been a higher priority as well.- Worth Playing
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If the premise of taking photos of fish on rails sounds good to you, then you won't be disappointed — and if it doesn't, then move along because there's nothing to see here.- Worth Playing
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While the landscapes are rather generic, the weather effects, especially those of the tornado, can be quite impressive.- Worth Playing
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An adequate, albeit not outstanding, way to keep a very small child occupied. It may help kids learn, but it will more likely keep them distracted for a few minutes before they close their DSes.- Worth Playing
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It’s good for about a 10 minute trip down memory lane and that’s it, everything else stinks.- Worth Playing
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It actually left me frustrated because it manages to do a lot right, but ultimately, it's too lacking in too many areas to be something I can recommend.- Worth Playing
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In light of all that though, Space Invaders Extreme is still an exceptionally worthy addition to the franchise, giving you a healthy dose of nostalgia while still throwing enough good new ideas into the mix to keep the game fun in the short amount of time the experience lasts.- Worth Playing
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Perhaps an online component would have improved on this, but as it is, it's only half of the game, albeit a pretty entertaining half.- Worth Playing
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This particular offering utterly fails to capture the magic of its predecessor or even to meet the standards set by contemporary offerings.- Worth Playing
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The waves, water swells, storms, ice floes all make for a very immersive environment that just feels right. Real voices with real crab fishermen (and women) and tons of video make the title slightly more robust. Unfortunately, there are clipping issues and some bugs that make what would've been a very polished game feel like it released maybe just a bit too early.- Worth Playing
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If you enjoy varied gameplay, then it doesn't come better executed than Secret Agent Clank, but if you need the focus on a single gaming genre with more variety within a narrower frame, then this may not be the right match for you.- Worth Playing
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Etrian Odyssey II: The Heroes of Lagaard is tough. It is not always fairly tough, it can be frustrating, it can be aggravating, it can make you want to drive your stylus through the DS and throw it out a window. It's also unbelievably fun, quite challenging, and a fantastic game for fun or travel.- Worth Playing
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The flexible and creative gameplay elements are stronger than ever, backed by arguably the best engine to date for such a game. After the conclusion of Act 2, the game enters a downward spiral, becoming more of a non-interactive movie and using less of the great gameplay of which it is obviously capable.- Worth Playing
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The so-so story mode is the game's highlight, and even that does little to shine up the lackluster boxing, poor graphics, and lack of any real replay value.- Worth Playing
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It doesn't really reach its full potential until halfway through the game, but if you stick it out, you'll find a brilliant, if short-lived, gem.- Worth Playing
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NASCAR 09 adds some notable additions such as Rep points and the Sprint Driver Challenge mode, but the core gameplay has not changed much at all.- Worth Playing
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