Worth Playing's Scores

  • Games
For 6,710 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6710 game reviews
    • 76 Metascore
    • 85 Critic Score
    While not a true sequel, Alan Wake's American Nightmare does a fine job of expanding on the franchise's universe. It may not have the depth of exposition of the original game, but for 1,200 Microsoft points ($15), there's enough here to please fans and newcomers alike.
    • 76 Metascore
    • 87 Critic Score
    With the deep character growth system in place here I could have been content with twice that amount of game time.
    • 76 Metascore
    • 88 Critic Score
    Days Gone is a long and slow burn that is well worth it. It tells a relatable story that feels grounded, and the later stages have some truly memorable moments, both in terms of story and gameplay. With all previous DLC included, some nice improvements for PC gamers, and the capability to run at high frame rates, the PC iteration of Days Gone is the definitive version to play.
    • 76 Metascore
    • 90 Critic Score
    Twelve Minutes had me on a rollercoaster ride from start to finish. I started being let down by the game seeming too simple in premise. Then I got frustrated because I got stuck uncovering its hidden complexities. Finally, I can't and don't want to put it down until I'd turned everything over thrice. It executes the time loop mechanic meticulously, its story is twisting and turning constantly, and the excellent voice cast, environmental art, and music work together to create a new type of adventure game. It is not perfect, and you see some cut corners, but what it sacrifices, it makes up for with a satisfying payoff as you delve deeper into its time loop to unravel the mystery at the core.
    • 76 Metascore
    • 80 Critic Score
    Spider-Man: Shattered Dimensions delivers a good Spider-Man experience for the current generation of consoles. The combat is done well, even in the first-person battles, and the feeling of being Spider-Man translates well, despite the lack of an open-world setting.
    • 76 Metascore
    • 74 Critic Score
    All in all, what Day of Reckoning 2 presents to us is a few tweaks to the original Day of Reckoning - some good, most bad.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin really demands that you give it a fair go. It starts off slow and takes a while to get running. Once it does, it's quite fun, with engaging and exciting combat that feels more demanding and intense than I'm used to from an open-world game. It's a big investment up front to find out if the game works for you, and enjoying previous Team Ninja games doesn't necessarily guarantee that you will.
    • 76 Metascore
    • 70 Critic Score
    Undertow is a good fit for the Xbox Live Arcade. The action is fast and uncomplicated, it has plenty of options for the single-player and multiplayer experiences, and the tight controls do a good job of making the player want to partake in the action.
    • 76 Metascore
    • 75 Critic Score
    The driving theme behind Band Hero seems to be an attempt to make it more marketable and friendly to a younger audience. This doesn't necessarily make it a worse game, but it does make it feel extremely different.
    • 76 Metascore
    • 90 Critic Score
    Wasteland 2 is full of player choice and replayability that will keep players busy for a while. With gameplay easily exceeding 80 hours of content, Wasteland 2 is not for the faint of heart. Those who appreciate challenging experiences and detailed world-building will find Wasteland 2: Director's Cut an important installment in their RPG library.
    • 76 Metascore
    • 80 Critic Score
    Despite some setbacks, Plants vs. Zombies: Garden Warfare is a fun game.
    • 76 Metascore
    • 80 Critic Score
    Samurai Warriors 4 continues Omega Force's long streak of high-quality Warriors titles. It isn't as exceptionally good as Hyrule Warriors and veers a bit too heavily into button-mashing for its own good, but it remains a fun game to play.
    • 76 Metascore
    • 75 Critic Score
    This is nice to look at, but a lack of content prevents it from holding your attention for long. In that respect, Skydrift sort of serves as a distraction game to hold you over until the next major release shows up.
    • 76 Metascore
    • 90 Critic Score
    With a ton of content and a massive variety of ways to play, WarioWare: Get It Together! is a solid purchase for any Switch owner looking for a blissful and somewhat manic distraction from day-to-day life.
    • 76 Metascore
    • 82 Critic Score
    Though far from perfect, Heroes of the Pacific does a great job of combining a fun, loose aerial shoot-'em-up with real-life battles from the Pacific Theater of World War II.
    • 76 Metascore
    • 80 Critic Score
    Griping aside, Hard Corps: Uprising is a game that delivers exactly what it promises. It isn't going to be for everyone, but for those who appreciate the challenge of old-school gaming, it's a must-buy. For the rest who are going to whine that "it's too hard," go play Black Ops. This game is exclusively for the hardcore.
    • 76 Metascore
    • 65 Critic Score
    Imitation may be the sincerest form of flattery, but when it comes to games, you have to bring some of your own improvements to the table. The Crew Motorfest is clearly trying to be very similar to its competition, but it can't help but fall short. In the many areas where its features are almost carbon copies, they aren't implemented as well and force the player into playing the game in an odd way between bouts of grinding for credits. In the areas where it tries new things, it barely commits to them and leaves them feeling like afterthoughts. If Forza Horizon could also be played on Sony hardware, The Crew Motorfest would have no reason to exist.
    • 76 Metascore
    • 80 Critic Score
    This is the most fun I have had with a role-playing game in a very long time. It drips with an attitude that is wonderfully anarchic and cynical.
    • 76 Metascore
    • 88 Critic Score
    The gameplay that made such addictive titles is no less compelling now than it was a decade ago.
    • 76 Metascore
    • 80 Critic Score
    While it's impossible to fairly compare NHL Slapshot to triple-A HD console hockey titles, this Wii game is a state-of-the-art effort in sports gaming for Nintendo's console, a system that is too often overlooked for proper treatment when it comes to pro-league licensed titles.
    • 76 Metascore
    • 78 Critic Score
    Marvel's Spider-Man: The Heist might not have been revolutionary, but perhaps it's not supposed to be yet. It is the first part of a series of DLC, and as such, it leaves a lot of unresolved questions. I feel like I've officially "met" Felicia Hardy, and I'm certainly looking forward to where her story goes next.
    • 76 Metascore
    • 90 Critic Score
    After all this time, our opinion of The Flame in the Flood hasn't changed. The presentation is beautiful, and the approach to survival remains unique because of the lack of a permanent home. The lack of combat means you can't make it on brute strength alone, and the many roguelike elements ensure that every playthrough is just as tough as the last. The Flame in the Flood remains one of the better survival games on the platform today.
    • 76 Metascore
    • 80 Critic Score
    The game is simple to learn, yet lends itself to intense, challenging battles that can really get your adrenaline racing.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, Final Fantasy XVI: Echoes of the Fallen DLC is just another FF16 dungeon, albeit a fun one. There's a bit of scattered lore and a thin story to justify the exact events, but you're paying $10 for one more dungeon with a cool boss fight. If you were hoping for something a bit meatier or delves into some of the mysteries of the setting, you're probably going to be disappointed. Echoes of the Fallen feels more like fan service and a precursor to the upcoming The Rising Tide DLC.
    • 76 Metascore
    • 80 Critic Score
    All in all, Hero-U: Rogue to Redemption is a charming take on the Harry Potter-esque magical boarding school genre. The writing is clever, the world-building interesting, and the puns are omnipresent. The actual point-and-click gameplay is solid if unexceptional, dragged down only by a superfluous combat system. If you're a fan of point-and-click adventures, you'll find a lot to enjoy here, even if the Switch version requires more effort than the PC-based iteration.
    • 76 Metascore
    • 75 Critic Score
    Story of Seasons is a solid entry into the Bokujou Monogatari franchise. It doesn't reinvent the wheel, but it's full of content, and almost all of it is fun.
    • 76 Metascore
    • 65 Critic Score
    From a gameplay perspective, Destroy All Humans! is purely inoffensive and average; it proves itself to be somewhat entertaining in small doses. In all other aspects, the game lacks a soul of its own, choosing instead to use what others have already done.
    • 76 Metascore
    • 70 Critic Score
    Evolve has rare highs hidden amongst tedious lows. When the title hits its stride, it is easy to see why it was designed in this way
    • 76 Metascore
    • 70 Critic Score
    Despite some high marks for depth, competency, controls (given the circumstances), and a general feel of polished design work throughout, Battlestations Pacific simply tasted a bit stale.
    • 76 Metascore
    • 90 Critic Score
    Just plain fun. I haven't been this addicted to a game in some time, and I'm looking forward to wrapping up this review so I can get back to playing it.

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