VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 61 Metascore
    • 70 Critic Score
    Its excellent weapon set should make for some fantastic and skilled online gaming, and for now it fills a gap on the Xbox 360, which is undernourished in terms of both futuristic and combat racers.
    • 61 Metascore
    • 40 Critic Score
    Now I'm off to dust off my most recent copy of Tetris and play a real arcade puzzle game for a while.
    • 61 Metascore
    • 70 Critic Score
    While I didn't bond with my horse as much as Molyneux may have liked, I fell head over heels for Albion.
    • 61 Metascore
    • 70 Critic Score
    For now this stands alone as something a bit different from the norm. It's brief but discovering everything will take considerable time and effort.
    • 61 Metascore
    • 70 Critic Score
    Despite these signs of a slight rush job and the mixed presentation, I couldn't help but have a good time with Captain America.
    • 61 Metascore
    • 50 Critic Score
    As disgusting as it is of me to say, if you're reading this and have a family to play this with then sure, you'll probably enjoy it more than most. With that said, having kids doesn't make you a moron, and even you shall eventually tire of what's here. There's just not very much depth.
    • 60 Metascore
    • 50 Critic Score
    KSR is fun in short bursts. Any session beyond 20 minutes and you’ll be frustrated by the long load times, feel self-conscious because you look like a pillock, and get bored by the lack of challenge. The tech is there. Sadly, the game isn’t yet.
    • 60 Metascore
    • 50 Critic Score
    As an Xbox 360 RPG, even as an Xbox 360 fantasy RPG, it's so unpolished, so devoid of the oomph demanded by current gen games, so inaccessible and needlessly punishing, that it's offensive.
    • 60 Metascore
    • 70 Critic Score
    Despite the niggles the main thing to say about Rivals 2 is that it's great fun. And fun, lest we forget, is what it's all about. The whoring of Sonic the Hedgehog continues of course, but the Sonic Rivals series continues to do its best to stem the flow of blue-skinned cow dung.
    • 60 Metascore
    • 10 Critic Score
    Fight Crab shares a lot of similarities with the glorious gladiatorial battles of Ancient Rome, which were what made primary school history lessons actually fun. Though, like the sporting spectacle, it might not be everyone's cup of tea.
    • 60 Metascore
    • 60 Critic Score
    It's clear that Ubisoft had some big ideas for Shaun White Snowboarding, but many of these have been hampered by an overly difficult control scheme, cumbersome navigation, a terrible map, too much collecting and a disappointing frame rate. The recreation of the four ski resorts is excellent, the online functionality is well thought out, and at times the views are magnificent, but the game just isn't as much fun as it should have been.
    • 60 Metascore
    • 70 Critic Score
    Despite these signs of a slight rush job and the mixed presentation, I couldn't help but have a good time with Captain America.
    • 60 Metascore
    • 70 Critic Score
    While the presentation is great and the combat generally enjoyable, the missions leave a lot to be desired - and there's little of the sense of wonder that the movie promises. Had the two campaigns been packed with superbly entertaining moments, the missions been more diverse in their structure, and the "vehicles" been more fun to man, then yes, Avatar the Game might have reached the heights its source material looks set to achieve.
    • 60 Metascore
    • 70 Critic Score
    It'll vanish from your brain as soon as you've finished it, but before that, Ryse is oddly fun.
    • 60 Metascore
    • 30 Critic Score
    Buy this, and the only shooting you'll be doing is to yourself: in the foot.
    • 60 Metascore
    • 50 Critic Score
    In an odd way, then, Glass Bottom Games has captured the truth of the situation; contrary to its mission of cuteness, it has made a game that feels hollow-boned, caged by unflattering mechanics.
    • 60 Metascore
    • 60 Critic Score
    In the last nine months we've had Batman: Arkham Asylum, Bayonetta and God of War 3 – all blockbuster titles that have raised the bar for action gaming. In the shadow of these juggernauts, this is a decidedly tame offering.
    • 60 Metascore
    • 60 Critic Score
    The werehog levels reek of an idea born out of trying to turn Sonic into something that kids like, instead of just giving them the Sonic many of us grew up with. We didn't need gimmicks back then and we don't think kids need them now either. Ultimately we can't help but feel disappointed... yet again.
    • 60 Metascore
    • 70 Critic Score
    Beijing 2008 isn't doing anything all that new, but there's just something undeniably addictive about going for high scores and fastest times. If you've got an urge to twiddle an analogue stick faster than any human knew was possible you can do a lot worse.
    • 60 Metascore
    • 60 Critic Score
    While the control scheme for the PSP version of ProStroke Golf is a great attempt to bring the console game to the handheld, it doesn't quite feel as intuitive, and ends up being a little over complex for a PSP game.
    • 60 Metascore
    • 60 Critic Score
    But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
    • 60 Metascore
    • 50 Critic Score
    Beyond Eyes' story and experience come nowhere near to making up for the boredom delivered by the gameplay.
    • 60 Metascore
    • 50 Critic Score
    It's not as if there's an intriguing plot to motivate you to soldier through, either. Nothing is explained.
    • 60 Metascore
    • 60 Critic Score
    The mission structure is repetitive, the story’s utter wallop, and the baddies are there for shooting practice. But, damn it, it’s fun being an over-powered superhero scaling a building in Crackdown 3.
    • 60 Metascore
    • 70 Critic Score
    PS3 owners have access to what is essentially the same game, but it's just nowhere near as polished, and as such can't be recommended above the console's current online multiplayer leaders.
    • 60 Metascore
    • 50 Critic Score
    Overall, Space Siege is a game with a catalogue of both major and minor flaws, sloppy, derivative or rushed design, which is uncharacteristic of a developer with this pedigree. Whether you judge it as an RPG or as a third-person action game, Space Siege fails to pass muster, yet despite all the flaws, the game is hard to utterly condemn.
    • 60 Metascore
    • 60 Critic Score
    Don't take those goggles off just yet. Some things change, but some things stay the same.
    • 60 Metascore
    • 50 Critic Score
    Spider-man: Friend or Foe is another title that clearly isn't made for experienced gamers, and certainly won't please anyone aged in their teens or older.
    • 60 Metascore
    • 50 Critic Score
    With only the core game mode and two mild variations based on the same levels there's just not enough game here to warrant a purchase.
    • 60 Metascore
    • 50 Critic Score
    It seems that Omega Force either can't be bothered to breathe fresh air into the franchise, or it feels it doesn't need to because anything in a game box with Dynasty Warriors on the front is guaranteed to make money.

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