WellPlayed's Scores

  • Games
For 732 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Eastward
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 732
734 game reviews
    • 54 Metascore
    • 40 Critic Score
    Harvest Moon: One World feels like an unfinished release that could have been so much more but is as uninspiring as its flat, empty landscape.
    • 71 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 75 Critic Score
    The Life and Suffering of Sir Brante hits all the right notes of a choose-your-own-adventure game, with just enough of its own spin to stand out from the crowd. A dark fantasy world rife with pseudo-historical politics and tensions are just the icing on the cake.
    • tbd Metascore
    • 75 Critic Score
    For just over $10, Movers in Paradise is fairly easy to recommend to those who enjoy Moving Out’s quirky personality and clever gameplay, as it’s more of what you likely loved the first time around. The new features are mostly fun, save for the few moments where they become frustrating, and the fresh location is a nice change of scenery. We’re all dying for a holiday, yet none of us can go, so perhaps think about booking a ticket to Packmore Island instead.
    • 75 Metascore
    • 80 Critic Score
    Although the enhancements may be minor, The Sinking City for PS5 is the slickest and most enjoyable version of Frogwares Lovecraftian detective adventure to date.
    • 51 Metascore
    • 20 Critic Score
    Taxi Chaos wears its inspiration on its full-print shirt's sleeve, but lacks the understanding of what made said inspiration so compelling. There's almost nothing of worth here: A poor imitation of a game that's literally free these days.
    • 70 Metascore
    • 80 Critic Score
    A unique, thoughtful narrative puzzler with a mind-bending recursive twist that succeeds by focusing more on evoking its themes than unpacking them. Some minor lapses in polish aside it's a short, sharp hit of emotion and wonder that should be on every indie puzzler fan's list.
    • 74 Metascore
    • 70 Critic Score
    This long dormant franchise gets a rebirth on the Switch, and while it struggles to consistently hit that tough but fair sweet spot, there's enough charm in this brutal old-school platformer to warrant a look in.
    • 76 Metascore
    • 85 Critic Score
    From start to finish Pumpkin Jack is a joy to play thanks to its magnificent soundtrack, impressive writing and gorgeous visuals that complement the solid gameplay.
    • 76 Metascore
    • 85 Critic Score
    Without straying too far from the formula set by its predecessors, Bravely Default II proves there's still life left in old-school JRPG ideals with challenging and addictive combat and some beautiful sights and sounds. Its punishing nature might put some players off, but the satisfaction of mastering its systems is well worth the time and effort.
    • 76 Metascore
    • 75 Critic Score
    A sort and sweet visual novel which gives the player plenty of choice and leverages its source material well, only occasionally stumbling in the writing department.
    • 79 Metascore
    • 85 Critic Score
    As visually striking as it is addictive, Curse of the Dead Gods blends together satisfying combat with a few unique mechanics, making for a roguelite that will eat away at your free time in a big way.
    • 87 Metascore
    • 90 Critic Score
    Two fantastic games from the last generation get a makeover, leaning into the substantial muscle of the PS5 to deliver a stunning new experience at the dawn of a new console generation
    • 78 Metascore
    • 70 Critic Score
    Hyrule Warriors: Age of Calamity impresses with its narrative and fun hack and slash action from the offset, but dreadful performance and repetitive gameplay ultimately stifle its impact.
    • 64 Metascore
    • 50 Critic Score
    When the game is fun – it’s a hoot, when it isn’t fun – it’s tedious… and when it isn’t tedious, it’s downright boring. Somewhat worth a play, but measure your price accordingly to ensure you get the right return on investment.
    • 76 Metascore
    • 70 Critic Score
    The beating heart of the Call of Duty experience in terms of multiplayer feels like a solid return to the classic formula, but abundant technical issues make this a worrying stumble into a new generation.
    • 81 Metascore
    • 90 Critic Score
    Immortals is more than just a fun open-world with slick combat and massive Breath of the Wild vibes, it's also a superbly written and legitimately funny take on Greek mythology. This is one of Ubisoft's best games in years.
    • 65 Metascore
    • 85 Critic Score
    While the premise of a small town beset by dark secrets is far from original, thanks to an intriguing story with some decent twists, interesting and well-written characters, and improved investigative gameplay, DONTNOD manages to deliver another compelling experience with Twin Mirror.
    • 75 Metascore
    • 90 Critic Score
    Amnesia Rebirth is a cruel yet mesmerising experience that goes above and beyond in not only its existential horror but its intuitive puzzles and gripping story that goads you ever onwards.
    • 92 Metascore
    • 99 Critic Score
    I went in expecting the world out of the Demon’s Souls remake and it delivered me the galaxy. I don’t normally speak this highly of games, but this is the one exception. Absolutely every facet of the original has been enhanced and it has stood the test of time. Bluepoint has done an incredible job at not only reinvigorating an underappreciated gem, but also leveraging the new technologies afforded to them with Sony’s new system. While there are a couple of minor technical blemishes, they don’t take away from how good of an experience this game is and Bluepoint’s diligence as a developer will surely see these kinks ironed out. This game is a system seller.
    • 77 Metascore
    • 90 Critic Score
    Without a doubt Pacer is a love letter to Wipeout. It successfully manages to evoke the thrill and fun of Psygnosis’ iconic racer while also injecting its own flavour to the mix. But importantly, where other Wipeout wannabes have failed to me hooked, Pacer keeps me coming back for more instead of making me want to go play Wipeout.
    • 88 Metascore
    • 95 Critic Score
    Over a 12 month period, Mortal Kombat 11 elevated itself from a good game, to a great game – and finally settled on being an excellent game. The next-gen upgrade has provided extra gravy to an already generous feast, cementing the title as an exceptionally well made fighting game with a plethora of enjoyable extra content.
    • 61 Metascore
    • 50 Critic Score
    Godfall doesn’t do anything egregious or worse than any of the other disappointing looters of this generation, but it does almost everything equally as badly in a weird perfect balance. This is what makes it so frustrating. There is definite potential for a gem inside this game, but it’s so busy with being a downright average-at-best looter that it loses all semblance of actual personality, a key component to maintaining a looter game. Impressively non-existent story, incredibly derivative art, classes which mean absolutely nothing, a deceptively small loot pool, technical issues up the wazoo, terrible endgame design and a horrific netcode all add up to a visually pleasing but soulless affair that can’t even begin to escape being categorised as anything more than a flashy tech demo.
    • 72 Metascore
    • 80 Critic Score
    With a heaping of exploration, a pinch of turn-based JRPG and wonderful visual novel finish, Haven takes its varied inspirations and bakes them into something sweet, layered and extremely satisfying.
    • tbd Metascore
    • 40 Critic Score
    I do have a soft spot for small development teams and I find it hard to be critical while acknowledging the time and effort it takes to put together a game like this. Playing Animal Rescuer felt more like I was playtesting an end of year project for a game development student, albeit one that would get an A+. There is definitely potential here and it could be a decent game if there was just a little more focus on the narrative and the core gameplay loop. There is also a free demo on Steam that you can check it, if it sounds like something you’d be interested in.
    • 57 Metascore
    • 75 Critic Score
    Cyberpunk 2077 is a game brimming with potential, and it damn near reaches it on so many occasions, but the pitfalls of its development ultimately drag it down. There's still a lot to like here for RPG fans and lovers of the genre, but it's far from the generation-defining masterwork that the world was waiting for.
    • 66 Metascore
    • 70 Critic Score
    Super Meat Boy Forever is a sequel not afraid to shake things up, but in doing so it fails to capture much of what made the original so amazing.
    • tbd Metascore
    • 70 Critic Score
    A decent tactical challenge flanked by a wealth of content, Door Kickers is let down somewhat by a poor tutorial and a messy control scheme.
    • 75 Metascore
    • 70 Critic Score
    Scott Pilgrim vs. The World: The Game – Complete Edition is the same game that everybody lamented when it was lost six years ago. The progression-based game flow, the fantastic visuals and soundtrack, and the same problems bar one. While it’s nice to have back what’s become something of a legend in its absence, you know what they say about meeting your heroes.
    • 84 Metascore
    • 85 Critic Score
    Hitman 3 does an excellent job of wrapping up the World of Assassination Trilogy, pairing the predictable yet enjoyable narrative with the refined and forever reliable Hitman gameplay.

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