VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 63 Metascore
    • 40 Critic Score
    It's hard to hate a game that doesn't do anything particularly badly, but Wii Music also fails to do anything especially well.
    • 76 Metascore
    • 40 Critic Score
    So, let's sum up: lag so frustrating you want to gouge your eyes out with a spoon, tiresome deliberate disconnections that make a mockery of the ranking system, and a d-pad designed to make you jump around the screen like some deranged monkey on speed. Not particularly positive.
    • 54 Metascore
    • 40 Critic Score
    Despite the whopping size of your new stately mansions, Hearthfire feels cold and empty.
    • 47 Metascore
    • 40 Critic Score
    Rainbow Islands Evolution is a disappointment, and more of a devolution than its title would have you believe. It will likely only succeed in frustrating fans of the classic retro game, and confusing newcomers to the once joyous world of Bub and Bob.
    • 78 Metascore
    • 40 Critic Score
    Detroit: Become Human wants to move you. It wants to elicit an emotional response through its story. The thing is, it really doesn't. The flowchart is a nice inclusion and adds some variance, but when the narrative is as cringey and ham-fisted as it is you won't want to play through it multiple times.
    • 55 Metascore
    • 40 Critic Score
    I just find the whole thing to be a terrible gameplay experience with the exception of the dancing.
    • 49 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 45 Metascore
    • 40 Critic Score
    Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
    • 54 Metascore
    • 40 Critic Score
    We're all for multiplayer sports games that follow the Track and Field mould, but Vancouver 2010 offers none of the classic game's gratifying gameplay. Stick to watching this year's Winter Olympics on the TV.
    • 56 Metascore
    • 40 Critic Score
    Most of the games are dull.
    • 54 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 51 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 53 Metascore
    • 40 Critic Score
    RICO has a cracking central idea, but it's strained by awkward mission design, shaky performance, and a whippy aim that often misses the mark.
    • 43 Metascore
    • 40 Critic Score
    Devil's Third is impossible to recommend as anything other than a curio. Coming from Itagaki, this is a huge disappointment.
    • 58 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 56 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 72 Metascore
    • 40 Critic Score
    If only House of Ashes were possessed with something malevolent enough to actually scare us; sadly, it commits a litany of sins, none of them original.
    • 36 Metascore
    • 40 Critic Score
    Stop playing, though, and it melts away: there's nothing memorable about Alekhine's Gun on its own terms, because it doesn't exist on its own terms.
    • 45 Metascore
    • 40 Critic Score
    It's seriously lacking content and of those included only two of the sports are worth bothering with for more than one match.
    • 68 Metascore
    • 40 Critic Score
    Kingdom Come: Deliverance has some nice ideas and pretty countryside, but is ultimately still buggy, broken and, perhaps worst of all, boring.
    • 51 Metascore
    • 40 Critic Score
    This is yet another cash-in designed to pull the wool over your eyes. Poor games don't deserve your attention, no matter how much you liked something in the past.
    • 42 Metascore
    • 40 Critic Score
    The gameplay is fundamentally broken, the presentation is average at best and there is never a challenge; in fact, I don't think I've ever played an easier game.
    • 43 Metascore
    • 40 Critic Score
    It's obvious that adult gamers should avoid Republic Heroes. But, more damning, it's also impossible to recommend it to anyone wondering whether they should buy it for a young fan of The Clone Wars.
    • 51 Metascore
    • 40 Critic Score
    Throw in some truly dreadful writing (the newspaper clippings that tell the story are so nakedly expositional and poorly delivered as to be laughable) and an enemy that actually runs away from you at times and you've got a stinker.
    • 71 Metascore
    • 40 Critic Score
    Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.
    • 53 Metascore
    • 40 Critic Score
    Fallout 76 is an ambitious game that’s burned by it. The online features hamper what could have been a great Fallout game.
    • 74 Metascore
    • 40 Critic Score
    What we have here is a developer that is happy to nudge us with knowing jokes, but who doesn’t dare to frighten us. We might call it a Craven effort. As for the ending, there isn’t one—just a montage of postscripts, detailing the fates of the various characters. Only, we already know their fates, having been at least partially responsible for them. As the credits rolled, the sweetness of the humour had grown stale, and I felt distinctly unsated, though hardly hungry for more. I hate to say it, but Supermassive has made a Butterpop.
    • 61 Metascore
    • 40 Critic Score
    The problem with the new Saints Row is not just that the characters are boring, or that the combat is by-the-numbers and benumbed by unempowering perks, but that the brief snatches of fun—the wingsuit deployed from a high rise, the hand-brake turn through a curtain of tyre smoke—are nothing new, and are done better in other games.
    • 63 Metascore
    • 40 Critic Score
    Credit must go to Bloober Team for setting a different course for its sequel; it's just a shame that it didn't bring the chills and scares that littered the last outing.
    • 67 Metascore
    • 40 Critic Score
    Football Manager Classic is anything but. It’s simply made me want to go back and play the PC version rather than sit around bored for what feels like ages waiting for a single Vita match to end. A great simulation might still be running behind the scenes, but the Vita doesn’t present it in a way that you’ll want to experience.

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