VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 59 Metascore
    • 60 Critic Score
    But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
    • 62 Metascore
    • 60 Critic Score
    Resident Evil Zero is a well designed survival horror game that offers more scares than Resident Evil 4 and 5 combined, but its dated gameplay will turn away many.
    • 64 Metascore
    • 60 Critic Score
    The designs of Elizabeth’s family aren’t so much foreshadowed as foreshouted, and the plot soon wavers off-key and winds up shipwrecked. But something about it hangs around, like the hum of an unsettling tune.
    • 60 Metascore
    • 60 Critic Score
    The shooting is top notch, but poor pacing and bland environments ensure you never engage with what's going on, and technical hiccups and formulaic game modes sour the multiplayer. This game proves the potential power of the genre on its device, but not the potential excellence of its own franchise.
    • 60 Metascore
    • 60 Critic Score
    In the last nine months we've had Batman: Arkham Asylum, Bayonetta and God of War 3 – all blockbuster titles that have raised the bar for action gaming. In the shadow of these juggernauts, this is a decidedly tame offering.
    • 54 Metascore
    • 60 Critic Score
    If these games shaped or changed you, you might find the notion of their being shaped and changed, in turn, an unwelcome one.
    • 76 Metascore
    • 60 Critic Score
    This puzzle-platformer’s puzzles and platforming might be merely alright – and the music is a proper irritant – but Pikuniku is full of so much cheer and loveliness elsewhere. It’s bursting with character in a story that’s equal parts silly and uplifting.
    • 68 Metascore
    • 60 Critic Score
    It doesn't have the cuteness and incredibly simple pick up and play appeal of Wii Sports Tennis and it's not really in-depth enough to be a simulation.
    • 70 Metascore
    • 60 Critic Score
    Technically accomplished and mechanically sound. But unfortunately that's not enough in a world of Dead Spaces and Gears of Wars. Aside from marvelling at the odd collapsing building, there's little here to hold your attention for more than a few hours. It's not a bad game by any stretch of the imagination; it's just an entirely forgettable one.
    • 80 Metascore
    • 60 Critic Score
    Sadly, that string of hours, spent clambering up towers and defogging the map, bounding across the fields in a hopeful, happy loop, was the last of the fun on offer.
    • 71 Metascore
    • 60 Critic Score
    Technically accomplished and mechanically sound. But unfortunately that's not enough in a world of Dead Spaces and Gears of Wars. Aside from marvelling at the odd collapsing building, there's little here to hold your attention for more than a few hours. It's not a bad game by any stretch of the imagination; it's just an entirely forgettable one.
    • 56 Metascore
    • 60 Critic Score
    The set-up is interesting, but the execution isn't nippy enough for a mini-game collection. More creativity has gone into this than a lot of other generic Move titles, but chances are you'll get bored before you've seen all the game has to offer.
    • 68 Metascore
    • 60 Critic Score
    Combat is a breeze and the four playable races create some intriguing situations. Yet, for a game of this type, the interface issues are almost inexcusable and the relative simplicity of the game only makes these problems all the more frustrating.
    • 74 Metascore
    • 60 Critic Score
    Technically accomplished and mechanically sound. But unfortunately that's not enough in a world of Dead Spaces and Gears of Wars. Aside from marvelling at the odd collapsing building, there's little here to hold your attention for more than a few hours. It's not a bad game by any stretch of the imagination; it's just an entirely forgettable one.
    • 70 Metascore
    • 60 Critic Score
    As much as parts of LEGO Jurassic World are very enjoyable and provide some gentle laughs, it's hard not to feel, once again, that LEGO games are in need of a shake up.
    • 65 Metascore
    • 60 Critic Score
    As much as it pains us to say it, having been big fans of the original GameCube game, the control issues in this Wii port make Mario Power Tennis hard to recommend. Had there been support for a traditional controller this would have been an excellent party game, but as it stands it'll really only be acceptable to gamers who don't know any better - who may well find many of the issues nothing to worry about. For that reason Mario Power Tennis on Wii gets a pass, but we really expected a bit more from Nintendo.
    • 78 Metascore
    • 60 Critic Score
    Infinity Blade 3 has a dark side; a noticeable lack of variety and an inconsistent difficulty. It’s worth the price for genre and series fans, but tread carefully if you’re a newbie.
    • 61 Metascore
    • 60 Critic Score
    Outside of the first-person shooters designed to work with Move, this is one of the better non-mini-game collections, but things start to become increasingly less interesting the farther you progress.
    • 56 Metascore
    • 60 Critic Score
    An imaginative horror game, Perception is coming at a well trodden genre from a new angle, but despite its good ideas, it doesn't quite live up to its own potential.
    • 69 Metascore
    • 60 Critic Score
    Just another half-hearted port, albeit one that's been released at a relatively low price point.
    • 59 Metascore
    • 60 Critic Score
    After EA's recent run of quality, it came as quite a shock that Undercover simply doesn't feel ready. The in-game performance is frankly terrible and one of the main event types is deeply flawed. We can't deny that there's still fun to be had here, especially in the highway battles (and with some of the dialogue), but we simply can't recommend a game that performs so poorly that it's at times unplayable.
    • 70 Metascore
    • 60 Critic Score
    Although the game offers little in the way of innovation, Hijinx Studios has refined the traditional SRPG with great success. The fact that it has the words 'Vandal Hearts' in the title really doesn't do it any favours though; if this was a new IP, free from the shackles of the series and the scrutinising eyes of its fans, the game could have reached much greater heights.
    • 72 Metascore
    • 60 Critic Score
    ProStreet isn't a bad game, it simply doesn't hold a candle to its competition, and Need for Speed fans will be left wondering where all the fun has gone from the illegal, turned legal, street racing series.
    • 43 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 67 Metascore
    • 60 Critic Score
    One of those games that simply isn't best played on the Wii. Racing games are yet to prove themselves on the system, and Carbon is another that suffers due to the Wii's controllers. Control issues aside, it's another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic.
    • 70 Metascore
    • 60 Critic Score
    At its best, Code Vein 2 provides comfortable, anime-flavored escapism. It’s shallow stuff, but it's combat offers a reliable source of mindless fun if you’re willing to wade through the mediocre world and performance issues.
    • 81 Metascore
    • 60 Critic Score
    A brief hit of retro goodness that loses its enchantment all too soon. If you're looking for a demanding blast from the past, Renegade Ops will sort you out for a week or two; just don't expect to be playing it for much longer than that.
    • 50 Metascore
    • 60 Critic Score
    Playing And Then There Were None, you get a feeling that there's an opportunity for someone to do the whole classic detective thing properly - we're talking about playing as Hercule Poirot in a point and click style game based on one of the classic books. With good graphics too. Get it done.
    • 61 Metascore
    • 60 Critic Score
    Kinect Adventures' set of five games was never designed to innovate, but it clearly fails to do the bare minimum that is necessary for mini-games to have a purpose. Mini-games are fun in small, pint-sized, easy-to-play quantities, and while Adventure succeeds in offering pocket-size entertainment the gameplay is nowhere near interesting enough and fails to capitalise on the novelty of Kinect.
    • 58 Metascore
    • 60 Critic Score
    Modern Warfare 3 is a worrying misfire with a shoehorned campaign, saved only by excellent gunplay in multiplayer and its reworked Zombies.

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