Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 77 Metascore
    • 65 Critic Score
    Deception on the Gamecube is Deception minus online play, plus two characters everybody wishes were in the first runs of the game.
    • 87 Metascore
    • 90 Critic Score
    It easily beats out former champ, "Rock 'Em Sock 'Em Robots," for Boxing Game of the Millennium.
    • 58 Metascore
    • 65 Critic Score
    Passable, though there is not enough new to it to really recommend it, and its flaws stand out like a sore thumb.
    • 88 Metascore
    • 96 Critic Score
    The stages are downright breath-taking.
    • 77 Metascore
    • 70 Critic Score
    If commanding a highly configurable fleet of ships through scripted missions, micromanaging your efforts both in the pre-mission ship design stage and during every step of combat, appeals to you, then this game is what you want.
    • 78 Metascore
    • 70 Critic Score
    The cutesy graphics and character design certainly won't draw anyone but the young, and what it offers in gameplay will primarily appeal to those who are already fans - not intense enough for action gamers, not devious enough for puzzle gamers.
    • 56 Metascore
    • 50 Critic Score
    If the developers had focused on making this title more of a 2D shooter on rails instead of trying to recreate the Ace Combat experience on the GBA screen, it could have been more enjoyable.
    • 89 Metascore
    • 90 Critic Score
    The basic “buy, race, upgrade, race, buy, and repeat” routine is still there. There is no damage, no online, and the soundtrack is questionable. However, everything else so close to perfect, it’s hard to resent these shortcomings.
    • 72 Metascore
    • 69 Critic Score
    While retro fans are sure to appreciate its nostalgic sense of game design, the simple-minded combat and primitive graphics severely take away from its entertainment value. And since the main selling point of Ys is that it plays just like old games... well, why not just put this game down and go play some actual old SNES RPGs?
    • 78 Metascore
    • 75 Critic Score
    It just isn't as good as other offerings in its genre, and it offers occasional, frustrating glimpses of a much better game.
    • 59 Metascore
    • 66 Critic Score
    It is certainly a good start, but it's nowhere near the level at which "NBA Street" was when it was first introduced into the market.
    • 73 Metascore
    • 75 Critic Score
    If you've always craved for a bit more strategy in your Dynasty Warriors game, Kessen III may fit the bill.
    • 87 Metascore
    • 85 Critic Score
    I already filled you in on the great control scheme, and the amazing depth and variations of play, so in the final analysis, EA Sports' MVP Baseball 2005 is by all accounts a home run for those of us who would rather have root canal than watch a real baseball game.
    • 82 Metascore
    • 90 Critic Score
    If you crave strategy and realism, Dangerous Waters is a simulation that'll have you playing for years to come.
    • 60 Metascore
    • 56 Critic Score
    And as for being playable, well, the game is such a bore than most gamers would prefer to let this one rot in the closet than pull it out for another go in their 'Cube.
    • 86 Metascore
    • 88 Critic Score
    While none of the changes on their own amounted to much, overall, they all made for a much smoother and more authentic baseball title.
    • 88 Metascore
    • 90 Critic Score
    It's got major lasting power, a truckload of modes, thoughtful tweaks, and most importantly, solid gameplay.
    • 73 Metascore
    • 78 Critic Score
    Packed with a solid gameplay, a substantial amount of levels for a lengthy experience, some really, really cool special powers, and a really enjoyable storyline.
    • 51 Metascore
    • 68 Critic Score
    Simply put, when Nanobreaker’s not frustrating, it’s boring.
    • 73 Metascore
    • 80 Critic Score
    Monolith did attempt to reduce the ratio of movies to gameplay, and succeeded, to a degree, although they did also shorten the game by half or so.
    • 85 Metascore
    • 85 Critic Score
    The developers also do a great job of placing you right into the action, including the national anthem, flyover, and the obligatory “Gentlemen, start your engines.” If you've seen it in a NASCAR event, you will see it in the game.
    • 66 Metascore
    • 80 Critic Score
    After the initially painful learning curve, the game suddenly snapped into place, and things got fun; collecting the cards and participating in tournaments had great appeal.
    • 58 Metascore
    • 50 Critic Score
    If not for the weak animation, I would say that Constantine looks surprisingly good. Instead, its static appearance cheapens the overall look of the game.
    • 79 Metascore
    • 80 Critic Score
    A very solid piece of work, one of the finest that the developers have brought to the table.
    • 60 Metascore
    • 50 Critic Score
    A mediocre "licensed" title, obviously made to capitalize on a recent film. Considering how poorly the movie fared with the critics, is the game score any surprise?
    • 75 Metascore
    • 89 Critic Score
    I figure in about five years, Shadow of Rome will start showing up in magazine articles about “cult” games, or the best-kept secrets on the PS2.
    • 51 Metascore
    • 69 Critic Score
    It's like a Tootsie Pop, only the sweet chewy center is covered by the bitterness of gameplay mechanics and camera troubles.
    • 85 Metascore
    • 95 Critic Score
    The epic struggles of the universe are told in a cinematic, moving style. The interpersonal conflicts are brought out through rich dialogue and well thought-out storytelling.
    • 89 Metascore
    • 91 Critic Score
    With its Street Challenge mode, six-player ability, online play, and improved graphics, NBA Street V3 is a great package and worth every penny you spend on it.
    • 73 Metascore
    • 85 Critic Score
    There's enough variation between the two games to keep you coming back to both versions, and plenty of characters and moves to keep you thoroughly occupied.

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