Worth Playing's Scores

  • Games
For 6,710 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6710 game reviews
    • 77 Metascore
    • 85 Critic Score
    Ace Combat: Assault Horizon proves that the franchise still delivers quality after all these years.
    • 77 Metascore
    • 60 Critic Score
    As it stands, there isn't enough here to warrant a purchase unless you're really hankering for some video game soccer.
    • 77 Metascore
    • 85 Critic Score
    Awesomenauts manages to live up to its name by providing a fun and awesome experience to those who enjoy team-based play. The presentation, from the graphics to the sound, may be lighthearted, but the action is intense as the constant back-and-forth between teams keeps players on their toes.
    • 77 Metascore
    • 84 Critic Score
    A surprisingly valiant effort. It has variety and charm, and even though the RPG elements feel a bit wasted on the action-heavy gameplay, it still flows well.
    • 77 Metascore
    • 80 Critic Score
    In the end, Tiger Woods PGA Tour 13 is still a force in video game golf. The mechanics are solid, and the changes to the swing system give the game a little more depth, even if it means that veterans have to spend some time to re-learn the system.
    • 77 Metascore
    • 80 Critic Score
    Game of Thrones: Episode 4 - Sons of Winter is the first episode to end with both intrigue and satisfaction.
    • 77 Metascore
    • 75 Critic Score
    Final Fantasy II is probably the first weird experimental game in the franchise. This can be both good, such as the more involved plots and characters, but it can also be bad, such as the weird halfway-there leveling system that comes close to being something special but misses the mark. Final Fantasy II: Pixel Remaster is a basic rerelease of the game that's difficult to recommend unless you don't have any other version available. It looks nice and sounds great, but the loss of optional content really stands out.
    • 76 Metascore
    • 65 Critic Score
    The emphasis on twitch action means that gamers looking for a surreal puzzle experience are going to be put off, while the short length and straightforward mental challenges make the 1,200 Microsoft points ($15) price tag seem a little steep for the hardcore. If you're a sucker for the visual flair, go ahead and jump on this one; otherwise, it's probably best to wait for a sale before purchasing.
    • 76 Metascore
    • 80 Critic Score
    All in all, The Disney Afternoon Collection is a solid, well-made and dependable collection of some fun, old-school games. You get a lot of content for $20, and the presentation is quite nice. The games are almost untouched except for some minor Boss Rush features and a rewind button. Younger gamers might not be nostalgic for these games, but for anyone who remembers rushing home after school to catch the latest episode of their favorite show, this is a trip worth taking.
    • 76 Metascore
    • 80 Critic Score
    All in all, Bravely Default II is a game that chose to play it safe. It offers few surprises or twists, but it does offer one of the most excellent and enjoyable JRPG experiences on the Nintendo Switch. Whatever the story lacks, the gameplay more than makes up for, and I was delighted to advance and find what new jobs I was going to get. It's well worth the money for any Final Fantasy fan or anyone looking for an old-school JRPG. We have to hope that for the next game, the developers decide to go for Brave instead of Default when it comes to the story and setting.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky's Tale is a charming and well done platformer. The number of moves you have may seem limited, since you learn nothing else in your journey, but the game does a good job of making sure you use all of the moves all of the time. The colorful look is aided by the general charm of the characters to create an experience where you're constantly grinning. It may be easy for genre veterans, and the load times can be annoying, but the short runtime ensures that the game doesn't overstay its welcome.
    • 76 Metascore
    • 80 Critic Score
    D4: Dark Dreams Don't Die may be a short game, but it takes strides to be memorable.
    • 76 Metascore
    • 81 Critic Score
    Besides that gripe, picking up the PS2 version of Sniper Elite gets you a solid multiplayer game, and a singleplayer game that's challenging, but at least as much so for its grainy graphics as for its unforgiving enemies.
    • 76 Metascore
    • 75 Critic Score
    Kingdom Hearts HD 2.8 Final Chapter Prologue is probably the weakest of the Kingdom Hearts collections to date. Since it's bundled with a single game, a demo, and a borderline-incoherent selection of cut scenes, the content is far behind the other Kingdom Hearts HD ports. The content is mostly good, and the Ground Zeroes-style demo for Kingdom Hearts 3 is sure to entice fans. It has more original content than the previous collections, but it's still not worth the $60 asking price. Kingdom Hearts fans will be happy to get some time with the newest entry in the series, but casual players might want to wait for a price drop.
    • 76 Metascore
    • 85 Critic Score
    Destiny suffers from a serious case of rough edges. A number of elements, from the repetitive mission design to a weak early game, are a lot rougher than expected from an otherwise polished game. There isn't one glaring problem that detracts from the experience, but a number of minor issues hurt the game. Beneath those flaws lies an extremely enjoyable MMO-styled shooter that plays excellently, looks great, is extremely addictive, and has a strong and varied endgame.
    • 76 Metascore
    • 80 Critic Score
    Unless you need to take out your aggression on digital foes while conquering seemingly impossible platforming obstacles, I'd recommend Knytt Underground.
    • 76 Metascore
    • 74 Critic Score
    Too difficult for newbies, but lacking too many cards for old-hat masters, the game finds and neatly settles into a perfect niche among newer yet established fans who like working with what they're given and/or don't necessarily have the money to buy the game's infamously costly booster packs.
    • 76 Metascore
    • 66 Critic Score
    There's nothing functionally wrong with the game, but the brutal truth is that there isn't a whole lot right with it, either. It simply is, existing for the sake of its own presence. The mechanics may work, but this one could have really used a bit more polish.
    • 76 Metascore
    • 75 Critic Score
    Although brief, Galacide executes its idea well. Unless you're playing at the higher difficulty levels, the puzzles and shooting don't conflict, and the pacing of each element is done well.
    • 76 Metascore
    • 80 Critic Score
    Though it is by no means the definitive version of the title, Skullgirls: 2nd Encore is a great fighting game for the Vita.
    • 76 Metascore
    • 75 Critic Score
    The fighting is solid both online and offline, and it's easy enough for players of all skill levels to enjoy. It really is the DLC plan that's a big decision point for players. With no timetable about when all of the fighters will be released, the smart move for the more casual set would be to wait until everything is out first and see if the company will release a more complete version later on. Otherwise, if you can't wait, you're in for a solid fighting experience.
    • 76 Metascore
    • 85 Critic Score
    It's difficult to judge how successful Dragon Quest Heroes II's changes are because at the end of the day, they are both drastic and minor. The core gameplay is almost the same, but the shift in gameplay changes the feel. Someone who enjoyed the focused tower defense gameplay of Dragon Quest Heroes would be less pleased with this iteration. Taken on its own merits, it's a fun enough game, and its flaws are relatively minor. Multiplayer alone should be enough to give it an edge. Fans of Dragon Quest should enjoy DQH 2 regardless, and newcomers should find it just as good of a starting point as the previous title. Be prepared to be overwhelmed by the puns.
    • 76 Metascore
    • 70 Critic Score
    Although the gameplay has issues and the multiplayer is weak, the variety of mini-games is a perfect way to show off exactly what the console can do.
    • 76 Metascore
    • 75 Critic Score
    Gatling Gears approaches a perfect basic concept for an XBLA/PSN game. It's not too short, and it doesn't feel slapped together, but it doesn't come across as a scaled-down disc-based game, either. In a market that often favors games less like movies and more like 19th century Russian novels, with lengthy mission-based campaigns or a couple hundred hours of competitive multiplayer excitement, the simple pleasure of an arcade shooter experience is easily overlooked. Without providing anything in the way of surprises or revolutionary design, Gatling Gears serves as an excellent reminder of why arcade-style titles remain relevant, even when they demand gaming sessions longer than 10 minutes.
    • 76 Metascore
    • 80 Critic Score
    Gundam Breaker 4 is a game for fans of the franchise, and it's a darn good one. It even eclipses Gundam Breaker 3 in terms of customization options and the sheer fun that it offers. It's definitely a huge step up from New Gundam Breaker. It's a "create your own digital Gunpla" game first and a beat-'em-up second, but it's difficult to deny the fun of creating the most absurd mech you can and then using it to beat the living crud out of swarms of bad guys. If you like Gundam, Gundam Breaker 4 is probably the best available title for English-speaking audiences.
    • 76 Metascore
    • 80 Critic Score
    At the end of the day, Singularity is a flat-out fun experience.
    • 76 Metascore
    • 80 Critic Score
    Tchia might be a game-long love letter, but it's a real love letter. It's a fun little exploration game, and the BotW-inspired movement mechanics make it a delight to move around the world. It shines most when it is an outpouring of love for New Caledonia's culture and environment. It's rare that I've played a game that makes me want to visit somewhere more, and it's hard to pay Tchia higher praise than that.
    • 76 Metascore
    • 75 Critic Score
    Although engaging, the single-player campaign is just too short and will provide very little replay value.
    • 76 Metascore
    • 80 Critic Score
    Trials of Mana is pretty much everything you could want from a remake of the original game. It is incredibly faithful and loving, while improving the original's combat system in significant ways. At its heart, it's an upgraded SNES RPG that's been saddled with poor AI, a lackluster camera, and bad voice acting. The core game is better than it ever was, but there is a lot more room to improve as well. I'd recommend it over the Collection of Mana version for your first experience, but don't expect it to clear as high a bar as Final Fantasy VII Remake did.
    • 76 Metascore
    • 80 Critic Score
    It's somewhat juvenile, but that's a pretty big part of its drawing power. It's a digital portrayal of the ugly side to motorized vehicular sports: metallic, mechanized destruction and speed.

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