Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 76 Metascore
    • 74 Critic Score
    Evil Dead: The Game is clunky but loveable. It's a very good movie-to-video game adaptation, and it's likely as close as we're going to get to a proper and decent "Evil Dead" video game. I had a good deal of fun with it, both as a fan of the movies and as a gamer. It twists a familiar game concept just enough and bolsters it with additional mechanics so that it feels fresh again. Longevity is definitely a concern in terms of content, but at least console cross-play ensures that its player base will stay healthy for a little while.
    • 76 Metascore
    • 70 Critic Score
    Nioh: Dragon of the North is more of the same, but that is a good thing for such a well-made game. There's a new weapon type, new monsters, new stages, a new story, and some nice mechanical updates. None of them are game-changers, but they flesh out and improve the solid core game. For those who've already finished the game, a handful of requested features help add some zest to the proceedings. If you're desperate for more Nioh and have already finished the main story, then this DLC will scratch that itch quite nicely, but it isn't a must-have.
    • 76 Metascore
    • 81 Critic Score
    If you pick up this game looking for a third-person shooter with an engrossing story, just put it back on the shelf. This is for gamers who have that certain twitch in their systems.
    • 76 Metascore
    • 80 Critic Score
    It flounders with its winning premise for most of the late goings, but the fact that it took the chances it did in the early going is a huge advantage for the game.
    • 76 Metascore
    • 80 Critic Score
    Almost more like an expansion than a full sequel. The changes made are very minor, with the exception of the Psyche Lock system, and those who've played the first game will be able to jump right into the second. However, rather than being a disappointment, this is a very good case of the old adage, "If it isn't broken, don't fix it."
    • 76 Metascore
    • 80 Critic Score
    As lighthearted as this title is, it will mercilessly test everything you have as a gamer, and it will rest in your library quite a while before you beat it on your own and test out the extras.
    • 76 Metascore
    • 80 Critic Score
    Although it's short, Momodora: Reverie Under The Moonlight is solid. It hits the beats of a standard Metroidvania game perfectly, and while it doesn't add anything groundbreaking or new to the genre, it gives the player a great combat system to work with. Except for the lack of music in spots and some enemy blending due to the color palette, the presentation is solid, especially for fans of pixels. The level of difficulty on display can be hit-and-miss depending on your expectations, but otherwise, fans of side-scrolling adventure games will want to check out Momodora.
    • 76 Metascore
    • 77 Critic Score
    SingStar Vol. 2 is still one of the best music games the PS3 has to offer. The great mix of songs and casual attitude are a great way of getting people to play the title in the first place.
    • 76 Metascore
    • 88 Critic Score
    It takes out some of the frustration that makes the genre so inaccessible without sacrificing the challenge and accomplishment that make it so fun.
    • 76 Metascore
    • 80 Critic Score
    In the end, Revenge of the Savage Planet is a good follow-up to Journey to the Savage Planet. The concept of exploring new, absurd worlds remains novel, while the expanded tool set and mobility tweaks strengthen the gameplay. The worlds are large and packed with loads to discover, and the game offers up a good amount to do even after you've seen the credits for the first time. For those who love exploring, Revenge of the Savage Planet is well worth checking out.
    • 76 Metascore
    • 80 Critic Score
    Dying Light 2 is a good game that happens to be the long-awaited sequel to a great game. There's still a ton of fun to be had, and the exploration alone is worth the price of admission. At the same time, it's bigger without necessarily being better. I had a lot of fun with it, but I can't help but feel more positive toward the original. If you're looking for a fresh new world to smash zombies in and you're burned out on Harran, then Dying Light 2 will scratch that itch well.
    • 76 Metascore
    • 85 Critic Score
    Even if you are not a fan of the sport at the collegiate level, at the core of MVP '06 lies the same game of baseball, maybe in its purest and most competitive form, which we all love and enjoy.
    • 76 Metascore
    • 78 Critic Score
    With so many options and the incredible multiplayer, this easily ranks as a must-play for fans of racing and its console counterpart.
    • 76 Metascore
    • 80 Critic Score
    Brave Story: New Traveler isn't innovative; it doesn't bring anything new to the RPG genre, break graphical bounds, create a revolutionary new combat system, or last 80 hours. What it is, however, is fun. Battles are swift and enjoyable, the characters are charming and likable, the side-quests are interesting and rewarding enough to keep you searching every nook and cranny of the world, and the graphics are among the best on the PSP.
    • 76 Metascore
    • 75 Critic Score
    In summary, Bombslinger feels like a mix of several familiar concepts but manages to be greater than the sum of its parts. It's not perfect, with a steep difficulty setting and unfriendly amounts of grinding. The visuals are great, and the overall experience is fun, so you should pick up Bombslinger on the eShop for $12 — unless you hate roguelites.
    • 76 Metascore
    • 60 Critic Score
    As much as it pains me to say it, if you buy The Pitt, then you are essentially giving Bethesda money for nothing. Sure, you get a few more hours of play time in a new city, but nothing here is more substantial or worthwhile than any of the dozens of side-quests included in the original game.
    • 76 Metascore
    • 90 Critic Score
    Cat Quest II is just as good as the original. The core mechanics remain appealing, while the addition of magic rods and projectile attacks are enough to change things up for those who were afraid of another melee-fest. The elimination of some required grinding makes the game feel more streamlined for those who were anxious to see where the main storyline goes, but the inclusion of local co-op increases the game's fun factor tenfold. This is another job well done and another quality title to add to one's gaming library.
    • 76 Metascore
    • 86 Critic Score
    What I do know is that it's fun, and while the multiplayer is unlikely to pull a huge crowd away from StarCraft II, it's absolutely worth a look for any RTS fan who has a friend to play with.
    • 76 Metascore
    • 80 Critic Score
    It offers gameplay that requires some strategy, and there's enough difficulty in unlocking everything that there's plenty of reason to go back and keep aiming for high scores.
    • 76 Metascore
    • 85 Critic Score
    Succeeds on all the levels it's meant to; it adds something for everyone, deepens the end-game for those players who show the most overall loyalty to the franchise itself, and expands on the in-game history and lore.
    • 76 Metascore
    • 78 Critic Score
    If you find a game and are careful to avoid getting caught, you will likely enjoy many priceless moments like setting your quarry on fire by shooting him with a flare gun, only to watch yourself get pushed overboard by your hunter seconds later.
    • 76 Metascore
    • 85 Critic Score
    Dawn of the Monsters is a very good beat-'em-up made just a bit better because you finally get to be a towering creature that dishes out pain. The combat system is flashy yet deep, and the card upgrade system keeps things fresh as you try to find the perfect build for all four heroes. The campaign runs at a good length, with some reason to keep coming back for higher rankings. The game is fun even if you're going solo instead of co-op. Minor gripes with the game aside, beat-'em-up fans are going to enjoy having this title in their libraries.
    • 76 Metascore
    • 80 Critic Score
    Risk System is well done once you know what you're getting into. The game is tough compared to even the busiest of bullet hell shooters, but the combination of infinite lives with no respawning gets you acclimated to the classic shoot-'em-up tactic of memorization. The focus on projectile grazing and knowing when to deploy your barrier breaker makes the game feel strategic. Even though the experience doesn't last that long, an alternate storyline path and online leaderboards are enough to keep you motivated to continue once the credits roll for the first time. Shooting fans who want something more cerebral will find this to be right up their alley.
    • 76 Metascore
    • 67 Critic Score
    If you're looking for an open-world RPG that tends to throw you into the deep end, Kingdom Come: Deliverance definitely scratches that itch. The game could still use some patches, and I suspect many people are going to want to dip into mods to smooth down some of the title's rougher edges. There's a fine game under the layers of clunky systems and punishing early mechanics, but Kingdom Come: Deliverance is enjoyed as much as it is endured, and how often that wavers back and forth is perhaps the game's largest shortcoming.
    • 76 Metascore
    • 75 Critic Score
    Embers of Mirrim is a solid puzzle-platformer with atmospheric visuals and storytelling woven into interesting puzzle segments. It's rather short and can sometimes be frustrating due to a few shortcomings, but the overall package is quite fun and engaging to play through once.
    • 76 Metascore
    • 80 Critic Score
    Vengeful Guardian: Moonrider is a game that stepped right out of the '90s. It's a fun little platformer that controls well and is a delight to play, and it evokes a remarkable amount of nostalgia for a game that is coming out in 2023. Much like Blazing Chrome, it's the closest you'll come to a new Strider game that plays like the old-school Strider. If that is what you're looking for, you'll be delighted, and if you love old-school platforming action, Moonrider offers it in spades, without the quarter-munching or rental fees.
    • 76 Metascore
    • 70 Critic Score
    Far Cry: Primal is an example of how ambition doesn't always translate to success. It's overly familiar and overly safe, and it does little with its concept.
    • 76 Metascore
    • 76 Critic Score
    It possesses the sort of open-ended gameplay structure that will nurture your addictive tendencies and have you tweaking and expanding your city way beyond the time you promised yourself you would stop.
    • 76 Metascore
    • 80 Critic Score
    The story makes more sense this time around, and the atmosphere delivers the right amount of unease, which is what will keep players plugging away to the end. The gameplay has been tweaked to be easier, but it's not to the point where you can go through without much trouble. Despite the presence of a few technical issues, TEW2 looks and sounds great, and it's certainly worth your time.
    • 76 Metascore
    • 80 Critic Score
    For $15, you get a campaign that's on par with retail games in terms of length and quality. You also get a solid multiplayer title with a good amount of maps and modes. All of this comes together with a solid technical package that combines some fresh elements with tried-and-true gameplay.

Top Trailers