VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 60 Metascore
    • 60 Critic Score
    It's clear that Ubisoft had some big ideas for Shaun White Snowboarding, but many of these have been hampered by an overly difficult control scheme, cumbersome navigation, a terrible map, too much collecting and a disappointing frame rate. The recreation of the four ski resorts is excellent, the online functionality is well thought out, and at times the views are magnificent, but the game just isn't as much fun as it should have been.
    • 70 Metascore
    • 60 Critic Score
    And as fun as the game can be from time-to-time, after a few hours with Street 3, it's impossible to shake that feeling that you've played this one before.
    • 37 Metascore
    • 60 Critic Score
    A fairly well-paced, but fairly unadventurous racing game.
    • 70 Metascore
    • 60 Critic Score
    This massive open-world is unfortunately full of dull objectives to complete that rarely vary from one to the next. There are some pretty sights in here, and it's more fun in co-op than solo, but that doesn't make Wildlands anymore than serviceable.
    • 54 Metascore
    • 60 Critic Score
    Despite a lead character that isn't the most likeable we've come across and some pretty repetitive gameplay, X-Blades still manages to be decent fun.
    • 72 Metascore
    • 60 Critic Score
    Good fun, but it's short-lived in the extreme. While £2.99 might not seem much, other App Store games offer far better value for money, making it feel like you're paying a slight premium for the license.
    • 61 Metascore
    • 60 Critic Score
    With a license that seemed tailor made for the video game treatment and a competent developer (Grin, makers of the PC GRAW titles and the forthcoming Bionic Commando) in charge, there was a chance this would be something really rather good. What we ended up with is a perfectly passable, often enjoyable game, but not something that will be remembered once you've beaten it over the course of a few evenings.
    • 74 Metascore
    • 60 Critic Score
    A great looking PSP game and features more content than on PS3, but the fundamental problems haven't been addressed. The single-player, albeit longer, is still quite dull, and the online matches still take forever, especially now communication is nigh on impossible. Fun but flawed.
    • 57 Metascore
    • 60 Critic Score
    And once the brutally short campaign is over, Dark Void is over.
    • 60 Metascore
    • 60 Critic Score
    But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
    • 65 Metascore
    • 60 Critic Score
    The new online mode makes multiplayer gaming all the easier and gives players a greater chance of playing the game in the best way possible, but other than that it feels like a slightly tweaked, albeit newly clothed and well polished, version of the first game.
    • 83 Metascore
    • 60 Critic Score
    Gris plays to your aural and optical senses by delivering something exquisite in that area, but lacks a compelling story to prop itself up alongside equivalents.
    • 58 Metascore
    • 60 Critic Score
    Tron: Evolution is simple fun, but let down by a fairly short campaign that becomes samey far too quickly.
    • 65 Metascore
    • 60 Critic Score
    If you're not entirely sure whether you're going to enjoy The Mercenaries 3D or not, ask yourself this: is £35 too much to spend on a mini-game ripped out of Resident Evil 4?
    • 63 Metascore
    • 60 Critic Score
    A novel take on the beat-'em-up that is accessible and engaging.
    • tbd Metascore
    • 60 Critic Score
    EA has managed to produce a competent virtual version of the classic board game, but we still can't recommend it over buying the real thing. You get numerous boards and the questionable Get Rich Quick mode, but you lose so much by not being able to play the way you want.
    • 65 Metascore
    • 60 Critic Score
    F1 2015 represents the best driving seen in the series to date, but sadly doesn't provide the graphical leap it should, nor does it come with the feature list fans rightly expect.
    • 80 Metascore
    • 60 Critic Score
    1-bit Ninja's appeal is immediate, and its visual style will easily curry favour with anybody that remembers growing up in the '80s and early '90s. Even two decades later, however, Super Mario Land vastly outshines this simple imitation.
    • 69 Metascore
    • 60 Critic Score
    Fingers crossed Episode Two shakes Alien Breed Evolution up a bit.
    • 47 Metascore
    • 60 Critic Score
    A fairly well-paced, but fairly unadventurous racing game.
    • 74 Metascore
    • 60 Critic Score
    For all of SuperBot's noble efforts in creating an accessible yet technical fighter, you can't play PlayStation All-Stars Battle Royale without ever feeling like something crucial is deeply lacking. The weak roster and poor presentation actively works against the title, and while there's enjoyment to be found this is a game that's highly unlikely to stick in your mind or, more vitally, ever be asked for at parties.
    • 62 Metascore
    • 60 Critic Score
    Retro gamers might not be able to resist the lure of a jazzed-up version of such a revered title but I'd recommend the average DS owner sticks to the more user-friendly thrills of New Super Mario Bros and lets this old bird rest its tired wings.
    • 66 Metascore
    • 60 Critic Score
    State of Decay 2 has some lovely elements that will make you want to keep playing, and yet others that make you want to turn it off again, so you get caught in a fretful loop of not knowing what to do with yourself. Like some kind of restless corpse shuffling back and forth with no purpose, perhaps…?
    • 70 Metascore
    • 60 Critic Score
    There's not much variety to be had, and you can wade through it in a couple of decent train journeys, but Predators keeps itself sharp enough for you to chop until it stops.
    • 71 Metascore
    • 60 Critic Score
    So while it’s difficult to give it a glowing recommendation, it’s impossible to hate. On balance, it succeeds – for just long enough to be worth going in.
    • 67 Metascore
    • 60 Critic Score
    Wreckateer's main problem has nothing to do with Kinect; the game's fatal flaw is that it never manages to engage with its audience. The hollow, unmemorable levels are bountiful yet unspectacular, and the game's tumbledown physics feel so commonplace and uneventful that even the novelty of aiming with Kinect can't save it.
    • 54 Metascore
    • 60 Critic Score
    Despite the fairly clunky gameplay mechanics, the so-so acting and the new character, you're still wandering around an island that you've spent hours watching on TV, doing things that you've seen characters do, which makes up for many of these problems.
    • 84 Metascore
    • 60 Critic Score
    Contre Jour manages to successfully ape some of the App Store's most popular mechanics, but it doesn't really know what it wants to do with them.
    • 73 Metascore
    • 60 Critic Score
    It has neither the depth of Top Spin nor the excitement of Virtua Tennis, and is bizarrely inferior to its predecessor in almost every way.
    • 71 Metascore
    • 60 Critic Score
    We can't help but feel that Burst Limit is an opportunity lost.

Top Trailers