Worth Playing's Scores

  • Games
For 6,710 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6710 game reviews
    • 69 Metascore
    • 70 Critic Score
    New players who haven't played these before should certainly give this compilation a shot, but those who have played these before would be better served by playing on the older systems instead.
    • 72 Metascore
    • 70 Critic Score
    By and large, Pokémon Scarlet and Pokémon Violet are fun. It's telling that I had a lot of fun with them despite the absolutely unforgivable performance problems. The basis for an extremely strong and engaging Pokémon game is here, but it's out in the wild without the extra months of development that it still needed to improve performance issues. If you're willing to forgive some jank for an otherwise great Pokémon experience, then you'll have a great time. Otherwise, it's probably worth skipping until it gets some patches. Even die-hard Pokéfans might have trouble getting past seeing their favorite Pokémon crawling along at five fps.
    • 77 Metascore
    • 70 Critic Score
    If you played racing games in the arcade during the early to mid '90s, chances are that you've played Sega Rally Revo. Sure, the package is prettier now, and Sega has tried to update the franchise with the addition of deformable terrain, but compared to some of the newer racing titles available, everything else just feels like old hat.
    • 82 Metascore
    • 70 Critic Score
    Overall, Watch Dogs 2 is a solid title that improves upon the original in gameplay and plot but still has some flaws. It's too easy at times, and the plot isn't structured well enough to have the desired impact, but that's easy to forgive when you're setting up a Rube Goldberg contraption to send a hacked car covered with sticky bombs into the middle of a group of gang members. It won't drastically change your mind if you disliked the first Watch Dogs, but if you found it flawed but fun, you'll probably enjoy the bulk of the sequel's improvements. The drop-in multiplayer and freedom of gameplay do a lot to keep the title feeling engaging, but it depends on a player's creativity in order to thrive.
    • 79 Metascore
    • 70 Critic Score
    When the game works, it is head and shoulders above any other title that uses the license. When it fails, however, it descends into frustration and tedium.
    • 71 Metascore
    • 70 Critic Score
    By and large, Pokémon Scarlet and Pokémon Violet are fun. It's telling that I had a lot of fun with them despite the absolutely unforgivable performance problems. The basis for an extremely strong and engaging Pokémon game is here, but it's out in the wild without the extra months of development that it still needed to improve performance issues. If you're willing to forgive some jank for an otherwise great Pokémon experience, then you'll have a great time. Otherwise, it's probably worth skipping until it gets some patches. Even die-hard Pokéfans might have trouble getting past seeing their favorite Pokémon crawling along at five fps.
    • 68 Metascore
    • 70 Critic Score
    While EndWar's quirky camera tricks and novel approach to unit selection may very well be functional choices on the X360, they translate very poorly to the PC and create a confusing and chaotic experience that seems to be the precise opposite of what Ubisoft Shanghai was attempting to create.
    • 67 Metascore
    • 70 Critic Score
    All in all… this one’s mostly harmless, and could surprise you. Go ahead and give it a shot.
    • 72 Metascore
    • 70 Critic Score
    NBA Live 18 feels like it can be a competitor to the NBA 2K series. The game still needs some work in the presentation department, and while the streamlined modes may be pleasing for players who can feel overwhelmed with options, the available modes can feel pretty bare-bones. The gameplay is solid most of the time, and The One is a pretty good way to do a story mode, even if it doesn't have the writing depth. NBA Live 18 is now a decent alternative, and as long as EA Sports can keep up this momentum, it has a good chance of putting up a tighter fight next year.
    • 65 Metascore
    • 70 Critic Score
    If you're planning on picking up Star Wars: The Force Unleashed — Ultimate Sith Edition, keep in mind that the only brand-spanking-new addition is the inclusion of the Hoth level, and that alone isn't worth spending $40. If you haven't played the game before and you've been waiting for a PC release, then it's probably going to be worth checking out, but keep in mind that you're not really gaining much over the console release with this port.
    • 66 Metascore
    • 70 Critic Score
    In the end, Kinect Sports: Season Two doesn't feel as exciting as the original game.
    • 75 Metascore
    • 70 Critic Score
    It's too easy, it's too short, and the overall gameplay is repetitive and highly derivative from what had come before.
    • 73 Metascore
    • 70 Critic Score
    Tandem: A Tale of Shadows is good where it counts: the gameplay. It may not be a difficult game, but the puzzles are a fine challenge for the average player, while the relatively short playtime means that the title doesn't feel like a chore. Don't expect too much from the rest of the package, whether that's aesthetics, narrative, or a reason to replay it once the credits roll. Overall, it's good enough to check out if you're itching for a puzzle-platformer.
    • 51 Metascore
    • 70 Critic Score
    A more-than-perfect gift for the kiddies, and a solid rental at the very least for older people who, like me, still love the Looney Tunes characters.
    • tbd Metascore
    • 70 Critic Score
    The emphasis on the cooking portions makes it an easy title for the kids, though the controls will frustrate them a bit due to the spotty nature of some of the activities.
    • 65 Metascore
    • 70 Critic Score
    With a distinct art style, gorgeous animations, and intriguing lore, there's enough in The Falconeer to justify a playthrough, but most of its enjoyment doesn't shine through until the last couple of hours.
    • 66 Metascore
    • 70 Critic Score
    Berserk and the Band of the Hawk is a strictly by-the-books Warriors-style game. There's enough value here for die-hard Berserk fans, if only for collecting Behelits, which unlock artwork and galleries, and they can enjoy the fun of mowing down tons of helpless foes. However, in comparison to most other recent Warriors titles, Berserk feels unambitious. As an anime adaptation, it's a darn sight better than something like Fist of the North Star: Ken's Rage, but it seems to coast on its popular license rather than trying to do something special.
    • 82 Metascore
    • 70 Critic Score
    While the battle system is intuitive and deep at the same time (which I feel is the best formula for a Strategy RPG), the rest of the game suffers. The story is long-winded and uninteresting, the world map segments are bad both graphically and control-wise, and the load times are too frequent and too long, to the point of being almost intolerable.
    • 63 Metascore
    • 70 Critic Score
    Warhammer: Chaosbane isn't noteworthy. If you're a fan of the franchise, it might meet your need for Diablo-style beat-'em-up action. If you're not, there's little to recommend it over the horde of other available games, especially since this is selling at full price. Like Diablo III, perhaps Chaosbane can eventually update enough to fix its mistakes, but until then, it's a game for Warhammer faithfuls only.
    • 61 Metascore
    • 70 Critic Score
    In the end, JoJo's Bizarre Adventure: Eyes of Heaven can be divisive. The new fighting system is fine, but the lack of depth in moves, a few cumbersome commands, and bad camera make it less fun to work with than the previous title.
    • 75 Metascore
    • 70 Critic Score
    Resident Evil: The Darkside Chronicles is a solid sequel to The Umbrella Chronicles, but it's not really much of an improvement
    • tbd Metascore
    • 70 Critic Score
    Fate/Extella: The Umbra Star is a perfectly ordinary Dynasty Warriors clone that's been slightly elevated by its license. The gameplay is fun but strictly average, and there's not much that makes it stand out beyond the plot and characters. If you're a fan of the Fate franchise, you'll probably get your money's worth in the story and characters. If you're looking for a brawler, this doesn't have much to offer. The lengthy story sequences filled with metaphysics might make it even less enjoyable than a standard game.
    • 78 Metascore
    • 70 Critic Score
    Robocalypse is shockingly close to being a fantastic game. Everything it needs to be a solid handheld Warcraft clone is there, from the solid and well-balanced gameplay to the reasonable adaptations of gameplay limitations for use on a Nintendo DS.
    • 72 Metascore
    • 70 Critic Score
    They Are Billions boasts strong central ideas about pulling yourself up by your bootstraps to industrialize in the face of grave danger. This is done incredibly well, from the aesthetics to the music and especially the upgrade trees. All of these work in tandem so well that it's cool to see, but unfortunately, the follow-through for the console version isn't done well enough. This on its own is pretty damning, and coupled with the strange aesthetics makes the game considerably less enjoyable. The PC version may run better with the controls, interface and menus.
    • 75 Metascore
    • 70 Critic Score
    It has its strengths, including some pretty cool monster design and fun puzzles, but by and large, almost everything it does has been done better by another RE title.
    • 74 Metascore
    • 70 Critic Score
    Resolutiion is going to appeal to players who can accept the game's vagueness in both the gameplay and story. Players would also need to appreciate wild difficulty swings with a serviceable combat system in a setting that can sometimes be described as a fever dream. It's certainly not going to be a huge hit, but there's enough here to appeal to those who are looking for something different.
    • 85 Metascore
    • 70 Critic Score
    qomp2 is an interesting title that certainly isn't for everyone. The limited controls make for an equally frustrating yet rewarding experience once you master the mechanics. The difficulty starts off fine, but the quick ramp-up will throw people off guard. The infinite lives, generous checkpoints, and some of the more helpful options help mitigate the ramp-up, but don't be surprised if you get stumped often. If you have a high level of patience and a love for unusual concepts and controls, you're the perfect candidate to enjoy the qomp2 experience.
    • 64 Metascore
    • 70 Critic Score
    If you're looking for a simple adventure game based on an enjoyable license, you'll probably enjoy this one.
    • 66 Metascore
    • 70 Critic Score
    It is actually above-average, and one of the better games out there in comparison to the majority of what has been released these past few years.
    • 63 Metascore
    • 70 Critic Score
    It does some new things that should've been improved upon a long time ago, and it's the only game on the market right now that offers double-player monster-blasting action with this kind of setting, but you might find that it's just too hard, too annoying or too rough-edged to hold your interest.

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