Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 76 Metascore
    • 70 Critic Score
    A slight disappointment. While it continues on the storyline, and brings back some familiar characters, it just fails to improve on an existing idea. All of the new ideas which were created specifically for this game just don't really cut it.
    • 75 Metascore
    • 70 Critic Score
    It's not a perfect sequel, but for those who remember the original Two Worlds, it's an adventure that is finally worth most of its weight in loot.
    • 76 Metascore
    • 70 Critic Score
    Mega Man ZX is a bit of a misstep for the venerable franchise. While much of the gameplay is similar to what you've seen before, the wretched map system makes Mega Man ZX merely tolerable, rather than enjoyable.
    • 70 Metascore
    • 70 Critic Score
    It's not a perfect sequel, but for those who remember the original Two Worlds, it's an adventure that is finally worth most of its weight in loot.
    • 66 Metascore
    • 70 Critic Score
    PoPoLoCrois could probably have used more time in development to smooth over the loading issues and other minor bugs, but if you're in the market for a PSP RPG, it's pretty hard to do better right now.
    • tbd Metascore
    • 70 Critic Score
    Your view of Crew 167: The Grand Block Odyssey is going to depend on what you value from the game. If you're in it for the story, then it starts off strong but ends up being predictable. As for the presentation, some parts look good once you know the context, and other scenes look rather low-rent. If you're in it for the puzzles, then you'll find a nice balance between ingenious and frustrating thanks to the constant mechanical variety on tap. It may not be a perfect game, but those looking for a brainteaser will be satisfied with what they find in Crew 167.
    • 53 Metascore
    • 70 Critic Score
    Get this if you're one of the elite who already love the franchise. New to RTS? Start with "Starcraft" or "Dawn of War," then move on to this.
    • 73 Metascore
    • 70 Critic Score
    Marvel Ultimate Alliance 3: The Black Order can best be summed up as average. It's neither bad nor exceptional. It's fun to play for Marvel fans and those who get giddy at the idea of Ant-Man fighting a giant Ultron-possessed robot or Ms. Marvel teaming up with Spider-Gwen. At the end of the day, the branding is about all that makes the game stand out. If you're not a die-hard Marvel fan, there isn't a lot here for you after the initial rush wears off from brutalizing baddies with the superheroes of your choice. The fun is still there, and in co-op, the game gains a lot more fun.
    • 84 Metascore
    • 70 Critic Score
    Invisible War kind of looks like it was meant to be a much, much better game than it is, with a lot of half-finished ideas that aren't taken quite far enough.
    • 57 Metascore
    • 70 Critic Score
    Shrek the Third is a funny beat-'em-up perfect for kids that liked the movie, but it suffers from simple controls and repetitive fighting.
    • 67 Metascore
    • 70 Critic Score
    For newcomers to the series, Neptunia ReVerse isn't a bad starting point. The story is breezy and the overall gameplay is good, even if you have to deal with uneven difficulty. For veterans, the new fishing minigame is cute, but Arrange mode throws off the balance and isn't much of an incentive to return to the game. Overall, it isn't a bad PS5-exclusive RPG, but you might want to wait for the team to develop something new for the platform.
    • 65 Metascore
    • 70 Critic Score
    While it succeeds in nailing some key moments from the films, Quantum of Solace fails to place them within an organized package and ends up making the events utterly confusing.
    • 68 Metascore
    • 70 Critic Score
    A feature-rich offering that can be both extremely entertaining and equally frustrating to play.
    • 71 Metascore
    • 70 Critic Score
    Unlike just about every other "street life" game that's come down the pike since GTA: San Andreas, Getting Up shows tremendous potential, contains gameplay that isn't mindless, and overall, doesn't go out of your way insult your intelligence with its premise.
    • 82 Metascore
    • 70 Critic Score
    No More Heroes on the Switch is an overdue and no-nonsense port. While it doesn't add much, it looks and runs great, finally allowing more people to play the title on a current-gen system. It's still plagued by a few design decisions and incoherent pacing, but it usually makes up for that with its over-the-top action and storytelling. Regardless of whether you've previously played the title, this port is the one to get if you're eager to (re)discover what No More Heroes is all about.
    • 69 Metascore
    • 70 Critic Score
    In the end, Fortified is a decent tower defense game. The classes add some variety, and the shooting is fine, but the tower defense portion could use more work.
    • 72 Metascore
    • 70 Critic Score
    As usual, the selling point is the setting tied to the game. If you (or your kids) are big fans of "The Hobbit," then they'll enjoy the game. If not, it'd be better to look at one of the many other franchise tie-ins that have received the LEGO treatment.
    • 64 Metascore
    • 70 Critic Score
    Overall, Mad Riders is a good - but not great - racing title, and those looking for a new racing experience will feel that this is $10 well spent, despite the omissions and issues.
    • 63 Metascore
    • 70 Critic Score
    Call of Cthulhu is a genuinely fun and engaging adventure game that is unfortunately dragged down by everything else. The story is engaging and fun, the mysteries are creative, and it does justice to the sense of otherworldly terror that is at the centerpiece of the Call of Cthulhu pen-and-paper game. Unfortunately, the stealth and combat sequences pull down the game and prevent it from being an easy recommendation. If you have the patience to sit through some rough patches, there's a lot for CoC aficionados to explore.
    • tbd Metascore
    • 70 Critic Score
    Baseball Riot's changes over Tennis in the Face make it more challenging, but the level of fun you'll have with the title remains the same.
    • 73 Metascore
    • 70 Critic Score
    As a whole, the Dishonored: Dunwall City Trials DLC pack is fairly good. There's balance in the number and variety of events, and while there are some challenges that fare much better than others, there's more good than bad here.
    • 73 Metascore
    • 70 Critic Score
    Overall, Pro Evolution Soccer 2012 3D feels like another great entry into the series, but it also feels like little more than an upgrade over PES 2011. It's nice to have a portable version, and it doesn't feel like anything was lost in the transition to the 3DS, but if you have access to a home console iteration, that is definitely the better way to go. It would be great to see Konami put more effort into the accessibility of the game for newcomers, but PES 2012 doesn't address that. Hopefully next year, we'll see a more refined and user-friendly PES - but without losing all of these fantastic modes.
    • 69 Metascore
    • 70 Critic Score
    Fox N Forests isn't going to be an instant classic. The constant need for backtracking for little level deviation can sometimes turn the game into a slog, the restricted move set can be bewildering, and the finicky controls can be infuriating. The game nails the look and feel of an old 16-bit game quite well, while the platforming is solid and the boss fights are enjoyable. It's fun enough that retro fans should give it a chance.
    • 75 Metascore
    • 70 Critic Score
    Ultimately, Zone of the Enders HD Collection is something of a niche product. While the HD remakes are competent, The 2nd Runner is the reason to purchase the collection. It is noticeably the better game, in every respect. The original Zone of the Enders is nice to have for historical sake, but anyone who's not a core fan won't spend a whole lot of time there. It's all about the second outing. If these are ever made available as separate digital downloads, The 2nd Runner will be the one to get.
    • 62 Metascore
    • 70 Critic Score
    When you weigh the pros and cons of I Fell From Grace, it's really not that bad. The story is engaging, even if the protagonist is entirely unlikeable, and the artwork, considering how important it is to the storyline and gameplay, is engaging. As an experienced puzzle gamer, I found the puzzles to be a little on the easy side, but they still kept me playing the game.
    • 70 Metascore
    • 70 Critic Score
    Compared to other "monster trainer" games, Spectrobes: Beyond the Portals is just too limited. The game itself is quite linear and fairly short, even as these things go, and while the collection aspect is fun, it doesn't hold a candle to anything in the Pokémon or Digimon franchises.
    • 62 Metascore
    • 70 Critic Score
    The final "silver lining" to this entire affair is its price: as a low-cost title, it's absolutely worth your money. TopWare has released this far below the current average for a new PC title, a practice I wish more publishers would adopt.
    • 85 Metascore
    • 70 Critic Score
    The Walking Dead is still one of the most tightly written and plotted games on the market right now, with some of the best characters, and I'd still recommend it over the comic book to most people. This is a particularly obnoxious chapter, though, where the first playthrough is intense, often frightening, and emotionally draining, but then it caps itself off with multiple cheap deaths and the realization you cannot prevent or even affect most of what's just happened.
    • 74 Metascore
    • 70 Critic Score
    I Am Setsuna wants to remind you of classic games such as Chrono Trigger but doesn't have the courage to do anything more than that.
    • 65 Metascore
    • 70 Critic Score
    Challenge Me: Brain Puzzles isn't a must-have game, even for Sudoku or Picross fans, but if you're a big-time puzzle player, it'll probably interest you.

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